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#ifndef Magnum_Text_AbstractFont_h
#define Magnum_Text_AbstractFont_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Text::AbstractFont, Magnum::Text::AbstractLayouter
*/
#include <tuple>
#include <string>
#include "Magnum.h"
#include "Texture.h"
#include "Text/Text.h"
#include "Text/magnumTextVisibility.h"
namespace Magnum { namespace Text {
/**
@brief Base for fonts
*/
class MAGNUM_TEXT_EXPORT AbstractFont {
AbstractFont(const AbstractFont&) = delete;
AbstractFont(AbstractFont&&) = delete;
AbstractFont& operator=(const AbstractFont&) = delete;
AbstractFont& operator=(const AbstractFont&&) = delete;
public:
AbstractFont();
virtual ~AbstractFont() = 0;
/** @brief %Font texture atlas */
inline Texture2D& texture() { return _texture; }
/**
* @brief Layout the text using fon't own layouter
* @param size %Font size
* @param text Text to layout
*/
virtual AbstractLayouter* layout(const Float size, const std::string& text) = 0;
#ifdef DOXYGEN_GENERATING_OUTPUT
private:
#else
protected:
#endif
Texture2D _texture;
};
/**
@brief Base for text layouters
Returned by AbstractFont::layout().
*/
class MAGNUM_TEXT_EXPORT AbstractLayouter {
AbstractLayouter(const AbstractLayouter&) = delete;
AbstractLayouter(AbstractLayouter&&) = delete;
AbstractLayouter& operator=(const AbstractLayouter&) = delete;
AbstractLayouter& operator=(const AbstractLayouter&&) = delete;
public:
AbstractLayouter();
virtual ~AbstractLayouter() = 0;
/** @brief Count of glyphs in laid out text */
inline UnsignedInt glyphCount() const {
return _glyphCount;
}
/**
* @brief Render glyph
* @param i Glyph index
* @param cursorPosition Cursor position
*
* Returns quad position, texture coordinates and advance to next
* glyph.
*/
virtual std::tuple<Rectangle, Rectangle, Vector2> renderGlyph(const Vector2& cursorPosition, const UnsignedInt i) = 0;
#ifdef DOXYGEN_GENERATING_OUTPUT
private:
#else
protected:
#endif
UnsignedInt _glyphCount;
};
}}
#endif