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Vladimír Vondruš 0b680fb373 Text: doc++ 2 years ago
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Animation Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Audio Audio: *all* Context queries are broken on Apple's implementation. 2 years ago
DebugTools Test: create fake pointer values from size_t, not int. 2 years ago
GL GL: reset state tracker buffer binding after a base/range unbind. 2 years ago
Implementation Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
MaterialTools Test: create fake pointer values from size_t, not int. 2 years ago
Math Math: adapt ColorBatch BCn ground truth test files to bcdec changes. 2 years ago
MeshTools Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Platform Platform: make EmscriptenApplication work with Emscripten 3.1.54+. 2 years ago
Primitives doc: drop the redundant Magnum prefix from snippet files. 2 years ago
SceneGraph SceneGraph: don't limit transformation calculation to 65k objects. 2 years ago
SceneTools Work around last five remaining MSVC warnings. 2 years ago
ShaderTools Work around last five remaining MSVC warnings. 2 years ago
Shaders Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Test Nothing to see here. 2 years ago
Text Text: doc++ 2 years ago
TextureTools Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Trade Test: create fake pointer values from size_t, not int. 2 years ago
Vk Test: create fake pointer values from size_t, not int. 2 years ago
AbstractResourceLoader.h It's 2023 already! 3 years ago
Array.h Work around last five remaining MSVC warnings. 2 years ago
British.h Nothing to see here. 2 years ago
CMakeLists.txt Math: introduce Nanoseconds and Seconds types. 2 years ago
DimensionTraits.h It's 2023 already! 3 years ago
FileCallback.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
FileCallback.h It's 2023 already! 3 years ago
Image.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Image.h Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
ImageFlags.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
ImageFlags.h It's 2023 already! 3 years ago
ImageView.cpp It's 2023 already! 3 years ago
ImageView.h It's 2023 already! 3 years ago
Magnum.h doc: fix a typo that was copied thousand times over. 2 years ago
Mesh.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Mesh.h Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
PixelFormat.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
PixelFormat.h Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
PixelStorage.cpp It's 2023 already! 3 years ago
PixelStorage.h Document what the remaining <utility> includes are for. 3 years ago
Resource.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Resource.h Revert "Amazing, now I get swap() conflicts from the other side, F.F.S." 3 years ago
ResourceManager.h It's 2023 already! 3 years ago
Sampler.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Sampler.h It's 2023 already! 3 years ago
Tags.h It's 2023 already! 3 years ago
Timeline.cpp It's 2023 already! 3 years ago
Timeline.h It's 2023 already! 3 years ago
Types.h It's 2023 already! 3 years ago
VertexFormat.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
VertexFormat.h Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
configure.h.cmake Put back #cmakedefine MAGNUM_TARGET_GLES3 into configure.h. 2 years ago
version.h.cmake It's 2023 already! 3 years ago
visibility.h It's 2023 already! 3 years ago