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Vladimír Vondruš
52be3a44b1
Implemented EXT_geometry_shader AEP extension.
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11 years ago |
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BufferState.cpp
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Fix compilation under libc++.
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11 years ago |
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BufferState.h
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Use anonymous typed enum instead of static const member variable.
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11 years ago |
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DebugState.cpp
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Properly initialize debug group implementation pointers in all cases.
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11 years ago |
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DebugState.h
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Adapted to Corrade changes.
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11 years ago |
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FramebufferState.cpp
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Properly initialize AbstractFramebuffer::blit() implementation on WebGL 2.
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11 years ago |
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FramebufferState.h
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Added Framebuffer::detach().
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11 years ago |
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MeshState.cpp
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Simplify Mesh class internals.
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11 years ago |
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MeshState.h
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Simplify Mesh class internals.
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11 years ago |
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QueryState.cpp
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Oh, it's 2015 already.
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11 years ago |
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QueryState.h
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First-class WebGL support, part 8: reduced query functionality.
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11 years ago |
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RendererState.cpp
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First-class WebGL support, part 9: reduced renderer functionality.
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11 years ago |
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RendererState.h
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First-class WebGL support, part 9: reduced renderer functionality.
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11 years ago |
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ShaderProgramState.cpp
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First-class WebGL support, part 6: reduced shader functionality.
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11 years ago |
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ShaderProgramState.h
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First-class WebGL support, part 6: reduced shader functionality.
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11 years ago |
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ShaderState.h
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Implemented EXT_geometry_shader AEP extension.
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11 years ago |
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State.cpp
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First-class WebGL support, part 8: reduced query functionality.
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11 years ago |
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State.h
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First-class WebGL support, part 8: reduced query functionality.
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11 years ago |
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TextureState.cpp
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Implemented EXT_texture_buffer AEP extension.
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11 years ago |
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TextureState.h
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Implemented EXT_texture_buffer AEP extension.
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11 years ago |
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TransformFeedbackState.cpp
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Initial transform feedback implementation.
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12 years ago |
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TransformFeedbackState.h
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Common format for preprocessor #error messages.
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11 years ago |
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driverSpecific.cpp
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Ability to filter-out driver-specific "success" shader compilation logs.
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11 years ago |
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maxTextureSize.cpp
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First-class WebGL support, part 4: reduced texture functionality.
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11 years ago |
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maxTextureSize.h
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First-class WebGL support, part 4: reduced texture functionality.
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11 years ago |