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214 lines
11 KiB
214 lines
11 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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namespace Magnum { |
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/** @page vulkan-wrapping Vulkan wrapping layer |
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@brief Overview of the base Vulkan wrapper API |
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@m_since_latest |
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@tableofcontents |
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@m_footernavigation |
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The @ref Magnum::Vk library is a thin but high-level abstraction of the |
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[Vulkan](https://www.khronos.org/vulkan/) GPU API, providing sane defaults with |
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ability to opt-in for greater control and performance. |
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@section vulkan-wrapping-create-info CreateInfo structure wrappers |
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The `*CreateInfo` / `*AllocateInfo` structures tend to be rather complex |
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compared to the created object and because they're only needed once when |
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constructing the object, their definition is put in a separate header. This |
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should help compile times in larger codebases where Vulkan objects are |
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constructed in one place and then passed around to functions, without needing |
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to know anything about the `CreateInfo`-related definitions anymore. Then, for |
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convenience, each `ThingCreateInfo.h` header is guaranteed to include the |
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`Thing.h` as well, so if you want both you can do for example just |
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@snippet MagnumVk.cpp wrapping-include-createinfo |
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<b></b> |
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@m_class{m-noindent} |
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instead of having to verbosely include both: |
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@snippet MagnumVk.cpp wrapping-include-both |
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Unless said otherwise in the particular constructor docs, a `Vk::*CreateInfo` |
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instance has all required fields set to valid values upon construction, with |
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everything else optional. One exception is for example |
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@ref Vk::DeviceCreateInfo, where the user is expected to call |
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@ref Vk::DeviceCreateInfo::addQueues() "addQueues()" as well. |
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To completely mitigate the overhead from instantiating wrapper `*CreateInfo` |
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classes, each of them can also be constructed using the @ref NoInit tag, which |
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will skip all initialization and leave the contents unspecified to be filled |
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later. In case the structure contains some heap-allocated state, the |
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@ref NoInit constructor is guaranteed to not allocate. Note that with |
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@ref NoInit constructors you have the full responsibility to correctly set up |
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all members. |
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@section vulkan-wrapping-instance-device Instance and device wrappers |
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Compared to OpenGL, which has a concept of "current context", Vulkan doesn't |
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have any implicit globals. In the @ref Vk library, each object |
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contains a reference to a corresponding instance or device. This was |
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chosen as a reasonable tradeoff between requiring an explicit instance/device |
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parameter in each API (which would be too error-prone and annoying to use) and |
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having an implicit thread-local instance/device (which would repeat the |
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well-known pain points of OpenGL). |
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Vulkan API entrypoints aren't global either because each instance and device |
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can have a different set of enabled layers and extensions, and thus different |
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instance- and device-local function pointers. While the Vulkan specification |
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allows device-level functions to be queried on an instance and thus use the |
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same function pointers on a variety of devices, such workflow implies |
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additional dispatch overhead, and thus isn't recommended. Magnum instead |
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stores instance- and device-level function pointers locally in each |
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@ref Vk::Instance and @ref Vk::Device to avoid this overhead --- these are then |
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accessible through @ref Vk::Instance::operator->() "operator->()" on both: |
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@snippet MagnumVk.cpp Instance-function-pointers |
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For convenience and for easier interaction with 3rd party code, such pointers |
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can be made global by calling @ref Vk::Instance::populateGlobalFunctionPointers() |
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and @ref Vk::Device::populateGlobalFunctionPointers(), after which you can use |
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the `vk*` functions as usual. However, all implications coming from these being |
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tied to a particular instance/device still apply: |
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@snippet MagnumVk.cpp Instance-global-function-pointers |
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@section vulkan-wrapping-host-allocation Host memory allocation |
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As opposed to device memory allocation, which is exposed through |
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@ref Vk::Memory and related APIs, overriding host memory allocation via |
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@type_vk{AllocationCallbacks} is not possible as use cases for overriding host |
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memory allocators are quite rare. This pointer is thus always set to |
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@cpp nullptr @ce in any `vkCreate*()` calls. If you want to supply your own |
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callbacks, you have to call these functions directly --- ideally through the |
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instance- and device-level function pointers available through |
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@ref Vk::Instance::operator->() and @ref Vk::Device::operator->(). |
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@section vulkan-wrapping-raw Common interfaces for interaction with raw Vulkan code |
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Each wrapped Vulkan object has a @ref Vk::Instance::handle() "handle()" getter, |
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giving back the underlying Vulkan handle such as @type_vk{Instance}. In |
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addition it's also implicitly convertible to that handle type, which means you |
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can pass it as-is to raw Vulkan APIs. You can also use |
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@ref Vk::Instance::release() "release()" to release its ownership and continue |
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to use it as a regular handle. Conversely, any Vulkan handle can be wrapped |
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into a first-class Magnum object using a corresponding |
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@ref Vk::Instance::wrap() "wrap()" function. |
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Similarly, all @ref Vk::InstanceCreateInfo "Vk::*CreateInfo" wrapper classes |
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are convertible to a `Vk*CreateInfo` pointer in order to be easily passable |
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directly to Vulkan APIs. You can create them from an existing |
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`Vk*CreateInfo` instances as well, and use |
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@ref Vk::InstanceCreateInfo::operator->() "operator->()" to access the wrapped |
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structure to supply additional parameters not exposed by Magnum. However take |
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care to not clash with values and pointers already set: |
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@snippet MagnumVk.cpp wrapping-extending-create-info |
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Similarly to the @ref NoInit constructors, constructing a `Vk::*CreateInfo` |
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from the underlying Vulkan structure is guaranteed to not allocate as well --- |
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only a shallow copy of the top-level structure is made and internal pointers, |
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if any, keep pointing to the originating data. That approach has some |
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implications: |
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- The user is responsible for ensuring those stay in scope for as long as |
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the structure is needed |
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- When calling Magnum's own APIs on the instance that was constructed from a |
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raw Vulkan structure, the pointed-to-data aren't touched in any way (which |
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means they can be @cpp const @ce), however they might get abandoned and the |
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top-level structure pointed elsewhere. |
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- Existing `pNext` chains are preserved. Calling Magnum's own APIs may result |
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in new entries added to the chain, but always at the front (again in order |
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to allow the pointed-to-data be @cpp const @ce). It's a responsibility of |
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the user to ensure no conflicting or duplicate entries are present |
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in the original chain when mixing it with Magnum's APIs. |
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It's also possible to add new structures to the `pNext` chain of an existing |
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instance. However, to prevent conflicts with Magnum which inserts at the front, |
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new raw structures should be always appended at the end of the chain. |
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@section vulkan-wrapping-optimizing-properties Optimizing instance and device property retrieval |
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Retrieving layer and extension info as well as device properties involves |
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allocations, string operations, sorting and other potentially expensive work |
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both on the application side and in the driver. While the |
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@ref Vk::LayerProperties, @ref Vk::InstanceExtensionProperties / |
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@ref Vk::ExtensionProperties and @ref Vk::DeviceProperties APIs are made in a |
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way to optimize subsequent queries as much as possible, care should be taken to |
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avoid constructing and initializing them more times than necessary. |
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For @ref Vk::Instance creation, the @ref Vk::InstanceCreateInfo constructor is |
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able to take pointers to existing @ref Vk::LayerProperties and |
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@ref Vk::InstanceExtensionProperties instances and reuse them to query |
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availability of implicitly enabled layers and extensions. If they're not |
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passed, the class may (but also might not) create its own instances internally: |
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@snippet MagnumVk.cpp wrapping-optimizing-properties-instance |
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For @ref Vk::Device creation, the @ref Vk::DeviceProperties should ideally be |
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* *moved* all the way to the @ref Vk::Device constructor, at which point it's |
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made available through @ref Vk::Device::properties() to any code that needs it. |
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If you have @ref Vk::pickDevice(), @ref Vk::DeviceCreateInfo and |
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@ref Vk::Device constructor all in a single expression, the optimal operation |
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is done implicitly: |
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@snippet MagnumVk.cpp wrapping-optimizing-properties-device-single-expression |
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However, if you instantiate @ref Vk::DeviceProperties and/or |
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@ref Vk::DeviceCreateInfo separately, you have to |
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@m_class{m-doc-external} [std::move()](https://en.cppreference.com/w/cpp/utility/move) |
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them to achieve the desired effect. An existing @ref Vk::ExtensionProperties |
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instance can be also passed to @ref Vk::DeviceCreateInfo to allow reuse: |
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@snippet MagnumVk.cpp wrapping-optimizing-properties-device-move |
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@section vulkan-wrapping-naming-differences Important differences in naming |
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- To emphasise the distinction between rasterization and raytracing |
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pipelines and prevent confusion, @ref Vk::RasterizationPipelineCreateInfo |
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is used for @type_vk{GraphicsPipelineCreateInfo}, and similarly for |
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related APIs, such as @ref Vk::DynamicRasterizationState containing a |
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rasterization-related subset of @type_vk{DynamicState} or |
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@ref Vk::PipelineStage::AllRasterization for @val_vk{PIPELINE_STAGE_ALL_GRAPHICS_BIT,PipelineStageFlagBits}. |
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- Because not all @type_vk{Format} values can be used as both pixel and |
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vertex formats (for example there can be double-precision vertices, but not |
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pixels, or it makes no sense to use ASTC for vertices), the enum is split |
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into @ref Vk::PixelFormat and @ref Vk::VertexFormat. For pixel formats the |
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naming is simplified for easier typing (@ref Vk::PixelFormat::RGBA8Srgb |
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instead of @val_vk{FORMAT_R8G8B8A8_SRGB,Format}, for example); for vertex |
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formats the RGBA notion is omitted and replaced with just component count, |
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in most cases matching Magnum scalar and vector type names |
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(@ref Vk::VertexFormat::Vector3 instead of @val_vk{FORMAT_R32G32B32_SFLOAT,Format}) |
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- As Magnum has several mesh-related abstraction (and Vulkan none), |
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@ref Vk::MeshPrimitive is used instead of @type_vk{PrimitiveTopology} for a |
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better visual grouping of related concepts |
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*/ |
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}
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