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Animation
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Animation: minor cleanup.
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8 years ago |
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Audio
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Doc++
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8 years ago |
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DebugTools
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DebugTools: add CompareImageFile, CompareImageToFile + CompareFileToImage.
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8 years ago |
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GL
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GL: implemented ARB_sample_shading.
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8 years ago |
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Math
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Math: added data() accessors to all remaining types.
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8 years ago |
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MeshTools
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MeshTools: compile mesh colors to Color4 attribute
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8 years ago |
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Platform
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Platform: expose GL::Renderer::lineWidthRange() in magnum-gl-info.
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8 years ago |
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Primitives
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Primitives: new gradient primitive.
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8 years ago |
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SceneGraph
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SceneGraph: fix a copypaste error in an abstract implementation.
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8 years ago |
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Shaders
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doc: convert shader images to proper sRGB and HiDPI.
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8 years ago |
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Shapes
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Deprecate the Shapes library and everything that depends on it.
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8 years ago |
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Test
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CMake: properly specify IDE folders for everything.
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8 years ago |
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Text
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Doc++
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8 years ago |
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TextureTools
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TextureTools: make distanceField() work better on bad/old shader compilers.
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8 years ago |
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Trade
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Trade: change animation track target to target type and target ID to target.
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8 years ago |
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Vk
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Vk: require at least CMake 3.7.
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8 years ago |
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AbstractFramebuffer.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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AbstractObject.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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AbstractQuery.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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AbstractResourceLoader.h
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Random updates for the new documentation theme in the root namespace.
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8 years ago |
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AbstractShaderProgram.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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AbstractTexture.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Array.h
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Max out Array test coverage.
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8 years ago |
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Attribute.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Buffer.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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BufferImage.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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BufferTexture.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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BufferTextureFormat.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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CMakeLists.txt
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Math: debug output for Half with proper amount of decimal places.
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8 years ago |
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Context.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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CubeMapTexture.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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CubeMapTextureArray.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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DebugOutput.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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DefaultFramebuffer.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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DimensionTraits.h
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Documentation updates for the new theme in the root namespace.
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8 years ago |
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Extensions.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Framebuffer.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Image.cpp
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Split the OpenGL layer out, pt 10: test the new image APIs.
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8 years ago |
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Image.h
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Don't return redundant info from Image*::dataProperties().
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8 years ago |
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ImageFormat.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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ImageView.cpp
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Split the OpenGL layer out, pt 10: test the new image APIs.
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8 years ago |
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ImageView.h
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Don't use GL-specific stuff on targets without GL enabled.
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8 years ago |
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Magnum.h
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Math: doc++
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8 years ago |
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Mesh.cpp
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Split the OpenGL layer out, pt 11: generic MeshPrimitive and MeshIndexType.
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8 years ago |
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Mesh.h
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Doxygen: renamed \extension[2] to \gl_extension[2].
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8 years ago |
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MeshView.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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MultisampleTexture.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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OpenGL.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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OpenGLTester.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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PixelFormat.cpp
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Split the OpenGL layer out, pt 9: generic pixel formats.
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8 years ago |
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PixelFormat.h
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Don't use GL-specific stuff on targets without GL enabled.
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8 years ago |
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PixelStorage.cpp
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Don't return redundant info from Image*::dataProperties().
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8 years ago |
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PixelStorage.h
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Make deprecated GL-dependent functionality templated.
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8 years ago |
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PrimitiveQuery.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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RectangleTexture.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Renderbuffer.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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RenderbufferFormat.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Renderer.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Resource.cpp
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Updated copyright year.
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8 years ago |
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Resource.h
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No need to use fully qualified name for \debugoperator.
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8 years ago |
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ResourceManager.h
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Documentation updates for the new theme in the root namespace.
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8 years ago |
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ResourceManager.hpp
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Updated copyright year.
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8 years ago |
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SampleQuery.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Sampler.cpp
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Split the OpenGL layer out, pt 12: generic sampler state.
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8 years ago |
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Sampler.h
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Split the OpenGL layer out, pt 12: generic sampler state.
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8 years ago |
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Shader.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Tags.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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Texture.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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TextureArray.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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TextureFormat.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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TimeQuery.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Timeline.cpp
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Removed long-deprecated Timeline::setMinimalFrameTime().
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8 years ago |
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Timeline.h
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Removed long-deprecated Timeline::setMinimalFrameTime().
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8 years ago |
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TransformFeedback.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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Types.h
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Updated copyright year.
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8 years ago |
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Version.h
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Split the OpenGL layer out, pt 5: compatibility headers and aliases.
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8 years ago |
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configure.h.cmake
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Bootstrap Vulkan support.
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8 years ago |
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visibility.h
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Split the OpenGL layer out, pt 10: test the new image APIs.
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8 years ago |