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Math
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Using explicit constructors for templated type in Vector.
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14 years ago |
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MeshTools
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Improved usability of type capability checking in TypeTraits.
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14 years ago |
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Primitives
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(Smooth) normals for Cube primitive.
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14 years ago |
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Shaders
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Finally fixed light intensity computation bug in PhongShader.
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14 years ago |
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Test
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Added missing tests for object dirty status.
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14 years ago |
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Trade
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Trade::MeshData const-correctness.
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14 years ago |
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AbstractImage.cpp
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Rework of image classes, added missing image formats.
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14 years ago |
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AbstractImage.h
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Windows build fixes.
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14 years ago |
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AbstractShaderProgram.cpp
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Added function to bind fragment data locations.
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14 years ago |
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AbstractShaderProgram.h
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Added class for managing buffered textures.
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14 years ago |
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AbstractTexture.cpp
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Non-templated base for Image, BufferedImage and Trade::ImageData.
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14 years ago |
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AbstractTexture.h
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Forced exclusive use of bracket operators in Matrix and Vector.
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14 years ago |
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Buffer.h
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Added Buffer::id() for retrieving OpenGL internal buffer ID.
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14 years ago |
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BufferedImage.h
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Rework of image classes, added missing image formats.
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14 years ago |
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BufferedTexture.h
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Added class for managing buffered textures.
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14 years ago |
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CMakeLists.txt
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Classes for querying primitive count, passed sample count etc.
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14 years ago |
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Camera.cpp
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Forced exclusive use of bracket operators in Matrix and Vector.
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14 years ago |
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Camera.h
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Documentation updates, "markdownization".
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14 years ago |
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CubeMapTexture.h
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Removed support for setting texture data directly.
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14 years ago |
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Framebuffer.cpp
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Rework of image classes, added missing image formats.
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14 years ago |
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Framebuffer.h
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Rework of image classes, added missing image formats.
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14 years ago |
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Image.h
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Rework of image classes, added missing image formats.
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14 years ago |
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IndexedMesh.cpp
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Using Vertex Array Objects for mesh drawing.
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14 years ago |
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IndexedMesh.h
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Warn and assertion fail when mesh has no vertices/indexes before drawing.
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14 years ago |
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Light.cpp
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Forced exclusive use of bracket operators in Matrix and Vector.
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14 years ago |
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Light.h
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Storing Light position as Vector4, not Vector3.
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14 years ago |
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Magnum.h
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Using TypeTraits::epsilon and TypeTraits::equals instead of EPSILON.
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14 years ago |
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Mesh.cpp
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Using Vertex Array Objects for mesh drawing.
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14 years ago |
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Mesh.h
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Using Vertex Array Objects for mesh drawing.
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14 years ago |
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Object.cpp
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Fluent interface for Object transformation.
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14 years ago |
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Object.h
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Fluent interface for Object transformation.
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14 years ago |
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Query.cpp
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Classes for querying primitive count, passed sample count etc.
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14 years ago |
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Query.h
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Classes for querying primitive count, passed sample count etc.
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14 years ago |
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Renderbuffer.cpp
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Classes for managing framebuffer.
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14 years ago |
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Renderbuffer.h
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Windows build fixes.
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14 years ago |
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Scene.cpp
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Using Vertex Array Objects for mesh drawing.
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14 years ago |
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Scene.h
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Not deleting removed function.
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14 years ago |
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Shader.cpp
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Use nullptr instead of 0 for pointers.
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14 years ago |
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Shader.h
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Doc++
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14 years ago |
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SizeTraits.cpp
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Happy New Year.
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15 years ago |
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SizeTraits.h
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Documentation updates, "markdownization".
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14 years ago |
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Texture.h
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Removed support for setting texture data directly.
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14 years ago |
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TypeTraits.cpp
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Added TypeInfo and TypeOf classes to type traits.
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14 years ago |
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TypeTraits.h
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Rework of image classes, added missing image formats.
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14 years ago |
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utilities.h
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Added dllimport/dllexport macros for Windows builds.
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14 years ago |