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114 lines
3.6 KiB
114 lines
3.6 KiB
/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "Physics/LineSegment.h" |
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#include "Physics/Point.h" |
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#include "Physics/Sphere.h" |
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#include "ShapeTestBase.h" |
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namespace Magnum { namespace Physics { namespace Test { |
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class SphereTest: public Corrade::TestSuite::Tester, ShapeTestBase { |
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public: |
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SphereTest(); |
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void applyTransformation(); |
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void collisionPoint(); |
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void collisionLine(); |
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void collisionLineSegment(); |
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void collisionSphere(); |
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}; |
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SphereTest::SphereTest() { |
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addTests({&SphereTest::applyTransformation, |
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&SphereTest::collisionPoint, |
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&SphereTest::collisionLine, |
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&SphereTest::collisionLineSegment, |
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&SphereTest::collisionSphere}); |
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} |
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void SphereTest::applyTransformation() { |
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Physics::Sphere3D sphere({1.0f, 2.0f, 3.0f}, 7.0f); |
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sphere.applyTransformationMatrix(Matrix4::rotation(Deg(90.0f), Vector3::yAxis())); |
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CORRADE_COMPARE(sphere.transformedPosition(), Vector3(3.0f, 2.0f, -1.0f)); |
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CORRADE_COMPARE(sphere.transformedRadius(), 7.0f); |
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/* Symmetric scaling */ |
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sphere.applyTransformationMatrix(Matrix4::scaling(Vector3(2.0f))); |
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CORRADE_COMPARE(sphere.transformedPosition(), Vector3(2.0f, 4.0f, 6.0f)); |
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CORRADE_COMPARE(sphere.transformedRadius(), 14.0f); |
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/* Apply average scaling to radius */ |
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sphere.applyTransformationMatrix(Matrix4::scaling({Constants::sqrt3(), -Constants::sqrt2(), 2.0f})); |
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CORRADE_COMPARE(sphere.transformedRadius(), Constants::sqrt3()*7.0f); |
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} |
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void SphereTest::collisionPoint() { |
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Physics::Sphere3D sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::Point3D point({1.0f, 3.0f, 3.0f}); |
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Physics::Point3D point2({1.0f, 3.0f, 1.0f}); |
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randomTransformation(sphere); |
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randomTransformation(point); |
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randomTransformation(point2); |
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VERIFY_COLLIDES(sphere, point); |
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VERIFY_NOT_COLLIDES(sphere, point2); |
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} |
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void SphereTest::collisionLine() { |
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Physics::Sphere3D sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::Line3D line({1.0f, 1.5f, 3.5f}, {1.0f, 2.5f, 2.5f}); |
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Physics::Line3D line2({1.0f, 2.0f, 5.1f}, {1.0f, 3.0f, 5.1f}); |
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randomTransformation(sphere); |
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randomTransformation(line); |
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randomTransformation(line2); |
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VERIFY_COLLIDES(sphere, line); |
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VERIFY_NOT_COLLIDES(sphere, line2); |
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} |
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void SphereTest::collisionLineSegment() { |
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Physics::Sphere3D sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::LineSegment3D line({1.0f, 2.0f, 4.9f}, {1.0f, 2.0f, 7.0f}); |
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Physics::LineSegment3D line2({1.0f, 2.0f, 5.1f}, {1.0f, 2.0f, 7.0f}); |
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randomTransformation(sphere); |
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randomTransformation(line); |
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randomTransformation(line2); |
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VERIFY_COLLIDES(sphere, line); |
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VERIFY_NOT_COLLIDES(sphere, line2); |
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} |
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void SphereTest::collisionSphere() { |
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Physics::Sphere3D sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::Sphere3D sphere1({1.0f, 3.0f, 5.0f}, 1.0f); |
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Physics::Sphere3D sphere2({1.0f, 3.0f, 0.0f}, 1.0f); |
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randomTransformation(sphere); |
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randomTransformation(sphere1); |
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randomTransformation(sphere2); |
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VERIFY_COLLIDES(sphere, sphere1); |
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VERIFY_NOT_COLLIDES(sphere, sphere2); |
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} |
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}}} |
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CORRADE_TEST_MAIN(Magnum::Physics::Test::SphereTest)
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