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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "GlxContextHandler.h"
#include <GL/glxext.h>
#include <Utility/Debug.h>
#include "Context.h"
#define None 0L // redef Xlib nonsense
namespace Magnum { namespace Platform {
VisualID GlxContextHandler::getVisualId(Display* nativeDisplay) {
display = nativeDisplay;
/* Check version */
int major, minor;
glXQueryVersion(nativeDisplay, &major, &minor);
if(major == 1 && minor < 4) {
Error() << "GlxContextHandler: GLX version 1.4 or greater is required.";
std::exit(1);
}
/* Choose config */
int configCount = 0;
static const int attributes[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_X_RENDERABLE, True,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_DOUBLEBUFFER, True,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
0
};
configs = glXChooseFBConfig(nativeDisplay, DefaultScreen(nativeDisplay), attributes, &configCount);
if(!configCount) {
Error() << "GlxContextHandler: no supported framebuffer configuration found.";
std::exit(1);
}
/* Get visual ID */
XVisualInfo* info = glXGetVisualFromFBConfig(display, configs[0]);
VisualID visualId = info->visualid;
XFree(info);
return visualId;
}
void GlxContextHandler::createContext(Window nativeWindow) {
window = nativeWindow;
GLint attributes[] = {
#ifndef MAGNUM_TARGET_GLES
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 2,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
#else
GLX_CONTEXT_MAJOR_VERSION_ARB, 2,
GLX_CONTEXT_MINOR_VERSION_ARB, 0,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
#endif
0
};
/** @todo Use some extension wrangler for this, not GLEW, as it apparently needs context to create context, yo dawg wtf. */
PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
context = glXCreateContextAttribsARB(display, configs[0], 0, True, attributes);
XFree(configs);
if(!context) {
Error() << "GlxContextHandler: cannot create context.";
std::exit(1);
}
}
GlxContextHandler::~GlxContextHandler() {
glXMakeCurrent(display, None, nullptr);
glXDestroyContext(display, context);
}
}}