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Vladimír Vondruš 2619dc33f1 doc: drop the redundant Magnum prefix from snippet files. 2 years ago
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Animation doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Audio doc: drop the redundant Magnum prefix from snippet files. 2 years ago
DebugTools doc: drop the redundant Magnum prefix from snippet files. 2 years ago
GL doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Implementation Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
MaterialTools doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Math doc: drop the redundant Magnum prefix from snippet files. 2 years ago
MeshTools doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Platform doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Primitives doc: drop the redundant Magnum prefix from snippet files. 2 years ago
SceneGraph doc: drop the redundant Magnum prefix from snippet files. 2 years ago
SceneTools doc: drop the redundant Magnum prefix from snippet files. 2 years ago
ShaderTools doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Shaders doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Test Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Text doc: drop the redundant Magnum prefix from snippet files. 2 years ago
TextureTools doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Trade doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Vk doc: drop the redundant Magnum prefix from snippet files. 2 years ago
AbstractResourceLoader.h It's 2023 already! 3 years ago
Array.h It's 2023 already! 3 years ago
British.h It's 2023 already! 3 years ago
CMakeLists.txt Math: introduce Nanoseconds and Seconds types. 2 years ago
DimensionTraits.h It's 2023 already! 3 years ago
FileCallback.cpp It's 2023 already! 3 years ago
FileCallback.h It's 2023 already! 3 years ago
Image.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Image.h Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
ImageFlags.cpp It's 2023 already! 3 years ago
ImageFlags.h It's 2023 already! 3 years ago
ImageView.cpp It's 2023 already! 3 years ago
ImageView.h It's 2023 already! 3 years ago
Magnum.h Deprecate MAGNUM_TARGET_GLES3. 2 years ago
Mesh.cpp It's 2023 already! 3 years ago
Mesh.h It's 2023 already! 3 years ago
PixelFormat.cpp It's 2023 already! 3 years ago
PixelFormat.h GL: implement PixelFormat mapping to unsized/luminance ES2 TextureFormat. 3 years ago
PixelStorage.cpp It's 2023 already! 3 years ago
PixelStorage.h Document what the remaining <utility> includes are for. 3 years ago
Resource.cpp It's 2023 already! 3 years ago
Resource.h Revert "Amazing, now I get swap() conflicts from the other side, F.F.S." 3 years ago
ResourceManager.h It's 2023 already! 3 years ago
Sampler.cpp It's 2023 already! 3 years ago
Sampler.h It's 2023 already! 3 years ago
Tags.h It's 2023 already! 3 years ago
Timeline.cpp It's 2023 already! 3 years ago
Timeline.h It's 2023 already! 3 years ago
Types.h It's 2023 already! 3 years ago
VertexFormat.cpp It's 2023 already! 3 years ago
VertexFormat.h It's 2023 already! 3 years ago
configure.h.cmake Put back #cmakedefine MAGNUM_TARGET_GLES3 into configure.h. 2 years ago
version.h.cmake It's 2023 already! 3 years ago
visibility.h It's 2023 already! 3 years ago