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188 lines
7.1 KiB
188 lines
7.1 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <Corrade/Containers/Optional.h> |
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#include <Corrade/Containers/String.h> |
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#include <Corrade/PluginManager/Manager.h> |
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#include <Corrade/Utility/Path.h> |
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#include "Magnum/Image.h" |
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#include "Magnum/ImageView.h" |
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#include "Magnum/PixelFormat.h" |
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#include "Magnum/DebugTools/CompareImage.h" |
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#include "Magnum/DebugTools/ForceRenderer.h" |
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#include "Magnum/DebugTools/ResourceManager.h" |
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#include "Magnum/GL/Framebuffer.h" |
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#include "Magnum/GL/OpenGLTester.h" |
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#include "Magnum/GL/Renderbuffer.h" |
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#include "Magnum/GL/RenderbufferFormat.h" |
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#include "Magnum/SceneGraph/Camera.h" |
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#include "Magnum/SceneGraph/Scene.h" |
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#include "Magnum/SceneGraph/MatrixTransformation2D.h" |
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#include "Magnum/SceneGraph/MatrixTransformation3D.h" |
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#include "Magnum/Trade/AbstractImporter.h" |
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#include "configure.h" |
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#ifdef CORRADE_TARGET_ANDROID |
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#include "Magnum/GL/Context.h" |
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#endif |
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namespace Magnum { namespace DebugTools { namespace Test { namespace { |
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struct ForceRendererGLTest: GL::OpenGLTester { |
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explicit ForceRendererGLTest(); |
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void render2D(); |
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void render3D(); |
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private: |
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PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"}; |
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}; |
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ForceRendererGLTest::ForceRendererGLTest() { |
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addTests({&ForceRendererGLTest::render2D, |
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&ForceRendererGLTest::render3D}); |
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/* Load the plugins directly from the build tree. Otherwise they're either |
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static and already loaded or not present in the build tree */ |
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#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME |
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CORRADE_INTERNAL_ASSERT_OUTPUT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
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#endif |
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#ifdef TGAIMPORTER_PLUGIN_FILENAME |
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CORRADE_INTERNAL_ASSERT_OUTPUT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
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#endif |
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} |
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using namespace Math::Literals; |
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void ForceRendererGLTest::render2D() { |
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SceneGraph::Scene<SceneGraph::MatrixTransformation2D> scene; |
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SceneGraph::DrawableGroup2D drawables; |
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SceneGraph::Camera2D camera{scene}; |
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camera.setProjectionMatrix(Matrix3::projection({4.0f, 4.0f})); |
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ResourceManager manager; |
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manager.set("my", ForceRendererOptions{}.setColor(0xff3366_rgbf)); |
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SceneGraph::Object<SceneGraph::MatrixTransformation2D> object{&scene}; |
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object.translate({-1.0f, -1.0f}); |
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Vector2 force{2.0f, 2.0f}; |
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ForceRenderer2D renderer{manager, object, {}, force, "my", &drawables}; |
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GL::Renderbuffer color; |
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color.setStorage( |
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) |
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GL::RenderbufferFormat::RGBA8, |
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#else |
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GL::RenderbufferFormat::RGBA4, |
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#endif |
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{64, 64}); |
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GL::Framebuffer framebuffer{{{}, {64, 64}}}; |
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framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, color) |
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.clear(GL::FramebufferClear::Color) |
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.bind(); |
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camera.draw(drawables); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
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!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
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CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
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/* ARM Mali G71 (Huawei P10) has some rounding differences causing the |
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the arrowhead to be on a different place (but the rest is okay and the |
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3D case matches exactly), however to avoid false negatives elsewhere I'm |
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making it conditional. */ |
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Containers::Optional<CompareImageToFile> comparator{InPlaceInit, _manager}; |
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#ifdef CORRADE_TARGET_ANDROID |
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if(GL::Context::current().detectedDriver() & GL::Context::DetectedDriver::ArmMali) |
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comparator.emplace(_manager, 79.0f, 0.22f); |
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#endif |
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CORRADE_COMPARE_WITH( |
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framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Path::join(DEBUGTOOLS_TEST_DIR, "ForceRenderer2D.tga"), |
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*comparator); |
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} |
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void ForceRendererGLTest::render3D() { |
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SceneGraph::Scene<SceneGraph::MatrixTransformation3D> scene; |
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SceneGraph::DrawableGroup3D drawables; |
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SceneGraph::Object<SceneGraph::MatrixTransformation3D> cameraObject{&scene}; |
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cameraObject.rotateY(90.0_degf); |
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SceneGraph::Camera3D camera{cameraObject}; |
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camera.setProjectionMatrix(Matrix4::orthographicProjection({4.0f, 4.0f}, 0.1f, 1.0f)); |
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ResourceManager manager; |
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manager.set("my", ForceRendererOptions{}.setColor(0xff3366_rgbf)); |
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SceneGraph::Object<SceneGraph::MatrixTransformation3D> object{&scene}; |
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object |
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.rotateY(-90.0_degf) |
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.translate({-0.5f, -1.0f, 1.0f}); |
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Vector3 force{2.0f, 2.0f, 0.0f}; |
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ForceRenderer3D renderer{manager, object, {}, force, "my", &drawables}; |
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GL::Renderbuffer color; |
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color.setStorage( |
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) |
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GL::RenderbufferFormat::RGBA8, |
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#else |
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GL::RenderbufferFormat::RGBA4, |
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#endif |
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{64, 64}); |
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GL::Framebuffer framebuffer{{{}, {64, 64}}}; |
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framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, color) |
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.clear(GL::FramebufferClear::Color) |
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.bind(); |
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camera.draw(drawables); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
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!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
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CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
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{ |
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CORRADE_EXPECT_FAIL("I'm unable to convince it to orient the arrowhead correctly in 3D."); |
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CORRADE_COMPARE_WITH( |
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framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Path::join(DEBUGTOOLS_TEST_DIR, "ForceRenderer2D.tga"), |
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CompareImageToFile{_manager}); |
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} |
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CORRADE_COMPARE_WITH( |
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framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Path::join(DEBUGTOOLS_TEST_DIR, "ForceRenderer3D.tga"), |
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CompareImageToFile{_manager}); |
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} |
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}}}} |
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CORRADE_TEST_MAIN(Magnum::DebugTools::Test::ForceRendererGLTest)
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