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Vladimír Vondruš 096f1a5269 GL: test PixelStorage on WebGL 1 as well. 1 year ago
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AbstractShaderProgramGLTestFiles GL: implement {EXT,WEBGL}_blend_func_extended. 3 years ago
RendererGLTestFiles GL: ensure gl_PointCoord works correctly also on compatibility profile. 7 years ago
ShaderGLTestFiles Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
AbstractObjectGLTest.cpp Here we go again. 2 years ago
AbstractQueryGLTest.cpp Here we go again. 2 years ago
AbstractShaderProgramGLTest.cpp GL: older Mesa doesn't have a validation failure here. 1 year ago
AbstractShaderProgramTest.cpp Here we go again. 2 years ago
AbstractTextureGLTest.cpp Here we go again. 2 years ago
AttributeTest.cpp GL: only allow GL::Attribute::DataType with matching signedness on WebGL. 1 year ago
BufferGLTest.cpp Here we go again. 2 years ago
BufferImageGLTest.cpp GL: make CompressedBufferImage and BufferImage::setData() work the same. 2 years ago
BufferImageTest.cpp GL: store pixel size in the BufferImage instance. 2 years ago
BufferTest.cpp Here we go again. 2 years ago
BufferTextureGLTest.cpp Here we go again. 2 years ago
BufferTextureTest.cpp Here we go again. 2 years ago
CMakeLists.txt GL: test PixelStorage on WebGL 1 as well. 1 year ago
ContextGLTest.cpp Here we go again. 2 years ago
ContextTest.cpp Here we go again. 2 years ago
CubeMapTextureArrayGLTest.cpp GL: CompressedPixelStorage is available everywhere, no need for ifdefs. 1 year ago
CubeMapTextureArrayTest.cpp Here we go again. 2 years ago
CubeMapTextureGLTest.cpp GL: CompressedPixelStorage is available everywhere, no need for ifdefs. 1 year ago
CubeMapTextureTest.cpp Here we go again. 2 years ago
DebugOutputGLTest.cpp GL: that's fancy casts for you, you get CRASHES. 2 years ago
DebugOutputTest.cpp Here we go again. 2 years ago
DefaultFramebufferTest.cpp Here we go again. 2 years ago
FramebufferGLTest.cpp GL: make test order match execution order. 1 year ago
FramebufferTest.cpp Here we go again. 2 years ago
GlobalStateAcrossLibrariesGLTest.cpp Here we go again. 2 years ago
GlobalStateAcrossLibrariesLibrary.cpp Here we go again. 2 years ago
GlobalStateAcrossLibrariesLibrary.h Here we go again. 2 years ago
MeshGLTest.cpp GL: create a throwaway framebuffer to avoid a GL error in a test. 1 year ago
MeshTest.cpp Here we go again. 2 years ago
MultisampleTextureGLTest.cpp Here we go again. 2 years ago
MultisampleTextureTest.cpp Here we go again. 2 years ago
PipelineStatisticsQueryGLTest.cpp Here we go again. 2 years ago
PipelineStatisticsQueryTest.cpp Here we go again. 2 years ago
PixelFormatTest.cpp GL: add compressedPixelFormatBlock*Size() utils. 2 years ago
PixelStorageGLTest.cpp GL: test PixelStorage on WebGL 1 as well. 1 year ago
PrimitiveQueryGLTest.cpp GL: missing include on a non-deprecated WebGL build. 1 year ago
PrimitiveQueryTest.cpp Here we go again. 2 years ago
RectangleTextureGLTest.cpp GL: add missing tests for texture format compressed block size queries. 2 years ago
RectangleTextureTest.cpp Here we go again. 2 years ago
RenderbufferGLTest.cpp Here we go again. 2 years ago
RenderbufferTest.cpp Here we go again. 2 years ago
RendererGLTest.cpp Shaders: use `.slice(&Color4ub::rgb)` instead of `arrayCast<Color3ub>()`. 1 year ago
RendererTest.cpp Here we go again. 2 years ago
SampleQueryGLTest.cpp Remove Doxygen workarounds from *.cpp files. 2 years ago
SampleQueryTest.cpp Here we go again. 2 years ago
SamplerTest.cpp Here we go again. 2 years ago
ShaderGLTest.cpp Here we go again. 2 years ago
ShaderTest.cpp Here we go again. 2 years ago
TextureArrayGLTest.cpp GL: CompressedPixelStorage is available everywhere, no need for ifdefs. 1 year ago
TextureArrayTest.cpp Here we go again. 2 years ago
TextureGLTest.cpp GL: CompressedPixelStorage is available everywhere, no need for ifdefs. 1 year ago
TextureTest.cpp Here we go again. 2 years ago
TimeQueryGLTest.cpp Here we go again. 2 years ago
TimeQueryTest.cpp Here we go again. 2 years ago
TransformFeedbackGLTest.cpp Here we go again. 2 years ago
TransformFeedbackTest.cpp Here we go again. 2 years ago
VersionTest.cpp Here we go again. 2 years ago
configure.h.cmake Here we go again. 2 years ago