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Vladimír Vondruš
22d1f3bb9f
DebugTools: minor cleanup.
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8 years ago |
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Implementation
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Split the OpenGL layer out, pt 21: adapted DebugTools.
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8 years ago |
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Test
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DebugTools: CompareImage now supports only generic pixel formats.
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8 years ago |
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BufferData.cpp
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Split the OpenGL layer out, pt 21: adapted DebugTools.
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8 years ago |
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BufferData.h
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Doxygen: renamed \extension[2] to \gl_extension[2].
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8 years ago |
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CMakeLists.txt
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DebugTools: CompareImage now supports only generic pixel formats.
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8 years ago |
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CompareImage.cpp
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DebugTools: CompareImage now supports only generic pixel formats.
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8 years ago |
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CompareImage.h
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DebugTools: minor cleanup.
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8 years ago |
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DebugTools.h
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Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
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8 years ago |
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ForceRenderer.cpp
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Split the OpenGL layer out, pt 21: adapted DebugTools.
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8 years ago |
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ForceRenderer.h
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Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
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8 years ago |
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ObjectRenderer.cpp
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Shaders: more convenient VertexColor::Color[34] attribute specifiers.
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8 years ago |
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ObjectRenderer.h
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Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
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8 years ago |
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Profiler.cpp
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Updated copyright year.
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8 years ago |
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Profiler.h
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DebugTools: documentation updates for the new theme.
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8 years ago |
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ResourceManager.cpp
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Split the OpenGL layer out, pt 21: adapted DebugTools.
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8 years ago |
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ResourceManager.h
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Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
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8 years ago |
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ShapeRenderer.cpp
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Split the OpenGL layer out, pt 21: adapted DebugTools.
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8 years ago |
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ShapeRenderer.h
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Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
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8 years ago |
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TextureImage.cpp
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DebugTools: support generic pixel formats in textureSubImage().
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8 years ago |
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TextureImage.frag
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DebugTools, TextureTools: no pixel_center_integer in GLSL ES.
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10 years ago |
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TextureImage.h
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Doxygen: renamed \extension[2] to \gl_extension[2].
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8 years ago |
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TextureImage.vert
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DebugTools: support reading float textures in textureImage() on ES3.
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10 years ago |
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resources.conf
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DebugTools: support reading float textures in textureImage() on ES3.
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10 years ago |
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visibility.h
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DebugTools: CompareImage now supports only generic pixel formats.
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8 years ago |