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#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# Disable `-pedantic` for GCC 4.6, as the compiler doesn't like
# list-initialization of array of classes (RectangularMatrix constructors). It
# is perfectly legal C++11 and both GCC 4.7 and Clang accept it without notice.
if(CORRADE_GCC46_COMPATIBILITY)
string(REPLACE "-pedantic" "" CORRADE_CXX_FLAGS "${CORRADE_CXX_FLAGS}")
endif()
# On 4.8.2 strict aliasing causes failure of DebugToolsCylinderRendererTest
# without any warning, only in release build, any attempt to add debug print
# results in issue disappearing. Not an issue on Clang or GCC < 4.8.
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" AND NOT "${CMAKE_CXX_COMPILER_VERSION}" VERSION_LESS "4.8.0")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CORRADE_CXX_FLAGS}")
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${CORRADE_INCLUDE_DIR}
# We can use both implicit include path (GLES2/gl2.h) where our headers can
# be overriden with system ones or explicit (OpenGL/GLES2/gl2ext.h) where
# only our headers will be used
${CMAKE_SOURCE_DIR}/external
${CMAKE_SOURCE_DIR}/external/OpenGL)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/magnumConfigure.h.cmake
${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h)
# Files shared between main library and unit test library
set(Magnum_SRCS
AbstractFramebuffer.cpp
AbstractImage.cpp
AbstractObject.cpp
AbstractTexture.cpp
AbstractShaderProgram.cpp
Buffer.cpp
ColorFormat.cpp
Context.cpp
DebugMessage.cpp
DefaultFramebuffer.cpp
Framebuffer.cpp
Image.cpp
Mesh.cpp
MeshView.cpp
OpenGL.cpp
Query.cpp
Renderbuffer.cpp
Renderer.cpp
Resource.cpp
Sampler.cpp
Shader.cpp
Timeline.cpp
Version.cpp
Implementation/BufferState.cpp
Implementation/DebugState.cpp
Implementation/State.cpp
Implementation/TextureState.cpp
Trade/AbstractImageConverter.cpp
Trade/AbstractImporter.cpp
Trade/AbstractMaterialData.cpp
Trade/MeshData2D.cpp
Trade/MeshData3D.cpp
Trade/MeshObjectData2D.cpp
Trade/MeshObjectData3D.cpp
Trade/ObjectData2D.cpp
Trade/ObjectData3D.cpp
Trade/PhongMaterialData.cpp
Trade/SceneData.cpp
Trade/TextureData.cpp)
# Desktop-only code
if(NOT TARGET_GLES)
set(Magnum_SRCS ${Magnum_SRCS}
BufferTexture.cpp)
endif()
# Not-ES2 code
if(NOT TARGET_GLES2)
set(Magnum_SRCS ${Magnum_SRCS}
BufferImage.cpp)
endif()
set(Magnum_HEADERS
AbstractFramebuffer.h
AbstractImage.h
AbstractObject.h
AbstractResourceLoader.h
AbstractShaderProgram.h
AbstractTexture.h
Array.h
Buffer.h
Color.h
ColorFormat.h
Context.h
CubeMapTexture.h
DebugMessage.h
DefaultFramebuffer.h
DimensionTraits.h
Extensions.h
Framebuffer.h
Image.h
ImageReference.h
Magnum.h
Mesh.h
MeshView.h
OpenGL.h
Query.h
Renderbuffer.h
RenderbufferFormat.h
Renderer.h
Resource.h
ResourceManager.h
Sampler.h
Shader.h
Texture.h
TextureFormat.h
Timeline.h
Types.h
Version.h
magnumVisibility.h)
# Deprecated headers
if(BUILD_DEPRECATED)
set(Magnum_HEADERS ${Magnum_HEADERS}
DebugMarker.h
ImageFormat.h
Swizzle.h)
endif()
# Desktop-only headers and libraries
if(NOT TARGET_GLES)
set(Magnum_HEADERS ${Magnum_HEADERS}
BufferTexture.h
CubeMapTextureArray.h)
set(Magnum_SRCS ${Magnum_SRCS} $<TARGET_OBJECTS:MagnumGLLoadGenObjects>)
endif()
# Not-ES2 headers
if(NOT TARGET_GLES2)
set(Magnum_HEADERS ${Magnum_HEADERS}
BufferImage.h)
endif()
# Files shared between main library and math unit test library
set(MagnumMath_SRCS
Math/Functions.cpp
Math/instantiation.cpp)
# Main library
add_library(MagnumMathObjects OBJECT ${MagnumMath_SRCS})
add_library(Magnum ${SHARED_OR_STATIC}
${Magnum_SRCS}
$<TARGET_OBJECTS:MagnumMathObjects>)
# TODO: fix when CMake sets target_EXPORTS for OBJECT targets as well
if(NOT BUILD_STATIC OR BUILD_STATIC_PIC)
# Set shared library flags for the objects, as they will be part of shared lib
# TODO: CMake 2.8.9 has this as POSITION_INDEPENDENT_CODE property
set_target_properties(MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumMathObjects_EXPORTS ${CMAKE_SHARED_LIBRARY_CXX_FLAGS}")
set_target_properties(Magnum PROPERTIES COMPILE_FLAGS "-DGLLoadGen_EXPORTS ${CMAKE_SHARED_LIBRARY_CXX_FLAGS}")
else()
set_target_properties(MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumMathObjects_EXPORTS")
set_target_properties(Magnum PROPERTIES COMPILE_FLAGS "-DGLLoadGen_EXPORTS")
endif()
set(Magnum_LIBS
${CORRADE_UTILITY_LIBRARIES}
${CORRADE_PLUGINMANAGER_LIBRARIES})
if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES)
set(Magnum_LIBS ${Magnum_LIBS} ${OPENGL_gl_LIBRARY})
elseif(TARGET_GLES2)
set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES2_LIBRARY})
else()
set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES3_LIBRARY})
endif()
target_link_libraries(Magnum ${Magnum_LIBS})
install(TARGETS Magnum
RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR}
LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}
ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
install(FILES ${Magnum_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR})
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR})
add_subdirectory(Math)
add_subdirectory(Platform)
add_subdirectory(Plugins)
add_subdirectory(Trade)
if(WITH_AUDIO)
add_subdirectory(Audio)
endif()
if(WITH_DEBUGTOOLS)
add_subdirectory(DebugTools)
endif()
if(WITH_MESHTOOLS)
add_subdirectory(MeshTools)
endif()
if(WITH_PRIMITIVES)
add_subdirectory(Primitives)
endif()
if(WITH_SCENEGRAPH)
add_subdirectory(SceneGraph)
endif()
if(WITH_SHADERS)
add_subdirectory(Shaders)
endif()
if(WITH_SHAPES)
add_subdirectory(Shapes)
endif()
if(WITH_TEXT)
add_subdirectory(Text)
endif()
if(WITH_TEXTURETOOLS)
add_subdirectory(TextureTools)
endif()
if(BUILD_TESTS)
# Libraries with graceful assert for testing
add_library(MagnumMathTestLib ${SHARED_OR_STATIC}
$<TARGET_OBJECTS:MagnumMathObjects>)
set_target_properties(MagnumMathTestLib PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT)
target_link_libraries(MagnumMathTestLib ${CORRADE_UTILITY_LIBRARY})
# On Windows we need to install first and then run the tests to avoid "DLL
# not found" hell, thus we need to install this too
if(WIN32 AND NOT CMAKE_CROSSCOMPILING)
install(TARGETS MagnumMathTestLib
RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR}
LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}
ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
endif()
add_subdirectory(Test)
endif()