Source: magnum Priority: optional Maintainer: Vladimír Vondruš Build-Depends: debhelper (>= 9), cmake (>= 3.4), corrade-dev, libgl-dev, libopenal-dev, libglfw3-dev, libsdl2-dev Standards-Version: 3.9.2 Section: libs Homepage: https://magnum.graphics Vcs-Git: git://github.com/mosra/magnum.git Vcs-Browser: https://github.com/mosra/magnum Package: magnum-dev Section: libdevel Architecture: any Depends: magnum (= ${binary:Version}), corrade-dev, libgl-dev, libopenal-dev, libglfw3-dev, libsdl2-dev Description: Magnum development files Headers and tools needed for developing with Magnum. Package: magnum Section: libs Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends}, corrade, libgl1, libopenal1, libglfw3, libsdl2-2.0-0 Description: C++11/C++14 graphics middleware for games and data visualization Magnum is 2D/3D graphics engine written in C++11 and modern OpenGL. Its goal is to simplify low-level graphics development and interaction with OpenGL using recent C++11 features and to abstract away platform-specific issues.