mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
99 lines
3.7 KiB
99 lines
3.7 KiB
/* |
|
This file is part of Magnum. |
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
|
Vladimír Vondruš <mosra@centrum.cz> |
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a |
|
copy of this software and associated documentation files (the "Software"), |
|
to deal in the Software without restriction, including without limitation |
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
and/or sell copies of the Software, and to permit persons to whom the |
|
Software is furnished to do so, subject to the following conditions: |
|
|
|
The above copyright notice and this permission notice shall be included |
|
in all copies or substantial portions of the Software. |
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
DEALINGS IN THE SOFTWARE. |
|
*/ |
|
|
|
#include <sstream> |
|
#include <Corrade/TestSuite/Tester.h> |
|
#include <Corrade/Utility/DebugStl.h> |
|
|
|
#include "Magnum/Shaders/MeshVisualizer.h" |
|
|
|
namespace Magnum { namespace Shaders { namespace Test { namespace { |
|
|
|
struct MeshVisualizerTest: TestSuite::Tester { |
|
explicit MeshVisualizerTest(); |
|
|
|
void constructNoCreate(); |
|
void constructCopy(); |
|
|
|
void vertexIndexNoConflict(); |
|
|
|
void debugFlag(); |
|
void debugFlags(); |
|
}; |
|
|
|
MeshVisualizerTest::MeshVisualizerTest() { |
|
addTests({&MeshVisualizerTest::constructNoCreate, |
|
&MeshVisualizerTest::constructCopy, |
|
|
|
&MeshVisualizerTest::vertexIndexNoConflict, |
|
|
|
&MeshVisualizerTest::debugFlag, |
|
&MeshVisualizerTest::debugFlags}); |
|
} |
|
|
|
void MeshVisualizerTest::constructNoCreate() { |
|
{ |
|
MeshVisualizer shader{NoCreate}; |
|
CORRADE_COMPARE(shader.id(), 0); |
|
} |
|
|
|
CORRADE_VERIFY(true); |
|
} |
|
|
|
void MeshVisualizerTest::constructCopy() { |
|
CORRADE_VERIFY(!(std::is_constructible<MeshVisualizer, const MeshVisualizer&>{})); |
|
CORRADE_VERIFY(!(std::is_assignable<MeshVisualizer, const MeshVisualizer&>{})); |
|
} |
|
|
|
void MeshVisualizerTest::vertexIndexNoConflict() { |
|
CORRADE_VERIFY(MeshVisualizer::VertexIndex::Location != Generic3D::Position::Location); |
|
CORRADE_VERIFY(MeshVisualizer::VertexIndex::Location != Generic3D::Normal::Location); |
|
CORRADE_VERIFY(MeshVisualizer::VertexIndex::Location != Generic3D::TextureCoordinates::Location); |
|
CORRADE_VERIFY(MeshVisualizer::VertexIndex::Location != Generic3D::Color3::Location); |
|
CORRADE_VERIFY(MeshVisualizer::VertexIndex::Location != Generic3D::Color4::Location); |
|
CORRADE_VERIFY(MeshVisualizer::VertexIndex::Location != Generic3D::Tangent::Location); |
|
} |
|
|
|
void MeshVisualizerTest::debugFlag() { |
|
std::ostringstream out; |
|
|
|
Debug{&out} << MeshVisualizer::Flag::Wireframe << MeshVisualizer::Flag(0xf0); |
|
CORRADE_COMPARE(out.str(), "Shaders::MeshVisualizer::Flag::Wireframe Shaders::MeshVisualizer::Flag(0xf0)\n"); |
|
} |
|
|
|
void MeshVisualizerTest::debugFlags() { |
|
std::ostringstream out; |
|
|
|
Debug{&out} << (MeshVisualizer::Flag::Wireframe|MeshVisualizer::Flag::NoGeometryShader) << MeshVisualizer::Flags{}; |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
CORRADE_COMPARE(out.str(), "Shaders::MeshVisualizer::Flag::Wireframe|Shaders::MeshVisualizer::Flag::NoGeometryShader Shaders::MeshVisualizer::Flags{}\n"); |
|
#else |
|
CORRADE_COMPARE(out.str(), "Shaders::MeshVisualizer::Flag::Wireframe Shaders::MeshVisualizer::Flags{}\n"); |
|
#endif |
|
} |
|
|
|
}}}} |
|
|
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::MeshVisualizerTest)
|
|
|