# CMake 2.8.8 required for OBJECT library target cmake_minimum_required(VERSION 2.8.8) project(Magnum) include(CMakeDependentOption) option(TARGET_GLES "Build for OpenGL ES 2 instead of desktop OpenGL" OFF) # Parts of the library option(WITH_EVERYTHING "Build everything (doesn't include contexts)" ON) option(WITH_MESHTOOLS "Build MeshTools library" OFF) option(WITH_PHYSICS "Build Physics library" OFF) option(WITH_PRIMITIVES "Builf Primitives library" OFF) option(WITH_SHADERS "Build Shaders library" OFF) cmake_dependent_option(WITH_EGLCONTEXT "Build EglContext library" OFF "TARGET_GLES" OFF) cmake_dependent_option(WITH_GLUTCONTEXT "Build GlutContext library" OFF "NOT TARGET_GLES" OFF) option(WITH_SDL2CONTEXT "Build Sdl2Context library" OFF) option(BUILD_TESTS "Build unit tests." OFF) if(WITH_EVERYTHING) set(WITH_MESHTOOLS ON) set(WITH_PHYSICS ON) set(WITH_PRIMITIVES ON) set(WITH_SHADERS ON) endif() if(BUILD_TESTS) enable_testing() endif() set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${Magnum_SOURCE_DIR}/modules/") # Check dependencies find_package(Corrade REQUIRED) if(NOT TARGET_GLES) find_package(OpenGL REQUIRED) find_package(GLEW REQUIRED) else() find_package(OpenGLES2 REQUIRED) endif() # Installation paths set(MAGNUM_LIBRARY_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}) set(MAGNUM_CMAKE_MODULE_INSTALL_DIR ${CMAKE_ROOT}/Modules) set(MAGNUM_INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/include/Magnum) add_subdirectory(modules) add_subdirectory(src)