mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
766 lines
38 KiB
766 lines
38 KiB
/* |
|
This file is part of Magnum. |
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
|
2020 Vladimír Vondruš <mosra@centrum.cz> |
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a |
|
copy of this software and associated documentation files (the "Software"), |
|
to deal in the Software without restriction, including without limitation |
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
and/or sell copies of the Software, and to permit persons to whom the |
|
Software is furnished to do so, subject to the following conditions: |
|
|
|
The above copyright notice and this permission notice shall be included |
|
in all copies or substantial portions of the Software. |
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
DEALINGS IN THE SOFTWARE. |
|
*/ |
|
|
|
#include "Device.h" |
|
#include "DeviceCreateInfo.h" |
|
|
|
#include <algorithm> |
|
#include <Corrade/Containers/Optional.h> |
|
#include <Corrade/Containers/GrowableArray.h> |
|
#include <Corrade/Containers/StaticArray.h> |
|
#include <Corrade/Containers/String.h> |
|
#include <Corrade/Containers/StringView.h> |
|
#include <Corrade/Utility/Algorithms.h> |
|
#include <Corrade/Utility/Arguments.h> |
|
|
|
#include "Magnum/Math/Functions.h" |
|
#include "Magnum/Vk/Assert.h" |
|
#include "Magnum/Vk/Handle.h" |
|
#include "Magnum/Vk/Instance.h" |
|
#include "Magnum/Vk/DeviceFeatures.h" |
|
#include "Magnum/Vk/DeviceProperties.h" |
|
#include "Magnum/Vk/Extensions.h" |
|
#include "Magnum/Vk/ExtensionProperties.h" |
|
#include "Magnum/Vk/Queue.h" |
|
#include "Magnum/Vk/Version.h" |
|
#include "Magnum/Vk/Implementation/Arguments.h" |
|
#include "Magnum/Vk/Implementation/InstanceState.h" |
|
#include "Magnum/Vk/Implementation/DeviceFeatures.h" |
|
#include "Magnum/Vk/Implementation/DeviceState.h" |
|
#include "Magnum/Vk/Implementation/structureHelpers.h" |
|
#include "MagnumExternal/Vulkan/flextVkGlobal.h" |
|
|
|
namespace Magnum { namespace Vk { |
|
|
|
/* In any other CreateInfo, we could simply populate a pNext chain of a |
|
supported / enabled subset of all structures that might ever get used and |
|
then only populate their contents without having to fumble with the linked |
|
list connections. That's unfortunately not possible with DeviceCreateInfo, |
|
because *don't know yet* what extensions will get enabled. So for everything |
|
that might live on the pNext chain (currently just features, but over time |
|
it'll be also multi-device setup, swapchain, ...) we need to: |
|
|
|
- ensure we're not stomping on something in pNext that's defined |
|
externally (when constructing DeviceCreateInfo from a raw |
|
VkDeviceCreateInfo or when the user directly adds something to pNext), |
|
thus only connecting things to _info.pNext, not anywhere else as that |
|
might be const memory |
|
- ensure the externally supplied pNext pointers are not lost when we |
|
connect our own things |
|
- ensure when e.g. setEnabledFeatures() gets called twice, we don't |
|
connect the same structure chain again, ending up with a loop. Which |
|
means going through the existing chain and breaking up links that point |
|
to the structures we're going to reconnect, this isn't really fast but |
|
also it's not really common to call the same API more than once. This |
|
also assumes that our structures are pointed to only by our structures |
|
again and not something external (that might be const memory again). |
|
|
|
*/ |
|
struct DeviceCreateInfo::State { |
|
Containers::Array<Containers::String> ownedStrings; |
|
Containers::Array<const char*> extensions; |
|
|
|
VkPhysicalDeviceFeatures2 features2{}; |
|
Implementation::DeviceFeatures features{}; |
|
DeviceFeatures enabledFeatures; |
|
void* firstEnabledFeature{}; |
|
/* Used for checking if the device enables extensions required by features */ |
|
#ifndef CORRADE_NO_ASSERT |
|
Math::BoolVector<Implementation::ExtensionCount> featuresRequiredExtensions; |
|
#endif |
|
|
|
Containers::String disabledExtensionsStorage; |
|
Containers::Array<Containers::StringView> disabledExtensions; |
|
Containers::Array<VkDeviceQueueCreateInfo> queues; |
|
Containers::StaticArray<32, Float> queuePriorities; |
|
Containers::StaticArray<32, Queue*> queueOutput; |
|
|
|
std::size_t nextQueuePriority = 0; |
|
bool quietLog = false; |
|
Version version = Version::None; |
|
/* Gets populated at the very end of DeviceCreateInfo(DeviceProperties&) |
|
and then possibly overwritten in DeviceCreateInfo(DeviceProperties&&). |
|
Either way, it's meant to be valid after the constructor exits. */ |
|
DeviceProperties properties{NoCreate}; |
|
}; |
|
|
|
DeviceCreateInfo::DeviceCreateInfo(DeviceProperties& deviceProperties, const ExtensionProperties* extensionProperties, const Flags flags): _physicalDevice{deviceProperties}, _info{}, _state{Containers::InPlaceInit} { |
|
Utility::Arguments args = Implementation::arguments(); |
|
args.parse(deviceProperties._instance->state().argc, deviceProperties._instance->state().argv); |
|
|
|
if(args.value("log") == "quiet") |
|
_state->quietLog = true; |
|
|
|
_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; |
|
_info.flags = VkDeviceCreateFlags(flags & ~Flag::NoImplicitExtensions); |
|
|
|
/* Take the minimum of instance and device version. Instance version being |
|
smaller than a device version happens mainly if there's a forced Vulkan |
|
version via --magnum-vulkan-version, which will be later used to cap available features. */ |
|
_state->version = Version(Math::min(UnsignedInt(deviceProperties._instance->version()), UnsignedInt(deviceProperties.version()))); |
|
|
|
/* If there are any disabled extensions, sort them and save for later -- |
|
we'll use them to filter the ones added by the app */ |
|
Containers::String disabledExtensions = args.value<Containers::String>("disable-extensions"); |
|
if(!disabledExtensions.isEmpty()) { |
|
_state->disabledExtensionsStorage = std::move(disabledExtensions); |
|
_state->disabledExtensions = Containers::StringView{_state->disabledExtensionsStorage}.splitWithoutEmptyParts(); |
|
std::sort(_state->disabledExtensions.begin(), _state->disabledExtensions.end()); |
|
} |
|
|
|
/* Add all extensions enabled on command-line. The blacklist is applied on |
|
those as well. */ |
|
/** @todo use a generator split() so we can avoid the growing allocation |
|
of the output array */ |
|
/** @todo unfortunately even though the split and value retrieval is mostly |
|
allocation-free, the strings will be turned into owning copies because |
|
none of them is null-terminated or global -- could be a better idea to |
|
just grow one giant string internally (once we have growable strings) */ |
|
addEnabledExtensions(args.value<Containers::StringView>("enable-extensions").splitWithoutEmptyParts()); |
|
|
|
/* Enable implicit extensions unless that's forbidden */ |
|
/** @todo move this somewhere else as this will grow significantly? */ |
|
if(!(flags & Flag::NoImplicitExtensions)) { |
|
/* Fetch searchable extension properties if not already */ |
|
Containers::Optional<ExtensionProperties> extensionPropertiesStorage; |
|
if(!extensionProperties) { |
|
/** @todo i'd like to know which layers are enabled so i can list |
|
the exts from those .. but how? */ |
|
extensionPropertiesStorage = deviceProperties.enumerateExtensionProperties(); |
|
extensionProperties = &*extensionPropertiesStorage; |
|
} |
|
|
|
/* Only if we don't have Vulkan 1.1, on which these are core */ |
|
if(_state->version < Version::Vk11) { |
|
if(extensionProperties->isSupported<Extensions::KHR::get_memory_requirements2>()) |
|
addEnabledExtensions<Extensions::KHR::get_memory_requirements2>(); |
|
if(extensionProperties->isSupported<Extensions::KHR::bind_memory2>()) |
|
addEnabledExtensions<Extensions::KHR::bind_memory2>(); |
|
} |
|
/* Only if we don't have Vulkan 1.2, on which these are core */ |
|
if(_state->version < Version::Vk12) { |
|
if(extensionProperties->isSupported<Extensions::KHR::create_renderpass2>()) |
|
addEnabledExtensions<Extensions::KHR::create_renderpass2>(); |
|
} |
|
} |
|
|
|
/* Conservatively populate the device properties. |
|
- In case the DeviceCreateInfo(DeviceProperties&&) constructor is used, |
|
it'll get overwritten straight away with a populated instance. |
|
- In case neither the addQueues(QueueFlags) API (which queries the |
|
properties for queue family index) nor the setEnabledFeatures() API |
|
(which needs to check where to connect based on version and KHR_gpdp2 |
|
presence) is not used and DeviceCreateInfo isn't subsequently moved to |
|
the Device, it'll never get touched again and Device will wrap() its |
|
own. |
|
- In case addQueues(QueueFlags) / setEnabledFeatures() is used it'll get |
|
populated and then possibly discarded if it isn't subsequently moved |
|
to the Device. */ |
|
_state->properties = DeviceProperties::wrap(*deviceProperties._instance, deviceProperties._handle); |
|
} |
|
|
|
DeviceCreateInfo::DeviceCreateInfo(DeviceProperties&& deviceProperties, const ExtensionProperties* extensionProperties, const Flags flags): DeviceCreateInfo{deviceProperties, extensionProperties, flags} { |
|
_state->properties = std::move(deviceProperties); |
|
} |
|
|
|
DeviceCreateInfo::DeviceCreateInfo(NoInitT) noexcept {} |
|
|
|
DeviceCreateInfo::DeviceCreateInfo(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo& info): _physicalDevice{physicalDevice}, |
|
/* Can't use {} with GCC 4.8 here because it tries to initialize the first |
|
member instead of doing a copy */ |
|
_info(info) {} |
|
|
|
DeviceCreateInfo::DeviceCreateInfo(DeviceCreateInfo&& other) noexcept: |
|
_physicalDevice{other._physicalDevice}, |
|
/* Can't use {} with GCC 4.8 here because it tries to initialize the first |
|
member instead of doing a copy */ |
|
_info(other._info), |
|
_state{std::move(other._state)} |
|
{ |
|
/* Ensure the previous instance doesn't reference state that's now ours */ |
|
/** @todo this is now more like a destructible move, do it more selectively |
|
and clear only what's really ours and not external? */ |
|
other._info.pNext = nullptr; |
|
other._info.enabledExtensionCount = 0; |
|
other._info.ppEnabledExtensionNames = nullptr; |
|
other._info.queueCreateInfoCount = 0; |
|
other._info.pQueueCreateInfos = nullptr; |
|
} |
|
|
|
DeviceCreateInfo::~DeviceCreateInfo() = default; |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::operator=(DeviceCreateInfo&& other) noexcept { |
|
using std::swap; |
|
swap(other._physicalDevice, _physicalDevice); |
|
swap(other._info, _info); |
|
swap(other._state, other._state); |
|
return *this; |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addEnabledExtensions(const Containers::ArrayView<const Containers::StringView> extensions) & { |
|
if(extensions.empty()) return *this; |
|
/* This can happen in case we used the NoInit or VkDeviceCreateInfo |
|
constructor */ |
|
if(!_state) _state.emplace(); |
|
|
|
/* Add null-terminated strings to the extension array */ |
|
arrayReserve(_state->extensions, _state->extensions.size() + extensions.size()); |
|
for(const Containers::StringView extension: extensions) { |
|
/* If the extension is blacklisted, skip it */ |
|
if(std::binary_search(_state->disabledExtensions.begin(), _state->disabledExtensions.end(), extension)) continue; |
|
|
|
/* Keep an owned *allocated* copy of the string if it's not global or |
|
null-terminated -- ideally, if people use string view literals, |
|
those will be, so this won't allocate. Allocated so the pointers |
|
don't get invalidated when the array gets reallocated. */ |
|
const char* data; |
|
if(!(extension.flags() >= (Containers::StringViewFlag::NullTerminated|Containers::StringViewFlag::Global))) |
|
data = arrayAppend(_state->ownedStrings, Containers::InPlaceInit, |
|
Containers::AllocatedInit, extension).data(); |
|
else data = extension.data(); |
|
|
|
arrayAppend(_state->extensions, data); |
|
} |
|
|
|
/* Update the extension count, re-route the pointer to the layers array in |
|
case it got reallocated */ |
|
_info.enabledExtensionCount = _state->extensions.size(); |
|
_info.ppEnabledExtensionNames = _state->extensions.data(); |
|
return *this; |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addEnabledExtensions(const Containers::ArrayView<const Containers::StringView> extensions) && { |
|
return std::move(addEnabledExtensions(extensions)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addEnabledExtensions(const std::initializer_list<Containers::StringView> extensions) & { |
|
return addEnabledExtensions(Containers::arrayView(extensions)); |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addEnabledExtensions(const std::initializer_list<Containers::StringView> extensions) && { |
|
return std::move(addEnabledExtensions(extensions)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addEnabledExtensions(const Containers::ArrayView<const Extension> extensions) & { |
|
if(extensions.empty()) return *this; |
|
/* This can happen in case we used the NoInit or VkDeviceCreateInfo |
|
constructor */ |
|
if(!_state) _state.emplace(); |
|
|
|
arrayReserve(_state->extensions, _state->extensions.size() + extensions.size()); |
|
for(const Extension& extension: extensions) { |
|
/* If the extension is blacklisted, skip it */ |
|
if(std::binary_search(_state->disabledExtensions.begin(), _state->disabledExtensions.end(), extension.string())) continue; |
|
|
|
arrayAppend(_state->extensions, extension.string().data()); |
|
} |
|
|
|
/* Update the extension count, re-route the pointer to the layers array in |
|
case it got reallocated */ |
|
_info.enabledExtensionCount = _state->extensions.size(); |
|
_info.ppEnabledExtensionNames = _state->extensions.data(); |
|
return *this; |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addEnabledExtensions(const Containers::ArrayView<const Extension> extensions) && { |
|
return std::move(addEnabledExtensions(extensions)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addEnabledExtensions(const std::initializer_list<Extension> extensions) & { |
|
return addEnabledExtensions(Containers::arrayView(extensions)); |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addEnabledExtensions(const std::initializer_list<Extension> extensions) && { |
|
return std::move(addEnabledExtensions(extensions)); |
|
} |
|
|
|
namespace { |
|
|
|
template<class T> void structureConnectIfUsed(Containers::Reference<const void*>& next, void*& firstFeatureStructure, T& structure, VkStructureType type) { |
|
if(structure.sType) { |
|
if(!firstFeatureStructure) firstFeatureStructure = &structure; |
|
Implementation::structureConnect(next, structure, type); |
|
} |
|
} |
|
|
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::setEnabledFeatures(const DeviceFeatures& features) & { |
|
/* Remember the features to pass them to Device later */ |
|
_state->enabledFeatures = features; |
|
|
|
/* Clear any existing pointers to the feature structure chain. This needs |
|
to be done in order to avoid pointing to them again from a different |
|
place, creating a loop. Additionally, the pNext chain may contain |
|
additional structures after the features and we don't want to lose those |
|
-- so it's not possible to simply disconnect and clear them, but we need |
|
to first find and preserve what is connected after. |
|
|
|
To avoid quadratic complexity by going through each of the feature |
|
structs and attempting to find it in the pNext chain, |
|
_state->firstEnabledFeature remembers the first structure in the chain |
|
that was enabled previously. We find what structure points to it and |
|
then the structureDisconnectChain() goes through the chain and repoints |
|
the structure to the first structure that's not from the list, thus |
|
preserving the remaining part of the chain. */ |
|
_info.pEnabledFeatures = nullptr; |
|
if(_state->firstEnabledFeature) { |
|
const void** const pointerToFirst = Implementation::structureFind(_info.pNext, *static_cast<const VkBaseInStructure*>(_state->firstEnabledFeature)); |
|
if(pointerToFirst) Implementation::structureDisconnectChain(*pointerToFirst, { |
|
/* This list needs to be kept in sync with |
|
Implementation::DeviceFeatures, keeping the same order (however |
|
there's a test that should catch *all* errors with forgotten or |
|
wrongly ordered structures) */ |
|
_state->features2, |
|
_state->features.protectedMemory, |
|
_state->features.multiview, |
|
_state->features.shaderDrawParameters, |
|
_state->features.textureCompressionAstcHdr, |
|
_state->features.shaderFloat16Int8, |
|
_state->features._16BitStorage, |
|
_state->features.imagelessFramebuffer, |
|
_state->features.variablePointers, |
|
_state->features.samplerYcbcrConversion, |
|
_state->features.descriptorIndexing, |
|
_state->features.shaderSubgroupExtendedTypes, |
|
_state->features._8BitStorage, |
|
_state->features.shaderAtomicInt64, |
|
_state->features.timelineSemaphore, |
|
_state->features.vulkanMemoryModel, |
|
_state->features.scalarBlockLayout, |
|
_state->features.separateDepthStencilLayouts, |
|
_state->features.uniformBufferStandardLayout, |
|
_state->features.bufferDeviceAddress, |
|
_state->features.hostQueryReset, |
|
_state->features.indexTypeUint8 |
|
}); |
|
|
|
_state->firstEnabledFeature = {}; |
|
} |
|
|
|
/* Now that the feature chain is disconnected from the pNext chain, we can |
|
safely clear it */ |
|
_state->features2 = {}; |
|
_state->features = {}; |
|
|
|
/* If there's no features to enable, exit */ |
|
if(!features) return *this; |
|
|
|
/* Otherwise, first set enabled bits in each structure and remember which |
|
structures have bits set */ |
|
#define _c(value, field) \ |
|
if(features & DeviceFeature::value) { \ |
|
_state->features2.sType = VkStructureType(1); \ |
|
_state->features2.features.field = VK_TRUE; \ |
|
} |
|
#ifdef CORRADE_NO_ASSERT |
|
#define _cver(value, field, suffix, version) \ |
|
if(features & DeviceFeature::value) { \ |
|
_state->features.suffix.sType = VkStructureType(1); \ |
|
_state->features.suffix.field = VK_TRUE; \ |
|
} |
|
#define _cext _cver |
|
#else |
|
/* Not checking anything for the version, since if a device doesn't support |
|
given version, it simply won't report the feature as supported */ |
|
#define _cver(value, field, suffix, version) \ |
|
if(features & DeviceFeature::value) { \ |
|
_state->features.suffix.sType = VkStructureType(1); \ |
|
_state->features.suffix.field = VK_TRUE; \ |
|
} |
|
#define _cext(value, field, suffix, extension) \ |
|
if(features & DeviceFeature::value) { \ |
|
_state->features.suffix.sType = VkStructureType(1); \ |
|
_state->features.suffix.field = VK_TRUE; \ |
|
_state->featuresRequiredExtensions.set(Extensions::extension::Index, true); \ |
|
} |
|
#endif |
|
#include "Magnum/Vk/Implementation/deviceFeatureMapping.hpp" |
|
#undef _c |
|
#undef _cver |
|
#undef _cext |
|
|
|
/* First handle compatibility with unextended Vulkan 1.0 -- there we can |
|
only add VkPhysicalDeviceFeatures to pEnabledFeatures and have to ignore |
|
the rest. */ |
|
if(!_state->properties.canUseFeatures2ForDeviceCreation()) { |
|
/* Only point to the structure if something was actually enabled there. |
|
If not, there's no point in referencing it. */ |
|
if(_state->features2.sType) |
|
_info.pEnabledFeatures = &_state->features2.features; |
|
return *this; |
|
} |
|
|
|
/* Otherwise we can start from _info.pNext */ |
|
Containers::Reference<const void*> next = _info.pNext; |
|
|
|
/* Connect together all structures that have something enabled. That |
|
includes the VkPhysicalDeviceFeatures2 -- if it doesn't have anything |
|
enabled, it's not included in the chain at all. The |
|
_state->firstEnabledFeature pointer points to the first enabled feature |
|
which will be useful to clean up the previous state if |
|
setEnabledFeatures() gets called again. */ |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features2, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.protectedMemory, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.multiview, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.shaderDrawParameters, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.textureCompressionAstcHdr, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.shaderFloat16Int8, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features._16BitStorage, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.imagelessFramebuffer, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.variablePointers, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.samplerYcbcrConversion, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.descriptorIndexing, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.shaderSubgroupExtendedTypes, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features._8BitStorage, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.shaderAtomicInt64, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.timelineSemaphore, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.vulkanMemoryModel, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.scalarBlockLayout, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.separateDepthStencilLayouts, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.uniformBufferStandardLayout, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.bufferDeviceAddress, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.hostQueryReset, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES); |
|
structureConnectIfUsed(next, _state->firstEnabledFeature, |
|
_state->features.indexTypeUint8, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT); |
|
|
|
return *this; |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::setEnabledFeatures(const DeviceFeatures& features) && { |
|
return std::move(setEnabledFeatures(features)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addQueues(const UnsignedInt family, const Containers::ArrayView<const Float> priorities, const Containers::ArrayView<const Containers::Reference<Queue>> output) & { |
|
CORRADE_ASSERT(!priorities.empty(), "Vk::DeviceCreateInfo::addQueues(): at least one queue priority has to be specified", *this); |
|
CORRADE_ASSERT(output.size() == priorities.size(), "Vk::DeviceCreateInfo::addQueues(): expected" << priorities.size() << "outuput queue references but got" << output.size(), *this); |
|
|
|
/* This can happen in case we used the NoInit or VkDeviceCreateInfo |
|
constructor */ |
|
if(!_state) _state.emplace(); |
|
|
|
VkDeviceQueueCreateInfo info{}; |
|
info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; |
|
info.queueFamilyIndex = family; |
|
info.queueCount = priorities.size(); |
|
info.pQueuePriorities = _state->queuePriorities + _state->nextQueuePriority; |
|
|
|
/* Copy the passed queue priorities and output queue references to an |
|
internal storage that never reallocates. If this blows up, see the |
|
definition of queuePriorities for details. We can't easily reallocate if |
|
this grows too big as all pointers would need to be patched, so there's |
|
a static limit. */ |
|
CORRADE_INTERNAL_ASSERT(_state->nextQueuePriority + priorities.size() <= _state->queuePriorities.size()); |
|
Utility::copy(priorities, _state->queuePriorities.suffix(_state->nextQueuePriority).prefix(priorities.size())); |
|
for(std::size_t i = 0; i != priorities.size(); ++i) |
|
_state->queueOutput[_state->nextQueuePriority + i] = &*output[i]; |
|
_state->nextQueuePriority += priorities.size(); |
|
|
|
return addQueues(info); |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addQueues(const UnsignedInt family, const Containers::ArrayView<const Float> priorities, const Containers::ArrayView<const Containers::Reference<Queue>> output) && { |
|
return std::move(addQueues(family, priorities, output)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addQueues(const UnsignedInt family, const std::initializer_list<Float> priorities, const std::initializer_list<Containers::Reference<Queue>> output) & { |
|
return addQueues(family, Containers::arrayView(priorities), Containers::arrayView(output)); |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addQueues(const UnsignedInt family, const std::initializer_list<Float> priorities, const std::initializer_list<Containers::Reference<Queue>> output) && { |
|
return std::move(addQueues(family, priorities, output)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addQueues(const QueueFlags flags, const Containers::ArrayView<const Float> priorities, const Containers::ArrayView<const Containers::Reference<Queue>> output) & { |
|
return addQueues(_state->properties.pickQueueFamily(flags), priorities, output); |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addQueues(const QueueFlags flags, const Containers::ArrayView<const Float> priorities, const Containers::ArrayView<const Containers::Reference<Queue>> output) && { |
|
return std::move(addQueues(flags, priorities, output)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addQueues(const QueueFlags flags, const std::initializer_list<Float> priorities, const std::initializer_list<Containers::Reference<Queue>> output) & { |
|
return addQueues(flags, Containers::arrayView(priorities), Containers::arrayView(output)); |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addQueues(const QueueFlags flags, const std::initializer_list<Float> priorities, const std::initializer_list<Containers::Reference<Queue>> output) && { |
|
return std::move(addQueues(flags, priorities, output)); |
|
} |
|
|
|
DeviceCreateInfo& DeviceCreateInfo::addQueues(const VkDeviceQueueCreateInfo& info) & { |
|
/* This can happen in case we used the NoInit or VkDeviceCreateInfo |
|
constructor */ |
|
if(!_state) _state.emplace(); |
|
|
|
/* Copy the info to an internal storage and re-route the pointer to it. |
|
This handles a potential reallocation and also the case of replacing the |
|
default queue on the first call to addQueues(). */ |
|
arrayAppend(_state->queues, info); |
|
_info.pQueueCreateInfos = _state->queues; |
|
_info.queueCreateInfoCount = _state->queues.size(); |
|
|
|
return *this; |
|
} |
|
|
|
DeviceCreateInfo&& DeviceCreateInfo::addQueues(const VkDeviceQueueCreateInfo& info) && { |
|
return std::move(addQueues(info)); |
|
} |
|
|
|
namespace { |
|
|
|
constexpr Version KnownVersionsForExtensions[]{ |
|
Version::None, |
|
/*Version::Vk10, has no extensions */ |
|
Version::Vk11, |
|
Version::Vk12 |
|
}; |
|
|
|
} |
|
|
|
Device Device::wrap(Instance& instance, const VkDevice handle, const Version version, const Containers::ArrayView<const Containers::StringView> enabledExtensions, const DeviceFeatures& enabledFeatures, const HandleFlags flags) { |
|
/* Compared to the constructor nothing is printed here as it would be just |
|
repeating what was passed to the constructor */ |
|
Device out{NoCreate}; |
|
out._handle = handle; |
|
out._flags = flags; |
|
out.initializeExtensions(enabledExtensions); |
|
out.initialize(instance, version, enabledFeatures); |
|
return out; |
|
} |
|
|
|
Device Device::wrap(Instance& instance, const VkDevice handle, const Version version, const std::initializer_list<Containers::StringView> enabledExtensions, const DeviceFeatures& enabledFeatures, const HandleFlags flags) { |
|
return wrap(instance, handle, version, Containers::arrayView(enabledExtensions), enabledFeatures, flags); |
|
} |
|
|
|
Device::Device(Instance& instance, const DeviceCreateInfo& info): Device{instance, info, DeviceProperties::wrap(instance, info._physicalDevice)} {} |
|
|
|
Device::Device(Instance& instance, DeviceCreateInfo&& info): Device{instance, info, std::move(info._state->properties)} {} |
|
|
|
Device::Device(Instance& instance, const DeviceCreateInfo& info, DeviceProperties&& properties): |
|
#ifdef CORRADE_GRACEFUL_ASSERT |
|
_handle{}, /* Otherwise the destructor dies if we hit the queue assert */ |
|
#endif |
|
_flags{HandleFlag::DestroyOnDestruction}, |
|
_properties{Containers::InPlaceInit, std::move(properties)} |
|
{ |
|
/* The properties should always be a valid instance, either moved from |
|
outside or created again from VkPhysicalDevice, in case it couldn't be |
|
moved. If it's not, something in DeviceCreateInfo or here got messed |
|
up. */ |
|
CORRADE_INTERNAL_ASSERT(_properties->handle()); |
|
|
|
CORRADE_ASSERT(info._info.queueCreateInfoCount, |
|
"Vk::Device: needs to be created with at least one queue", ); |
|
|
|
/* Check that all enabled features were actually reported as supported. |
|
I happily assumed the drivers would do that, but as far as my testing |
|
goes it happens only for the VkPhysicalDeviceFeatures2, and not for |
|
anything added by extensions after that, which is quite disappointing |
|
-- I expected those to be checked as strictly as extensions, but not |
|
even the validation layers seem to check those. |
|
|
|
Making this silently pass isn't a good idea because it might (or might |
|
not) fail later in an unpredictable way. Fortunately it's rather easy |
|
to check thanks to how these are designed :D */ |
|
CORRADE_ASSERT(info._state->enabledFeatures <= _properties->features(), |
|
"Vk::Device: some enabled features are not supported:" << |
|
(info._state->enabledFeatures & ~_properties->features()), ); |
|
|
|
const Version version = info._state->version != Version::None ? |
|
info._state->version : _properties->version(); |
|
|
|
/* Print all enabled extensions if we're not told to be quiet */ |
|
if(!info._state->quietLog) { |
|
Debug{} << "Device:" << _properties->name(); |
|
Debug{} << "Device version:" << version; |
|
|
|
if(info->enabledExtensionCount) { |
|
Debug{} << "Enabled device extensions:"; |
|
for(std::size_t i = 0, max = info->enabledExtensionCount; i != max; ++i) |
|
Debug{} << " " << info->ppEnabledExtensionNames[i]; |
|
} |
|
|
|
if(info._state->enabledFeatures) { |
|
Debug{} << "Enabled features:"; |
|
for(std::size_t i = 0, max = DeviceFeatures::Size*64; i != max; ++i) { |
|
if(!(info._state->enabledFeatures & DeviceFeature(i))) continue; |
|
Debug{} << " " << DeviceFeature(i); |
|
} |
|
} |
|
} |
|
|
|
MAGNUM_VK_INTERNAL_ASSERT_SUCCESS(instance->CreateDevice(info._physicalDevice, info, nullptr, &_handle)); |
|
|
|
initializeExtensions<const char*>({info->ppEnabledExtensionNames, info->enabledExtensionCount}); |
|
initialize(instance, version, info._state->enabledFeatures); |
|
|
|
#ifndef CORRADE_NO_ASSERT |
|
/* This is a dumb O(n^2) search but in an assert that's completely fine */ |
|
const Math::BoolVector<Implementation::ExtensionCount> missingExtensions = ~_enabledExtensions & info._state->featuresRequiredExtensions; |
|
if(missingExtensions.any()) { |
|
for(std::size_t i = 0; i != Implementation::ExtensionCount; ++i) { |
|
if(!missingExtensions[i]) continue; |
|
for(const Version version: KnownVersionsForExtensions) { |
|
for(const Extension extension: Extension::extensions(version)) { |
|
if(extension.index() != i) continue; |
|
CORRADE_ASSERT_UNREACHABLE("Vk::Device: some enabled features need" << extension.string() << "enabled", ); |
|
} |
|
} |
|
} |
|
} |
|
#endif |
|
|
|
/* Extension-dependent state is initialized, now we can retrieve the queues |
|
from the device and save them to the outputs specified in addQueues(). |
|
Each of those calls added one or more entries into _state->queueOutput, |
|
maintain an offset into it. */ |
|
UnsignedInt queueOutputIndex = 0; |
|
for(const VkDeviceQueueCreateInfo& createInfo: info._state->queues) { |
|
/* If the info structure doesn't point into our priority array, it |
|
means it was added with the addQueues(VkDeviceQueueCreateInfo) |
|
overload. For that we didn't remember any output, thus skip it */ |
|
if(createInfo.pQueuePriorities < info._state->queuePriorities.begin() || |
|
createInfo.pQueuePriorities >= info._state->queuePriorities.end()) |
|
continue; |
|
|
|
for(UnsignedInt i = 0; i != createInfo.queueCount; ++i) { |
|
VkDeviceQueueInfo2 requestInfo{}; |
|
requestInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2; |
|
requestInfo.queueFamilyIndex = createInfo.queueFamilyIndex; |
|
/* According to the spec we can request each family only once, |
|
which means here we don't need to remember the per-family index |
|
across multiple VkDeviceQueueCreateInfos, making the |
|
implementation a bit simpler. */ |
|
requestInfo.queueIndex = i; |
|
|
|
/* Retrieve the queue handle, create a new Queue object in desired |
|
output location, and increment the output location for the next |
|
queue */ |
|
VkQueue queue; |
|
_state->getDeviceQueueImplementation(*this, requestInfo, queue); |
|
*info._state->queueOutput[queueOutputIndex++] = Queue::wrap(*this, queue); |
|
} |
|
} |
|
} |
|
|
|
Device::Device(NoCreateT): _handle{}, _functionPointers{} {} |
|
|
|
Device::Device(Device&& other) noexcept: _handle{other._handle}, |
|
_flags{other._flags}, _version{other._version}, |
|
_enabledExtensions{other._enabledExtensions}, _properties{std::move(other._properties)}, _state{std::move(other._state)}, |
|
/* Can't use {} with GCC 4.8 here because it tries to initialize the first |
|
member instead of doing a copy */ |
|
_functionPointers(other._functionPointers) |
|
{ |
|
other._handle = nullptr; |
|
other._functionPointers = {}; |
|
} |
|
|
|
Device::~Device() { |
|
if(_handle && (_flags & HandleFlag::DestroyOnDestruction)) |
|
_functionPointers.DestroyDevice(_handle, nullptr); |
|
} |
|
|
|
Device& Device::operator=(Device&& other) noexcept { |
|
using std::swap; |
|
swap(other._handle, _handle); |
|
swap(other._flags, _flags); |
|
swap(other._version, _version); |
|
swap(other._enabledExtensions, _enabledExtensions); |
|
swap(other._properties, _properties); |
|
swap(other._state, _state); |
|
swap(other._functionPointers, _functionPointers); |
|
return *this; |
|
} |
|
|
|
template<class T> void Device::initializeExtensions(const Containers::ArrayView<const T> enabledExtensions) { |
|
/* Mark all known extensions as enabled */ |
|
for(const T extension: enabledExtensions) { |
|
for(const Version version: KnownVersionsForExtensions) { |
|
const Containers::ArrayView<const Extension> knownExtensions = |
|
Extension::extensions(version); |
|
auto found = std::lower_bound(knownExtensions.begin(), knownExtensions.end(), extension, [](const Extension& a, const T& b) { |
|
return a.string() < static_cast<const Containers::StringView&>(b); |
|
}); |
|
if(found->string() != extension) continue; |
|
_enabledExtensions.set(found->index(), true); |
|
} |
|
} |
|
} |
|
|
|
void Device::initialize(Instance& instance, const Version version, const DeviceFeatures& enabledFeatures) { |
|
/* Init version, features, function pointers */ |
|
_version = version; |
|
_enabledFeatures = enabledFeatures; |
|
flextVkInitDevice(_handle, &_functionPointers, instance->GetDeviceProcAddr); |
|
|
|
/* Set up extension-dependent functionality */ |
|
_state.emplace(*this); |
|
} |
|
|
|
bool Device::isExtensionEnabled(const Extension& extension) const { |
|
return _enabledExtensions[extension.index()]; |
|
} |
|
|
|
VkDevice Device::release() { |
|
const VkDevice handle = _handle; |
|
_handle = nullptr; |
|
return handle; |
|
} |
|
|
|
void Device::populateGlobalFunctionPointers() { |
|
flextVkDevice = _functionPointers; |
|
} |
|
|
|
void Device::getQueueImplementation11(Device& self, const VkDeviceQueueInfo2& info, VkQueue& queue) { |
|
return self->GetDeviceQueue2(self, &info, &queue); |
|
} |
|
|
|
void Device::getQueueImplementationDefault(Device& self, const VkDeviceQueueInfo2& info, VkQueue& queue) { |
|
return self->GetDeviceQueue(self, info.queueFamilyIndex, info.queueIndex, &queue); |
|
} |
|
|
|
}}
|
|
|