#ifndef Magnum_BufferImage_h #define Magnum_BufferImage_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef MAGNUM_TARGET_GLES2 /** @file * @brief Class @ref Magnum::BufferImage, typedef @ref Magnum::BufferImage1D, @ref Magnum::BufferImage2D, @ref Magnum::BufferImage3D */ #endif #include "Magnum/AbstractImage.h" #include "Magnum/Buffer.h" #include "Magnum/DimensionTraits.h" #include "Magnum/Math/Vector3.h" namespace Magnum { #ifndef MAGNUM_TARGET_GLES2 /** @brief %Buffer image Stores image data in GPU memory. Interchangeable with @ref Image, @ref ImageReference or @ref Trade::ImageData. @see @ref BufferImage1D, @ref BufferImage2D, @ref BufferImage3D, @ref Buffer @requires_gles30 Pixel buffer objects are not available in OpenGL ES 2.0. */ template class BufferImage: public AbstractImage { public: const static UnsignedInt Dimensions = dimensions; /**< @brief %Image dimension count */ /** * @brief Constructor * @param format Format of pixel data * @param type Data type of pixel data * @param size %Image size * @param data %Image data * @param usage %Image buffer usage * * Note that the image data are not copied on construction, but they * are deleted on class destruction. * @todo Make it more flexible (usable with * @extension{ARB,buffer_storage}, avoiding relocations...) */ explicit BufferImage(ColorFormat format, ColorType type, const typename DimensionTraits::VectorType& size, const void* data, BufferUsage usage); /** * @brief Constructor * @param format Format of pixel data * @param type Data type of pixel data * * Size is zero and buffer are empty, call @ref setData() to fill the * image with data. */ explicit BufferImage(ColorFormat format, ColorType type); /** @brief Copying is not allowed */ BufferImage(const BufferImage&) = delete; /** @brief Move constructor */ BufferImage(BufferImage&& other) noexcept; /** @brief Copying is not allowed */ BufferImage& operator=(const BufferImage&) = delete; /** @brief Move assignment */ BufferImage& operator=(BufferImage&& other) noexcept; /** @brief %Image size */ typename DimensionTraits::VectorType size() const { return _size; } /** @copydoc Image::dataSize() */ std::size_t dataSize(const typename DimensionTraits::VectorType& size) const { return AbstractImage::dataSize(size); } /** @brief %Image buffer */ Buffer& buffer() { return _buffer; } /** * @brief Set image data * @param format Format of pixel data * @param type Data type of pixel data * @param size %Image size * @param data %Image data * @param usage %Image buffer usage * * Updates the image buffer with given data. The data are not deleted * after filling the buffer. * @see @ref Buffer::setData() * @todo Make it more flexible (usable with * @extension{ARB,buffer_storage}, avoiding relocations...) */ void setData(ColorFormat format, ColorType type, const typename DimensionTraits::VectorType& size, const void* data, BufferUsage usage); #ifdef MAGNUM_BUILD_DEPRECATED /** * @copybrief setData(ColorFormat, ColorType, const typename DimensionTraits::VectorType&, const void*, BufferUsage) * @deprecated Use @ref Magnum::BufferImage::setData(ColorFormat, ColorType, const typename DimensionTraits::VectorType&, const void*, BufferUsage) "setData(ColorFormat, ColorType, const typename DimensionTraits::VectorType&, const void*, BufferUsage)" instead. */ CORRADE_DEPRECATED("use setData(ColorFormat, ColorType, VectorNi, const void*, BufferUsage) instead") void setData(const typename DimensionTraits::VectorType& size, ColorFormat format, ColorType type, const void* data, BufferUsage usage) { setData(format, type, size, data, usage); } #endif private: Math::Vector _size; Buffer _buffer; }; /** @brief One-dimensional buffer image */ typedef BufferImage<1> BufferImage1D; /** @brief Two-dimensional buffer image */ typedef BufferImage<2> BufferImage2D; /** @brief Three-dimensional buffer image */ typedef BufferImage<3> BufferImage3D; template inline BufferImage::BufferImage(BufferImage&& other) noexcept: AbstractImage(std::move(other)), _size(other._size), _buffer(std::move(other._buffer)) { other._size = {}; } template inline BufferImage& BufferImage::operator=(BufferImage&& other) noexcept { AbstractImage::operator=(std::move(other)); std::swap(_size, other._size); std::swap(_buffer, other._buffer); return *this; } #else #error this header is available only on desktop OpenGL and OpenGL ES 3.0 build #endif } #endif