#ifndef Magnum_Physics_Implementation_AbstractDebugRenderer_h #define Magnum_Physics_Implementation_AbstractDebugRenderer_h /* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "Color.h" #include "ResourceManager.h" #include "SceneGraph/Camera.h" namespace Magnum { class AbstractShaderProgram; class Mesh; namespace Physics { namespace Implementation { struct Options; template class ShapeShader; template class AbstractDebugRenderer: public SceneGraph::AbstractObject::ObjectType { public: AbstractDebugRenderer(ResourceKey shader, ResourceKey mesh, ResourceKey options, typename SceneGraph::AbstractObject::ObjectType* parent); protected: Resource> shader; Resource mesh; Resource options; }; extern template class AbstractDebugRenderer<2>; extern template class AbstractDebugRenderer<3>; }}} #endif