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1365 lines
45 KiB
1365 lines
45 KiB
#ifndef Magnum_Platform_EmscriptenApplication_h |
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#define Magnum_Platform_EmscriptenApplication_h |
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/* |
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Copyright © 2018, 2019 Jonathan Hale <squareys@googlemail.com> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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|
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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|
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#if defined(CORRADE_TARGET_EMSCRIPTEN) || defined(DOXYGEN_GENERATING_OUTPUT) |
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/** @file |
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* @brief Class @ref Magnum::Platform::EmscriptenApplication, macro @ref MAGNUM_EMSCRIPTENAPPLICATION_MAIN() |
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*/ |
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#endif |
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#include <string> |
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#include <Corrade/Containers/ArrayView.h> |
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#include <Corrade/Containers/Pointer.h> |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Tags.h" |
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#include "Magnum/GL/GL.h" |
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#include "Magnum/Math/Vector4.h" |
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#include "Magnum/Platform/Platform.h" |
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|
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#if defined(CORRADE_TARGET_EMSCRIPTEN) || defined(DOXYGEN_GENERATING_OUTPUT) |
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struct EmscriptenKeyboardEvent; |
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struct EmscriptenMouseEvent; |
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struct EmscriptenWheelEvent; |
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namespace Magnum { namespace Platform { |
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|
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/** @nosubgrouping |
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@brief Emscripten application |
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Application running on Emscripten. |
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This application library is available only on |
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@ref CORRADE_TARGET_EMSCRIPTEN "Emscripten", see respective sections |
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in the @ref building-corrade-cross-emscripten "Corrade" and |
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@ref building-cross-emscripten "Magnum" building documentation. It is built if |
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`WITH_EMSCRIPTENAPPLICATION` is enabled when building Magnum. |
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@section Platform-EmscriptenApplication-bootstrap Bootstrap application |
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|
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Fully contained base application using @ref EmscriptenApplication for Emscripten |
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build and CMake setup is available in `base-emscripten` branch of |
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[Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap) repository, |
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download it as [tar.gz](https://github.com/mosra/magnum-bootstrap/archive/base-emscripten.tar.gz) |
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or [zip](https://github.com/mosra/magnum-bootstrap/archive/base-emscripten.zip) |
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file. After extracting the downloaded archive, you can build in |
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the same way as with @ref Sdl2Application. |
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|
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Detailed information about deployment for Emscripten and all needed boilerplate |
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together with a troubleshooting guide is available in @ref platforms-emscripten. |
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@section Platform-EmscriptenApplication-usage General usage |
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Request the `EmscriptenApplication` component of the `Magnum` package and link |
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to the `Magnum::EmscriptenApplication` target: |
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@code{.cmake} |
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find_package(Magnum REQUIRED) |
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if(CORRADE_TARGET_EMSCRIPTEN) |
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find_package(Magnum REQUIRED EmscriptenApplication) |
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endif() |
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# ... |
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if(CORRADE_TARGET_EMSCRIPTEN) |
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target_link_libraries(your-app Magnum::EmscriptenApplication) |
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endif() |
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@endcode |
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If no other application is requested, you can also use the generic |
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`Magnum::Application` alias to simplify porting. Again, see @ref building and |
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@ref cmake for more information. |
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In C++ code you need to implement at least @ref drawEvent() to be able to draw |
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on the screen. |
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@code{.cpp} |
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class MyApplication: public Platform::EmscriptenApplication { |
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// implement required methods... |
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}; |
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MAGNUM_EMSCRIPTENAPPLICATION_MAIN(MyApplication) |
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@endcode |
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If no other application header is included, this class is also aliased to |
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@cpp Platform::Application @ce and the macro is aliased to @cpp MAGNUM_APPLICATION_MAIN() @ce |
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to simplify porting. |
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*/ |
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class EmscriptenApplication { |
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public: |
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/** @brief Application arguments */ |
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struct Arguments { |
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/** @brief Constructor */ |
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/*implicit*/ constexpr Arguments(int& argc, char** argv) noexcept: argc{argc}, argv{argv} {} |
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int& argc; /**< @brief Argument count */ |
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char** argv; /**< @brief Argument values */ |
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}; |
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class Configuration; |
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class GLConfiguration; |
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class ViewportEvent; |
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class InputEvent; |
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class MouseEvent; |
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class MouseMoveEvent; |
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class MouseScrollEvent; |
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class KeyEvent; |
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class TextInputEvent; |
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/** |
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* @brief Execute main loop |
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* |
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* Calls @ref mainLoopIteration() in a loop until @ref exit() is |
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* called. See @ref MAGNUM_EMSCRIPTENAPPLICATION_MAIN() for usage |
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* information. |
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*/ |
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void exec(); |
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/** |
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* @brief Exit application main loop |
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* @param exitCode Exit code for compatibility with other application |
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* implementations |
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* |
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* Stops main loop started by @ref exec(). |
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*/ |
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void exit(int exitCode = 0); |
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/** |
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* @brief Run one iteration of application main loop |
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* |
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* Called internally from @ref exec(). If you want to have better |
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* control over how the main loop behaves, you can call this function |
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* yourself from your own `main()` function instead of it being called |
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* automatically from @ref exec() / @ref MAGNUM_EMSCRIPTENAPPLICATION_MAIN(). |
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*/ |
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void mainLoopIteration(); |
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#ifdef MAGNUM_TARGET_GL |
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/** |
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* @brief Construct with given configuration for WebGL context |
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* @param arguments Application arguments |
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* @param configuration Application configuration |
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* @param glConfiguration WebGL context configuration |
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* |
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* Creates application with default or user-specified configuration. |
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* See @ref Configuration for more information. The program exits if |
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* the context cannot be created, see @ref tryCreate() for an |
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* alternative. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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*/ |
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explicit EmscriptenApplication(const Arguments& arguments, const Configuration& configuration, const GLConfiguration& glConfiguration); |
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#endif |
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/** |
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* @brief Construct with given configuration |
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* |
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* Equivalent to calling @ref EmscriptenApplication(const Arguments&, const Configuration&, const GLConfiguration&) |
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* with default-constructed @ref GLConfiguration. |
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*/ |
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explicit EmscriptenApplication(const Arguments& arguments, const Configuration& configuration); |
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/** |
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* @brief Construct with default configuration |
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* |
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* Equivalent to calling @ref EmscriptenApplication(const Arguments&, const Configuration&) |
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* with default-constructed @ref Configuration. |
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*/ |
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explicit EmscriptenApplication(const Arguments& arguments); |
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/** |
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* @brief Construct without setting up a canvas |
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* @param arguments Application arguments |
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* |
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* Unlike above, the canvas is not set up and must be created later |
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* with @ref create() or @ref tryCreate(). |
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*/ |
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explicit EmscriptenApplication(const Arguments& arguments, NoCreateT); |
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/** @brief Copying is not allowed */ |
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EmscriptenApplication(const EmscriptenApplication&) = delete; |
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/** @brief Moving is not allowed */ |
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EmscriptenApplication(EmscriptenApplication&&) = delete; |
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virtual ~EmscriptenApplication(); |
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/** @brief Copying is not allowed */ |
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EmscriptenApplication& operator=(const EmscriptenApplication&) = delete; |
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/** @brief Moving is not allowed */ |
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EmscriptenApplication& operator=(EmscriptenApplication&&) = delete; |
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protected: |
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#ifdef MAGNUM_TARGET_GL |
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/** |
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* @brief Set up a canvas with given configuration for WebGL context |
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* @param configuration Application configuration |
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* @param glConfiguration WebGL context configuration |
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* |
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* Must be called only if the context wasn't created by the constructor |
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* itself, i.e. when passing @ref NoCreate to it. Error message is |
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* printed and the program exits if the context cannot be created, see |
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* @ref tryCreate() for an alternative. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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*/ |
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void create(const Configuration& configuration, const GLConfiguration& glConfiguration); |
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#endif |
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/** |
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* @brief Set up a canvas with given configuration and WebGL context |
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* |
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* Equivalent to calling @ref create(const Configuration&, const GLConfiguration&) |
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* with default-constructed @ref GLConfiguration. |
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*/ |
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void create(const Configuration& configuration); |
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/** |
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* @brief Set up a canvas with default configuration and WebGL context |
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* |
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* Equivalent to calling @ref create(const Configuration&) with |
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* default-constructed @ref Configuration. |
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*/ |
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void create(); |
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#ifdef MAGNUM_TARGET_GL |
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/** |
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* @brief Try to create context with given configuration for WebGL context |
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* |
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* Unlike @ref create(const Configuration&, const GLConfiguration&) |
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* returns @cpp false @ce if the context cannot be created, |
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* @cpp true @ce otherwise. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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*/ |
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bool tryCreate(const Configuration& configuration, const GLConfiguration& glConfiguration); |
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#endif |
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/** |
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* @brief Try to create context with given configuration |
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* |
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* Unlike @ref create(const Configuration&) returns @cpp false @ce if |
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* the context cannot be created, @cpp true @ce otherwise. |
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*/ |
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bool tryCreate(const Configuration& configuration); |
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/** @{ @name Screen handling */ |
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public: |
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/** |
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* @brief Canvas size |
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* |
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* Note that this method is named "windowSize" to be API compatible with |
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* Application implementations on other platforms. |
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* |
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* Window size to which all input event coordinates can be related. |
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*/ |
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Vector2i windowSize() const; |
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/** |
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* @brief DPI scaling |
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* |
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* How the content should be scaled relative to system defaults for |
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* given @ref windowSize(). If a window is not created yet, returns |
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* zero vector, use @ref dpiScaling(const Configuration&) const for |
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* calculating a value independently. See @ref Platform-Sdl2Application-dpi |
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* for more information. |
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* @see @ref Sdl2Application::dpiScaling(), @ref framebufferSize() |
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*/ |
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Vector2 dpiScaling() const { return _dpiScaling; } |
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/** |
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* @brief DPI scaling for given configuration |
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* |
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* Calculates DPI scaling that would be used when creating a window |
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* with given @p configuration. Takes into account DPI scaling policy |
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* and custom scaling specified on the command-line. See |
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* @ref Platform-Sdl2Application-dpi for more information. |
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*/ |
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Vector2 dpiScaling(const Configuration& configuration) const; |
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#if defined(MAGNUM_TARGET_GL) || defined(DOXYGEN_GENERATING_OUTPUT) |
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/** |
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* @brief Framebuffer size |
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* |
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* Always the same as @ref windowSize() on |
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* @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten". See |
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* @ref Platform-Sdl2Application-dpi for more information. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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* |
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* @see @ref Sdl2Application::framebufferSize() |
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*/ |
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Vector2i framebufferSize() const { return windowSize(); } |
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#endif |
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protected: |
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/** |
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* @brief Swap buffers |
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* |
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* Paints currently rendered framebuffer on screen. |
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*/ |
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void swapBuffers(); |
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/** @copydoc Sdl2Application::redraw() */ |
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void redraw() { _flags |= Flag::Redraw; } |
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private: |
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/** @copydoc GlfwApplication::viewportEvent(ViewportEvent&) */ |
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virtual void viewportEvent(ViewportEvent& event); |
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/** @copydoc Sdl2Application::drawEvent() */ |
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virtual void drawEvent() = 0; |
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/*@}*/ |
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/** @{ @name Keyboard handling */ |
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/** @copydoc Sdl2Application::keyPressEvent() */ |
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virtual void keyPressEvent(KeyEvent& event); |
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/** @copydoc Sdl2Application::keyReleaseEvent() */ |
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virtual void keyReleaseEvent(KeyEvent& event); |
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/*@}*/ |
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/** @{ @name Mouse handling */ |
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private: |
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/** |
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* @brief Mouse press event |
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* |
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* Called when mouse button is pressed. Default implementation does |
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* nothing. |
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*/ |
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virtual void mousePressEvent(MouseEvent& event); |
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/** |
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* @brief Mouse release event |
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* |
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* Called when mouse button is released. Default implementation does |
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* nothing. |
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*/ |
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virtual void mouseReleaseEvent(MouseEvent& event); |
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/** |
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* @brief Mouse move event |
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* |
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* Called when mouse is moved. Default implementation does nothing. |
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*/ |
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virtual void mouseMoveEvent(MouseMoveEvent& event); |
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/** |
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* @brief Mouse scroll event |
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* |
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* Called when a scrolling device is used (mouse wheel or scrolling |
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* area on a touchpad). Default implementation does nothing. |
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*/ |
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virtual void mouseScrollEvent(MouseScrollEvent& event); |
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/*@}*/ |
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/** @{ @name Text input handling */ |
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public: |
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/** |
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* @brief Whether text input is active |
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* |
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* If text input is active, text input events go to @ref textInputEvent() |
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* and @ref textEditingEvent(). |
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* @note Note that in @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten" the |
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* value is emulated and might not reflect external events like |
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* closing on-screen keyboard. |
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* @see @ref startTextInput(), @ref stopTextInput() |
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*/ |
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bool isTextInputActive() const { |
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return !!(_flags & Flag::TextInputActive); |
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} |
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/** |
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* @brief Start text input |
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* |
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* Starts text input that will go to @ref textInputEvent() and |
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* @ref textEditingEvent(). |
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* @see @ref stopTextInput(), @ref isTextInputActive(), |
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* @ref setTextInputRect() |
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*/ |
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void startTextInput(); |
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/** |
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* @brief Stop text input |
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* |
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* Stops text input that went to @ref textInputEvent() and |
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* @ref textEditingEvent(). |
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* @see @ref startTextInput(), @ref isTextInputActive(), @ref textInputEvent() |
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* @ref textEditingEvent() |
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*/ |
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void stopTextInput(); |
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/** |
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* @brief Set text input rectangle |
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* |
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* The @p rect defines an area where the text is being displayed, for |
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* example to hint the system where to place on-screen keyboard. |
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* @note Currently not implemented, included only for compatibility with |
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* other Application implementations. |
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*/ |
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void setTextInputRect(const Range2Di& rect); |
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private: |
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/** |
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* @brief Text input event |
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* |
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* Called when text input is active and the text is being input. |
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* @see @ref isTextInputActive() |
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*/ |
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virtual void textInputEvent(TextInputEvent& event); |
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/*@}*/ |
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private: |
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enum class Flag: UnsignedByte { |
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Redraw = 1 << 0, |
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Resizable = 1 << 1, |
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TextInputActive = 1 << 2, |
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}; |
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typedef Containers::EnumSet<Flag> Flags; |
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CORRADE_ENUMSET_FRIEND_OPERATORS(Flags) |
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void setupCallbacks(); |
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Vector2 _dpiScaling; |
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Vector2i _lastKnownCanvasSize; |
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Flags _flags; |
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#ifdef MAGNUM_TARGET_GL |
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Containers::Pointer<Platform::GLContext> _context; |
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#endif |
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/* These are saved from command-line arguments */ |
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bool _verboseLog{}; |
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Vector2 _commandLineDpiScaling; |
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}; |
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CORRADE_ENUMSET_OPERATORS(EmscriptenApplication::Flags) |
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|
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/** |
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@brief WebGL context configuration |
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Double-buffered RGBA canvas with depth and stencil buffers. |
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@see @ref EmscriptenApplication(), @ref Configuration, @ref create(), |
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@ref tryCreate() |
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*/ |
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class EmscriptenApplication::GLConfiguration { |
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public: |
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/** |
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* @brief Context flag |
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* |
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* @see @ref Flags, @ref setFlags(), @ref Context::Flag |
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* @requires_gles Context flags are not available in WebGL. |
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*/ |
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enum class Flag: Int { |
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/** |
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* Premultiplied alpha |
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* |
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* If set, the alpha channel of the rendering context will be |
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* treated as representing premultiplied alpha values. If not set, the |
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* alpha channel represents non-premultiplied alpha. |
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*/ |
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PremultipliedAlpha, |
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|
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/** |
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* Preserve drawing buffer |
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* |
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* If set, the contents of the drawing buffer are preserved between |
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* consecutive @ref EmscriptenApplication::drawEvent() calls. If not, |
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* color, depth and stencil are cleared at before |
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* @ref EmscriptenApplication::drawEvent(). |
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* Not setting this gives better performance. |
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*/ |
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PreserveDrawingBuffer, |
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|
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/** |
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* Prefer low power to high performance |
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* |
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* If set, the WebGL power preference will be set to reduce power |
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* consumption. |
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*/ |
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PreferLowPowerToHighPerformance, |
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|
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/** |
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* Fail if major performance caveat |
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* |
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* If set, requests context creation to abort if the browser is |
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* only able to create a context that does not give good hardware- |
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* accelerated performance. |
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*/ |
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FailIfMajorPerformanceCaveat, |
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|
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/** |
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* Explicit swap control |
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* |
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* For more details, see the |
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* [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.explicitSwapControl) |
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* for more details. |
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*/ |
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ExplicitSwapControl, |
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|
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/** |
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* Enable WebGL extensions by default |
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* |
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* For more details, see the |
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* [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.enableExtensionsByDefault) |
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* for more details. |
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*/ |
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EnableExtensionsByDefault, |
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|
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/** |
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* Render via offscreen back buffer |
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* |
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* For more details, see the |
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* [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.renderViaOffscreenBackBuffer) |
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* for more details. |
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*/ |
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RenderViaOffscreenBackBuffer, |
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|
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/** |
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* Proxy content to main thread |
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* |
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* For more details, see the |
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* [Emscripten API reference](https://emscripten.org/docs/api_reference/html5.h.html#c.EmscriptenWebGLContextAttributes.proxyContextToMainThread) |
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* for more details. |
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*/ |
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ProxyContextToMainThread, |
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}; |
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|
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/** |
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* @brief Context flags |
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* |
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* @see @ref setFlags(), @ref Context::Flags |
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*/ |
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typedef Containers::EnumSet<Flag> Flags; |
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|
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/*implicit*/ GLConfiguration(); |
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|
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/** |
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* @brief Context flags |
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*/ |
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Flags flags() const { return _flags; } |
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|
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/** |
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* @brief Set context flags |
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* @return Reference to self (for method chaining) |
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* |
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* Default is no flags. |
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* @see @ref addFlags(), @ref clearFlags(), @ref GL::Context::flags() |
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*/ |
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GLConfiguration& setFlags(Flags flags) { |
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_flags = flags; |
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return *this; |
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} |
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|
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/** |
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* @brief Add context flags |
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* @return Reference to self (for method chaining) |
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* |
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* Unlike @ref setFlags(), ORs the flags with existing instead of |
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* replacing them. Useful for preserving the defaults. |
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* @see @ref clearFlags() |
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*/ |
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GLConfiguration& addFlags(Flags flags) { |
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_flags |= flags; |
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return *this; |
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} |
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|
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/** |
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* @brief Clear context flags |
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* @return Reference to self (for method chaining) |
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* |
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* Unlike @ref setFlags(), ANDs the inverse of @p flags with existing |
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* instead of replacing them. Useful for removing default flags. |
|
* @see @ref addFlags() |
|
*/ |
|
GLConfiguration& clearFlags(Flags flags) { |
|
_flags &= ~flags; |
|
return *this; |
|
} |
|
|
|
/** |
|
* @brief Set context version |
|
* |
|
* @note This function does nothing and is included only for |
|
* compatibility with other toolkits. @ref GL::Version::GLES200 or |
|
* @ref GL::Version::GLES300 is used based on engine compile-time |
|
* settings. |
|
*/ |
|
GLConfiguration& setVersion(GL::Version) { return *this; } |
|
|
|
/** @brief Color buffer size */ |
|
Vector4i colorBufferSize() const { return _colorBufferSize; } |
|
|
|
/** |
|
* @brief Set color buffer size |
|
* |
|
* Default is @cpp {8, 8, 8, 0} @ce (8-bit-per-channel RGB, no alpha). |
|
* @see @ref setDepthBufferSize(), @ref setStencilBufferSize() |
|
*/ |
|
GLConfiguration& setColorBufferSize(const Vector4i& size) { |
|
_colorBufferSize = size; |
|
return *this; |
|
} |
|
|
|
/** @brief Depth buffer size */ |
|
Int depthBufferSize() const { return _depthBufferSize; } |
|
|
|
/** |
|
* @brief Set depth buffer size |
|
* |
|
* Default is @cpp 24 @ce bits. |
|
* @see @ref setColorBufferSize(), @ref setStencilBufferSize() |
|
*/ |
|
GLConfiguration& setDepthBufferSize(Int size) { |
|
_depthBufferSize = size; |
|
return *this; |
|
} |
|
|
|
/** @brief Stencil buffer size */ |
|
Int stencilBufferSize() const { return _stencilBufferSize; } |
|
|
|
/** |
|
* @brief Set stencil buffer size |
|
* |
|
* Default is @cpp 0 @ce bits (i.e., no stencil buffer). |
|
* @see @ref setColorBufferSize(), @ref setDepthBufferSize() |
|
*/ |
|
GLConfiguration& setStencilBufferSize(Int size) { |
|
_stencilBufferSize = size; |
|
return *this; |
|
} |
|
|
|
/** @brief Sample count */ |
|
Int sampleCount() const { return _sampleCount; } |
|
|
|
/** |
|
* @brief Set sample count |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @cpp 0 @ce, thus no multisampling. See also |
|
* @ref GL::Renderer::Feature::Multisampling. |
|
* Note that WebGL does not allow setting the sample count, but merely |
|
* enabling or disabling multisampling. Multisampling will be enabled |
|
* if sample count is greater than @cpp 0 @ce. |
|
*/ |
|
GLConfiguration& setSampleCount(Int count) { |
|
_sampleCount = count; |
|
return *this; |
|
} |
|
|
|
private: |
|
Vector4i _colorBufferSize; |
|
Int _depthBufferSize, _stencilBufferSize; |
|
Int _sampleCount; |
|
|
|
Flags _flags; |
|
}; |
|
|
|
/** |
|
@brief Configuration |
|
|
|
Double-buffered RGBA canvas with depth and stencil buffers. |
|
@see @ref EmscriptenApplication(), @ref GLConfiguration, @ref create(), |
|
@ref tryCreate() |
|
*/ |
|
class EmscriptenApplication::Configuration { |
|
public: |
|
/** |
|
* @brief Window flag |
|
* |
|
* @see @ref WindowFlags, @ref setWindowFlags() |
|
*/ |
|
enum class WindowFlag: UnsignedShort { |
|
/** |
|
* Do not create any GPU context. Use together with |
|
* @ref EmscriptenApplication(const Arguments&), |
|
* @ref EmscriptenApplication(const Arguments&, const Configuration&), |
|
* @ref create(const Configuration&) or |
|
* @ref tryCreate(const Configuration&) to prevent implicit |
|
* creation of an WebGL context. |
|
*/ |
|
Contextless = 1 << 0, |
|
|
|
Resizable = 1 << 1 |
|
}; |
|
|
|
/** |
|
* @brief Window flags |
|
* |
|
* @see @ref setWindowFlags() |
|
*/ |
|
typedef Containers::EnumSet<WindowFlag> WindowFlags; |
|
|
|
constexpr /*implicit*/ Configuration() {} |
|
|
|
/** |
|
* @brief Set window title |
|
* @return Reference to self (for method chaining) |
|
* |
|
* @note This function does nothing and is included only for |
|
* compatibility with other toolkits. You need to set the title |
|
* separately in the `EmscriptenManifest.xml` file. |
|
*/ |
|
template<class T> Configuration& setTitle(const T&) { return *this; } |
|
|
|
/** @brief Window size */ |
|
Vector2i size() const { return _size; } |
|
|
|
/** |
|
* @brief Set canvas size |
|
* @param size Desired canvas size |
|
* @param dpiScaling Custom DPI scaling value |
|
* |
|
* Default is a zero vector, meaning a value that matches the display |
|
* or canvas size is autodetected. See @ref Platform-Sdl2Application-dpi |
|
* for more information. |
|
* When @p dpiScaling is not a zero vector, this function sets the DPI |
|
* scaling directly. The resulting @ref EmscriptenApplication::windowSize() |
|
* is @cpp size*dpiScaling @ce and @ref EmscriptenApplication::dpiScaling() |
|
* is @p dpiScaling. |
|
*/ |
|
Configuration& setSize(const Vector2i& size, const Vector2& dpiScaling = {}) { |
|
_size = size; |
|
_dpiScaling = dpiScaling; |
|
return *this; |
|
} |
|
|
|
/** |
|
* @brief Custom DPI scaling |
|
* |
|
* If zero, the devices pixel ratio has a priority over this value. |
|
* The `--magnum-dpi-scaling` command-line option has a priority |
|
* over any application-set value. |
|
* @see @ref setSize(const Vector2i&, const Vector2&) |
|
*/ |
|
Vector2 dpiScaling() const { return _dpiScaling; } |
|
|
|
/** @brief Window flags */ |
|
WindowFlags windowFlags() const { |
|
return _windowFlags; |
|
} |
|
|
|
/** |
|
* @brief Set window flags |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @ref WindowFlag::Focused. |
|
*/ |
|
Configuration& setWindowFlags(WindowFlags windowFlags) { |
|
_windowFlags = windowFlags; |
|
return *this; |
|
} |
|
|
|
private: |
|
Vector2i _size; |
|
Vector2 _dpiScaling; |
|
WindowFlags _windowFlags; |
|
}; |
|
|
|
/** |
|
@brief Viewport event |
|
|
|
@see @ref viewportEvent() |
|
*/ |
|
class EmscriptenApplication::ViewportEvent { |
|
public: |
|
/** @brief Copying is not allowed */ |
|
ViewportEvent(const ViewportEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
ViewportEvent(ViewportEvent&&) = delete; |
|
|
|
/** @brief Copying is not allowed */ |
|
ViewportEvent& operator=(const ViewportEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
ViewportEvent& operator=(ViewportEvent&&) = delete; |
|
|
|
/** |
|
* @brief Canvas size |
|
* |
|
* Note that this method is named "windowSize" to be API compatible with |
|
* Application implementations on other platforms. |
|
* |
|
* Equivalent to @ref framebufferSize(). See @ref Platform-Sdl2Application-dpi |
|
* for more information. |
|
* @see @ref EmscriptenApplication::windowSize() |
|
*/ |
|
Vector2i windowSize() const { return _windowSize; } |
|
|
|
#if defined(MAGNUM_TARGET_GL) || defined(DOXYGEN_GENERATING_OUTPUT) |
|
/** |
|
* @brief Framebuffer size |
|
* |
|
* Equivalent to @ref windowSize(). See |
|
* @ref Platform-Sdl2Application-dpi for more information. |
|
* |
|
* @note This function is available only if Magnum is compiled with |
|
* @ref MAGNUM_TARGET_GL enabled (done by default). See |
|
* @ref building-features for more information. |
|
* |
|
* @see @ref EmscriptenApplication::framebufferSize() |
|
*/ |
|
Vector2i framebufferSize() const { return _framebufferSize; } |
|
#endif |
|
|
|
/** |
|
* @brief DPI scaling |
|
* |
|
* On some platforms moving an app between displays can result in DPI |
|
* scaling value being changed in tandem with a canvas/framebuffer |
|
* size. Simply resizing a canvas doesn't change the DPI scaling value. |
|
* See @ref Platform-Sdl2Application-dpi for more information. |
|
* @see @ref EmscriptenApplication::dpiScaling() |
|
*/ |
|
Vector2 dpiScaling() const { return _dpiScaling; } |
|
|
|
private: |
|
friend EmscriptenApplication; |
|
|
|
explicit ViewportEvent( |
|
const Vector2i& windowSize, |
|
#ifdef MAGNUM_TARGET_GL |
|
const Vector2i& framebufferSize, |
|
#endif |
|
const Vector2& dpiScaling): |
|
_windowSize{windowSize}, |
|
#ifdef MAGNUM_TARGET_GL |
|
_framebufferSize{framebufferSize}, |
|
#endif |
|
_dpiScaling{dpiScaling} {} |
|
|
|
const Vector2i _windowSize; |
|
#ifdef MAGNUM_TARGET_GL |
|
const Vector2i _framebufferSize; |
|
#endif |
|
|
|
const Vector2 _dpiScaling; |
|
}; |
|
|
|
/** |
|
@brief Base for input events |
|
|
|
@see @ref KeyEvent, @ref MouseEvent, @ref MouseMoveEvent, @ref keyPressEvent(), |
|
@ref mousePressEvent(), @ref mouseReleaseEvent(), @ref mouseMoveEvent() |
|
*/ |
|
class EmscriptenApplication::InputEvent { |
|
public: |
|
/** |
|
* @brief Modifier |
|
* |
|
* @see @ref Modifiers, @ref KeyEvent::modifiers(), |
|
* @ref MouseEvent::modifiers() |
|
*/ |
|
enum class Modifier: Int { |
|
/** |
|
* Shift |
|
* |
|
* @see @ref KeyEvent::Key::LeftShift, @ref KeyEvent::Key::RightShift |
|
*/ |
|
Shift = 1 << 0, |
|
|
|
/** |
|
* Ctrl |
|
* |
|
* @see @ref KeyEvent::Key::LeftCtrl, @ref KeyEvent::Key::RightCtrl |
|
*/ |
|
Ctrl = 1 << 1, |
|
|
|
/** |
|
* Alt |
|
* |
|
* @see @ref KeyEvent::Key::LeftAlt, @ref KeyEvent::Key::RightAlt |
|
*/ |
|
Alt = 1 << 2, |
|
|
|
/** |
|
* Super key (Windows/⌘) |
|
* |
|
* @see @ref KeyEvent::Key::LeftSuper, @ref KeyEvent::Key::RightSuper |
|
*/ |
|
Super = 1 << 3 |
|
}; |
|
|
|
/** |
|
* @brief Set of modifiers |
|
* |
|
* @see @ref KeyEvent::modifiers(), @ref MouseEvent::modifiers(), |
|
* @ref MouseMoveEvent::modifiers() |
|
*/ |
|
typedef Containers::EnumSet<Modifier> Modifiers; |
|
|
|
/** @brief Copying is not allowed */ |
|
InputEvent(const InputEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
InputEvent(InputEvent&&) = delete; |
|
|
|
/** @brief Copying is not allowed */ |
|
InputEvent& operator=(const InputEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
InputEvent& operator=(InputEvent&&) = delete; |
|
|
|
/** @copydoc Sdl2Application::InputEvent::setAccepted() */ |
|
void setAccepted(bool accepted = true) { _accepted = accepted; } |
|
|
|
/** @copydoc Sdl2Application::InputEvent::isAccepted() */ |
|
bool isAccepted() const { return _accepted; } |
|
|
|
protected: |
|
explicit InputEvent(): _accepted(false) {} |
|
|
|
~InputEvent() = default; |
|
|
|
private: |
|
bool _accepted; |
|
}; |
|
|
|
/** |
|
@brief Mouse event |
|
|
|
@see @ref MouseMoveEvent, @ref mousePressEvent(), @ref mouseReleaseEvent() |
|
*/ |
|
class EmscriptenApplication::MouseEvent: public EmscriptenApplication::InputEvent { |
|
public: |
|
/** |
|
* @brief Mouse button |
|
* |
|
* @see @ref button() |
|
*/ |
|
enum class Button: std::int32_t { |
|
/** Left mouse button */ |
|
Left = 1 << 0, |
|
|
|
/** Middle mouse button */ |
|
Middle = 1 << 1, |
|
|
|
/** Right mouse button */ |
|
Right = 1 << 2 |
|
}; |
|
|
|
/** @brief Button */ |
|
Button button() const; |
|
|
|
/** @brief Position */ |
|
Vector2i position() const; |
|
|
|
/** @brief Modifiers */ |
|
Modifiers modifiers() const; |
|
|
|
private: |
|
friend EmscriptenApplication; |
|
|
|
explicit MouseEvent(const EmscriptenMouseEvent* event): _event(event) {} |
|
|
|
const EmscriptenMouseEvent* const _event; |
|
}; |
|
|
|
/** |
|
@brief Mouse move event |
|
|
|
@see @ref MouseEvent, @ref mouseMoveEvent() |
|
*/ |
|
class EmscriptenApplication::MouseMoveEvent: public EmscriptenApplication::InputEvent { |
|
public: |
|
/** |
|
* @brief Mouse button |
|
* |
|
* @see @ref buttons() |
|
*/ |
|
enum class Button: std::int32_t { |
|
/** Left mouse button */ |
|
Left = 1 << 0, |
|
|
|
/** Middle mouse button */ |
|
Middle = 1 << 1, |
|
|
|
/** Right mouse button */ |
|
Right = 1 << 2 |
|
}; |
|
|
|
/** |
|
* @brief Set of mouse buttons |
|
* |
|
* @see @ref buttons() |
|
*/ |
|
typedef Containers::EnumSet<Button> Buttons; |
|
|
|
/** @brief Position */ |
|
Vector2i position() const; |
|
|
|
/** @brief Mouse buttons */ |
|
Buttons buttons() const; |
|
|
|
/** @brief Modifiers */ |
|
Modifiers modifiers() const; |
|
|
|
private: |
|
friend EmscriptenApplication; |
|
|
|
explicit MouseMoveEvent(const EmscriptenMouseEvent* event): _event{event} {} |
|
|
|
const EmscriptenMouseEvent* const _event; |
|
}; |
|
|
|
/** |
|
@brief Mouse scroll event |
|
|
|
@see @ref MouseEvent, @ref MouseMoveEvent, @ref mouseScrollEvent() |
|
*/ |
|
class EmscriptenApplication::MouseScrollEvent: public EmscriptenApplication::InputEvent { |
|
public: |
|
|
|
/** |
|
* @brief Scroll offset |
|
* |
|
* Offset in the unit described by @ref MouseScrollEvent::deltaMode(). |
|
*/ |
|
Vector2 offset() const; |
|
|
|
/** @brief Position */ |
|
Vector2i position() const; |
|
|
|
/** @brief Modifiers */ |
|
Modifiers modifiers() const; |
|
|
|
private: |
|
friend EmscriptenApplication; |
|
|
|
explicit MouseScrollEvent(const EmscriptenWheelEvent* event): _event{event} {} |
|
|
|
const EmscriptenWheelEvent* const _event; |
|
}; |
|
|
|
/** |
|
@brief Key event |
|
|
|
@see @ref keyPressEvent(), @ref keyReleaseEvent() |
|
*/ |
|
class EmscriptenApplication::KeyEvent: public EmscriptenApplication::InputEvent { |
|
public: |
|
/** |
|
* @brief Key |
|
* |
|
* @see @ref key() |
|
*/ |
|
enum class Key: Int { |
|
Unknown, /**< Unknown key */ |
|
|
|
/** |
|
* Left Shift |
|
* |
|
* @see @ref InputEvent::Modifier::Shift |
|
*/ |
|
LeftShift, |
|
|
|
/** |
|
* Right Shift |
|
* |
|
* @see @ref InputEvent::Modifier::Shift |
|
*/ |
|
RightShift, |
|
|
|
/** |
|
* Left Ctrl |
|
* |
|
* @see @ref InputEvent::Modifier::Ctrl |
|
*/ |
|
LeftCtrl, |
|
|
|
/** |
|
* Right Ctrl |
|
* |
|
* @see @ref InputEvent::Modifier::Ctrl |
|
*/ |
|
RightCtrl, |
|
|
|
/** |
|
* Left Alt |
|
* |
|
* @see @ref InputEvent::Modifier::Alt |
|
*/ |
|
LeftAlt, |
|
|
|
/** |
|
* Right Alt |
|
* |
|
* @see @ref InputEvent::Modifier::Alt |
|
*/ |
|
RightAlt, |
|
|
|
/** |
|
* Left Super key (Windows/⌘) |
|
* |
|
* @see @ref InputEvent::Modifier::Super |
|
*/ |
|
LeftSuper, |
|
|
|
/** |
|
* Right Super key (Windows/⌘) |
|
* |
|
* @see @ref InputEvent::Modifier::Super |
|
*/ |
|
RightSuper, |
|
|
|
Enter, /**< Enter */ |
|
Esc, /**< Escape */ |
|
|
|
Up, /**< Up arrow */ |
|
Down, /**< Down arrow */ |
|
Left, /**< Left arrow */ |
|
Right, /**< Right arrow */ |
|
Home, /**< Home */ |
|
End, /**< End */ |
|
PageUp, /**< Page up */ |
|
PageDown, /**< Page down */ |
|
Backspace, /**< Backspace */ |
|
Insert, /**< Insert */ |
|
Delete, /**< Delete */ |
|
|
|
F1, /**< F1 */ |
|
F2, /**< F2 */ |
|
F3, /**< F3 */ |
|
F4, /**< F4 */ |
|
F5, /**< F5 */ |
|
F6, /**< F6 */ |
|
F7, /**< F7 */ |
|
F8, /**< F8 */ |
|
F9, /**< F9 */ |
|
F10, /**< F10 */ |
|
F11, /**< F11 */ |
|
F12, /**< F12 */ |
|
|
|
Zero = '0', /**< Zero */ |
|
One, /**< One */ |
|
Two, /**< Two */ |
|
Three, /**< Three */ |
|
Four, /**< Four */ |
|
Five, /**< Five */ |
|
Six, /**< Six */ |
|
Seven, /**< Seven */ |
|
Eight, /**< Eight */ |
|
Nine, /**< Nine */ |
|
|
|
A = 'a', /**< Letter A */ |
|
B, /**< Letter B */ |
|
C, /**< Letter C */ |
|
D, /**< Letter D */ |
|
E, /**< Letter E */ |
|
F, /**< Letter F */ |
|
G, /**< Letter G */ |
|
H, /**< Letter H */ |
|
I, /**< Letter I */ |
|
J, /**< Letter J */ |
|
K, /**< Letter K */ |
|
L, /**< Letter L */ |
|
M, /**< Letter M */ |
|
N, /**< Letter N */ |
|
O, /**< Letter O */ |
|
P, /**< Letter P */ |
|
Q, /**< Letter Q */ |
|
R, /**< Letter R */ |
|
S, /**< Letter S */ |
|
T, /**< Letter T */ |
|
U, /**< Letter U */ |
|
V, /**< Letter V */ |
|
W, /**< Letter W */ |
|
X, /**< Letter X */ |
|
Y, /**< Letter Y */ |
|
Z, /**< Letter Z */ |
|
|
|
Space, /**< Space */ |
|
Tab, /**< Tab */ |
|
Comma, /**< Comma */ |
|
Period, /**< Period */ |
|
Minus, /**< Minus */ |
|
/* Note: This may only be represented as SHIFT + = */ |
|
Plus, /**< Plus */ |
|
Slash, /**< Slash */ |
|
/* Note: This may only be represented as SHIFT + 5 */ |
|
Percent, /**< Percent */ |
|
Equal, /**< Equal */ |
|
|
|
Backquote, /**< Backquote */ |
|
Backslash, /**< Backslash */ |
|
Quote, /**< Quote */ |
|
BracketRight, /**< BracketRight */ |
|
BracketLeft, /**< BracketLeft */ |
|
|
|
CapsLock, /**< Caps lock */ |
|
ScrollLock, /**< Scroll lock */ |
|
NumLock, /**< Num lock */ |
|
PrintScreen, /**< Print screen */ |
|
Pause, /**< Pause */ |
|
Menu, /**< Menu */ |
|
|
|
NumZero, /**< Numpad zero */ |
|
NumOne, /**< Numpad one */ |
|
NumTwo, /**< Numpad two */ |
|
NumThree, /**< Numpad three */ |
|
NumFour, /**< Numpad four */ |
|
NumFive, /**< Numpad five */ |
|
NumSix, /**< Numpad six */ |
|
NumSeven, /**< Numpad seven */ |
|
NumEight, /**< Numpad eight */ |
|
NumNine, /**< Numpad nine */ |
|
NumDecimal, /**< Numpad decimal */ |
|
NumDivide, /**< Numpad divide */ |
|
NumMultiply, /**< Numpad multiply */ |
|
NumSubtract, /**< Numpad subtract */ |
|
NumAdd, /**< Numpad add */ |
|
NumEnter, /**< Numpad enter */ |
|
NumEqual /**< Numpad equal */ |
|
}; |
|
|
|
/** @brief Key |
|
* |
|
* Note that the key is mapped from `EmscriptenKeyboardEvent::code` in |
|
* all cases except A-Z, which are mapped from `EmscriptenkeyboardEvent::key`, |
|
* which respects the keyboard layout. |
|
*/ |
|
Key key() const; |
|
|
|
/** @brief Key name */ |
|
std::string keyName() const; |
|
|
|
/** @brief Modifiers */ |
|
Modifiers modifiers() const; |
|
|
|
private: |
|
friend EmscriptenApplication; |
|
|
|
explicit KeyEvent(const EmscriptenKeyboardEvent* event): _event{event} {} |
|
|
|
const EmscriptenKeyboardEvent* const _event; |
|
}; |
|
|
|
CORRADE_ENUMSET_OPERATORS(EmscriptenApplication::MouseMoveEvent::Buttons) |
|
|
|
/** |
|
@brief Text input event |
|
|
|
@see @ref textInputEvent() |
|
*/ |
|
class EmscriptenApplication::TextInputEvent { |
|
public: |
|
/** @brief Copying is not allowed */ |
|
TextInputEvent(const TextInputEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
TextInputEvent(TextInputEvent&&) = delete; |
|
|
|
/** @brief Copying is not allowed */ |
|
TextInputEvent& operator=(const TextInputEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
TextInputEvent& operator=(TextInputEvent&&) = delete; |
|
|
|
/** @brief Whether the event is accepted */ |
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bool isAccepted() const { return _accepted; } |
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|
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/** |
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* @brief Set event as accepted |
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* |
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* If the event is ignored (i.e., not set as accepted), it might be |
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* propagated elsewhere, for example to another screen when using |
|
* @ref BasicScreenedApplication "ScreenedApplication". By default is |
|
* each event ignored and thus propagated. |
|
*/ |
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void setAccepted(bool accepted = true) { _accepted = accepted; } |
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|
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/** @brief Input text in UTF-8 */ |
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Containers::ArrayView<const char> text() const { return _text; } |
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|
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private: |
|
friend EmscriptenApplication; |
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|
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explicit TextInputEvent(Containers::ArrayView<const char> text): _text{text}, _accepted{false} {} |
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|
|
const Containers::ArrayView<const char> _text; |
|
bool _accepted; |
|
}; |
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|
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/** @hideinitializer |
|
@brief Entry point for Emscripten applications |
|
@param className Class name |
|
|
|
See @ref Magnum::Platform::EmscriptenApplication "Platform::EmscriptenApplication" |
|
for usage information. This macro abstracts out platform-specific entry point |
|
code. See |
|
@ref portability-applications for more information. |
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|
|
@code{.cpp} |
|
int main(int argc, char** argv) { |
|
className app({argc, argv}); |
|
return app.exec(); |
|
} |
|
@endcode |
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|
|
When no other application header is included this macro is also aliased to |
|
@cpp MAGNUM_APPLICATION_MAIN() @ce. |
|
*/ |
|
#define MAGNUM_EMSCRIPTENAPPLICATION_MAIN(className) \ |
|
int main(int argc, char** argv) { \ |
|
className app({argc, argv}); \ |
|
app.exec(); \ |
|
return 0; \ |
|
} |
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
#ifndef MAGNUM_APPLICATION_MAIN |
|
typedef EmscriptenApplication Application; |
|
#define MAGNUM_APPLICATION_MAIN(className) MAGNUM_EMSCRIPTENAPPLICATION_MAIN(className) |
|
#else |
|
#undef MAGNUM_APPLICATION_MAIN |
|
#endif |
|
#endif |
|
|
|
}} |
|
#else |
|
#error this file is available only on Emscripten build |
|
#endif |
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|
|
#endif
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|