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167 lines
6.7 KiB
167 lines
6.7 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Composition.h" |
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#include <algorithm> |
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#include <Utility/Assert.h> |
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#include "Shapes/Implementation/CollisionDispatch.h" |
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namespace Magnum { namespace Shapes { |
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/* |
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Hierarchy implementation notes: |
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The hierarchy is stored in flat array to provide easy access for the user and |
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to save some allocations. Each node has zero, one or two subnodes. Value of |
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`Node::rightNode` describes which child nodes exist: |
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* 0 - no child subnodes |
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* 1 - only left subnode exists |
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* 2 - only right subnode exists |
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* >2 - both child nodes exist |
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If left node exists, it is right next to current one. If right node exists, it |
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is at position `Node::rightNode-1` relative to current one (this applies also |
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when `rightNode` is equal to 2, right node is right next to current one, |
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because there are no left nodes). |
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The node also specifies which shapes belong to it. Root node owns whole shape |
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array and `Node::rightShape` marks first shape belonging to the right child |
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node, relatively to begin. This recurses into child nodes, thus left child node |
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has shapes from parent's begin to parent's `rightShape`. |
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Shapes are merged together by concatenating its node and shape list and adding |
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new node at the beginning with properly set `rightNode` and `rightShape`. |
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Because these values are relative to parent, they don't need to be modified |
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when concatenating. |
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*/ |
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template<UnsignedInt dimensions> Composition<dimensions>::Composition(const Composition<dimensions>& other): _shapeCount(other._shapeCount), _nodeCount(other._nodeCount) { |
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copyShapes(0, other); |
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copyNodes(0, other); |
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} |
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template<UnsignedInt dimensions> Composition<dimensions>::Composition(Composition<dimensions>&& other): _shapeCount(other._shapeCount), _nodeCount(other._nodeCount), _shapes(other._shapes), _nodes(other._nodes) { |
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other._shapes = nullptr; |
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other._shapeCount = 0; |
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other._nodes = nullptr; |
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other._nodeCount = 0; |
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} |
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template<UnsignedInt dimensions> Composition<dimensions>::~Composition() { |
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for(std::size_t i = 0; i != _shapeCount; ++i) |
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delete _shapes[i]; |
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delete[] _shapes; |
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delete[] _nodes; |
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} |
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template<UnsignedInt dimensions> Composition<dimensions>& Composition<dimensions>::operator=(const Composition<dimensions>& other) { |
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for(std::size_t i = 0; i != _shapeCount; ++i) |
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delete _shapes[i]; |
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if(_shapeCount != other._shapeCount) { |
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delete[] _shapes; |
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_shapeCount = other._shapeCount; |
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_shapes = new Implementation::AbstractShape<dimensions>*[_shapeCount]; |
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} |
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if(_nodeCount != other._nodeCount) { |
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delete[] _nodes; |
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_nodeCount = other._nodeCount; |
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_nodes = new Node[_nodeCount]; |
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} |
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copyShapes(0, other); |
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copyNodes(0, other); |
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return *this; |
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} |
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template<UnsignedInt dimensions> Composition<dimensions>& Composition<dimensions>::operator=(Composition<dimensions>&& other) { |
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std::swap(other._shapeCount, _shapeCount); |
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std::swap(other._nodeCount, _nodeCount); |
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std::swap(other._shapes, _shapes); |
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std::swap(other._nodes, _nodes); |
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return *this; |
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} |
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template<UnsignedInt dimensions> void Composition<dimensions>::copyShapes(const std::size_t offset, Composition<dimensions>&& other) { |
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std::move(other._shapes, other._shapes+other._shapeCount, _shapes+offset); |
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delete[] other._shapes; |
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other._shapes = nullptr; |
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other._shapeCount = 0; |
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} |
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template<UnsignedInt dimensions> void Composition<dimensions>::copyShapes(const std::size_t offset, const Composition<dimensions>& other) { |
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for(std::size_t i = 0; i != other._shapeCount; ++i) |
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_shapes[i+offset] = other._shapes[i]->clone(); |
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} |
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template<UnsignedInt dimensions> void Composition<dimensions>::copyNodes(std::size_t offset, const Composition<dimensions>& other) { |
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std::copy(other._nodes, other._nodes+other._nodeCount, _nodes+offset); |
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} |
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template<UnsignedInt dimensions> Composition<dimensions> Composition<dimensions>::transformed(const typename DimensionTraits<dimensions, Float>::MatrixType& matrix) const { |
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Composition<dimensions> out(*this); |
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for(std::size_t i = 0; i != _shapeCount; ++i) |
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_shapes[i]->transform(matrix, out._shapes[i]); |
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return out; |
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} |
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template<UnsignedInt dimensions> bool Composition<dimensions>::collides(const Implementation::AbstractShape<dimensions>* const a, const std::size_t node, const std::size_t shapeBegin, const std::size_t shapeEnd) const { |
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/* Empty group */ |
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if(shapeBegin == shapeEnd) return false; |
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CORRADE_INTERNAL_ASSERT(node < _nodeCount && shapeBegin < shapeEnd); |
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/* Collision on the left child. If the node is leaf one (no left child |
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exists), do it directly, recurse instead. */ |
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const bool collidesLeft = (_nodes[node].rightNode == 0 || _nodes[node].rightNode == 2) ? |
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Implementation::collides(a, _shapes[shapeBegin]) : |
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collides(a, node+1, shapeBegin, shapeBegin+_nodes[node].rightShape); |
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/* NOT operation */ |
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if(_nodes[node].operation == CompositionOperation::Not) |
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return !collidesLeft; |
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/* Short-circuit evaluation for AND/OR */ |
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if((_nodes[node].operation == CompositionOperation::Or) == collidesLeft) |
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return collidesLeft; |
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/* Now the collision result depends only on the right child. Similar to |
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collision on the left child. */ |
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return (_nodes[node].rightNode < 2) ? |
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Implementation::collides(a, _shapes[shapeBegin+_nodes[node].rightShape]) : |
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collides(a, node+_nodes[node].rightNode-1, shapeBegin+_nodes[node].rightShape, shapeEnd); |
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} |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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template class MAGNUM_SHAPES_EXPORT Composition<2>; |
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template class MAGNUM_SHAPES_EXPORT Composition<3>; |
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#endif |
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}}
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