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Vladimír Vondruš
12783de1ec
Allow modifying mesh vertex/index count and type.
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16 years ago |
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Math
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Minor refactoring, documentation.
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16 years ago |
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Test
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Finally, camera matrix.
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16 years ago |
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AbstractShaderProgram.cpp
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Renamed AbstractShaderProgram::{load -> attach}Shader().
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16 years ago |
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AbstractShaderProgram.h
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Added Matrix3 specialization (will be needed for normals, lighting etc.).
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16 years ago |
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Buffer.h
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Getter for buffer type.
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16 years ago |
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CMakeLists.txt
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Installation commands in CMake, development PKGBUILD.
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16 years ago |
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Camera.cpp
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Finally, camera matrix.
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16 years ago |
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Camera.h
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Finally, camera matrix.
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16 years ago |
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IndexedMesh.cpp
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Minor refactoring, documentation.
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16 years ago |
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IndexedMesh.h
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Allow modifying mesh vertex/index count and type.
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16 years ago |
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Light.h
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Basic light with cached position.
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16 years ago |
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Magnum.h
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Simple templated multidimensional texture class.
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16 years ago |
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Mesh.cpp
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Minor refactoring, documentation.
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16 years ago |
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Mesh.h
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Allow modifying mesh vertex/index count and type.
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16 years ago |
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Object.cpp
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Helpers for caching object transformations.
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16 years ago |
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Object.h
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Helpers for caching object transformations.
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16 years ago |
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Scene.cpp
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Finally, camera matrix.
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16 years ago |
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Scene.h
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Finally, camera matrix.
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16 years ago |
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Shader.cpp
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Classes for compiling and using shaders.
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16 years ago |
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Shader.h
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Classes for compiling and using shaders.
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16 years ago |
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Texture.h
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Simple templated multidimensional texture class.
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16 years ago |