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157 lines
5.3 KiB
157 lines
5.3 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "EglContextHandler.h" |
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#include <tuple> |
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#include <EGL/eglext.h> |
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#include <Corrade/Utility/Debug.h> |
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#include "Magnum/GL/Context.h" |
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#include "Magnum/GL/Version.h" |
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#include "Magnum/Platform/Implementation/Egl.h" |
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namespace Magnum { namespace Platform { namespace Implementation { |
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EglContextHandler::~EglContextHandler() { |
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eglDestroyContext(display, context); |
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eglDestroySurface(display, surface); |
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eglTerminate(display); |
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} |
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VisualId EglContextHandler::getVisualId(EGLNativeDisplayType nativeDisplay) { |
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/* Initialize */ |
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display = eglGetDisplay(nativeDisplay); |
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if(!eglInitialize(display, nullptr, nullptr)) { |
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Error() << "Cannot initialize EGL:" << Implementation::eglErrorString(eglGetError()); |
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std::exit(1); |
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} |
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#ifndef MAGNUM_TARGET_GLES |
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EGLenum api = EGL_OPENGL_API; |
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#else |
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EGLenum api = EGL_OPENGL_ES_API; |
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#endif |
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if(!eglBindAPI(api)) { |
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Error() << "Cannot bind EGL API:" << Implementation::eglErrorString(eglGetError()); |
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std::exit(1); |
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} |
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/* Choose EGL config */ |
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static const EGLint attribs[] = { |
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EGL_RED_SIZE, 1, |
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EGL_GREEN_SIZE, 1, |
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EGL_BLUE_SIZE, 1, |
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EGL_DEPTH_SIZE, 1, |
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#ifndef MAGNUM_TARGET_GLES |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, |
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#elif defined(MAGNUM_TARGET_GLES3) |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR, |
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#elif defined(MAGNUM_TARGET_GLES2) |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
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#else |
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#error unsupported OpenGL edition |
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#endif |
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EGL_NONE |
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}; |
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EGLint configCount; |
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if(!eglChooseConfig(display, attribs, &config, 1, &configCount)) { |
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Error() << "Cannot get EGL visual config:" << Implementation::eglErrorString(eglGetError()); |
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std::exit(1); |
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} |
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if(!configCount) { |
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Error() << "No matching EGL visual config available"; |
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std::exit(1); |
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} |
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/* Get visual ID */ |
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EGLint visualId; |
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if(!eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &visualId)) { |
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Error() << "Cannot get native visual ID:" << Implementation::eglErrorString(eglGetError()); |
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std::exit(1); |
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} |
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return visualId; |
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} |
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void EglContextHandler::createContext(const AbstractXApplication::GLConfiguration& glConfiguration, EGLNativeWindowType window) { |
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EGLint attributes[] = { |
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/* Leave some space for optional attributes below */ |
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EGL_NONE, EGL_NONE, |
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EGL_NONE, EGL_NONE, |
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EGL_NONE, EGL_NONE, |
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EGL_NONE |
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}; |
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/* Set context version, if requested. On desktop needs |
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EGL_KHR_create_context. */ |
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/** @todo Test for presence of EGL_KHR_create_context extension */ |
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if(glConfiguration.version() != GL::Version::None) { |
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Int major, minor; |
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std::tie(major, minor) = version(glConfiguration.version()); |
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attributes[0] = EGL_CONTEXT_MAJOR_VERSION_KHR; |
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attributes[1] = major; |
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attributes[2] = EGL_CONTEXT_MINOR_VERSION_KHR; |
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attributes[3] = minor; |
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#ifndef MAGNUM_TARGET_GLES |
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if(glConfiguration.version() >= GL::Version::GL310) { |
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attributes[4] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR; |
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attributes[5] = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; |
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} |
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#endif |
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} |
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/* We need this to run ES (default is desktop GL) */ |
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#ifdef MAGNUM_TARGET_GLES |
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else { |
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attributes[0] = EGL_CONTEXT_CLIENT_VERSION; |
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#ifdef MAGNUM_TARGET_GLES3 |
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attributes[1] = 3; |
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#elif defined(MAGNUM_TARGET_GLES2) |
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attributes[1] = 2; |
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#else |
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#error unsupported OpenGL ES version |
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#endif |
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} |
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#endif |
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if(!(context = eglCreateContext(display, config, EGL_NO_CONTEXT, attributes))) { |
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Error() << "Cannot create EGL context:" << Implementation::eglErrorString(eglGetError()); |
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std::exit(1); |
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} |
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if(!(surface = eglCreateWindowSurface(display, config, window, nullptr))) { |
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Error() << "Cannot create window surface:" << Implementation::eglErrorString(eglGetError()); |
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std::exit(1); |
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} |
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/** @bug Fixme: On desktop OpenGL and Mesa EGL implementation OpenGL version is 1.0, which is wrong */ |
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} |
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}}}
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