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145 lines
5.4 KiB
145 lines
5.4 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Copyright © 2016 Jonathan Hale <squareys@googlemail.com> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <Corrade/TestSuite/Tester.h> |
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#include "Magnum/Math/Geometry/Intersection.h" |
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namespace Magnum { namespace Math { namespace Geometry { namespace Test { |
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struct IntersectionTest: Corrade::TestSuite::Tester { |
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explicit IntersectionTest(); |
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void planeLine(); |
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void lineLine(); |
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void pointFrustum(); |
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void boxFrustum(); |
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}; |
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typedef Math::Vector2<Float> Vector2; |
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typedef Math::Vector3<Float> Vector3; |
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typedef Math::Vector4<Float> Vector4; |
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typedef Math::Frustum<Float> Frustum; |
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typedef Math::Constants<Float> Constants; |
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typedef Math::Range3D<Float> Range3D; |
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IntersectionTest::IntersectionTest() { |
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addTests({&IntersectionTest::planeLine, |
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&IntersectionTest::lineLine, |
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&IntersectionTest::pointFrustum, |
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&IntersectionTest::boxFrustum}); |
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} |
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void IntersectionTest::planeLine() { |
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const Vector3 planePosition(-1.0f, 1.0f, 0.5f); |
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const Vector3 planeNormal(0.0f, 0.0f, 1.0f); |
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/* Inside line segment */ |
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CORRADE_COMPARE(Intersection::planeLine(planePosition, planeNormal, |
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{0.0f, 0.0f, -1.0f}, {0.0f, 0.0f, 2.0f}), 0.75f); |
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/* Outside line segment */ |
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CORRADE_COMPARE(Intersection::planeLine(planePosition, planeNormal, |
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{0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, 1.0f}), -0.5f); |
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/* Line lies on the plane */ |
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CORRADE_COMPARE(Intersection::planeLine(planePosition, planeNormal, |
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{1.0f, 0.5f, 0.5f}, {-1.0f, 0.5f, 0.0f}), Constants::nan()); |
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/* Line is parallel to the plane */ |
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CORRADE_COMPARE(Intersection::planeLine(planePosition, planeNormal, |
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{1.0f, 0.0f, 1.0f}, {-1.0f, 0.0f, 0.0f}), -Constants::inf()); |
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} |
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void IntersectionTest::lineLine() { |
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const Vector2 p(-1.0f, -1.0f); |
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const Vector2 r(1.0, 2.0f); |
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/* Inside both line segments */ |
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CORRADE_COMPARE(Intersection::lineSegmentLineSegment(p, r, |
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{0.0f, 0.0f}, {-1.0f, 0.0f}), std::make_pair(0.5f, 0.5f)); |
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CORRADE_COMPARE(Intersection::lineSegmentLine(p, r, |
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{0.0f, 0.0f}, {-1.0f, 0.0f}), 0.5); |
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/* Outside both line segments */ |
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CORRADE_COMPARE(Intersection::lineSegmentLineSegment(p, r, |
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{0.0f, -2.0f}, {-1.0f, 0.0f}), std::make_pair(-0.5f, 1.5f)); |
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CORRADE_COMPARE(Intersection::lineSegmentLine(p, r, |
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{0.0f, -2.0f}, {-1.0f, 0.0f}), -0.5f); |
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/* Collinear lines */ |
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const auto tu = Intersection::lineSegmentLineSegment(p, r, |
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{0.0f, 1.0f}, {-1.0f, -2.0f}); |
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CORRADE_COMPARE(tu.first, -Constants::nan()); |
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CORRADE_COMPARE(tu.second, -Constants::nan()); |
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CORRADE_COMPARE(Intersection::lineSegmentLine(p, r, |
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{0.0f, 1.0f}, {-1.0f, -2.0f}), -Constants::nan()); |
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/* Parallel lines */ |
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CORRADE_COMPARE(Intersection::lineSegmentLineSegment(p, r, |
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{0.0f, 0.0f}, {1.0f, 2.0f}), std::make_pair(Constants::inf(), Constants::inf())); |
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CORRADE_COMPARE(Intersection::lineSegmentLine(p, r, |
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{0.0f, 0.0f}, {1.0f, 2.0f}), Constants::inf()); |
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} |
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void IntersectionTest::pointFrustum() { |
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const Frustum frustum{ |
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{1.0f, 0.0f, 0.0f, 0.0f}, |
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{-1.0f, 0.0f, 0.0f, 10.0f}, |
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{0.0f, 1.0f, 0.0f, 0.0f}, |
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{0.0f, -1.0f, 0.0f, 10.0f}, |
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{0.0f, 0.0f, 1.0f, 0.0f}, |
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{0.0f, 0.0f, -1.0f, 10.0f}}; |
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/* Point on edge */ |
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CORRADE_VERIFY(Intersection::pointFrustum({}, frustum)); |
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/* Point inside */ |
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CORRADE_VERIFY(Intersection::pointFrustum({5.0f, 5.0f, 5.0f}, frustum)); |
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/* Point outside */ |
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CORRADE_VERIFY(!Intersection::pointFrustum({0.0f, 0.0f, 100.0f}, frustum)); |
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} |
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void IntersectionTest::boxFrustum() { |
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const Frustum frustum{ |
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{1.0f, 0.0f, 0.0f, 0.0f}, |
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{-1.0f, 0.0f, 0.0f, 10.0f}, |
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{0.0f, 1.0f, 0.0f, 0.0f}, |
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{0.0f, -1.0f, 0.0f, 10.0f}, |
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{0.0f, 0.0f, 1.0f, 0.0f}, |
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{0.0f, 0.0f, -1.0f, 10.0f}}; |
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CORRADE_VERIFY(Intersection::boxFrustum({Vector3{1.0f}, Vector3{2.0f}}, frustum)); |
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/* Bigger than frustum, but still intersects */ |
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CORRADE_VERIFY(Intersection::boxFrustum(Range3D{Vector3{-100.0f}, Vector3{100.0f}}, frustum)); |
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/* Outside of frustum */ |
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CORRADE_VERIFY(!Intersection::boxFrustum(Range3D{Vector3{-10.0f}, Vector3{-5.0f}}, frustum)); |
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} |
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}}}} |
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CORRADE_TEST_MAIN(Magnum::Math::Geometry::Test::IntersectionTest)
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