/* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "Framebuffer.h" namespace Magnum { #ifndef MAGNUM_TARGET_GLES void Framebuffer::mapDefaultForDraw(std::initializer_list attachments) { GLenum* _attachments = new GLenum[attachments.size()]; for(auto it = attachments.begin(); it != attachments.end(); ++it) _attachments[it-attachments.begin()] = static_cast(*it); bindDefault(Target::Draw); glDrawBuffers(attachments.size(), _attachments); delete[] _attachments; } void Framebuffer::mapForDraw(std::initializer_list colorAttachments) { GLenum* attachments = new GLenum[colorAttachments.size()]; for(auto it = colorAttachments.begin(); it != colorAttachments.end(); ++it) attachments[it-colorAttachments.begin()] = *it + GL_COLOR_ATTACHMENT0; bind(Target::Draw); glDrawBuffers(colorAttachments.size(), attachments); delete[] attachments; } #endif void Framebuffer::read(const Math::Vector2& offset, const Math::Vector2& dimensions, AbstractImage::Components components, AbstractImage::ComponentType type, Image2D* image) { char* data = new char[AbstractImage::pixelSize(components, type)*dimensions.product()]; glReadPixels(offset.x(), offset.y(), dimensions.x(), dimensions.y(), static_cast(components), static_cast(type), data); image->setData(dimensions, components, type, data); } #ifndef MAGNUM_TARGET_GLES void Framebuffer::read(const Math::Vector2& offset, const Math::Vector2& dimensions, AbstractImage::Components components, AbstractImage::ComponentType type, BufferedImage2D* image, Buffer::Usage usage) { /* If the buffer doesn't have sufficient size, resize it */ /** @todo Explicitly reset also when buffer usage changes */ if(image->dimensions() != dimensions || image->components() != components || image->type() != type) image->setData(dimensions, components, type, nullptr, usage); image->buffer()->bind(Buffer::Target::PixelPack); glReadPixels(offset.x(), offset.y(), dimensions.x(), dimensions.y(), static_cast(components), static_cast(type), nullptr); } #endif }