# Author: mosra pkgname=emscripten-magnum pkgver=dev.wasm.webgl2 pkgrel=1 pkgdesc="C++11/C++14 graphics middleware for games and data visualization (Emscripten WebGL 2.0, wasm)" arch=('any') url="https://magnum.graphics" license=('MIT') depends=('emscripten-corrade') makedepends=('cmake' 'emscripten' 'corrade' 'ninja') options=('!strip' '!buildflags') _rootdir=$startdir/../../ build() { if [ ! -d "$_rootdir/build-emscripten-wasm-webgl2" ] ; then mkdir "$_rootdir/build-emscripten-wasm-webgl2" cd "$_rootdir/build-emscripten-wasm-webgl2" cmake .. \ -DCMAKE_TOOLCHAIN_FILE="$_rootdir/toolchains/generic/Emscripten-wasm.cmake" \ -G Ninja fi cd "$_rootdir/build-emscripten-wasm-webgl2" cmake .. \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=/usr/lib/emscripten/system \ -DMAGNUM_DEPLOY_PREFIX=/srv/http/emscripten-webgl2 \ -DMAGNUM_TARGET_GLES2=OFF \ -DMAGNUM_WITH_AUDIO=ON \ -DMAGNUM_WITH_EMSCRIPTENAPPLICATION=ON \ -DMAGNUM_WITH_SDL2APPLICATION=ON \ -DMAGNUM_WITH_WINDOWLESSEGLAPPLICATION=ON \ -DMAGNUM_WITH_ANYAUDIOIMPORTER=ON \ -DMAGNUM_WITH_ANYIMAGECONVERTER=ON \ -DMAGNUM_WITH_ANYIMAGEIMPORTER=ON \ -DMAGNUM_WITH_ANYSCENECONVERTER=ON \ -DMAGNUM_WITH_ANYSCENEIMPORTER=ON \ -DMAGNUM_WITH_ANYSHADERCONVERTER=ON \ -DMAGNUM_WITH_MAGNUMFONT=ON \ -DMAGNUM_WITH_OBJIMPORTER=ON \ -DMAGNUM_WITH_TGAIMAGECONVERTER=ON \ -DMAGNUM_WITH_TGAIMPORTER=ON \ -DMAGNUM_WITH_WAVAUDIOIMPORTER=ON \ -DMAGNUM_WITH_GL_INFO=ON \ -DMAGNUM_WITH_AL_INFO=ON \ -DMAGNUM_BUILD_TESTS=OFF \ -DMAGNUM_BUILD_GL_TESTS=OFF ninja } check() { cd "$_rootdir/build-emscripten-wasm-webgl2" # So tests are not even built (takes AGES) when the user doesn't want to cmake . -DMAGNUM_BUILD_TESTS=ON -DMAGNUM_BUILD_GL_TESTS=ON ninja CORRADE_TEST_COLOR=ON ctest -j9 --output-on-failure -E ALTest } package() { cd "$_rootdir/build-emscripten-wasm-webgl2" DESTDIR="$pkgdir/" ninja install }