/* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "Scene.h" namespace Magnum { Scene::Scene(): Object(nullptr), _features(0) { _parent = this; /* Bind default VAO */ glGenVertexArrays(1, &vao); glBindVertexArray(vao); } void Scene::setFeature(Scene::Feature feature, bool enabled) { GLenum _feature; switch(feature) { case AlphaBlending: _feature = GL_BLEND; break; case DepthTest: _feature = GL_DEPTH_TEST; break; case FaceCulling: _feature = GL_CULL_FACE; break; default: return; } enabled ? glEnable(_feature) : glDisable(_feature); } }