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Vladimír Vondruš db2cb49279 GL: port Shader and ShaderProgram away from std::string. 3 years ago
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Implementation Updated copyright year. 4 years ago
Test DebugTools: fuzzy-compare floats in CompareMaterial. 4 years ago
BufferData.cpp Account for __EMSCRIPTEN_major__ etc. not being implicit on 3.1.23+. 4 years ago
BufferData.h Account for __EMSCRIPTEN_major__ etc. not being implicit on 3.1.23+. 4 years ago
CMakeLists.txt CMake: exclude test dirs from ALL with CORRADE_TESTSUITE_TEST_TARGET. 4 years ago
ColorMap.cpp Updated copyright year. 4 years ago
ColorMap.h Prefix all CMake options with MAGNUM_*. 4 years ago
CompareImage.cpp Remove no-longer-needed StringStl.h includes. 3 years ago
CompareImage.h DebugTools: new CompareMaterial class. 4 years ago
CompareMaterial.cpp DebugTools: fuzzy-compare floats in CompareMaterial. 4 years ago
CompareMaterial.h DebugTools: new CompareMaterial class. 4 years ago
DebugTools.h Updated copyright year. 4 years ago
ForceRenderer.cpp Updated copyright year. 4 years ago
ForceRenderer.h Prefix all CMake options with MAGNUM_*. 4 years ago
FrameProfiler.cpp DebugTools: avoid accidental OOB access in FrameProfiler internals. 3 years ago
FrameProfiler.h doc: fix links to WebGL2 timer query extensions. 4 years ago
ObjectRenderer.cpp Updated copyright year. 4 years ago
ObjectRenderer.h Prefix all CMake options with MAGNUM_*. 4 years ago
Profiler.cpp Document what each #include <algorithm> is for. 4 years ago
Profiler.h Updated copyright year. 4 years ago
ResourceManager.cpp Updated copyright year. 4 years ago
ResourceManager.h Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
Screenshot.cpp Updated copyright year. 4 years ago
Screenshot.h Updated copyright year. 4 years ago
TextureImage.cpp GL: port Shader and ShaderProgram away from std::string. 3 years ago
TextureImage.frag Updated copyright year. 4 years ago
TextureImage.h Updated copyright year. 4 years ago
TextureImage.vert Updated copyright year. 4 years ago
resources.conf DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
visibility.h Updated copyright year. 4 years ago