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187 lines
6.0 KiB
187 lines
6.0 KiB
#ifndef Magnum_Sampler_h |
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#define Magnum_Sampler_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Enum @ref Magnum::SamplerFilter, @ref Magnum::SamplerMipmap, @ref Magnum::SamplerWrapping |
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*/ |
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#include "Magnum/Magnum.h" |
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#include "Magnum/visibility.h" |
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namespace Magnum { |
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/** |
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@brief Texture sampler filtering |
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In case of OpenGL, corresponds to @ref GL::SamplerFilter and is convertible to |
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it using @ref GL::samplerFilter(). See documentation of each value for more |
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information about the mapping. |
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In case of Vulkan, corresponds to @ref Vk::SamplerFilter and is convertible to |
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it using @ref Vk::samplerFilter(). See documentation of each value for more |
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information about the mapping. |
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@see @ref SamplerMipmap, @ref SamplerWrapping |
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*/ |
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enum class SamplerFilter: UnsignedInt { |
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/* Unlike with MeshIndexType, MeshPrimitive, VertexFormat, PixelFormat |
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etc., this enum doesn't have zero as an invalid value -- Nearest is a |
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good default */ |
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/** |
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* Nearest neighbor filtering. |
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* |
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* Corresponds to @ref GL::SamplerFilter::Nearest / |
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* @ref Vk::SamplerFilter::Nearest. |
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*/ |
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Nearest = 0, |
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/** |
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* Linear interpolation filtering. |
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* |
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* Corresponds to @ref GL::SamplerFilter::Linear / |
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* @ref Vk::SamplerFilter::Linear. |
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*/ |
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Linear |
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}; |
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/** |
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@brief Texture sampler mip level selection |
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In case of OpenGL, corresponds to @ref GL::SamplerMipmap and is convertible to |
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it using @ref GL::samplerMipmap(). See documentation of each value for more |
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information about the mapping. |
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In case of Vulkan, corresponds to @ref Vk::SamplerMipmap and is convertible to |
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it using @ref Vk::samplerMipmap(). See documentation of each value for more |
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information about the mapping. |
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@see @ref SamplerFilter, @ref SamplerWrapping |
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*/ |
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enum class SamplerMipmap: UnsignedInt { |
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/* Unlike with MeshIndexType, MeshPrimitive, VertexFormat, PixelFormat |
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etc., this enum doesn't have zero as an invalid value -- Base is a |
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good default */ |
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/** |
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* Select base mip level |
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* |
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* Corresponds to @ref GL::SamplerMipmap::Base. On Vulkan, the |
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* corresponding mode is @ref Vk::SamplerMipmap::Nearest and you have to |
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* configure the sampler to use just a single mipmap level. |
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*/ |
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Base = 0, |
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/** |
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* Select nearest mip level. |
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* |
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* Corresponds to @ref GL::SamplerMipmap::Nearest / |
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* @ref Vk::SamplerMipmap::Nearest. |
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*/ |
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Nearest, |
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/** |
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* Linear interpolation of nearest mip levels. |
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* |
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* Corresponds to @ref GL::SamplerMipmap::Linear / |
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* @ref Vk::SamplerMipmap::Linear. |
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*/ |
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Linear |
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}; |
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/** |
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@brief Texture sampler wrapping |
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In case of OpenGL, corresponds to @ref GL::SamplerWrapping and is convertible |
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to it using @ref GL::samplerWrapping(). See documentation of each value for |
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more information about the mapping. Note that not every mode is available on |
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all targets, use @ref GL::hasSamplerWrapping() to check for its presence. |
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In case of Vulkan, corresponds to @ref Vk::SamplerWrapping and is convertible |
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to it using @ref Vk::samplerWrapping(). See documentation of each value for |
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more information about the mapping. |
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@see @ref SamplerFilter, @ref SamplerMipmap |
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*/ |
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enum class SamplerWrapping: UnsignedInt { |
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/* Unlike with MeshIndexType, MeshPrimitive, VertexFormat, PixelFormat |
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etc., this enum doesn't have zero as an invalid value -- Repeat is a |
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good default */ |
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/** |
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* Repeat the texture. |
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* |
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* Corresponds to @ref GL::SamplerWrapping::Repeat / |
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* @ref Vk::SamplerWrapping::Repeat. |
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*/ |
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Repeat = 0, |
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/** |
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* Repeat a mirrored texture. |
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* |
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* Corresponds to @ref GL::SamplerWrapping::MirroredRepeat / |
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* @ref Vk::SamplerWrapping::MirroredRepeat. |
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*/ |
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MirroredRepeat, |
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/** |
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* Clamp to edge. Coordinates out of range will be clamped to the first / |
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* last column / row in given direction. |
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* |
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* Corresponds to @ref GL::SamplerWrapping::ClampToEdge / |
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* @ref Vk::SamplerWrapping::ClampToEdge. |
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*/ |
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ClampToEdge, |
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/** |
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* Clamp to border color. Coordinates out of range will be clamped to |
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* the border color. |
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* |
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* Corresponds to @ref GL::SamplerWrapping::ClampToBorder / |
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* @ref Vk::SamplerWrapping::ClampToBorder. |
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*/ |
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ClampToBorder, |
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/** |
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* Mirror the texture once in negative coordinates and clamp to |
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* edge after that. |
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* |
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* Corresponds to @ref GL::SamplerWrapping::MirrorClampToEdge. / |
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* @ref Vk::SamplerWrapping::MirrorClampToEdge. |
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*/ |
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MirrorClampToEdge |
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}; |
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/** @debugoperatorenum{SamplerFilter} */ |
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MAGNUM_EXPORT Debug& operator<<(Debug& debug, SamplerFilter value); |
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/** @debugoperatorenum{SamplerMipmap} */ |
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MAGNUM_EXPORT Debug& operator<<(Debug& debug, SamplerMipmap value); |
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/** @debugoperatorenum{SamplerWrapping} */ |
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MAGNUM_EXPORT Debug& operator<<(Debug& debug, SamplerWrapping value); |
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} |
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#endif
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