..
Implementation
GL: still use DSA for buffer creation w/ "nv-broken-buffer-dsa".
1 year ago
Test
GL: explicitly test creating a GL::Mesh from empty buffers.
1 year ago
AbstractFramebuffer.cpp
GL: new "nv-framebuffer-invalidation-wants-draw-binding" workaround.
1 year ago
AbstractFramebuffer.h
GL: new "nv-framebuffer-invalidation-wants-draw-binding" workaround.
1 year ago
AbstractObject.cpp
Here we go again.
2 years ago
AbstractObject.h
Here we go again.
2 years ago
AbstractQuery.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
AbstractQuery.h
Here we go again.
2 years ago
AbstractShaderProgram.cpp
Here we go again.
2 years ago
AbstractShaderProgram.h
Here we go again.
2 years ago
AbstractTexture.cpp
GL: add missing tests for texture format compressed block size queries.
2 years ago
AbstractTexture.h
GL: cross-reference renderbuffer and texture max sample count queries.
1 year ago
Attribute.cpp
GL: only allow GL::Attribute::DataType with matching signedness on WebGL.
1 year ago
Attribute.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
Buffer.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
Buffer.h
Here we go again.
2 years ago
BufferImage.cpp
GL: make CompressedBufferImage and BufferImage::setData() work the same.
2 years ago
BufferImage.h
GL: unify BufferImage extension documentation with other places.
2 years ago
BufferTexture.cpp
Here we go again.
2 years ago
BufferTexture.h
Here we go again.
2 years ago
BufferTextureFormat.h
Here we go again.
2 years ago
CMakeLists.txt
Here we go again.
2 years ago
Context.cpp
Use arrayClear() instead of arrayResize(..., 0) now that it's available.
1 year ago
Context.h
Underscore private MAGNUM_* macros to not leak into autocompletion.
1 year ago
CubeMapTexture.cpp
GL: don't accidentally skip CubeMapTexture creation on no-assert builds.
2 years ago
CubeMapTexture.h
Here we go again.
2 years ago
CubeMapTextureArray.cpp
Here we go again.
2 years ago
CubeMapTextureArray.h
Here we go again.
2 years ago
DebugOutput.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
DebugOutput.h
Here we go again.
2 years ago
DefaultFramebuffer.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
DefaultFramebuffer.h
Here we go again.
2 years ago
Extensions.h
Here we go again.
2 years ago
Framebuffer.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
Framebuffer.h
Here we go again.
2 years ago
GL.h
Here we go again.
2 years ago
ImageFormat.h
Here we go again.
2 years ago
Mesh.cpp
GL: still use DSA for buffer creation w/ "nv-broken-buffer-dsa".
1 year ago
Mesh.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
MeshView.cpp
Here we go again.
2 years ago
MeshView.h
Here we go again.
2 years ago
MultisampleTexture.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
MultisampleTexture.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
OpenGL.cpp
Here we go again.
2 years ago
OpenGL.h
Here we go again.
2 years ago
OpenGLTester.cpp
Here we go again.
2 years ago
OpenGLTester.h
Here we go again.
2 years ago
PipelineStatisticsQuery.cpp
GL: port label() / setLabel() away from std::string.
5 years ago
PipelineStatisticsQuery.h
Here we go again.
2 years ago
PixelFormat.cpp
GL: add compressedPixelFormatBlock*Size() utils.
2 years ago
PixelFormat.h
GL: add compressedPixelFormatBlock*Size() utils.
2 years ago
PrimitiveQuery.cpp
Here we go again.
2 years ago
PrimitiveQuery.h
Here we go again.
2 years ago
RectangleTexture.cpp
Here we go again.
2 years ago
RectangleTexture.h
Here we go again.
2 years ago
Renderbuffer.cpp
Here we go again.
2 years ago
Renderbuffer.h
GL: cross-reference renderbuffer and texture max sample count queries.
1 year ago
RenderbufferFormat.h
Here we go again.
2 years ago
Renderer.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
Renderer.h
Here we go again.
2 years ago
SampleQuery.cpp
GL: port label() / setLabel() away from std::string.
5 years ago
SampleQuery.h
Here we go again.
2 years ago
Sampler.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
Sampler.h
Here we go again.
2 years ago
Shader.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
Shader.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
Texture.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
Texture.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
TextureArray.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
TextureArray.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
TextureFormat.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
TextureFormat.h
Remove enums values containing typos that were deprecated in 2019.10.
2 years ago
TimeQuery.cpp
GL: port label() / setLabel() away from std::string.
5 years ago
TimeQuery.h
Here we go again.
2 years ago
TransformFeedback.cpp
Here we go again.
2 years ago
TransformFeedback.h
Here we go again.
2 years ago
Version.cpp
Remove Doxygen workarounds from *.cpp files.
2 years ago
Version.h
Here we go again.
2 years ago
visibility.h
Here we go again.
2 years ago