#ifndef Magnum_MeshTools_Combine_h #define Magnum_MeshTools_Combine_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @file * @brief Function @ref Magnum::MeshTools::combineIndexedAttributes(), @ref Magnum::MeshTools::combineFaceAttributes() * @m_since_latest */ #include #include "Magnum/MeshTools/visibility.h" #include "Magnum/Trade/Trade.h" namespace Magnum { namespace MeshTools { /** @brief Combine differently indexed attributes into a single mesh @m_since_latest Assuming each @p data contains only unique vertex data, creates an indexed mesh that contains all attributes from @p data combined, with duplicate vertices removed. For example, when you have a position and a normal array, each indexed with separate indices like this: @code{.cpp} {pA, pB, pC, pD, pE, pF} // positions {nA, nB, nC, nD, nE, nF, nG} // normals {0, 2, 5, 0, 0, 1, 3, 2, 2} // position indices {1, 3, 4, 1, 4, 6, 1, 3, 1} // normal indices @endcode Then the first triangle in the mesh is defined as @cb{.cpp} {pA, nB}, {pC, nD}, {pF, nE} @ce. When combined together using this function, the resulting mesh stays the same but there's just one index array, indexing both positions and normals: @code{.cpp} {{pA, nB}, {pC, nD}, {pF, nE}, {pA, nE}, {pB, nG}, {pD, nB}, {pC, nB}} // unique pairs of positions and normals {0, 1, 2, 0, 3, 4, 5, 1, 6} // unified indices @endcode The function preserves all vertex data including repeated or custom attributes. The resulting mesh is interleaved, with all attributes packed tightly together. If you need to add specific padding for alignment preservation, pass the result to @ref interleave() and specify the paddings between attributes manually. Similarly, for simplicity the resulting mesh has always @ref MeshIndexType::UnsignedInt --- use @ref compressIndices(const Trade::MeshData&, MeshIndexType) if you want to have it compressed to a smaller type. Expects that @p data is non-empty and all data have the same primitive and index count. All inputs have to be indexed, although the particular @ref MeshIndexType doesn't matter. For non-indexed attributes combining can be done much more efficiently using @ref duplicate(const Trade::MeshData&, Containers::ArrayView), alternatively you can turn a non-indexed attribute to an indexed one first using @ref removeDuplicatesInPlace() and then call this function. */ MAGNUM_MESHTOOLS_EXPORT Trade::MeshData combineIndexedAttributes(const Containers::ArrayView> data); /** * @overload * @m_since_latest */ MAGNUM_MESHTOOLS_EXPORT Trade::MeshData combineIndexedAttributes(std::initializer_list> data); /** @brief Combine per-face attributes into an existing mesh @m_since_latest The resulting mesh will have all per-face attributes turned into per-vertex attributes, leaving only unique combinations and adjusting the index buffer accordingly. The resulting mesh has the same amount of indices, but likely more vertices. Expects that @p mesh is indexed @ref MeshPrimitive::Triangles and @p faceAttributes is indexed @ref MeshPrimitive::Faces, index count of the latter corresponding to index count of the former. If @p faceAttributes is indexed, it's assumed to have the data unique; if it's not indexed, it's first made unique using @ref removeDuplicates() and in that case it's expected to be interleaved. @see @ref isInterleaved() */ MAGNUM_MESHTOOLS_EXPORT Trade::MeshData combineFaceAttributes(const Trade::MeshData& mesh, const Trade::MeshData& faceAttributes); /** @overload @m_since_latest Same as above with @p faceAttributes wrapped in a @ref Trade::MeshData with @ref MeshPrimitive::Faces and no index buffer. Same as in the above case, @p faceAttributes is expected to be interleaved. Note that offset-only @ref Trade::MeshAttributeData instances are not supported in the @p faceAttributes array. */ MAGNUM_MESHTOOLS_EXPORT Trade::MeshData combineFaceAttributes(const Trade::MeshData& mesh, Containers::ArrayView faceAttributes); /** * @overload * @m_since_latest */ MAGNUM_MESHTOOLS_EXPORT Trade::MeshData combineFaceAttributes(const Trade::MeshData& mesh, std::initializer_list faceAttributes); }} #endif