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158 lines
5.2 KiB
158 lines
5.2 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <unordered_map> |
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#include <Corrade/Containers/Array.h> |
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#include <Corrade/Containers/Optional.h> |
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#include <Corrade/Containers/String.h> |
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#include <Corrade/Utility/Resource.h> |
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#include "Magnum/FileCallback.h" |
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#include "Magnum/ShaderTools/AbstractConverter.h" |
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#include "Magnum/ShaderTools/Stage.h" |
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#define DOXYGEN_ELLIPSIS(...) __VA_ARGS__ |
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using namespace Magnum; |
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int main() { |
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{ |
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/* [AbstractConverter-usage-validation] */ |
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PluginManager::Manager<ShaderTools::AbstractConverter> manager; |
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Containers::Pointer<ShaderTools::AbstractConverter> converter = |
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manager.loadAndInstantiate("AnyShaderConverter"); |
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bool valid; |
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Containers::String message; |
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if(converter) std::tie(valid, message) = |
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converter->validateFile(ShaderTools::Stage::Unspecified, "file.spv"); |
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if(!converter || !valid) |
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Error{} << "Validation failed:" << message; |
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else if(!message.isEmpty()) |
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Warning{} << "Validation succeeded with warnings:" << message; |
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else |
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Debug{} << "Validation passed"; |
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/* [AbstractConverter-usage-validation] */ |
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} |
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{ |
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PluginManager::Manager<ShaderTools::AbstractConverter> manager; |
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/* [AbstractConverter-usage-compilation] */ |
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Containers::Pointer<ShaderTools::AbstractConverter> converter = |
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manager.loadAndInstantiate("GlslToSpirvShaderConverter"); |
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/* Using CORRADE_LINE_STRING will make the compiler report line info that |
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matches the source */ |
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Containers::StringView glsl = "#line " CORRADE_LINE_STRING "\n" R"GLSL( |
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#version 450 core |
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layout(binding=0) uniform Material { |
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vec4 color; |
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}; |
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#ifdef TEXTURED |
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layout(binding=1) uniform sampler2D colorTexture; |
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layout(location=0) in vec2 textureCoordinates; |
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#endif |
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layout(location=0) out vec4 fragmentColor; |
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void main() { |
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fragmentColor = color |
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#ifdef TEXTURED |
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*texture(colorTexture, textureCoordinates) |
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#endif |
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; |
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} |
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)GLSL"; |
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converter->setDefinitions({ |
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{"TEXTURED", ""} |
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}); |
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Containers::Array<char> spirv = converter->convertDataToData( |
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ShaderTools::Stage::Fragment, glsl); |
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/* [AbstractConverter-usage-compilation] */ |
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} |
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{ |
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Containers::Pointer<ShaderTools::AbstractConverter> converter; |
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Containers::Array<char> extract(const std::string&, const std::string&); |
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/* [AbstractConverter-usage-callbacks] */ |
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struct Data { |
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std::unordered_map<std::string, Containers::Array<char>> files; |
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} data; |
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converter->setInputFileCallback([](const std::string& filename, |
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InputFileCallbackPolicy policy, Data& data) |
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-> Containers::Optional<Containers::ArrayView<const char>> |
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{ |
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auto found = data.files.find(filename); |
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/* Discard the loaded file, if not needed anymore */ |
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if(policy == InputFileCallbackPolicy::Close) { |
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if(found != data.files.end()) data.files.erase(found); |
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return {}; |
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} |
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/* Extract from an archive if not there yet; fail if not extraction |
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failed */ |
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if(found == data.files.end()) { |
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Containers::Array<char> file = extract("shaders.zip", filename); |
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if(!file) return {}; |
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found = data.files.emplace(filename, std::move(file)).first; |
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} |
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return Containers::ArrayView<const char>{found->second}; |
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}, data); |
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/* extracted from a ZIP */ |
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auto result = converter->validateFile(ShaderTools::Stage::Fragment, "ssao.frag"); |
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/* [AbstractConverter-usage-callbacks] */ |
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} |
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{ |
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Containers::Pointer<ShaderTools::AbstractConverter> converter; |
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/* [AbstractConverter-setInputFileCallback] */ |
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converter->setInputFileCallback([](const std::string& filename, |
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InputFileCallbackPolicy, void*) { |
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Utility::Resource rs("data"); |
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return Containers::optional(rs.getRaw(filename)); |
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}); |
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/* [AbstractConverter-setInputFileCallback] */ |
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} |
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{ |
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Containers::Pointer<ShaderTools::AbstractConverter> converter; |
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/* [AbstractConverter-setInputFileCallback-template] */ |
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const Utility::Resource rs{"data"}; |
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converter->setInputFileCallback([](const std::string& filename, |
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InputFileCallbackPolicy, const Utility::Resource& rs) { |
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return Containers::optional(rs.getRaw(filename)); |
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}, rs); |
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/* [AbstractConverter-setInputFileCallback-template] */ |
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} |
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}
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