/* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "IndexedMesh.h" #include #include "Buffer.h" #include "Context.h" #include "Extensions.h" namespace Magnum { IndexedMesh::BindIndexBufferImplementation IndexedMesh::bindIndexBufferImplementation = &IndexedMesh::bindIndexBufferImplementationDefault; IndexedMesh::BindIndexedImplementation IndexedMesh::bindIndexedImplementation = &IndexedMesh::bindIndexedImplementationDefault; IndexedMesh* IndexedMesh::setIndexBuffer(Buffer* buffer) { _indexBuffer = buffer; (this->*bindIndexBufferImplementation)(); return this; } void IndexedMesh::draw() { bind(); /** @todo Start at given index */ glDrawElements(static_cast(primitive()), _indexCount, static_cast(_indexType), nullptr); unbind(); } void IndexedMesh::bind() { CORRADE_ASSERT(_indexCount, "IndexedMesh: the mesh has zero index count!", ); Mesh::bind(); (this->*bindIndexedImplementation)(); } void IndexedMesh::initializeContextBasedFunctionality(Context* context) { if(context->isExtensionSupported()) { #ifndef MAGNUM_TARGET_GLES Debug() << "IndexedMesh: using" << Extensions::GL::APPLE::vertex_array_object::string() << "features"; bindIndexBufferImplementation = &IndexedMesh::bindIndexBufferImplementationVAO; bindIndexedImplementation = &IndexedMesh::bindIndexedImplementationVAO; #endif } } void IndexedMesh::bindIndexBufferImplementationDefault() {} #ifndef MAGNUM_TARGET_GLES void IndexedMesh::bindIndexBufferImplementationVAO() { glBindVertexArray(vao); _indexBuffer->bind(Buffer::Target::ElementArray); } #endif void IndexedMesh::bindIndexedImplementationDefault() { _indexBuffer->bind(Buffer::Target::ElementArray); } #ifndef MAGNUM_TARGET_GLES void IndexedMesh::bindIndexedImplementationVAO() {} #endif }