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151 lines
5.9 KiB
151 lines
5.9 KiB
#ifndef Magnum_MeshTools_RemoveDuplicates_h |
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#define Magnum_MeshTools_RemoveDuplicates_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Function Magnum::MeshTools::removeDuplicates() |
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*/ |
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#include <limits> |
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#include <unordered_map> |
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#include <vector> |
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#include <Utility/MurmurHash2.h> |
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#include "Math/Functions.h" |
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#include "Magnum.h" |
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namespace Magnum { namespace MeshTools { |
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namespace Implementation { |
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template<class Vertex, std::size_t vertexSize = Vertex::Size> class RemoveDuplicates { |
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public: |
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RemoveDuplicates(std::vector<UnsignedInt>& indices, std::vector<Vertex>& vertices): indices(indices), vertices(vertices) {} |
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void operator()(typename Vertex::Type epsilon = Math::TypeTraits<typename Vertex::Type>::epsilon()); |
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private: |
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class IndexHash { |
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public: |
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std::size_t operator()(const Math::Vector<vertexSize, std::size_t>& data) const { |
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return *reinterpret_cast<const std::size_t*>(Utility::MurmurHash2()(reinterpret_cast<const char*>(&data), sizeof(data)).byteArray()); |
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} |
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}; |
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struct HashedVertex { |
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UnsignedInt oldIndex, newIndex; |
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HashedVertex(UnsignedInt oldIndex, UnsignedInt newIndex): oldIndex(oldIndex), newIndex(newIndex) {} |
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}; |
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std::vector<UnsignedInt>& indices; |
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std::vector<Vertex>& vertices; |
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}; |
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} |
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/** |
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@brief %Remove duplicate vertices from the mesh |
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@tparam Vertex Vertex data type |
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@tparam vertexSize How many initial vertex fields are important (for |
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example, when dealing with perspective in 3D space, only first three |
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fields of otherwise 4D vertex are important) |
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@param[in,out] indices Index array to operate on |
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@param[in,out] vertices Vertex array to operate on |
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@param[in] epsilon Epsilon value, vertices nearer than this distance will |
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be melt together. |
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Removes duplicate vertices from the mesh. |
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@todo Different (no cycle) implementation for integral vertices |
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@todo Interpolate vertices, not collapse them to first in the cell |
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@todo Ability to specify other attributes for interpolation |
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*/ |
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template<class Vertex, std::size_t vertexSize = Vertex::Size> inline void removeDuplicates(std::vector<UnsignedInt>& indices, std::vector<Vertex>& vertices, typename Vertex::Type epsilon = Math::TypeTraits<typename Vertex::Type>::epsilon()) { |
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Implementation::RemoveDuplicates<Vertex, vertexSize>(indices, vertices)(epsilon); |
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} |
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namespace Implementation { |
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template<class Vertex, std::size_t vertexSize> void RemoveDuplicates<Vertex, vertexSize>::operator()(typename Vertex::Type epsilon) { |
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if(indices.empty()) return; |
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/* Get mesh bounds */ |
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Vertex min = vertices[0], max = vertices[0]; |
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for(const auto& v: vertices) { |
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min = Math::min(v, min); |
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max = Math::max(v, max); |
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} |
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/* Make epsilon so large that std::size_t can index all vertices inside |
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mesh bounds. */ |
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epsilon = Math::max(epsilon, static_cast<typename Vertex::Type>((max-min).max()/std::numeric_limits<std::size_t>::max())); |
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/* First go with original vertex coordinates, then move them by |
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epsilon/2 in each direction. */ |
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Vertex moved; |
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for(std::size_t moving = 0; moving <= vertexSize; ++moving) { |
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/* Under each index is pointer to face which contains given vertex |
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and index of vertex in the face. */ |
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std::unordered_map<Math::Vector<vertexSize, std::size_t>, HashedVertex, IndexHash> table; |
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/* Reserve space for all vertices */ |
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table.reserve(vertices.size()); |
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/* Go through all faces' vertices */ |
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for(auto it = indices.begin(); it != indices.end(); ++it) { |
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/* Index of a vertex in vertexSize-dimensional table */ |
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std::size_t index[vertexSize]; |
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for(std::size_t ii = 0; ii != vertexSize; ++ii) |
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index[ii] = (vertices[*it][ii]+moved[ii]-min[ii])/epsilon; |
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/* Try inserting the vertex into table, if it already |
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exists, change vertex pointer of the face to already |
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existing vertex */ |
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HashedVertex v(*it, table.size()); |
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auto result = table.insert(std::pair<Math::Vector<vertexSize, std::size_t>, HashedVertex>(Math::Vector<vertexSize, std::size_t>::from(index), v)); |
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*it = result.first->second.newIndex; |
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} |
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/* Shrink vertices array */ |
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std::vector<Vertex> newVertices(table.size()); |
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for(auto it = table.cbegin(); it != table.cend(); ++it) |
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newVertices[it->second.newIndex] = vertices[it->second.oldIndex]; |
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std::swap(newVertices, vertices); |
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/* Move vertex coordinates by epsilon/2 in next direction */ |
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if(moving != Vertex::Size) { |
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moved = Vertex(); |
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moved[moving] = epsilon/2; |
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} |
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} |
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} |
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} |
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}} |
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#endif
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