You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

175 lines
5.0 KiB

#ifndef Magnum_Platform_NaClApplication_h
#define Magnum_Platform_NaClApplication_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Platform::NaClApplication
*/
#include <string>
#include <Containers/EnumSet.h>
#include <ppapi/cpp/instance.h>
#include <ppapi/cpp/instance_handle.h>
#include <ppapi/cpp/module.h>
#include <ppapi/cpp/graphics_3d_client.h>
#include <ppapi/gles2/gl2ext_ppapi.h>
#include "Math/Vector2.h"
#include "Magnum.h"
#include "magnumCompatibility.h"
namespace pp {
class Graphics3D;
}
namespace Magnum {
class Context;
namespace Platform {
/** @nosubgrouping
@brief NaCl application
@section NaClApplication-usage Usage
You need to implement at least drawEvent() and viewportEvent() to be able to
draw on the screen. The subclass must be then registered to NaCl API using
MAGNUM_NACLAPPLICATION_MAIN() macro.
@code
class MyApplication: public Magnum::Platform::Sdl2Application {
// implement required methods...
};
MAGNUM_NACLAPPLICATION_MAIN(MyApplication)
@endcode
*/
class NaClApplication: public pp::Instance, public pp::Graphics3DClient {
public:
/**
* @brief Constructor
* @param instance Module instance
* @param size Rendering size
*
* Creates double-buffered RGBA canvas with depth and stencil buffers.
*/
explicit NaClApplication(PP_Instance instance, const Math::Vector2<GLsizei>& size = Math::Vector2<GLsizei>(640, 480));
~NaClApplication();
/** @{ @name Drawing functions */
protected:
/**
* @brief Viewport event
*
* Called when viewport size changes. You should pass the new size to
* Framebuffer::setViewport() or SceneGraph::Camera::setViewport(),
* if using scene graph.
*/
virtual void viewportEvent(const Math::Vector2<GLsizei>& size) = 0;
/**
* @brief Draw event
*
* Here implement your drawing functions, such as calling
* SceneGraph::Camera::draw(). After drawing is finished, call
* swapBuffers(). If you want to draw immediately again, call also
* redraw().
*/
virtual void drawEvent() = 0;
/**
* @brief Swap buffers
*
* Paints currently rendered framebuffer on screen.
*/
void swapBuffers();
/**
* @brief Redraw immediately
*
* Marks the window for redrawing, resulting in call of drawEvent()
* in the next iteration.
*/
inline void redraw() {
flags |= Flag::Redraw;
}
/*@}*/
private:
enum class Flag: std::uint8_t {
ViewportUpdated = 1 << 0,
SwapInProgress = 1 << 1,
Redraw = 1 << 2
};
typedef Corrade::Containers::EnumSet<Flag, std::uint8_t> Flags;
inline void Graphics3DContextLost() override {
CORRADE_ASSERT(false, "NaClApplication: context unexpectedly lost", );
}
void DidChangeView(const pp::View& view) override;
static void swapCallback(void* applicationInstance, std::int32_t);
pp::Graphics3D* graphics;
Context* c;
Math::Vector2<GLsizei> viewportSize;
Flags flags;
CORRADE_ENUMSET_FRIEND_OPERATORS(Flags)
};
CORRADE_ENUMSET_OPERATORS(NaClApplication::Flags)
#ifndef DOXYGEN_GENERATING_OUTPUT
namespace Implementation {
template<class Application> class NaClModule: public pp::Module {
public:
inline ~NaClModule() {
glTerminatePPAPI();
}
inline bool Init() override {
return glInitializePPAPI(get_browser_interface()) == GL_TRUE;
}
inline pp::Instance* CreateInstance(PP_Instance instance) {
return new Application(instance);
}
};
}
#endif
/** @hideinitializer
@brief Entry point for NaCl application
@param application Application class name
See NaClApplication for more information.
*/
/* look at that insane placement of __attribute__. WTF. */
#define MAGNUM_NACLAPPLICATION_MAIN(application) \
namespace pp { \
Module __attribute__ ((visibility ("default"))) * CreateModule() { \
return new Magnum::Platform::Implementation::NaClModule<application>(); \
} \
}
}}
#endif