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40 lines
1.6 KiB
40 lines
1.6 KiB
/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "BoxRenderer.h" |
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#include "Mesh.h" |
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#include "DebugTools/ResourceManager.h" |
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#include "DebugTools/ShapeRenderer.h" |
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#include "Physics/Box.h" |
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#include "SceneGraph/AbstractCamera.h" |
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#include "Shaders/FlatShader.h" |
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namespace Magnum { namespace DebugTools { namespace Implementation { |
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template<std::uint8_t dimensions> BoxRenderer<dimensions>::BoxRenderer(Physics::Box<dimensions>& box): box(box) {} |
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template<std::uint8_t dimensions> void BoxRenderer<dimensions>::draw(Resource<ShapeRendererOptions>& options, const typename DimensionTraits<dimensions>::MatrixType&, typename SceneGraph::AbstractCamera<dimensions>* camera) { |
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this->shader->setTransformationProjectionMatrix(camera->projectionMatrix()*camera->cameraMatrix()*box.transformedTransformation()* |
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DimensionTraits<dimensions>::MatrixType::scaling(typename DimensionTraits<dimensions>::VectorType(0.5f))) |
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->setColor(options->color()) |
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->use(); |
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this->mesh->draw(); |
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} |
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template class BoxRenderer<2>; |
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template class BoxRenderer<3>; |
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}}}
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