/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "SceneData.h" #include #include #include #include #include #include "Magnum/Math/FunctionsBatch.h" #include "Magnum/Math/Matrix3.h" #include "Magnum/Math/Matrix4.h" #include "Magnum/Math/DualComplex.h" #include "Magnum/Math/DualQuaternion.h" #include "Magnum/Math/PackingBatch.h" #include "Magnum/Trade/Implementation/arrayUtilities.h" #ifdef MAGNUM_BUILD_DEPRECATED #include #include #include #endif namespace Magnum { namespace Trade { Debug& operator<<(Debug& debug, const SceneObjectType value) { debug << "Trade::SceneObjectType" << Debug::nospace; switch(value) { /* LCOV_EXCL_START */ #define _c(value) case SceneObjectType::value: return debug << "::" #value; _c(UnsignedByte) _c(UnsignedInt) _c(UnsignedShort) _c(UnsignedLong) #undef _c /* LCOV_EXCL_STOP */ } return debug << "(" << Debug::nospace << reinterpret_cast(UnsignedByte(value)) << Debug::nospace << ")"; } UnsignedInt sceneObjectTypeSize(const SceneObjectType type) { #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic push #pragma GCC diagnostic error "-Wswitch" #endif switch(type) { case SceneObjectType::UnsignedByte: return 1; case SceneObjectType::UnsignedShort: return 2; case SceneObjectType::UnsignedInt: return 4; case SceneObjectType::UnsignedLong: return 8; } #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic pop #endif CORRADE_ASSERT_UNREACHABLE("Trade::sceneObjectTypeSize(): invalid type" << type, {}); } UnsignedInt sceneObjectTypeAlignment(const SceneObjectType type) { #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic push #pragma GCC diagnostic error "-Wswitch" #endif switch(type) { case SceneObjectType::UnsignedByte: return 1; case SceneObjectType::UnsignedShort: return 2; case SceneObjectType::UnsignedInt: return 4; case SceneObjectType::UnsignedLong: return 8; } #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic pop #endif CORRADE_ASSERT_UNREACHABLE("Trade::sceneObjectTypeAlignment(): invalid type" << type, {}); } Debug& operator<<(Debug& debug, const SceneField value) { debug << "Trade::SceneField" << Debug::nospace; if(UnsignedInt(value) >= UnsignedInt(SceneField::Custom)) return debug << "::Custom(" << Debug::nospace << (UnsignedInt(value) - UnsignedInt(SceneField::Custom)) << Debug::nospace << ")"; switch(value) { /* LCOV_EXCL_START */ #define _c(value) case SceneField::value: return debug << "::" #value; _c(Parent) _c(Transformation) _c(Translation) _c(Rotation) _c(Scaling) _c(Mesh) _c(MeshMaterial) _c(Light) _c(Camera) _c(Skin) _c(ImporterState) #undef _c /* LCOV_EXCL_STOP */ /* To silence compiler warning about unhandled values */ case SceneField::Custom: CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } return debug << "(" << Debug::nospace << reinterpret_cast(UnsignedInt(value)) << Debug::nospace << ")"; } Debug& operator<<(Debug& debug, const SceneFieldType value) { debug << "Trade::SceneFieldType" << Debug::nospace; switch(value) { /* LCOV_EXCL_START */ #define _c(value) case SceneFieldType::value: return debug << "::" #value; _c(Float) _c(Half) _c(Double) _c(UnsignedByte) _c(Byte) _c(UnsignedShort) _c(Short) _c(UnsignedInt) _c(Int) _c(UnsignedLong) _c(Long) _c(Vector2) _c(Vector2h) _c(Vector2d) _c(Vector2ub) _c(Vector2b) _c(Vector2us) _c(Vector2s) _c(Vector2ui) _c(Vector2i) _c(Vector3) _c(Vector3h) _c(Vector3d) _c(Vector3ub) _c(Vector3b) _c(Vector3us) _c(Vector3s) _c(Vector3ui) _c(Vector3i) _c(Vector4) _c(Vector4h) _c(Vector4d) _c(Vector4ub) _c(Vector4b) _c(Vector4us) _c(Vector4s) _c(Vector4ui) _c(Vector4i) _c(Matrix2x2) _c(Matrix2x2h) _c(Matrix2x2d) _c(Matrix2x3) _c(Matrix2x3h) _c(Matrix2x3d) _c(Matrix2x4) _c(Matrix2x4h) _c(Matrix2x4d) _c(Matrix3x2) _c(Matrix3x2h) _c(Matrix3x2d) _c(Matrix3x3) _c(Matrix3x3h) _c(Matrix3x3d) _c(Matrix3x4) _c(Matrix3x4h) _c(Matrix3x4d) _c(Matrix4x2) _c(Matrix4x2h) _c(Matrix4x2d) _c(Matrix4x3) _c(Matrix4x3h) _c(Matrix4x3d) _c(Matrix4x4) _c(Matrix4x4h) _c(Matrix4x4d) _c(Range1D) _c(Range1Dh) _c(Range1Dd) _c(Range1Di) _c(Range2D) _c(Range2Dh) _c(Range2Dd) _c(Range2Di) _c(Range3D) _c(Range3Dh) _c(Range3Dd) _c(Range3Di) _c(Complex) _c(Complexd) _c(DualComplex) _c(DualComplexd) _c(Quaternion) _c(Quaterniond) _c(DualQuaternion) _c(DualQuaterniond) _c(Deg) _c(Degh) _c(Degd) _c(Rad) _c(Radh) _c(Radd) _c(Pointer) _c(MutablePointer) #undef _c /* LCOV_EXCL_STOP */ } return debug << "(" << Debug::nospace << reinterpret_cast(UnsignedShort(value)) << Debug::nospace << ")"; } UnsignedInt sceneFieldTypeSize(const SceneFieldType type) { #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic push #pragma GCC diagnostic error "-Wswitch" #endif switch(type) { case SceneFieldType::UnsignedByte: case SceneFieldType::Byte: return 1; case SceneFieldType::UnsignedShort: case SceneFieldType::Short: case SceneFieldType::Half: case SceneFieldType::Vector2ub: case SceneFieldType::Vector2b: case SceneFieldType::Degh: case SceneFieldType::Radh: return 2; case SceneFieldType::Vector3ub: case SceneFieldType::Vector3b: return 3; case SceneFieldType::UnsignedInt: case SceneFieldType::Int: case SceneFieldType::Float: case SceneFieldType::Vector2us: case SceneFieldType::Vector2s: case SceneFieldType::Vector2h: case SceneFieldType::Vector4ub: case SceneFieldType::Vector4b: case SceneFieldType::Range1Dh: case SceneFieldType::Deg: case SceneFieldType::Rad: return 4; case SceneFieldType::Vector3us: case SceneFieldType::Vector3s: case SceneFieldType::Vector3h: return 6; case SceneFieldType::UnsignedLong: case SceneFieldType::Long: case SceneFieldType::Double: case SceneFieldType::Vector2: case SceneFieldType::Vector2ui: case SceneFieldType::Vector2i: case SceneFieldType::Vector4us: case SceneFieldType::Vector4s: case SceneFieldType::Vector4h: case SceneFieldType::Matrix2x2h: case SceneFieldType::Range1D: case SceneFieldType::Range1Di: case SceneFieldType::Range2Dh: case SceneFieldType::Complex: case SceneFieldType::Degd: case SceneFieldType::Radd: return 8; case SceneFieldType::Vector3: case SceneFieldType::Vector3ui: case SceneFieldType::Vector3i: case SceneFieldType::Matrix2x3h: case SceneFieldType::Matrix3x2h: case SceneFieldType::Range3Dh: return 12; case SceneFieldType::Vector2d: case SceneFieldType::Vector4: case SceneFieldType::Vector4ui: case SceneFieldType::Vector4i: case SceneFieldType::Matrix2x2: case SceneFieldType::Matrix2x4h: case SceneFieldType::Matrix4x2h: case SceneFieldType::Range1Dd: case SceneFieldType::Range2D: case SceneFieldType::Range2Di: case SceneFieldType::Complexd: case SceneFieldType::DualComplex: case SceneFieldType::Quaternion: return 16; case SceneFieldType::Matrix3x3h: return 18; case SceneFieldType::Vector3d: case SceneFieldType::Matrix2x3: case SceneFieldType::Matrix3x4h: case SceneFieldType::Matrix3x2: case SceneFieldType::Matrix4x3h: case SceneFieldType::Range3D: case SceneFieldType::Range3Di: return 24; case SceneFieldType::Vector4d: case SceneFieldType::Matrix2x2d: case SceneFieldType::Matrix2x4: case SceneFieldType::Matrix4x2: case SceneFieldType::Matrix4x4h: case SceneFieldType::Range2Dd: case SceneFieldType::DualComplexd: case SceneFieldType::Quaterniond: case SceneFieldType::DualQuaternion: return 32; case SceneFieldType::Matrix3x3: return 36; case SceneFieldType::Matrix2x3d: case SceneFieldType::Matrix3x4: case SceneFieldType::Matrix3x2d: case SceneFieldType::Matrix4x3: case SceneFieldType::Range3Dd: return 48; case SceneFieldType::Matrix2x4d: case SceneFieldType::Matrix4x2d: case SceneFieldType::Matrix4x4: case SceneFieldType::DualQuaterniond: return 64; case SceneFieldType::Matrix3x3d: return 72; case SceneFieldType::Matrix3x4d: case SceneFieldType::Matrix4x3d: return 96; case SceneFieldType::Matrix4x4d: return 128; case SceneFieldType::Pointer: case SceneFieldType::MutablePointer: return sizeof(void*); } #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic pop #endif CORRADE_ASSERT_UNREACHABLE("Trade::sceneFieldTypeSize(): invalid type" << type, {}); } UnsignedInt sceneFieldTypeAlignment(const SceneFieldType type) { #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic push #pragma GCC diagnostic error "-Wswitch" #endif switch(type) { case SceneFieldType::UnsignedByte: case SceneFieldType::Vector2ub: case SceneFieldType::Vector3ub: case SceneFieldType::Vector4ub: case SceneFieldType::Byte: case SceneFieldType::Vector2b: case SceneFieldType::Vector3b: case SceneFieldType::Vector4b: return 1; case SceneFieldType::UnsignedShort: case SceneFieldType::Vector2us: case SceneFieldType::Vector3us: case SceneFieldType::Vector4us: case SceneFieldType::Short: case SceneFieldType::Vector2s: case SceneFieldType::Vector3s: case SceneFieldType::Vector4s: case SceneFieldType::Half: case SceneFieldType::Vector2h: case SceneFieldType::Vector3h: case SceneFieldType::Vector4h: case SceneFieldType::Matrix2x2h: case SceneFieldType::Matrix2x3h: case SceneFieldType::Matrix2x4h: case SceneFieldType::Matrix3x2h: case SceneFieldType::Matrix3x3h: case SceneFieldType::Matrix3x4h: case SceneFieldType::Matrix4x2h: case SceneFieldType::Matrix4x3h: case SceneFieldType::Matrix4x4h: case SceneFieldType::Range1Dh: case SceneFieldType::Range2Dh: case SceneFieldType::Range3Dh: case SceneFieldType::Degh: case SceneFieldType::Radh: return 2; case SceneFieldType::UnsignedInt: case SceneFieldType::Vector2ui: case SceneFieldType::Vector3ui: case SceneFieldType::Vector4ui: case SceneFieldType::Int: case SceneFieldType::Vector2i: case SceneFieldType::Vector3i: case SceneFieldType::Vector4i: case SceneFieldType::Float: case SceneFieldType::Vector2: case SceneFieldType::Vector3: case SceneFieldType::Vector4: case SceneFieldType::Matrix2x2: case SceneFieldType::Matrix2x3: case SceneFieldType::Matrix2x4: case SceneFieldType::Matrix3x2: case SceneFieldType::Matrix3x3: case SceneFieldType::Matrix3x4: case SceneFieldType::Matrix4x2: case SceneFieldType::Matrix4x3: case SceneFieldType::Matrix4x4: case SceneFieldType::Range1Di: case SceneFieldType::Range2Di: case SceneFieldType::Range3Di: case SceneFieldType::Range1D: case SceneFieldType::Range2D: case SceneFieldType::Range3D: case SceneFieldType::Complex: case SceneFieldType::Quaternion: case SceneFieldType::DualComplex: case SceneFieldType::DualQuaternion: case SceneFieldType::Deg: case SceneFieldType::Rad: return 4; case SceneFieldType::UnsignedLong: case SceneFieldType::Long: case SceneFieldType::Double: case SceneFieldType::Vector2d: case SceneFieldType::Vector3d: case SceneFieldType::Vector4d: case SceneFieldType::Matrix2x2d: case SceneFieldType::Matrix2x3d: case SceneFieldType::Matrix2x4d: case SceneFieldType::Matrix3x2d: case SceneFieldType::Matrix3x3d: case SceneFieldType::Matrix3x4d: case SceneFieldType::Matrix4x2d: case SceneFieldType::Matrix4x3d: case SceneFieldType::Matrix4x4d: case SceneFieldType::Range1Dd: case SceneFieldType::Range2Dd: case SceneFieldType::Range3Dd: case SceneFieldType::Complexd: case SceneFieldType::Quaterniond: case SceneFieldType::DualComplexd: case SceneFieldType::DualQuaterniond: case SceneFieldType::Degd: case SceneFieldType::Radd: return 8; case SceneFieldType::Pointer: case SceneFieldType::MutablePointer: return sizeof(void*); } #ifdef CORRADE_TARGET_GCC #pragma GCC diagnostic pop #endif CORRADE_ASSERT_UNREACHABLE("Trade::sceneFieldTypeAlignment(): invalid type" << type, {}); } SceneFieldData::SceneFieldData(const SceneField name, const Containers::StridedArrayView2D& objectData, const SceneFieldType fieldType, const Containers::StridedArrayView2D& fieldData, const UnsignedShort fieldArraySize) noexcept: SceneFieldData{name, {}, Containers::StridedArrayView1D{{objectData.data(), ~std::size_t{}}, objectData.size()[0], objectData.stride()[0]}, fieldType, Containers::StridedArrayView1D{{fieldData.data(), ~std::size_t{}}, fieldData.size()[0], fieldData.stride()[0]}, fieldArraySize} { /* Yes, this calls into a constexpr function defined in the header -- because I feel that makes more sense than duplicating the full assert logic */ #ifndef CORRADE_NO_ASSERT if(fieldArraySize) CORRADE_ASSERT(fieldData.empty()[0] || fieldData.size()[1] == sceneFieldTypeSize(fieldType)*fieldArraySize, "Trade::SceneFieldData: second field view dimension size" << fieldData.size()[1] << "doesn't match" << fieldType << "and field array size" << fieldArraySize, ); else CORRADE_ASSERT(fieldData.empty()[0] || fieldData.size()[1] == sceneFieldTypeSize(fieldType), "Trade::SceneFieldData: second field view dimension size" << fieldData.size()[1] << "doesn't match" << fieldType, ); #endif if(objectData.size()[1] == 8) _objectType = SceneObjectType::UnsignedLong; else if(objectData.size()[1] == 4) _objectType = SceneObjectType::UnsignedInt; else if(objectData.size()[1] == 2) _objectType = SceneObjectType::UnsignedShort; else if(objectData.size()[1] == 1) _objectType = SceneObjectType::UnsignedByte; else CORRADE_ASSERT_UNREACHABLE("Trade::SceneFieldData: expected second object view dimension size 1, 2, 4 or 8 but got" << objectData.size()[1], ); CORRADE_ASSERT(fieldData.isContiguous<1>(), "Trade::SceneFieldData: second field view dimension is not contiguous", ); CORRADE_ASSERT(objectData.isContiguous<1>(), "Trade::SceneFieldData: second object view dimension is not contiguous", ); } Containers::Array sceneFieldDataNonOwningArray(const Containers::ArrayView view) { /* Ugly, eh? */ return Containers::Array{const_cast(view.data()), view.size(), reinterpret_cast(Implementation::nonOwnedArrayDeleter)}; } SceneData::SceneData(const SceneObjectType objectType, const UnsignedLong objectCount, Containers::Array&& data, Containers::Array&& fields, const void* const importerState) noexcept: _dataFlags{DataFlag::Owned|DataFlag::Mutable}, _objectType{objectType}, _dimensions{}, _objectCount{objectCount}, _importerState{importerState}, _fields{std::move(fields)}, _data{std::move(data)} { /* Check that object type is large enough */ CORRADE_ASSERT( (objectType == SceneObjectType::UnsignedByte && objectCount <= 0xffull) || (objectType == SceneObjectType::UnsignedShort && objectCount <= 0xffffull) || (objectType == SceneObjectType::UnsignedInt && objectCount <= 0xffffffffull) || objectType == SceneObjectType::UnsignedLong, "Trade::SceneData:" << objectType << "is too small for" << objectCount << "objects", ); #ifndef CORRADE_NO_ASSERT /* Check various assumptions about field data */ Math::BoolVector<12> fieldsPresent; /** @todo some constant for this */ const UnsignedInt objectTypeSize = sceneObjectTypeSize(_objectType); #endif UnsignedInt transformationField = ~UnsignedInt{}; UnsignedInt translationField = ~UnsignedInt{}; UnsignedInt rotationField = ~UnsignedInt{}; UnsignedInt scalingField = ~UnsignedInt{}; #ifndef CORRADE_NO_ASSERT UnsignedInt meshField = ~UnsignedInt{}; UnsignedInt meshMaterialField = ~UnsignedInt{}; UnsignedInt skinField = ~UnsignedInt{}; #endif for(std::size_t i = 0; i != _fields.size(); ++i) { const SceneFieldData& field = _fields[i]; #ifndef CORRADE_NO_ASSERT /* The object type has to be the same among all fields. Technically it wouldn't need to be, but if there's 60k objects then using a 8bit type for certain fields would mean only the first 256 objects can be referenced, which makes no practical sense, and to improve the situation there would need to be some additional per-field object offset and ... it's simpler to just require the object type to be large enough to reference all objects (checked outside of the loop above) and that it's the same for all fields. This also makes it more convenient for the user. */ CORRADE_ASSERT(field._objectType == _objectType, "Trade::SceneData: inconsistent object type, got" << field._objectType << "for field" << i << "but expected" << _objectType, ); /* We could check that object indices are in bounds, but that's rather expensive. OTOH it's fine if field size is larger than object count, as a single object can have multiple instances of the same field attached, so checking that would be wrong. */ /* Check that there are only unique fields. To avoid a O(n^2) operation always (or allocating a sorted field map), builtin fields are checked against a map and only custom fields are checked in an O(n^2) way with the assumption there isn't many of them (and that they'll gradually become builtin). */ if(!isSceneFieldCustom(_fields[i]._name)) { CORRADE_INTERNAL_ASSERT(UnsignedInt(_fields[i]._name) < fieldsPresent.Size); CORRADE_ASSERT(!fieldsPresent[UnsignedInt(_fields[i]._name)], "Trade::SceneData: duplicate field" << _fields[i]._name, ); fieldsPresent.set(UnsignedInt(_fields[i]._name), true); } else for(std::size_t j = 0; j != i; ++j) { CORRADE_ASSERT(_fields[j]._name != _fields[i]._name, "Trade::SceneData: duplicate field" << _fields[i]._name, ); } /* Check that both the object and field view fits into the provided data array. If the field is empty, we don't check anything -- accessing the memory would be invalid anyway and enforcing this would lead to unnecessary friction with optional fields. */ if(field._size) { const UnsignedInt fieldTypeSize = sceneFieldTypeSize(field._fieldType)* (field._fieldArraySize ? field._fieldArraySize : 1); if(field._isOffsetOnly) { const std::size_t objectSize = field._objectData.offset + (field._size - 1)*field._objectStride + objectTypeSize; const std::size_t fieldSize = field._fieldData.offset + (field._size - 1)*field._fieldStride + fieldTypeSize; CORRADE_ASSERT(objectSize <= _data.size(), "Trade::SceneData: offset-only object data of field" << i << "span" << objectSize << "bytes but passed data array has only" << _data.size(), ); CORRADE_ASSERT(fieldSize <= _data.size(), "Trade::SceneData: offset-only field data of field" << i << "span" << fieldSize << "bytes but passed data array has only" << _data.size(), ); } else { const void* const objectBegin = field._objectData.pointer; const void* const fieldBegin = field._fieldData.pointer; const void* const objectEnd = static_cast(field._objectData.pointer) + (field._size - 1)*field._objectStride + objectTypeSize; const void* const fieldEnd = static_cast(field._fieldData.pointer) + (field._size - 1)*field._fieldStride + fieldTypeSize; CORRADE_ASSERT(objectBegin >= _data.begin() && objectEnd <= _data.end(), "Trade::SceneData: object data [" << Debug::nospace << objectBegin << Debug::nospace << ":" << Debug::nospace << objectEnd << Debug::nospace << "] of field" << i << "are not contained in passed data array [" << Debug::nospace << static_cast(_data.begin()) << Debug::nospace << ":" << Debug::nospace << static_cast(_data.end()) << Debug::nospace << "]", ); CORRADE_ASSERT(fieldBegin >= _data.begin() && fieldEnd <= _data.end(), "Trade::SceneData: field data [" << Debug::nospace << fieldBegin << Debug::nospace << ":" << Debug::nospace << fieldEnd << Debug::nospace << "] of field" << i << "are not contained in passed data array [" << Debug::nospace << static_cast(_data.begin()) << Debug::nospace << ":" << Debug::nospace << static_cast(_data.end()) << Debug::nospace << "]", ); } } #endif /* Remember TRS and mesh/material fields to figure out whether the scene is 2D or 3D and check their object mapping consistency outside of the loop below */ if(_fields[i]._name == SceneField::Transformation) { transformationField = i; } else if(_fields[i]._name == SceneField::Translation) { translationField = i; } else if(_fields[i]._name == SceneField::Rotation) { rotationField = i; } else if(_fields[i]._name == SceneField::Scaling) { scalingField = i; } #ifndef CORRADE_NO_ASSERT else if(_fields[i]._name == SceneField::Mesh) { meshField = i; } else if(_fields[i]._name == SceneField::MeshMaterial) { meshMaterialField = i; } else if(_fields[i]._name == SceneField::Skin) { skinField = i; } #endif } #ifndef CORRADE_NO_ASSERT /* Check that certain fields share the same object mapping. Printing as if all would be pointers (and not offset-only), it's not worth the extra effort just for an assert message. Also, compared to above, where "begin" was always zero, here we're always comparing four values, so the message for offset-only wouldn't be simpler either. */ const auto checkFieldObjectDataMatch = [](const SceneFieldData& a, const SceneFieldData& b) { const std::size_t objectTypeSize = sceneObjectTypeSize(a._objectType); const void* const aBegin = a._objectData.pointer; const void* const bBegin = b._objectData.pointer; const void* const aEnd = static_cast(a._objectData.pointer) + a._size*objectTypeSize; const void* const bEnd = static_cast(b._objectData.pointer) + b._size*objectTypeSize; CORRADE_ASSERT(aBegin == bBegin && aEnd == bEnd, "Trade::SceneData:" << b._name << "object data [" << Debug::nospace << bBegin << Debug::nospace << ":" << Debug::nospace << bEnd << Debug::nospace << "] is different from" << a._name << "object data [" << Debug::nospace << aBegin << Debug::nospace << ":" << Debug::nospace << aEnd << Debug::nospace << "]", ); }; /* All present TRS fields should share the same object mapping */ if(translationField != ~UnsignedInt{}) { if(rotationField != ~UnsignedInt{}) checkFieldObjectDataMatch(_fields[translationField], _fields[rotationField]); if(scalingField != ~UnsignedInt{}) checkFieldObjectDataMatch(_fields[translationField], _fields[scalingField]); } if(rotationField != ~UnsignedInt{} && scalingField != ~UnsignedInt{}) checkFieldObjectDataMatch(_fields[rotationField], _fields[scalingField]); /* Mesh and materials also */ if(meshField != ~UnsignedInt{} && meshMaterialField != ~UnsignedInt{}) checkFieldObjectDataMatch(_fields[meshField], _fields[meshMaterialField]); #endif /* Decide about dimensionality based on transformation type, if present */ if(transformationField != ~UnsignedInt{}) { const SceneFieldType fieldType = _fields[transformationField]._fieldType; if(fieldType == SceneFieldType::Matrix3x3 || fieldType == SceneFieldType::Matrix3x3d || fieldType == SceneFieldType::Matrix3x2 || fieldType == SceneFieldType::Matrix3x2d || fieldType == SceneFieldType::DualComplex || fieldType == SceneFieldType::DualComplexd) _dimensions = 2; else if(fieldType == SceneFieldType::Matrix4x4 || fieldType == SceneFieldType::Matrix4x4d || fieldType == SceneFieldType::Matrix4x3 || fieldType == SceneFieldType::Matrix4x3d || fieldType == SceneFieldType::DualQuaternion || fieldType == SceneFieldType::DualQuaterniond) _dimensions = 3; else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* Use TRS fields to decide about dimensionality, if the transformation field is not present. If it is, verify that they match it. */ if(translationField != ~UnsignedInt{}) { const SceneFieldType fieldType = _fields[translationField]._fieldType; if(fieldType == SceneFieldType::Vector2 || fieldType == SceneFieldType::Vector2d) { CORRADE_ASSERT(!_dimensions || _dimensions == 2, "Trade::SceneData: expected a 3D translation field but got" << fieldType, ); _dimensions = 2; } else if(fieldType == SceneFieldType::Vector3 || fieldType == SceneFieldType::Vector3d) { CORRADE_ASSERT(!_dimensions || _dimensions == 3, "Trade::SceneData: expected a 2D translation field but got" << fieldType, ); _dimensions = 3; } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } if(rotationField != ~UnsignedInt{}) { const SceneFieldType fieldType = _fields[rotationField]._fieldType; if(fieldType == SceneFieldType::Complex || fieldType == SceneFieldType::Complexd) { CORRADE_ASSERT(!_dimensions || _dimensions == 2, "Trade::SceneData: expected a 3D rotation field but got" << fieldType, ); _dimensions = 2; } else if(fieldType == SceneFieldType::Quaternion || fieldType == SceneFieldType::Quaterniond) { CORRADE_ASSERT(!_dimensions || _dimensions == 3, "Trade::SceneData: expected a 2D rotation field but got" << fieldType, ); _dimensions = 3; } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } if(scalingField != ~UnsignedInt{}) { const SceneFieldType fieldType = _fields[scalingField]._fieldType; if(fieldType == SceneFieldType::Vector2 || fieldType == SceneFieldType::Vector2d) { CORRADE_ASSERT(!_dimensions || _dimensions == 2, "Trade::SceneData: expected a 3D scaling field but got" << fieldType, ); _dimensions = 2; } else if(fieldType == SceneFieldType::Vector3 || fieldType == SceneFieldType::Vector3d) { CORRADE_ASSERT(!_dimensions || _dimensions == 3, "Trade::SceneData: expected a 2D scaling field but got" << fieldType, ); _dimensions = 3; } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* A skin field requires some transformation field to exist in order to disambiguate between 2D and 3D */ CORRADE_ASSERT(skinField == ~UnsignedInt{} || _dimensions, "Trade::SceneData: a skin field requires some transformation field to be present in order to disambiguate between 2D and 3D", ); } SceneData::SceneData(const SceneObjectType objectType, const UnsignedLong objectCount, Containers::Array&& data, const std::initializer_list fields, const void* const importerState): SceneData{objectType, objectCount, std::move(data), Implementation::initializerListToArrayWithDefaultDeleter(fields), importerState} {} SceneData::SceneData(const SceneObjectType objectType, const UnsignedLong objectCount, const DataFlags dataFlags, const Containers::ArrayView data, Containers::Array&& fields, const void* const importerState) noexcept: SceneData{objectType, objectCount, Containers::Array{const_cast(static_cast(data.data())), data.size(), Implementation::nonOwnedArrayDeleter}, std::move(fields), importerState} { CORRADE_ASSERT(!(dataFlags & DataFlag::Owned), "Trade::SceneData: can't construct with non-owned data but" << dataFlags, ); _dataFlags = dataFlags; } SceneData::SceneData(const SceneObjectType objectType, const UnsignedLong objectCount, const DataFlags dataFlags, const Containers::ArrayView data, const std::initializer_list fields, const void* const importerState): SceneData{objectType, objectCount, dataFlags, data, Implementation::initializerListToArrayWithDefaultDeleter(fields), importerState} {} #ifdef MAGNUM_BUILD_DEPRECATED SceneData::SceneData(std::vector children2D, std::vector children3D, const void* const importerState): _dataFlags{DataFlag::Owned|DataFlag::Mutable}, _objectType{SceneObjectType::UnsignedInt}, _importerState{importerState} { /* Assume nobody ever created a scene with both 2D and 3D children. (PrimitiveImporter did, but that's an exception and blame goes on me.) If this blows up for you, please complain. Or rather upgrade to the new API which ... forces you to have a separate scene for 2D and 3D. But you can share the data among the two, at least. */ CORRADE_ASSERT(children2D.empty() || children3D.empty(), "Trade::SceneData: it's no longer possible to have a scene with both 2D and 3D objects", ); Containers::ArrayView children; if(!children2D.empty()) { _dimensions = 2; children = children2D; } else if(!children3D.empty()) { _dimensions = 3; children = children3D; } else _dimensions = 0; /* Set object count to the max found child index. It's not great as it doesn't take any nested object into account but SceneData created this way is expected to be used only through the deprecated APIs anyway, which don't care about this value. */ _objectCount = children.empty() ? 0 : Math::max(children) + 1; /* Convert the vector with top-level object IDs to the parent field, where all have -1 as a parent. This way the (also deprecated) children2D() / children3D() will return the desired values. */ Containers::ArrayView objects; Containers::ArrayView parents; _data = Containers::ArrayTuple{ {NoInit, children.size(), objects}, {NoInit, children.size(), parents}, }; /* Can't use InPlaceInit as that creates an Array with a non-default deleter, which then trips up on an assertion when such an instance gets returned from AbstractImporter */ _fields = Containers::Array{1}; _fields[0] = SceneFieldData{SceneField::Parent, objects, parents}; Utility::copy(children, objects); constexpr Int parent[]{-1}; Utility::copy(Containers::stridedArrayView(parent).broadcasted<0>(parents.size()), parents); } #endif SceneData::SceneData(SceneData&&) noexcept = default; SceneData::~SceneData() = default; SceneData& SceneData::operator=(SceneData&&) noexcept = default; Containers::ArrayView SceneData::mutableData() & { CORRADE_ASSERT(_dataFlags & DataFlag::Mutable, "Trade::SceneData::mutableData(): data not mutable", {}); return _data; } Containers::StridedArrayView1D SceneData::fieldDataObjectViewInternal(const SceneFieldData& field, const std::size_t offset, const std::size_t size) const { CORRADE_INTERNAL_ASSERT(offset + size <= field._size); return Containers::StridedArrayView1D{ /* We're *sure* the view is correct, so faking the view size */ {static_cast(field._isOffsetOnly ? _data.data() + field._objectData.offset : field._objectData.pointer) + field._objectStride*offset, ~std::size_t{}}, size, field._objectStride}; } Containers::StridedArrayView1D SceneData::fieldDataObjectViewInternal(const SceneFieldData& field) const { return fieldDataObjectViewInternal(field, 0, field._size); } Containers::StridedArrayView1D SceneData::fieldDataFieldViewInternal(const SceneFieldData& field, const std::size_t offset, const std::size_t size) const { CORRADE_INTERNAL_ASSERT(offset + size <= field._size); return Containers::StridedArrayView1D{ /* We're *sure* the view is correct, so faking the view size */ {static_cast(field._isOffsetOnly ? _data.data() + field._fieldData.offset : field._fieldData.pointer) + field._fieldStride*offset, ~std::size_t{}}, size, field._fieldStride}; } Containers::StridedArrayView1D SceneData::fieldDataFieldViewInternal(const SceneFieldData& field) const { return fieldDataFieldViewInternal(field, 0, field._size); } SceneFieldData SceneData::fieldData(const UnsignedInt id) const { CORRADE_ASSERT(id < _fields.size(), "Trade::SceneData::fieldData(): index" << id << "out of range for" << _fields.size() << "fields", SceneFieldData{}); const SceneFieldData& field = _fields[id]; return SceneFieldData{field._name, field._objectType, fieldDataObjectViewInternal(field), field._fieldType, fieldDataFieldViewInternal(field), field._fieldArraySize}; } SceneField SceneData::fieldName(const UnsignedInt id) const { CORRADE_ASSERT(id < _fields.size(), "Trade::SceneData::fieldName(): index" << id << "out of range for" << _fields.size() << "fields", {}); return _fields[id]._name; } SceneFieldType SceneData::fieldType(const UnsignedInt id) const { CORRADE_ASSERT(id < _fields.size(), "Trade::SceneData::fieldType(): index" << id << "out of range for" << _fields.size() << "fields", {}); return _fields[id]._fieldType; } std::size_t SceneData::fieldSize(const UnsignedInt id) const { CORRADE_ASSERT(id < _fields.size(), "Trade::SceneData::fieldSize(): index" << id << "out of range for" << _fields.size() << "fields", {}); return _fields[id]._size; } UnsignedShort SceneData::fieldArraySize(const UnsignedInt id) const { CORRADE_ASSERT(id < _fields.size(), "Trade::SceneData::fieldArraySize(): index" << id << "out of range for" << _fields.size() << "fields", {}); return _fields[id]._fieldArraySize; } UnsignedInt SceneData::findFieldIdInternal(const SceneField name) const { for(std::size_t i = 0; i != _fields.size(); ++i) if(_fields[i]._name == name) return i; return ~UnsignedInt{}; } Containers::Optional SceneData::findFieldId(const SceneField name) const { const UnsignedInt fieldId = findFieldIdInternal(name); return fieldId == ~UnsignedInt{} ? Containers::Optional{} : fieldId; } UnsignedInt SceneData::fieldId(const SceneField name) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::fieldId(): field" << name << "not found", {}); return fieldId; } bool SceneData::hasField(const SceneField name) const { return findFieldIdInternal(name) != ~UnsignedInt{}; } namespace { template std::size_t findObject(const Containers::StridedArrayView1D& objects, const UnsignedInt object) { const Containers::StridedArrayView1D objectsT = Containers::arrayCast(objects); const std::size_t max = objectsT.size(); /** @todo implement something faster than O(n) when field-specific flags can annotate how the object mapping is done */ for(std::size_t i = 0; i != max; ++i) if(objectsT[i] == object) return i; return max; } } std::size_t SceneData::findFieldObjectOffsetInternal(const SceneFieldData& field, const UnsignedInt object, const std::size_t offset) const { const Containers::StridedArrayView1D objects = fieldDataObjectViewInternal(field, offset, field._size - offset); if(field._objectType == SceneObjectType::UnsignedInt) return offset + findObject(objects, object); else if(field._objectType == SceneObjectType::UnsignedShort) return offset + findObject(objects, object); else if(field._objectType == SceneObjectType::UnsignedByte) return offset + findObject(objects, object); else if(field._objectType == SceneObjectType::UnsignedLong) return offset + findObject(objects, object); else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } Containers::Optional SceneData::findFieldObjectOffset(const UnsignedInt fieldId, const UnsignedInt object, const std::size_t offset) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::findFieldObjectOffset(): object" << object << "out of bounds for" << _objectCount << "objects", {}); CORRADE_ASSERT(fieldId < _fields.size(), "Trade::SceneData::findFieldObjectOffset(): index" << fieldId << "out of range for" << _fields.size() << "fields", {}); const SceneFieldData& field = _fields[fieldId]; CORRADE_ASSERT(offset <= field._size, "Trade::SceneData::findFieldObjectOffset(): offset" << offset << "out of bounds for a field of size" << field._size, {}); const std::size_t found = findFieldObjectOffsetInternal(field, object, offset); return found == field._size ? Containers::Optional{} : found; } Containers::Optional SceneData::findFieldObjectOffset(const SceneField fieldName, const UnsignedInt object, const std::size_t offset) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::findFieldObjectOffset(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(fieldName); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::findFieldObjectOffset(): field" << fieldName << "not found", {}); const SceneFieldData& field = _fields[fieldId]; CORRADE_ASSERT(offset <= field._size, "Trade::SceneData::findFieldObjectOffset(): offset" << offset << "out of bounds for a field of size" << field._size, {}); const std::size_t found = findFieldObjectOffsetInternal(field, object, offset); return found == field._size ? Containers::Optional{} : found; } std::size_t SceneData::fieldObjectOffset(const UnsignedInt fieldId, const UnsignedInt object, const std::size_t offset) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::fieldObjectOffset(): object" << object << "out of bounds for" << _objectCount << "objects", {}); CORRADE_ASSERT(fieldId < _fields.size(), "Trade::SceneData::fieldObjectOffset(): index" << fieldId << "out of range for" << _fields.size() << "fields", {}); const SceneFieldData& field = _fields[fieldId]; CORRADE_ASSERT(offset <= field._size, "Trade::SceneData::fieldObjectOffset(): offset" << offset << "out of bounds for a field of size" << field._size, {}); const std::size_t found = findFieldObjectOffsetInternal(field, object, offset); CORRADE_ASSERT(found != field._size, "Trade::SceneData::fieldObjectOffset(): object" << object << "not found in field" << field._name << "starting at offset" << offset, {}); return found; } std::size_t SceneData::fieldObjectOffset(const SceneField fieldName, const UnsignedInt object, const std::size_t offset) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::fieldObjectOffset(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(fieldName); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::fieldObjectOffset(): field" << fieldName << "not found", {}); const SceneFieldData& field = _fields[fieldId]; CORRADE_ASSERT(offset <= field._size, "Trade::SceneData::fieldObjectOffset(): offset" << offset << "out of bounds for a field of size" << field._size, {}); const std::size_t found = findFieldObjectOffsetInternal(field, object, offset); CORRADE_ASSERT(found != field._size, "Trade::SceneData::fieldObjectOffset(): object" << object << "not found in field" << field._name << "starting at offset" << offset, {}); return found; } bool SceneData::hasFieldObject(const UnsignedInt fieldId, const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::hasFieldObject(): object" << object << "out of bounds for" << _objectCount << "objects", {}); CORRADE_ASSERT(fieldId < _fields.size(), "Trade::SceneData::hasFieldObject(): index" << fieldId << "out of range for" << _fields.size() << "fields", {}); const SceneFieldData& field = _fields[fieldId]; return findFieldObjectOffsetInternal(field, object, 0) != field._size; } bool SceneData::hasFieldObject(const SceneField fieldName, const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::hasFieldObject(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(fieldName); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::hasFieldObject(): field" << fieldName << "not found", {}); const SceneFieldData& field = _fields[fieldId]; return findFieldObjectOffsetInternal(field, object, 0) != field._size; } SceneFieldType SceneData::fieldType(const SceneField name) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::fieldType(): field" << name << "not found", {}); return _fields[fieldId]._fieldType; } std::size_t SceneData::fieldSize(const SceneField name) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::fieldSize(): field" << name << "not found", {}); return _fields[fieldId]._size; } UnsignedShort SceneData::fieldArraySize(const SceneField name) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::fieldArraySize(): field" << name << "not found", {}); return _fields[fieldId]._fieldArraySize; } Containers::StridedArrayView2D SceneData::objects(const UnsignedInt fieldId) const { CORRADE_ASSERT(fieldId < _fields.size(), "Trade::SceneData::objects(): index" << fieldId << "out of range for" << _fields.size() << "fields", {}); const SceneFieldData& field = _fields[fieldId]; /* Build a 2D view using information about object type size */ return Containers::arrayCast<2, const char>( fieldDataObjectViewInternal(field), sceneObjectTypeSize(field._objectType)); } Containers::StridedArrayView2D SceneData::mutableObjects(const UnsignedInt fieldId) { CORRADE_ASSERT(_dataFlags & DataFlag::Mutable, "Trade::SceneData::mutableObjects(): data not mutable", {}); CORRADE_ASSERT(fieldId < _fields.size(), "Trade::SceneData::mutableObjects(): index" << fieldId << "out of range for" << _fields.size() << "fields", {}); const SceneFieldData& field = _fields[fieldId]; /* Build a 2D view using information about attribute type size */ const auto out = Containers::arrayCast<2, const char>( fieldDataObjectViewInternal(field), sceneObjectTypeSize(field._objectType)); /** @todo some arrayConstCast? UGH */ return Containers::StridedArrayView2D{ /* The view size is there only for a size assert, we're pretty sure the view is valid */ {static_cast(const_cast(out.data())), ~std::size_t{}}, out.size(), out.stride()}; } Containers::StridedArrayView2D SceneData::objects(const SceneField fieldName) const { const UnsignedInt fieldId = findFieldIdInternal(fieldName); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::objects(): field" << fieldName << "not found", {}); return objects(fieldId); } Containers::StridedArrayView2D SceneData::mutableObjects(const SceneField fieldName) { CORRADE_ASSERT(_dataFlags & DataFlag::Mutable, "Trade::SceneData::mutableObjects(): data not mutable", {}); const UnsignedInt fieldId = findFieldIdInternal(fieldName); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::mutableObjects(): field" << fieldName << "not found", {}); return mutableObjects(fieldId); } Containers::StridedArrayView2D SceneData::field(const UnsignedInt id) const { CORRADE_ASSERT(id < _fields.size(), "Trade::SceneData::field(): index" << id << "out of range for" << _fields.size() << "fields", {}); const SceneFieldData& field = _fields[id]; /* Build a 2D view using information about object type size */ return Containers::arrayCast<2, const char>( fieldDataFieldViewInternal(field), sceneFieldTypeSize(field._fieldType)*(field._fieldArraySize ? field._fieldArraySize : 1)); } Containers::StridedArrayView2D SceneData::mutableField(const UnsignedInt id) { CORRADE_ASSERT(_dataFlags & DataFlag::Mutable, "Trade::SceneData::mutableField(): data not mutable", {}); CORRADE_ASSERT(id < _fields.size(), "Trade::SceneData::mutableField(): index" << id << "out of range for" << _fields.size() << "fields", {}); const SceneFieldData& field = _fields[id]; /* Build a 2D view using information about attribute type size */ const auto out = Containers::arrayCast<2, const char>( fieldDataFieldViewInternal(field), sceneFieldTypeSize(field._fieldType)*(field._fieldArraySize ? field._fieldArraySize : 1)); /** @todo some arrayConstCast? UGH */ return Containers::StridedArrayView2D{ /* The view size is there only for a size assert, we're pretty sure the view is valid */ {static_cast(const_cast(out.data())), ~std::size_t{}}, out.size(), out.stride()}; } Containers::StridedArrayView2D SceneData::field(const SceneField name) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::field(): field" << name << "not found", {}); return field(fieldId); } Containers::StridedArrayView2D SceneData::mutableField(const SceneField name) { CORRADE_ASSERT(_dataFlags & DataFlag::Mutable, "Trade::SceneData::mutableField(): data not mutable", {}); const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::mutableField(): field" << name << "not found", {}); return mutableField(fieldId); } void SceneData::objectsIntoInternal(const UnsignedInt fieldId, const std::size_t offset, const Containers::StridedArrayView1D& destination) const { /* fieldId, offset and destination.size() is assumed to be in bounds, checked by the callers */ const SceneFieldData& field = _fields[fieldId]; const Containers::StridedArrayView1D objectData = fieldDataObjectViewInternal(field, offset, destination.size()); const auto destination1ui = Containers::arrayCast<2, UnsignedInt>(destination); if(field._objectType == SceneObjectType::UnsignedInt) Utility::copy(Containers::arrayCast(objectData), destination); else if(field._objectType == SceneObjectType::UnsignedShort) Math::castInto(Containers::arrayCast<2, const UnsignedShort>(objectData, 1), destination1ui); else if(field._objectType == SceneObjectType::UnsignedByte) Math::castInto(Containers::arrayCast<2, const UnsignedByte>(objectData, 1), destination1ui); else if(field._objectType == SceneObjectType::UnsignedLong) { Math::castInto(Containers::arrayCast<2, const UnsignedLong>(objectData, 1), destination1ui); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } void SceneData::objectsInto(const UnsignedInt fieldId, const Containers::StridedArrayView1D& destination) const { CORRADE_ASSERT(fieldId < _fields.size(), "Trade::SceneData::objectsInto(): index" << fieldId << "out of range for" << _fields.size() << "fields", ); CORRADE_ASSERT(destination.size() == _fields[fieldId]._size, "Trade::SceneData::objectsInto(): expected a view with" << _fields[fieldId]._size << "elements but got" << destination.size(), ); objectsIntoInternal(fieldId, 0, destination); } std::size_t SceneData::objectsInto(const UnsignedInt fieldId, const std::size_t offset, const Containers::StridedArrayView1D& destination) const { CORRADE_ASSERT(fieldId < _fields.size(), "Trade::SceneData::objectsInto(): index" << fieldId << "out of range for" << _fields.size() << "fields", {}); CORRADE_ASSERT(offset <= _fields[fieldId]._size, "Trade::SceneData::objectsInto(): offset" << offset << "out of bounds for a field of size" << _fields[fieldId]._size, {}); const std::size_t size = Math::min(destination.size(), std::size_t(_fields[fieldId]._size) - offset); objectsIntoInternal(fieldId, offset, destination.prefix(size)); return size; } Containers::Array SceneData::objectsAsArray(const UnsignedInt fieldId) const { CORRADE_ASSERT(fieldId < _fields.size(), /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::objectsInto(): index" << fieldId << "out of range for" << _fields.size() << "fields", {}); Containers::Array out{NoInit, std::size_t(_fields[fieldId]._size)}; objectsIntoInternal(fieldId, 0, out); return out; } void SceneData::objectsInto(const SceneField name, const Containers::StridedArrayView1D& destination) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::objectsInto(): field" << name << "not found", ); objectsInto(fieldId, destination); } std::size_t SceneData::objectsInto(const SceneField name, std::size_t offset, const Containers::StridedArrayView1D& destination) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::objectsInto(): field" << name << "not found", {}); return objectsInto(fieldId, offset, destination); } Containers::Array SceneData::objectsAsArray(const SceneField name) const { const UnsignedInt fieldId = findFieldIdInternal(name); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::objectsInto(): field" << name << "not found", {}); return objectsAsArray(fieldId); } void SceneData::parentsIntoInternal(const UnsignedInt fieldId, const std::size_t offset, const Containers::StridedArrayView1D& destination) const { /* fieldId, offset and destination.size() is assumed to be in bounds, checked by the callers */ const SceneFieldData& field = _fields[fieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); const auto destination1i = Containers::arrayCast<2, Int>(destination); if(field._fieldType == SceneFieldType::Int) Utility::copy(Containers::arrayCast(fieldData), destination); else if(field._fieldType == SceneFieldType::Short) Math::castInto(Containers::arrayCast<2, const Short>(fieldData, 1), destination1i); else if(field._fieldType == SceneFieldType::Byte) Math::castInto(Containers::arrayCast<2, const Byte>(fieldData, 1), destination1i); else if(field._fieldType == SceneFieldType::Long) { Math::castInto(Containers::arrayCast<2, const Long>(fieldData, 1), destination1i); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } void SceneData::parentsInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Parent); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::parentsInto(): field not found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldId]._size, "Trade::SceneData::parentsInto(): expected object destination view either empty or with" << _fields[fieldId]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!fieldDestination || fieldDestination.size() == _fields[fieldId]._size, "Trade::SceneData::parentsInto(): expected field destination view either empty or with" << _fields[fieldId]._size << "elements but got" << fieldDestination.size(), ); objectsIntoInternal(fieldId, 0, objectDestination); parentsIntoInternal(fieldId, 0, fieldDestination); } std::size_t SceneData::parentsInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Parent); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::parentsInto(): field not found", {}); const std::size_t fieldSize = _fields[fieldId]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::parentsInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !fieldDestination|| objectDestination.size() == fieldDestination.size(), "Trade::SceneData::parentsInto(): object and field destination views have different size," << objectDestination.size() << "vs" << fieldDestination.size(), {}); const std::size_t size = Math::min(Math::max(objectDestination.size(), fieldDestination.size()), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldId, offset, objectDestination.prefix(size)); if(fieldDestination) parentsIntoInternal(fieldId, offset, fieldDestination.prefix(size)); return size; } Containers::Array> SceneData::parentsAsArray() const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Parent); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::parentsInto(): field not found", {}); Containers::Array> out{NoInit, std::size_t(_fields[fieldId]._size)}; /** @todo use slicing once Pair exposes members somehow */ objectsIntoInternal(fieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); parentsIntoInternal(fieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}); return out; } namespace { template void convertTransformation(const Containers::StridedArrayView1D& source, const Containers::StridedArrayView1D& destination) { CORRADE_INTERNAL_ASSERT(source.size() == destination.size()); const auto sourceT = Containers::arrayCast(source); for(std::size_t i = 0; i != sourceT.size(); ++i) destination[i] = Destination{sourceT[i].toMatrix()}; } /* Expands 2x3 to 3x3, 4x3 to 4x4, while potentially also converting floats to doubles */ /** @todo also have some optimized batched API for this? doing a strided copy and a fill seemed silly as that would cause the whole memory go through cache twice */ template void expandTransformationMatrix(const Containers::StridedArrayView1D& source, const Containers::StridedArrayView1D& destination) { CORRADE_INTERNAL_ASSERT(source.size() == destination.size()); const auto sourceT = Containers::arrayCast(source); for(std::size_t i = 0; i != sourceT.size(); ++i) destination[i] = Destination{Math::RectangularMatrix{sourceT[i]}}; } /** @todo these (or the float variants at least) should eventually be replaced with optimized batched APIs (applyTranslationsInto() updating just the last matrix column etc.) */ template void applyTranslation(const Containers::StridedArrayView1D& source, const Containers::StridedArrayView1D& destination) { CORRADE_INTERNAL_ASSERT(source.size() == destination.size()); const auto sourceT = Containers::arrayCast(source); for(std::size_t i = 0; i != sourceT.size(); ++i) destination[i] = Destination::translation(Math::Vector{sourceT[i]})*destination[i]; } template void applyRotation(const Containers::StridedArrayView1D& source, const Containers::StridedArrayView1D& destination) { CORRADE_INTERNAL_ASSERT(source.size() == destination.size()); const auto sourceT = Containers::arrayCast(source); for(std::size_t i = 0; i != sourceT.size(); ++i) destination[i] = Destination{Math::Matrix{ sourceT[i].toMatrix()}}*destination[i]; } template void applyScaling(const Containers::StridedArrayView1D& source, const Containers::StridedArrayView1D& destination) { CORRADE_INTERNAL_ASSERT(source.size() == destination.size()); const auto sourceT = Containers::arrayCast(source); for(std::size_t i = 0; i != sourceT.size(); ++i) destination[i] = Destination::scaling(Math::Vector{sourceT[i]})*destination[i]; } } UnsignedInt SceneData::findTransformFields(UnsignedInt& transformationFieldId, UnsignedInt& translationFieldId, UnsignedInt& rotationFieldId, UnsignedInt& scalingFieldId) const { UnsignedInt fieldWithObjectMapping = ~UnsignedInt{}; transformationFieldId = ~UnsignedInt{}; translationFieldId = ~UnsignedInt{}; rotationFieldId = ~UnsignedInt{}; scalingFieldId = ~UnsignedInt{}; for(std::size_t i = 0; i != _fields.size(); ++i) { /* If we find a transformation field, we don't need to look any further */ if(_fields[i]._name == SceneField::Transformation) { fieldWithObjectMapping = transformationFieldId = i; break; } else if(_fields[i]._name == SceneField::Translation) { fieldWithObjectMapping = translationFieldId = i; } else if(_fields[i]._name == SceneField::Rotation) { fieldWithObjectMapping = rotationFieldId = i; } else if(_fields[i]._name == SceneField::Scaling) { fieldWithObjectMapping = scalingFieldId = i; } } return fieldWithObjectMapping; } UnsignedInt SceneData::findTranslationRotationScalingFields(UnsignedInt& translationFieldId, UnsignedInt& rotationFieldId, UnsignedInt& scalingFieldId) const { UnsignedInt fieldWithObjectMapping = ~UnsignedInt{}; translationFieldId = ~UnsignedInt{}; rotationFieldId = ~UnsignedInt{}; scalingFieldId = ~UnsignedInt{}; for(std::size_t i = 0; i != _fields.size(); ++i) { if(_fields[i]._name == SceneField::Translation) { fieldWithObjectMapping = translationFieldId = i; } else if(_fields[i]._name == SceneField::Rotation) { fieldWithObjectMapping = rotationFieldId = i; } else if(_fields[i]._name == SceneField::Scaling) { fieldWithObjectMapping = scalingFieldId = i; } } return fieldWithObjectMapping; } void SceneData::transformations2DIntoInternal(const UnsignedInt transformationFieldId, const UnsignedInt translationFieldId, const UnsignedInt rotationFieldId, const UnsignedInt scalingFieldId, std::size_t offset, const Containers::StridedArrayView1D& destination) const { /* *FieldId, offset and destination.size() is assumed to be in bounds (or an invalid field ID), checked by the callers */ /* If is2D() returned false as well, all *FieldId would be invalid, which the caller is assumed to check. */ CORRADE_ASSERT(!is3D(), "Trade::SceneData::transformations2DInto(): scene has a 3D transformation type", ); /** @todo apply scalings as well if dual complex? */ /* Prefer the transformation field, if present */ if(transformationFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[transformationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); const auto destination1f = Containers::arrayCast<2, Float>(destination); if(field._fieldType == SceneFieldType::Matrix3x3) { Utility::copy(Containers::arrayCast(fieldData), destination); } else if(field._fieldType == SceneFieldType::Matrix3x3d) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 9), destination1f); } else if(field._fieldType == SceneFieldType::Matrix3x2) { expandTransformationMatrix(fieldData, destination); } else if(field._fieldType == SceneFieldType::Matrix3x2d) { expandTransformationMatrix(fieldData, destination); } else if(field._fieldType == SceneFieldType::DualComplex) { convertTransformation(fieldData, destination); } else if(field._fieldType == SceneFieldType::DualComplexd) { convertTransformation(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ /* If not, combine from TRS components */ } else if(translationFieldId != ~UnsignedInt{} || rotationFieldId != ~UnsignedInt{} || scalingFieldId != ~UnsignedInt{}) { /* First fill the destination with identity matrices */ const Matrix3 identity[1]{Matrix3{Math::IdentityInit}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(destination.size()), destination); /* Apply scaling first, if present */ if(scalingFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[scalingFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); if(field._fieldType == SceneFieldType::Vector2) { applyScaling(fieldData, destination); } else if(field._fieldType == SceneFieldType::Vector2d) { applyScaling(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* Apply rotation second, if present */ if(rotationFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[rotationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); if(field._fieldType == SceneFieldType::Complex) { applyRotation(fieldData, destination); } else if(field._fieldType == SceneFieldType::Complexd) { applyRotation(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* Apply translation last, if present */ if(translationFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[translationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); if(field._fieldType == SceneFieldType::Vector2) { applyTranslation(fieldData, destination); } else if(field._fieldType == SceneFieldType::Vector2d) { applyTranslation(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* Checked in the caller */ } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } void SceneData::transformations2DInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::transformations2DInto(): no transformation-related field found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::transformations2DInto(): expected object destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!fieldDestination || fieldDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::transformations2DInto(): expected field destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << fieldDestination.size(), ); objectsIntoInternal(fieldWithObjectMapping, 0, objectDestination); transformations2DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, 0, fieldDestination); } std::size_t SceneData::transformations2DInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::transformations2DInto(): no transformation-related field found", {}); const std::size_t fieldSize = _fields[fieldWithObjectMapping]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::transformations2DInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !fieldDestination|| objectDestination.size() == fieldDestination.size(), "Trade::SceneData::transformations2DInto(): object and field destination views have different size," << objectDestination.size() << "vs" << fieldDestination.size(), {}); const std::size_t size = Math::min(Math::max(objectDestination.size(), fieldDestination.size()), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldWithObjectMapping, offset, objectDestination.prefix(size)); if(fieldDestination) transformations2DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, offset, fieldDestination.prefix(size)); return size; } Containers::Array> SceneData::transformations2DAsArray() const { UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::transformations2DInto(): no transformation-related field found", {}); Containers::Array> out{NoInit, std::size_t(_fields[fieldWithObjectMapping]._size)}; /** @todo use slicing once Pair exposes members somehow */ objectsIntoInternal(fieldWithObjectMapping, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); transformations2DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}); return out; } void SceneData::translationsRotationsScalings2DIntoInternal(const UnsignedInt translationFieldId, const UnsignedInt rotationFieldId, const UnsignedInt scalingFieldId, const std::size_t offset, const Containers::StridedArrayView1D& translationDestination, const Containers::StridedArrayView1D& rotationDestination, const Containers::StridedArrayView1D& scalingDestination) const { /* *FieldId, offset and *Destination.size() is assumed to be in bounds (or an invalid field ID), checked by the callers */ /* If is2D() returned false as well, all *FieldId would be invalid, which the caller is assumed to check. */ CORRADE_ASSERT(!is3D(), "Trade::SceneData::translationsRotationsScalings2DInto(): scene has a 3D transformation type", ); /* Retrieve translation, if desired. If no field is present, output a zero vector for all objects. */ if(translationDestination) { if(translationFieldId == ~UnsignedInt{}) { constexpr Vector2 identity[]{Vector2{0.0f}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(translationDestination.size()), translationDestination); } else { const SceneFieldData& field = _fields[translationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, translationDestination.size()); if(field._fieldType == SceneFieldType::Vector2) { Utility::copy(Containers::arrayCast(fieldData), translationDestination); } else if(field._fieldType == SceneFieldType::Vector2d) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 2), Containers::arrayCast<2, Float>(translationDestination)); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } } /* Retrieve rotation, if desired. If no field is present, output an identity rotation for all objects. */ if(rotationDestination) { if(rotationFieldId == ~UnsignedInt{}) { constexpr Complex identity[]{Complex{Math::IdentityInit}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(rotationDestination.size()), rotationDestination); } else { const SceneFieldData& field = _fields[rotationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, rotationDestination.size()); if(field._fieldType == SceneFieldType::Complex) { Utility::copy(Containers::arrayCast(fieldData), rotationDestination); } else if(field._fieldType == SceneFieldType::Complexd) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 2), Containers::arrayCast<2, Float>(rotationDestination)); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } } /* Retrieve scaling, if desired. If no field is present, output an identity scaling for all objects. */ if(scalingDestination) { if(scalingFieldId == ~UnsignedInt{}) { constexpr Vector2 identity[]{Vector2{1.0f}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(scalingDestination.size()), scalingDestination); } else { const SceneFieldData& field = _fields[scalingFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, scalingDestination.size()); if(field._fieldType == SceneFieldType::Vector2) { Utility::copy(Containers::arrayCast(fieldData), scalingDestination); } else if(field._fieldType == SceneFieldType::Vector2d) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 2), Containers::arrayCast<2, Float>(scalingDestination)); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } } } void SceneData::translationsRotationsScalings2DInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& translationDestination, const Containers::StridedArrayView1D& rotationDestination, const Containers::StridedArrayView1D& scalingDestination) const { UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::translationsRotationsScalings2DInto(): no transformation-related field found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings2DInto(): expected object destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!translationDestination || translationDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings2DInto(): expected translation destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << translationDestination.size(), ); CORRADE_ASSERT(!rotationDestination || rotationDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings2DInto(): expected rotation destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << rotationDestination.size(), ); CORRADE_ASSERT(!scalingDestination || scalingDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings2DInto(): expected scaling destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << scalingDestination.size(), ); objectsIntoInternal(fieldWithObjectMapping, 0, objectDestination); translationsRotationsScalings2DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, 0, translationDestination, rotationDestination, scalingDestination); } std::size_t SceneData::translationsRotationsScalings2DInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& translationDestination, const Containers::StridedArrayView1D& rotationDestination, const Containers::StridedArrayView1D& scalingDestination) const { UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::translationsRotationsScalings2DInto(): no transformation-related field found", {}); const std::size_t fieldSize = _fields[fieldWithObjectMapping]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::translationsRotationsScalings2DInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !translationDestination || objectDestination.size() == translationDestination.size(), "Trade::SceneData::translationsRotationsScalings2DInto(): object and translation destination views have different size," << objectDestination.size() << "vs" << translationDestination.size(), {}); CORRADE_ASSERT(!objectDestination != !rotationDestination || objectDestination.size() == rotationDestination.size(), "Trade::SceneData::translationsRotationsScalings2DInto(): object and rotation destination views have different size," << objectDestination.size() << "vs" << rotationDestination.size(), {}); CORRADE_ASSERT(!objectDestination != !scalingDestination || objectDestination.size() == scalingDestination.size(), "Trade::SceneData::translationsRotationsScalings2DInto(): object and scaling destination views have different size," << objectDestination.size() << "vs" << scalingDestination.size(), {}); CORRADE_ASSERT(!translationDestination != !rotationDestination || translationDestination.size() == rotationDestination.size(), "Trade::SceneData::translationsRotationsScalings2DInto(): translation and rotation destination views have different size," << translationDestination.size() << "vs" << rotationDestination.size(), {}); CORRADE_ASSERT(!translationDestination != !scalingDestination || translationDestination.size() == scalingDestination.size(), "Trade::SceneData::translationsRotationsScalings2DInto(): translation and scaling destination views have different size," << translationDestination.size() << "vs" << scalingDestination.size(), {}); CORRADE_ASSERT(!rotationDestination != !scalingDestination || rotationDestination.size() == scalingDestination.size(), "Trade::SceneData::translationsRotationsScalings2DInto(): rotation and scaling destination views have different size," << rotationDestination.size() << "vs" << scalingDestination.size(), {}); const std::size_t size = Math::min(Math::max({objectDestination.size(), translationDestination.size(), rotationDestination.size(), scalingDestination.size()}), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldWithObjectMapping, offset, objectDestination.prefix(size)); translationsRotationsScalings2DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, offset, translationDestination ? translationDestination.prefix(size) : nullptr, rotationDestination ? rotationDestination.prefix(size) : nullptr, scalingDestination ? scalingDestination.prefix(size) : nullptr); return size; } Containers::Array>> SceneData::translationsRotationsScalings2DAsArray() const { UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::translationsRotationsScalings2DInto(): no transformation-related field found", {}); Containers::Array>> out{NoInit, std::size_t(_fields[fieldWithObjectMapping]._size)}; /** @todo use slicing once Triple exposes members somehow */ objectsIntoInternal(fieldWithObjectMapping, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); const Containers::StridedArrayView1D translationsOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}; const Containers::StridedArrayView1D rotationsOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt) + sizeof(Vector2)), out.size(), sizeof(decltype(out)::Type)}; const Containers::StridedArrayView1D scalingsOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt) + sizeof(Vector2) + sizeof(Complex)), out.size(), sizeof(decltype(out)::Type)}; translationsRotationsScalings2DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, 0, translationsOut, rotationsOut, scalingsOut); return out; } void SceneData::transformations3DIntoInternal(const UnsignedInt transformationFieldId, const UnsignedInt translationFieldId, const UnsignedInt rotationFieldId, const UnsignedInt scalingFieldId, const std::size_t offset, const Containers::StridedArrayView1D& destination) const { /* *FieldId, offset and destination.size() is assumed to be in bounds (or an invalid field ID), checked by the callers */ /* If is3D() returned false as well, all *FieldId would be invalid, which the caller is assumed to check. */ CORRADE_ASSERT(!is2D(), "Trade::SceneData::transformations3DInto(): scene has a 2D transformation type", ); /** @todo apply scalings as well if dual quat? */ /* Prefer the transformation field, if present */ if(transformationFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[transformationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); const auto destination1f = Containers::arrayCast<2, Float>(destination); if(field._fieldType == SceneFieldType::Matrix4x4) { Utility::copy(Containers::arrayCast(fieldData), destination); } else if(field._fieldType == SceneFieldType::Matrix4x4d) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 16), destination1f); } else if(field._fieldType == SceneFieldType::Matrix4x3) { expandTransformationMatrix(fieldData, destination); } else if(field._fieldType == SceneFieldType::Matrix4x3d) { expandTransformationMatrix(fieldData, destination); } else if(field._fieldType == SceneFieldType::DualQuaternion) { convertTransformation(fieldData, destination); } else if(field._fieldType == SceneFieldType::DualQuaterniond) { convertTransformation(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ /* If not, combine from TRS components */ } else if(translationFieldId != ~UnsignedInt{} || rotationFieldId != ~UnsignedInt{} || scalingFieldId != ~UnsignedInt{}) { /* First fill the destination with identity matrices */ const Matrix4 identity[1]{Matrix4{Math::IdentityInit}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(destination.size()), destination); /* Apply scaling first, if present */ if(scalingFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[scalingFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); if(field._fieldType == SceneFieldType::Vector3) { applyScaling(fieldData, destination); } else if(field._fieldType == SceneFieldType::Vector3d) { applyScaling(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* Apply rotation second, if present */ if(rotationFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[rotationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); if(field._fieldType == SceneFieldType::Quaternion) { applyRotation(fieldData, destination); } else if(field._fieldType == SceneFieldType::Quaterniond) { applyRotation(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* Apply translation last, if present */ if(translationFieldId != ~UnsignedInt{}) { const SceneFieldData& field = _fields[translationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); if(field._fieldType == SceneFieldType::Vector3) { applyTranslation(fieldData, destination); } else if(field._fieldType == SceneFieldType::Vector3d) { applyTranslation(fieldData, destination); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } /* Checked in the caller */ } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } void SceneData::transformations3DInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const std::size_t fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::transformations3DInto(): no transformation-related field found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::transformations3DInto(): expected object destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!fieldDestination || fieldDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::transformations3DInto(): expected field destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << fieldDestination.size(), ); objectsIntoInternal(fieldWithObjectMapping, 0, objectDestination); transformations3DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, 0, fieldDestination); } std::size_t SceneData::transformations3DInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::transformations3DInto(): no transformation-related field found", {}); const std::size_t fieldSize = _fields[fieldWithObjectMapping]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::transformations3DInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !fieldDestination|| objectDestination.size() == fieldDestination.size(), "Trade::SceneData::transformations3DInto(): object and field destination views have different size," << objectDestination.size() << "vs" << fieldDestination.size(), {}); const std::size_t size = Math::min(Math::max(objectDestination.size(), fieldDestination.size()), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldWithObjectMapping, offset, objectDestination.prefix(size)); if(fieldDestination) transformations3DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, offset, fieldDestination.prefix(size)); return size; } Containers::Array> SceneData::transformations3DAsArray() const { UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::transformations3DInto(): no transformation-related field found", {}); Containers::Array> out{NoInit, std::size_t(_fields[fieldWithObjectMapping]._size)}; /** @todo use slicing once Pair exposes members somehow */ objectsIntoInternal(fieldWithObjectMapping, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); transformations3DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}); return out; } void SceneData::translationsRotationsScalings3DIntoInternal(const UnsignedInt translationFieldId, const UnsignedInt rotationFieldId, const UnsignedInt scalingFieldId, const std::size_t offset, const Containers::StridedArrayView1D& translationDestination, const Containers::StridedArrayView1D& rotationDestination, const Containers::StridedArrayView1D& scalingDestination) const { /* *FieldId, offset and *Destination.size() is assumed to be in bounds (or an invalid field ID), checked by the callers */ /* If is3D() returned false as well, all *FieldId would be invalid, which the caller is assumed to check. */ CORRADE_ASSERT(!is2D(), "Trade::SceneData::translationsRotationsScalings3DInto(): scene has a 2D transformation type", ); /* Retrieve translation, if desired. If no field is present, output a zero vector for all objects. */ if(translationDestination) { if(translationFieldId == ~UnsignedInt{}) { constexpr Vector3 identity[]{Vector3{0.0f}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(translationDestination.size()), translationDestination); } else { const SceneFieldData& field = _fields[translationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, translationDestination.size()); if(field._fieldType == SceneFieldType::Vector3) { Utility::copy(Containers::arrayCast(fieldData), translationDestination); } else if(field._fieldType == SceneFieldType::Vector3d) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 3), Containers::arrayCast<2, Float>(translationDestination)); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } } /* Retrieve rotation, if desired. If no field is present, output an identity rotation for all objects. */ if(rotationDestination) { if(rotationFieldId == ~UnsignedInt{}) { constexpr Quaternion identity[]{Quaternion{Math::IdentityInit}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(rotationDestination.size()), rotationDestination); } else { const SceneFieldData& field = _fields[rotationFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, rotationDestination.size()); if(field._fieldType == SceneFieldType::Quaternion) { Utility::copy(Containers::arrayCast(fieldData), rotationDestination); } else if(field._fieldType == SceneFieldType::Quaterniond) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 4), Containers::arrayCast<2, Float>(rotationDestination)); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } } /* Retrieve scaling, if desired. If no field is present, output an identity scaling for all objects. */ if(scalingDestination) { if(scalingFieldId == ~UnsignedInt{}) { constexpr Vector3 identity[]{Vector3{1.0f}}; Utility::copy(Containers::stridedArrayView(identity).broadcasted<0>(scalingDestination.size()), scalingDestination); } else { const SceneFieldData& field = _fields[scalingFieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, scalingDestination.size()); if(field._fieldType == SceneFieldType::Vector3) { Utility::copy(Containers::arrayCast(fieldData), scalingDestination); } else if(field._fieldType == SceneFieldType::Vector3d) { Math::castInto(Containers::arrayCast<2, const Double>(fieldData, 3), Containers::arrayCast<2, Float>(scalingDestination)); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } } } void SceneData::translationsRotationsScalings3DInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& translationDestination, const Containers::StridedArrayView1D& rotationDestination, const Containers::StridedArrayView1D& scalingDestination) const { UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::translationsRotationsScalings3DInto(): no transformation-related field found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings3DInto(): expected object destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!translationDestination || translationDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings3DInto(): expected translation destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << translationDestination.size(), ); CORRADE_ASSERT(!rotationDestination || rotationDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings3DInto(): expected rotation destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << rotationDestination.size(), ); CORRADE_ASSERT(!scalingDestination || scalingDestination.size() == _fields[fieldWithObjectMapping]._size, "Trade::SceneData::translationsRotationsScalings3DInto(): expected scaling destination view either empty or with" << _fields[fieldWithObjectMapping]._size << "elements but got" << scalingDestination.size(), ); objectsIntoInternal(fieldWithObjectMapping, 0, objectDestination); translationsRotationsScalings3DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, 0, translationDestination, rotationDestination, scalingDestination); } std::size_t SceneData::translationsRotationsScalings3DInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& translationDestination, const Containers::StridedArrayView1D& rotationDestination, const Containers::StridedArrayView1D& scalingDestination) const { UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, "Trade::SceneData::translationsRotationsScalings3DInto(): no transformation-related field found", {}); const std::size_t fieldSize = _fields[fieldWithObjectMapping]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::translationsRotationsScalings3DInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !translationDestination || objectDestination.size() == translationDestination.size(), "Trade::SceneData::translationsRotationsScalings3DInto(): object and translation destination views have different size," << objectDestination.size() << "vs" << translationDestination.size(), {}); CORRADE_ASSERT(!objectDestination != !rotationDestination || objectDestination.size() == rotationDestination.size(), "Trade::SceneData::translationsRotationsScalings3DInto(): object and rotation destination views have different size," << objectDestination.size() << "vs" << rotationDestination.size(), {}); CORRADE_ASSERT(!objectDestination != !scalingDestination || objectDestination.size() == scalingDestination.size(), "Trade::SceneData::translationsRotationsScalings3DInto(): object and scaling destination views have different size," << objectDestination.size() << "vs" << scalingDestination.size(), {}); CORRADE_ASSERT(!translationDestination != !rotationDestination || translationDestination.size() == rotationDestination.size(), "Trade::SceneData::translationsRotationsScalings3DInto(): translation and rotation destination views have different size," << translationDestination.size() << "vs" << rotationDestination.size(), {}); CORRADE_ASSERT(!translationDestination != !scalingDestination || translationDestination.size() == scalingDestination.size(), "Trade::SceneData::translationsRotationsScalings3DInto(): translation and scaling destination views have different size," << translationDestination.size() << "vs" << scalingDestination.size(), {}); CORRADE_ASSERT(!rotationDestination != !scalingDestination || rotationDestination.size() == scalingDestination.size(), "Trade::SceneData::translationsRotationsScalings3DInto(): rotation and scaling destination views have different size," << rotationDestination.size() << "vs" << scalingDestination.size(), {}); const std::size_t size = Math::min(Math::max({objectDestination.size(), translationDestination.size(), rotationDestination.size(), scalingDestination.size()}), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldWithObjectMapping, offset, objectDestination.prefix(size)); translationsRotationsScalings3DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, offset, translationDestination ? translationDestination.prefix(size) : nullptr, rotationDestination ? rotationDestination.prefix(size) : nullptr, scalingDestination ? scalingDestination.prefix(size) : nullptr); return size; } Containers::Array>> SceneData::translationsRotationsScalings3DAsArray() const { UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); CORRADE_ASSERT(fieldWithObjectMapping != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::translationsRotationsScalings3DInto(): no transformation-related field found", {}); Containers::Array>> out{NoInit, std::size_t(_fields[fieldWithObjectMapping]._size)}; /** @todo use slicing once Triple exposes members somehow */ objectsIntoInternal(fieldWithObjectMapping, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); const Containers::StridedArrayView1D translationsOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}; const Containers::StridedArrayView1D rotationsOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt) + sizeof(Vector3)), out.size(), sizeof(decltype(out)::Type)}; const Containers::StridedArrayView1D scalingsOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt) + sizeof(Vector3) + sizeof(Quaternion)), out.size(), sizeof(decltype(out)::Type)}; translationsRotationsScalings3DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, 0, translationsOut, rotationsOut, scalingsOut); return out; } void SceneData::unsignedIndexFieldIntoInternal(const UnsignedInt fieldId, const std::size_t offset, const Containers::StridedArrayView1D& destination) const { /* fieldId, offset and destination.size() is assumed to be in bounds, checked by the callers */ const SceneFieldData& field = _fields[fieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); const auto destination1ui = Containers::arrayCast<2, UnsignedInt>(destination); if(field._fieldType == SceneFieldType::UnsignedInt) Utility::copy(Containers::arrayCast(fieldData), destination); else if(field._fieldType == SceneFieldType::UnsignedShort) Math::castInto(Containers::arrayCast<2, const UnsignedShort>(fieldData, 1), destination1ui); else if(field._fieldType == SceneFieldType::UnsignedByte) Math::castInto(Containers::arrayCast<2, const UnsignedByte>(fieldData, 1), destination1ui); else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } void SceneData::indexFieldIntoInternal(const UnsignedInt fieldId, const std::size_t offset, const Containers::StridedArrayView1D& destination) const { /* fieldId, offset and destination.size() is assumed to be in bounds, checked by the callers */ const SceneFieldData& field = _fields[fieldId]; const Containers::StridedArrayView1D fieldData = fieldDataFieldViewInternal(field, offset, destination.size()); const auto destination1ui = Containers::arrayCast<2, Int>(destination); if(field._fieldType == SceneFieldType::Int) Utility::copy(Containers::arrayCast(fieldData), destination); else if(field._fieldType == SceneFieldType::Short) Math::castInto(Containers::arrayCast<2, const Short>(fieldData, 1), destination1ui); else if(field._fieldType == SceneFieldType::Byte) Math::castInto(Containers::arrayCast<2, const Byte>(fieldData, 1), destination1ui); else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } Containers::Array> SceneData::unsignedIndexFieldAsArrayInternal(const UnsignedInt fieldId) const { Containers::Array> out{NoInit, std::size_t(_fields[fieldId]._size)}; /** @todo use slicing once Pair exposes members somehow */ objectsIntoInternal(fieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); unsignedIndexFieldIntoInternal(fieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}); return out; } void SceneData::meshesMaterialsIntoInternal(const UnsignedInt fieldId, const std::size_t offset, const Containers::StridedArrayView1D& meshDestination, const Containers::StridedArrayView1D& meshMaterialDestination) const { /* fieldId, offset, meshDestination.size() and meshMaterialDestination.size() is assumed to be in bounds, checked by the callers */ if(meshDestination) unsignedIndexFieldIntoInternal(fieldId, offset, meshDestination); /* Copy also the material, if desired. If no such field is present, output -1 for all meshes. */ if(meshMaterialDestination) { const UnsignedInt materialFieldId = findFieldIdInternal(SceneField::MeshMaterial); if(materialFieldId == ~UnsignedInt{}) { constexpr Int invalid[]{-1}; Utility::copy(Containers::stridedArrayView(invalid).broadcasted<0>(meshMaterialDestination.size()), meshMaterialDestination); } else indexFieldIntoInternal(materialFieldId, offset, meshMaterialDestination); } } void SceneData::meshesMaterialsInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& meshDestination, const Containers::StridedArrayView1D& meshMaterialDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Mesh); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::meshesMaterialsInto(): field" << SceneField::Mesh << "not found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldId]._size, "Trade::SceneData::meshesMaterialsInto(): expected object destination view either empty or with" << _fields[fieldId]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!meshDestination || meshDestination.size() == _fields[fieldId]._size, "Trade::SceneData::meshesMaterialsInto(): expected mesh destination view either empty or with" << _fields[fieldId]._size << "elements but got" << meshDestination.size(), ); CORRADE_ASSERT(!meshMaterialDestination || meshMaterialDestination.size() == _fields[fieldId]._size, "Trade::SceneData::meshesMaterialsInto(): expected mesh material destination view either empty or with" << _fields[fieldId]._size << "elements but got" << meshMaterialDestination.size(), ); objectsIntoInternal(fieldId, 0, objectDestination); meshesMaterialsIntoInternal(fieldId, 0, meshDestination, meshMaterialDestination); } std::size_t SceneData::meshesMaterialsInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& meshDestination, const Containers::StridedArrayView1D& meshMaterialDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Mesh); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::meshesMaterialsInto(): field" << SceneField::Mesh << "not found", {}); const std::size_t fieldSize = _fields[fieldId]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::meshesMaterialsInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !meshDestination || objectDestination.size() == meshDestination.size(), "Trade::SceneData::meshesMaterialsInto(): object and mesh destination views have different size," << objectDestination.size() << "vs" << meshDestination.size(), {}); CORRADE_ASSERT(!objectDestination != !meshMaterialDestination || objectDestination.size() == meshMaterialDestination.size(), "Trade::SceneData::meshesMaterialsInto(): object and mesh material destination views have different size," << objectDestination.size() << "vs" << meshMaterialDestination.size(), {}); CORRADE_ASSERT(!meshDestination != !meshMaterialDestination || meshMaterialDestination.size() == meshDestination.size(), "Trade::SceneData::meshesMaterialsInto(): mesh and mesh material destination views have different size," << meshDestination.size() << "vs" << meshMaterialDestination.size(), {}); const std::size_t size = Math::min(Math::max({objectDestination.size(), meshDestination.size(), meshMaterialDestination.size()}), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldId, offset, objectDestination.prefix(size)); meshesMaterialsIntoInternal(fieldId, offset, meshDestination ? meshDestination.prefix(size) : nullptr, meshMaterialDestination ? meshMaterialDestination.prefix(size) : nullptr); return size; } Containers::Array>> SceneData::meshesMaterialsAsArray() const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Mesh); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::meshesMaterialsInto(): field" << SceneField::Mesh << "not found", {}); Containers::Array>> out{NoInit, std::size_t(_fields[fieldId]._size)}; /** @todo use slicing once Pair exposes members somehow */ objectsIntoInternal(fieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); const Containers::StridedArrayView1D meshesOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}; const Containers::StridedArrayView1D meshMaterialsOut{out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(UnsignedInt) + sizeof(UnsignedInt)), out.size(), sizeof(decltype(out)::Type)}; meshesMaterialsIntoInternal(fieldId, 0, meshesOut, meshMaterialsOut); return out; } void SceneData::lightsInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Light); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::lightsInto(): field not found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldId]._size, "Trade::SceneData::lightsInto(): expected object destination view either empty or with" << _fields[fieldId]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!fieldDestination || fieldDestination.size() == _fields[fieldId]._size, "Trade::SceneData::lightsInto(): expected field destination view either empty or with" << _fields[fieldId]._size << "elements but got" << fieldDestination.size(), ); objectsIntoInternal(fieldId, 0, objectDestination); unsignedIndexFieldIntoInternal(fieldId, 0, fieldDestination); } std::size_t SceneData::lightsInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Light); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::lightsInto(): field not found", {}); const std::size_t fieldSize = _fields[fieldId]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::lightsInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !fieldDestination|| objectDestination.size() == fieldDestination.size(), "Trade::SceneData::lightsInto(): object and field destination views have different size," << objectDestination.size() << "vs" << fieldDestination.size(), {}); const std::size_t size = Math::min(Math::max(objectDestination.size(), fieldDestination.size()), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldId, offset, objectDestination.prefix(size)); if(fieldDestination) unsignedIndexFieldIntoInternal(fieldId, offset, fieldDestination.prefix(size)); return size; } Containers::Array> SceneData::lightsAsArray() const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Light); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::lightsInto(): field not found", {}); return unsignedIndexFieldAsArrayInternal(fieldId); } void SceneData::camerasInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Camera); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::camerasInto(): field not found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldId]._size, "Trade::SceneData::camerasInto(): expected object destination view either empty or with" << _fields[fieldId]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!fieldDestination || fieldDestination.size() == _fields[fieldId]._size, "Trade::SceneData::camerasInto(): expected field destination view either empty or with" << _fields[fieldId]._size << "elements but got" << fieldDestination.size(), ); objectsIntoInternal(fieldId, 0, objectDestination); unsignedIndexFieldIntoInternal(fieldId, 0, fieldDestination); } std::size_t SceneData::camerasInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Camera); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::camerasInto(): field not found", {}); const std::size_t fieldSize = _fields[fieldId]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::camerasInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !fieldDestination|| objectDestination.size() == fieldDestination.size(), "Trade::SceneData::camerasInto(): object and field destination views have different size," << objectDestination.size() << "vs" << fieldDestination.size(), {}); const std::size_t size = Math::min(Math::max(objectDestination.size(), fieldDestination.size()), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldId, offset, objectDestination.prefix(size)); if(fieldDestination) unsignedIndexFieldIntoInternal(fieldId, offset, fieldDestination.prefix(size)); return size; } Containers::Array> SceneData::camerasAsArray() const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Camera); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::camerasInto(): field not found", {}); return unsignedIndexFieldAsArrayInternal(fieldId); } void SceneData::skinsInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Skin); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::skinsInto(): field not found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldId]._size, "Trade::SceneData::skinsInto(): expected object destination view either empty or with" << _fields[fieldId]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!fieldDestination || fieldDestination.size() == _fields[fieldId]._size, "Trade::SceneData::skinsInto(): expected field destination view either empty or with" << _fields[fieldId]._size << "elements but got" << fieldDestination.size(), ); objectsIntoInternal(fieldId, 0, objectDestination); unsignedIndexFieldIntoInternal(fieldId, 0, fieldDestination); } std::size_t SceneData::skinsInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Skin); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::skinsInto(): field not found", {}); const std::size_t fieldSize = _fields[fieldId]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::skinsInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !fieldDestination|| objectDestination.size() == fieldDestination.size(), "Trade::SceneData::skinsInto(): object and field destination views have different size," << objectDestination.size() << "vs" << fieldDestination.size(), {}); const std::size_t size = Math::min(Math::max(objectDestination.size(), fieldDestination.size()), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldId, offset, objectDestination.prefix(size)); if(fieldDestination) unsignedIndexFieldIntoInternal(fieldId, offset, fieldDestination.prefix(size)); return size; } Containers::Array> SceneData::skinsAsArray() const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::Skin); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::skinsInto(): field not found", {}); return unsignedIndexFieldAsArrayInternal(fieldId); } void SceneData::importerStateIntoInternal(const UnsignedInt fieldId, const std::size_t offset, const Containers::StridedArrayView1D& destination) const { /* fieldId, offset and destination.size() is assumed to be in bounds, checked by the callers */ const SceneFieldData& field = _fields[fieldId]; CORRADE_INTERNAL_ASSERT(field._fieldType == SceneFieldType::Pointer || field._fieldType == SceneFieldType::MutablePointer); Utility::copy(Containers::arrayCast(fieldDataFieldViewInternal(field, offset, destination.size())), destination); } void SceneData::importerStateInto(const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::ImporterState); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::importerStateInto(): field not found", ); CORRADE_ASSERT(!objectDestination || objectDestination.size() == _fields[fieldId]._size, "Trade::SceneData::importerStateInto(): expected object destination view either empty or with" << _fields[fieldId]._size << "elements but got" << objectDestination.size(), ); CORRADE_ASSERT(!fieldDestination || fieldDestination.size() == _fields[fieldId]._size, "Trade::SceneData::importerStateInto(): expected field destination view either empty or with" << _fields[fieldId]._size << "elements but got" << fieldDestination.size(), ); objectsIntoInternal(fieldId, 0, objectDestination); importerStateIntoInternal(fieldId, 0, fieldDestination); } std::size_t SceneData::importerStateInto(const std::size_t offset, const Containers::StridedArrayView1D& objectDestination, const Containers::StridedArrayView1D& fieldDestination) const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::ImporterState); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, "Trade::SceneData::importerStateInto(): field not found", {}); const std::size_t fieldSize = _fields[fieldId]._size; CORRADE_ASSERT(offset <= fieldSize, "Trade::SceneData::importerStateInto(): offset" << offset << "out of bounds for a field of size" << fieldSize, {}); CORRADE_ASSERT(!objectDestination != !fieldDestination|| objectDestination.size() == fieldDestination.size(), "Trade::SceneData::importerStateInto(): object and field destination views have different size," << objectDestination.size() << "vs" << fieldDestination.size(), {}); const std::size_t size = Math::min(Math::max(objectDestination.size(), fieldDestination.size()), fieldSize - offset); if(objectDestination) objectsIntoInternal(fieldId, offset, objectDestination.prefix(size)); if(fieldDestination) importerStateIntoInternal(fieldId, offset, fieldDestination.prefix(size)); return size; } Containers::Array> SceneData::importerStateAsArray() const { const UnsignedInt fieldId = findFieldIdInternal(SceneField::ImporterState); CORRADE_ASSERT(fieldId != ~UnsignedInt{}, /* Using the same message as in Into() to avoid too many redundant strings in the binary */ "Trade::SceneData::importerStateInto(): field not found", {}); Containers::Array> out{ /* There's padding before the pointer on 64bit, zero-initialize to avoid keeping random bytes in there */ #ifdef CORRADE_TARGET_32BIT NoInit #else ValueInit #endif , std::size_t(_fields[fieldId]._size)}; /** @todo use slicing once Pair exposes members somehow, especially because this is EXTREMELY prone to bugs due to the padding before the pointer */ objectsIntoInternal(fieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data())), out.size(), sizeof(decltype(out)::Type)}); importerStateIntoInternal(fieldId, 0, {out, reinterpret_cast(reinterpret_cast(out.data()) + sizeof(const void*)), out.size(), sizeof(decltype(out)::Type)}); return out; } Containers::Optional SceneData::parentFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::parentFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(SceneField::Parent); if(fieldId == ~UnsignedInt{}) return {}; const SceneFieldData& field = _fields[fieldId]; const std::size_t offset = findFieldObjectOffsetInternal(field, object, 0); if(offset == field._size) return {}; Int index[1]; parentsIntoInternal(fieldId, offset, index); if(*index == -1) return -1; UnsignedInt parent[1]; objectsIntoInternal(fieldId, *index, parent); return Int(*parent); } Containers::Array SceneData::childrenFor(const Int object) const { CORRADE_ASSERT(object >= -1 && object < Long(_objectCount), "Trade::SceneData::childrenFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt parentFieldId = findFieldIdInternal(SceneField::Parent); if(parentFieldId == ~UnsignedInt{}) return {}; const SceneFieldData& parentField = _fields[parentFieldId]; /* Figure out the parent object index to look for or -1 if we want top-level objects */ Int parentIndexToLookFor; if(object == -1) parentIndexToLookFor = -1; else { const std::size_t parentObjectIndex = findFieldObjectOffsetInternal(parentField, object, 0); if(parentObjectIndex == parentField._size) return {}; parentIndexToLookFor = parentObjectIndex; } /* Collect IDs of all objects that reference this index */ Containers::Array out; for(std::size_t offset = 0; offset != parentField.size(); ++offset) { Int parentIndex[1]; parentsIntoInternal(parentFieldId, offset, parentIndex); if(*parentIndex == parentIndexToLookFor) { UnsignedInt child[1]; /** @todo bleh slow, use the children <-> parent field proxying when implemented */ objectsIntoInternal(parentFieldId, offset, child); arrayAppend(out, *child); } } return out; } Containers::Optional SceneData::transformation2DFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::transformation2DFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); if(fieldWithObjectMapping == ~UnsignedInt{}) return {}; /* If is2D() returned false as well, all *FieldId would be invalid, which is handled above. */ CORRADE_ASSERT(!is3D(), "Trade::SceneData::transformation2DFor(): scene has a 3D transformation type", {}); const SceneFieldData& field = _fields[fieldWithObjectMapping]; const std::size_t offset = findFieldObjectOffsetInternal(field, object, 0); if(offset == field._size) return {}; Matrix3 transformation[1]; transformations2DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, offset, transformation); return *transformation; } Containers::Optional> SceneData::translationRotationScaling2DFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::translationRotationScaling2DFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); if(fieldWithObjectMapping == ~UnsignedInt{}) return {}; /* If is2D() returned false as well, all *FieldId would be invalid, which is handled above. */ CORRADE_ASSERT(!is3D(), "Trade::SceneData::translationRotationScaling2DFor(): scene has a 3D transformation type", {}); const SceneFieldData& field = _fields[fieldWithObjectMapping]; const std::size_t offset = findFieldObjectOffsetInternal(field, object, 0); if(offset == field._size) return {}; Vector2 translation[1]; Complex rotation[1]; Vector2 scaling[1]; translationsRotationsScalings2DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, offset, translation, rotation, scaling); return {InPlaceInit, *translation, *rotation, *scaling}; } Containers::Optional SceneData::transformation3DFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::transformation3DFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); UnsignedInt transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTransformFields(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId); if(fieldWithObjectMapping == ~UnsignedInt{}) return {}; /* If is3D() returned false as well, all *FieldId would be invalid, which is handled above. */ CORRADE_ASSERT(!is2D(), "Trade::SceneData::transformation3DFor(): scene has a 2D transformation type", {}); const SceneFieldData& field = _fields[fieldWithObjectMapping]; const std::size_t offset = findFieldObjectOffsetInternal(field, object, 0); if(offset == field._size) return {}; Matrix4 transformation[1]; transformations3DIntoInternal(transformationFieldId, translationFieldId, rotationFieldId, scalingFieldId, offset, transformation); return *transformation; } Containers::Optional> SceneData::translationRotationScaling3DFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::translationRotationScaling3DFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); UnsignedInt translationFieldId, rotationFieldId, scalingFieldId; const UnsignedInt fieldWithObjectMapping = findTranslationRotationScalingFields(translationFieldId, rotationFieldId, scalingFieldId); if(fieldWithObjectMapping == ~UnsignedInt{}) return {}; /* If is3D() returned false as well, all *FieldId would be invalid, which is handled above. */ CORRADE_ASSERT(!is2D(), "Trade::SceneData::translationRotationScaling3DFor(): scene has a 2D transformation type", {}); const SceneFieldData& field = _fields[fieldWithObjectMapping]; const std::size_t offset = findFieldObjectOffsetInternal(field, object, 0); if(offset == field._size) return {}; Vector3 translation[1]; Quaternion rotation[1]; Vector3 scaling[1]; translationsRotationsScalings3DIntoInternal(translationFieldId, rotationFieldId, scalingFieldId, offset, translation, rotation, scaling); return {InPlaceInit, *translation, *rotation, *scaling}; } Containers::Array> SceneData::meshesMaterialsFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::meshesMaterialsFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt meshFieldId = findFieldIdInternal(SceneField::Mesh); if(meshFieldId == ~UnsignedInt{}) return {}; const SceneFieldData& field = _fields[meshFieldId]; Containers::Array> out; std::size_t offset = 0; for(;;) { offset = findFieldObjectOffsetInternal(field, object, offset); if(offset == field._size) break; UnsignedInt mesh[1]; Int material[1]; meshesMaterialsIntoInternal(meshFieldId, offset, mesh, material); arrayAppend(out, InPlaceInit, *mesh, *material); ++offset; } return out; } Containers::Array SceneData::lightsFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::lightsFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(SceneField::Light); if(fieldId == ~UnsignedInt{}) return {}; const SceneFieldData& field = _fields[fieldId]; Containers::Array out; std::size_t offset = 0; for(;;) { offset = findFieldObjectOffsetInternal(field, object, offset); if(offset == field._size) break; UnsignedInt index[1]; unsignedIndexFieldIntoInternal(fieldId, offset, index); arrayAppend(out, InPlaceInit, *index); ++offset; } return out; } Containers::Array SceneData::camerasFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::camerasFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(SceneField::Camera); if(fieldId == ~UnsignedInt{}) return {}; const SceneFieldData& field = _fields[fieldId]; Containers::Array out; std::size_t offset = 0; for(;;) { offset = findFieldObjectOffsetInternal(field, object, offset); if(offset == field._size) break; UnsignedInt index[1]; unsignedIndexFieldIntoInternal(fieldId, offset, index); arrayAppend(out, InPlaceInit, *index); ++offset; } return out; } Containers::Array SceneData::skinsFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::skinsFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(SceneField::Skin); if(fieldId == ~UnsignedInt{}) return {}; const SceneFieldData& field = _fields[fieldId]; Containers::Array out; std::size_t offset = 0; for(;;) { offset = findFieldObjectOffsetInternal(field, object, offset); if(offset == field._size) break; UnsignedInt index[1]; unsignedIndexFieldIntoInternal(fieldId, offset, index); arrayAppend(out, InPlaceInit, *index); ++offset; } return out; } Containers::Optional SceneData::importerStateFor(const UnsignedInt object) const { CORRADE_ASSERT(object < _objectCount, "Trade::SceneData::importerStateFor(): object" << object << "out of bounds for" << _objectCount << "objects", {}); const UnsignedInt fieldId = findFieldIdInternal(SceneField::ImporterState); if(fieldId == ~UnsignedInt{}) return {}; const SceneFieldData& field = _fields[fieldId]; const std::size_t offset = findFieldObjectOffsetInternal(field, object, 0); if(offset == field._size) return {}; const void* importerState[1]; importerStateIntoInternal(fieldId, offset, importerState); return *importerState; } #ifdef MAGNUM_BUILD_DEPRECATED std::vector SceneData::children2D() const { if(_dimensions != 2) return {}; /* Even though (or exactly because?) this API is deprecated, it's better to warn than to spend several hours debugging what's wrong */ if(!hasField(SceneField::Parent)) Warning{} << "Trade::SceneData::children2D(): no parent field present, returned array will be empty"; const Containers::Array children = childrenFor(-1); return {children.begin(), children.end()}; } std::vector SceneData::children3D() const { if(_dimensions != 3) return {}; /* Even though (or exactly because?) this API is deprecated, it's better to warn than to spend several hours debugging what's wrong */ if(!hasField(SceneField::Parent)) Warning{} << "Trade::SceneData::children3D(): no parent field present, returned array will be empty"; const Containers::Array children = childrenFor(-1); return {children.begin(), children.end()}; } #endif Containers::Array SceneData::releaseFieldData() { Containers::Array out = std::move(_fields); _fields = {}; return out; } Containers::Array SceneData::releaseData() { _fields = {}; Containers::Array out = std::move(_data); _data = {}; return out; } }}