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Vladimír Vondruš 2964c8d7b5 DebugTools: expand textureSubImage() tests for half-float types. 1 year ago
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Implementation Here we go again. 1 year ago
Test DebugTools: expand textureSubImage() tests for half-float types. 1 year ago
BufferData.cpp Here we go again. 1 year ago
BufferData.h Here we go again. 1 year ago
CMakeLists.txt Here we go again. 1 year ago
ColorMap.cpp Here we go again. 1 year ago
ColorMap.h Here we go again. 1 year ago
CompareImage.cpp Use Path::{path,filename}() instead of split() where it makes sense. 1 year ago
CompareImage.h Here we go again. 1 year ago
CompareMaterial.cpp Here we go again. 1 year ago
CompareMaterial.h Here we go again. 1 year ago
DebugTools.h Here we go again. 1 year ago
ForceRenderer.cpp Here we go again. 1 year ago
ForceRenderer.h DebugTools: remove ForceRendererOptions::scale() deprecated in 2019.10. 1 year ago
FrameProfiler.cpp Here we go again. 1 year ago
FrameProfiler.h Here we go again. 1 year ago
ObjectRenderer.cpp Remove Doxygen workarounds from *.cpp files. 1 year ago
ObjectRenderer.h DebugTools: remove declarations of long-removed deprecated APIs. 1 year ago
Profiler.cpp Here we go again. 1 year ago
Profiler.h Here we go again. 1 year ago
ResourceManager.cpp Here we go again. 1 year ago
ResourceManager.h Here we go again. 1 year ago
Screenshot.cpp Here we go again. 1 year ago
Screenshot.h Here we go again. 1 year ago
TextureImage.cpp DebugTools: expand textureSubImage() tests for half-float types. 1 year ago
TextureImage.frag Here we go again. 1 year ago
TextureImage.h DebugTools: expand textureSubImage() tests for half-float types. 1 year ago
TextureImage.vert Here we go again. 1 year ago
resources.conf DebugTools,Shaders,TextureTools: null-terminate shader resources. 3 years ago
visibility.h Here we go again. 1 year ago