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Vladimír Vondruš
0616f24f34
Making includes absolute, part 5: absolute includes everywhere.
...
The only places where they aren't absolute are:
- when header is included from corresponding source file
- when including headers which are not part of final installation (e.g.
test-specific configuration, headers from Implementation/)
13 years ago
..
BufferState.cpp
Making includes absolute, part 4: using absolute includes for Corrade.
13 years ago
BufferState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
DebugState.cpp
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
DebugState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
FramebufferState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
MeshState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
RendererState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
ShaderProgramState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
ShaderState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
State.cpp
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
State.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago
TextureState.cpp
Making includes absolute, part 1: moving files around.
13 years ago
TextureState.h
Making includes absolute, part 5: absolute includes everywhere.
13 years ago