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136 lines
5.5 KiB
136 lines
5.5 KiB
#ifndef Magnum_MeshTools_CombineIndexedArrays_h |
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#define Magnum_MeshTools_CombineIndexedArrays_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file |
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* @brief Function Magnum::MeshTools::combineIndexedArrays() |
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*/ |
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#include <vector> |
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#include <numeric> |
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#include <tuple> |
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#include "Math/Vector.h" |
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#include "MeshTools/Clean.h" |
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namespace Magnum { namespace MeshTools { |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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namespace Implementation { |
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class CombineIndexedArrays { |
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public: |
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template<class ...T> std::vector<unsigned int> operator()(const std::tuple<const std::vector<unsigned int>&, std::vector<T>&>&... indexedArrays) { |
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/* Compute index count */ |
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size_t _indexCount = indexCount(std::get<0>(indexedArrays)...); |
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/* Resulting index array */ |
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std::vector<unsigned int> result; |
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result.resize(_indexCount); |
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std::iota(result.begin(), result.end(), 0); |
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/* All index combinations */ |
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std::vector<Math::Vector<sizeof...(indexedArrays), unsigned int> > indexCombinations(_indexCount); |
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writeCombinedIndices(indexCombinations, std::get<0>(indexedArrays)...); |
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/* Make the combinations unique */ |
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MeshTools::clean(result, indexCombinations); |
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/* Write combined arrays */ |
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writeCombinedArrays(indexCombinations, std::get<1>(indexedArrays)...); |
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return result; |
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} |
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private: |
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template<class ...T> inline static size_t indexCount(const std::vector<unsigned int>& first, const std::vector<T>&... next) { |
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CORRADE_ASSERT(sizeof...(next) == 0 || indexCount(next...) == first.size(), "MeshTools::combineIndexedArrays(): index arrays don't have the same length, nothing done.", 0); |
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return first.size(); |
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} |
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template<size_t size, class ...T> static void writeCombinedIndices(std::vector<Math::Vector<size, unsigned int>>& output, const std::vector<unsigned int>& first, const std::vector<T>&... next) { |
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/* Copy the data to output */ |
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for(size_t i = 0; i != output.size(); ++i) |
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output[i][size-sizeof...(next)-1] = first[i]; |
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writeCombinedIndices(output, next...); |
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} |
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template<size_t size, class T, class ...U> static void writeCombinedArrays(const std::vector<Math::Vector<size, unsigned int>>& combinedIndices, std::vector<T>& first, std::vector<U>&... next) { |
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/* Rewrite output array */ |
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std::vector<T> output; |
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for(size_t i = 0; i != combinedIndices.size(); ++i) |
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output.push_back(first[combinedIndices[i][size-sizeof...(next)-1]]); |
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std::swap(output, first); |
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writeCombinedArrays(combinedIndices, next...); |
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} |
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/* Terminator functions for recursive calls */ |
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inline static size_t indexCount() { return 0; } |
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template<size_t size> inline static void writeCombinedIndices(std::vector<Math::Vector<size, unsigned int>>&) {} |
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template<size_t size> inline static void writeCombinedArrays(const std::vector<Math::Vector<size, unsigned int>>&) {} |
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}; |
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} |
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#endif |
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/** |
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@brief Combine indexed arrays |
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@param[in,out] indexedArrays Index and attribute arrays |
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@return Array with resulting indices |
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When you have e.g. vertex, normal and texture array, each indexed with |
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different indices, you can use this function to combine them to use the same |
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indices. The function returns array with resulting indices and replaces |
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original attribute arrays with combined ones. |
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The index array must be passed as const reference (to avoid copying) and |
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attribute array as reference, so it can be replaced with combined data. To |
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avoid explicit verbose specification of tuple type, you can write it with help |
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of some STL functions like shown below. Also if one index array is shader by |
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more than one attribute array, just pass the index array more times. Example: |
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@code |
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std::vector<unsigned int> vertexIndices; |
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std::vector<Point3D> positions; |
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std::vector<unsigned int> normalTextureIndices; |
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std::vector<Vector3> normals; |
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std::vector<Vector2> textureCoordinates; |
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std::vector<unsigned int> indices = MeshTools::combineIndexedArrays( |
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std::make_tuple(std::cref(vertexIndices), std::ref(positions)), |
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std::make_tuple(std::cref(normalTextureIndices), std::ref(normals)), |
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std::make_tuple(std::cref(normalTextureIndices), std::ref(textureCoordinates)) |
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); |
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@endcode |
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`positions`, `normals` and `textureCoordinates` will then contain combined |
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attributes indexed with `indices`. |
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@attention All index arrays should have the same size, otherwise zero-length |
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output is generated. |
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@internal Implementation note: It's done using tuples because it is more clear |
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which parameter is index array and which is attribute array, mainly when |
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both are of the same type. |
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*/ |
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template<class ...T> std::vector<unsigned int> combineIndexedArrays(const std::tuple<const std::vector<unsigned int>&, std::vector<T>&>&... indexedArrays) { |
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return Implementation::CombineIndexedArrays()(indexedArrays...); |
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} |
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}} |
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#endif
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