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510 lines
25 KiB
510 lines
25 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022, 2023, 2024, 2025 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "FramebufferState.h" |
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#include <Corrade/Containers/StringView.h> |
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#include "Magnum/GL/Context.h" |
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#include "Magnum/GL/Extensions.h" |
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#include "Magnum/GL/Renderbuffer.h" |
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#include "State.h" |
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namespace Magnum { namespace GL { namespace Implementation { |
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using namespace Containers::Literals; |
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constexpr const Range2Di FramebufferState::DisengagedViewport; |
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FramebufferState::FramebufferState(Context& context, Containers::StaticArrayView<Implementation::ExtensionCount, const char*> extensions): readBinding{0}, drawBinding{0}, renderbufferBinding{0}, maxDrawBuffers{0}, maxColorAttachments{0}, maxRenderbufferSize{0}, |
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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maxSamples{0}, |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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maxDualSourceDrawBuffers{0}, |
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#endif |
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viewport{DisengagedViewport} |
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{ |
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/* Create implementation */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) { |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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createImplementation = &Framebuffer::createImplementationDSA; |
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createRenderbufferImplementation = &Renderbuffer::createImplementationDSA; |
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} else |
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#endif |
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{ |
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createImplementation = &Framebuffer::createImplementationDefault; |
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createRenderbufferImplementation = &Renderbuffer::createImplementationDefault; |
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} |
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/* DSA/non-DSA implementation */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) { |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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checkStatusImplementation = &AbstractFramebuffer::checkStatusImplementationDSA; |
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drawBuffersImplementation = &AbstractFramebuffer::drawBuffersImplementationDSA; |
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drawBufferImplementation = &AbstractFramebuffer::drawBufferImplementationDSA; |
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readBufferImplementation = &AbstractFramebuffer::readBufferImplementationDSA; |
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copySub1DImplementation = &AbstractFramebuffer::copySub1DImplementationDSA; |
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copySub2DImplementation = &AbstractFramebuffer::copySub2DImplementationDSA; |
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copySub3DImplementation = &AbstractFramebuffer::copySub3DImplementationDSA; |
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renderbufferImplementation = &Framebuffer::renderbufferImplementationDSA; |
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/* The 1D implementation uses the same function as the layered attachment */ |
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texture1DImplementation = &Framebuffer::textureImplementationDSA; |
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/* DSA doesn't have texture target parameter so we need to use different |
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function to specify cube map face */ |
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texture2DImplementation = &Framebuffer::texture2DImplementationDSA; |
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textureImplementation = &Framebuffer::textureImplementationDSA; |
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textureLayerImplementation = &Framebuffer::textureLayerImplementationDSA; |
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renderbufferStorageImplementation = &Renderbuffer::storageImplementationDSA; |
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} else |
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#endif |
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{ |
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checkStatusImplementation = &AbstractFramebuffer::checkStatusImplementationDefault; |
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#ifndef MAGNUM_TARGET_GLES2 |
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drawBuffersImplementation = &AbstractFramebuffer::drawBuffersImplementationDefault; |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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drawBufferImplementation = &AbstractFramebuffer::drawBufferImplementationDefault; |
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#endif |
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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readBufferImplementation = &AbstractFramebuffer::readBufferImplementationDefault; |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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copySub1DImplementation = &AbstractFramebuffer::copySub1DImplementationDefault; |
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#endif |
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copySub2DImplementation = &AbstractFramebuffer::copySub2DImplementationDefault; |
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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copySub3DImplementation = &AbstractFramebuffer::copySub3DImplementationDefault; |
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#endif |
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renderbufferImplementation = &Framebuffer::renderbufferImplementationDefault; |
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#ifndef MAGNUM_TARGET_GLES |
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texture1DImplementation = &Framebuffer::texture1DImplementationDefault; |
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#endif |
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/* The default implementation is the same for both 2D and cube map textures */ |
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texture2DImplementation = &Framebuffer::texture2DImplementationDefault; |
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#ifndef MAGNUM_TARGET_GLES |
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textureImplementation = &Framebuffer::textureImplementationDefault; |
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#endif |
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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textureLayerImplementation = &Framebuffer::textureLayerImplementationDefault; |
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#endif |
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renderbufferStorageImplementation = &Renderbuffer::storageImplementationDefault; |
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} |
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/* DSA/non-DSA implementation for cubemaps, because Intel Windows drivers |
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have to be broken in a special way. Also reusing this branch for and AMD |
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workaround for cubemap copy. */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) { |
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#ifdef CORRADE_TARGET_WINDOWS |
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if(context.detectedDriver() & Context::DetectedDriver::IntelWindows && !context.isDriverWorkaroundDisabled("intel-windows-broken-dsa-for-cubemaps"_s)) { |
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copySubCubeMapImplementation = &AbstractFramebuffer::copySub2DImplementationDefault; |
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textureCubeMapImplementation = &Framebuffer::texture2DImplementationDefault; |
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} else if(context.detectedDriver() & Context::DetectedDriver::Amd && !context.isDriverWorkaroundDisabled("amd-windows-broken-dsa-cubemap-copy"_s)) { |
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copySubCubeMapImplementation = &AbstractFramebuffer::copySub2DImplementationDefault; |
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/* Cube map attachment is not broken */ |
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textureCubeMapImplementation = &Framebuffer::texture2DImplementationDSA; |
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} else |
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#endif |
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{ |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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copySubCubeMapImplementation = &AbstractFramebuffer::copySubCubeMapImplementationDSA; |
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textureCubeMapImplementation = &Framebuffer::textureCubeMapImplementationDSA; |
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} |
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} else |
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#endif |
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{ |
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copySubCubeMapImplementation = &AbstractFramebuffer::copySub2DImplementationDefault; |
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textureCubeMapImplementation = &Framebuffer::texture2DImplementationDefault; |
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} |
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#if !defined(MAGNUM_TARGET_WEBGL) && !defined(MAGNUM_TARGET_GLES2) |
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/* DSA/non-DSA implementation for attaching layered cubemap arrays, because |
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... well, guess why. */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>() |
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#ifdef CORRADE_TARGET_WINDOWS |
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&& (!(context.detectedDriver() & Context::DetectedDriver::IntelWindows) || |
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context.isDriverWorkaroundDisabled("intel-windows-broken-dsa-layered-cubemap-array-framebuffer-attachment"_s)) |
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#endif |
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) { |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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layeredTextureCubeMapArrayImplementation = &Framebuffer::textureImplementationDSA; |
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} else |
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#endif |
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{ |
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layeredTextureCubeMapArrayImplementation = &Framebuffer::textureImplementationDefault; |
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} |
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#endif |
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/* DSA/non-DSA implementation for framebuffer clearing. Yes, it's because |
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Intel Windows drivers are shit, and Mesa 24 seems to be stealing bugs |
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from the wrong driver. Doesn't happen on 23, doesn't seem to happen on |
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25 anymore either. */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>() |
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&& (!context.versionString().contains("Mesa 24.") || |
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context.isDriverWorkaroundDisabled("mesa-broken-dsa-framebuffer-clear"_s)) |
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#ifdef CORRADE_TARGET_WINDOWS |
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&& (!(context.detectedDriver() & Context::DetectedDriver::IntelWindows) || |
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context.isDriverWorkaroundDisabled("intel-windows-broken-dsa-framebuffer-clear"_s)) |
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#endif |
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) { |
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/* Extension name added above */ |
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clearIImplementation = &AbstractFramebuffer::clearImplementationDSA; |
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clearUIImplementation = &AbstractFramebuffer::clearImplementationDSA; |
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clearFImplementation = &AbstractFramebuffer::clearImplementationDSA; |
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clearFIImplementation = &AbstractFramebuffer::clearImplementationDSA; |
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} else |
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#endif |
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{ |
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#ifndef MAGNUM_TARGET_GLES2 |
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clearIImplementation = &AbstractFramebuffer::clearImplementationDefault; |
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clearUIImplementation = &AbstractFramebuffer::clearImplementationDefault; |
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clearFImplementation = &AbstractFramebuffer::clearImplementationDefault; |
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clearFIImplementation = &AbstractFramebuffer::clearImplementationDefault; |
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#endif |
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} |
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/* Framebuffer texture attachment on ES3 */ |
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#if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_WEBGL) && !defined(MAGNUM_TARGET_GLES2) |
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if(context.isVersionSupported(Version::GLES320)) { |
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textureImplementation = &Framebuffer::textureImplementationDefault; |
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} else if(context.isExtensionSupported<Extensions::EXT::geometry_shader>()) { |
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extensions[Extensions::EXT::geometry_shader::Index] = |
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Extensions::EXT::geometry_shader::string(); |
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textureImplementation = &Framebuffer::textureImplementationEXT; |
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} else { |
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textureImplementation = nullptr; |
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} |
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#endif |
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#ifdef MAGNUM_TARGET_GLES2 |
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/* Framebuffer binding and checking on ES2 */ |
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/* Optimistically set separate binding targets and check if one of the |
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extensions providing them is available */ |
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#ifndef MAGNUM_TARGET_WEBGL |
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bindImplementation = &Framebuffer::bindImplementationDefault; |
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bindInternalImplementation = &Framebuffer::bindImplementationDefault; |
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checkStatusImplementation = &Framebuffer::checkStatusImplementationDefault; |
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if(context.isExtensionSupported<Extensions::ANGLE::framebuffer_blit>()) { |
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extensions[Extensions::ANGLE::framebuffer_blit::Index] = |
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Extensions::ANGLE::framebuffer_blit::string(); |
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} else if(context.isExtensionSupported<Extensions::APPLE::framebuffer_multisample>()) { |
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extensions[Extensions::APPLE::framebuffer_multisample::Index] = |
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Extensions::APPLE::framebuffer_multisample::string(); |
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} else if(context.isExtensionSupported<Extensions::NV::framebuffer_blit>()) { |
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extensions[Extensions::NV::framebuffer_blit::Index] = |
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Extensions::NV::framebuffer_blit::string(); |
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/* NV_framebuffer_multisample requires NV_framebuffer_blit, which has these |
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enums. However, on my system only NV_framebuffer_multisample is |
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supported, but NV_framebuffer_blit isn't. I will hold my breath and |
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assume these enums are available. */ |
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} else if(context.isExtensionSupported<Extensions::NV::framebuffer_multisample>()) { |
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extensions[Extensions::NV::framebuffer_multisample::Index] = |
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Extensions::NV::framebuffer_multisample::string(); |
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/* If no such extension is available, reset back to single target */ |
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} else { |
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bindImplementation = &Framebuffer::bindImplementationSingle; |
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bindInternalImplementation = &Framebuffer::bindImplementationSingle; |
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checkStatusImplementation = &Framebuffer::checkStatusImplementationSingle; |
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} |
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#else |
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checkStatusImplementation = &Framebuffer::checkStatusImplementationSingle; |
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#endif |
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#ifndef MAGNUM_TARGET_WEBGL |
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/* Framebuffer draw mapping on ES2 */ |
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if(context.isExtensionSupported<Extensions::EXT::draw_buffers>()) { |
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extensions[Extensions::EXT::draw_buffers::Index] = |
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Extensions::EXT::draw_buffers::string(); |
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drawBuffersImplementation = &AbstractFramebuffer::drawBuffersImplementationEXT; |
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} else if(context.isExtensionSupported<Extensions::NV::draw_buffers>()) { |
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extensions[Extensions::NV::draw_buffers::Index] = |
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Extensions::NV::draw_buffers::string(); |
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drawBuffersImplementation = &AbstractFramebuffer::drawBuffersImplementationNV; |
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} else drawBuffersImplementation = nullptr; |
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#else |
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if(context.isExtensionSupported<Extensions::WEBGL::draw_buffers>()) { |
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extensions[Extensions::WEBGL::draw_buffers::Index] = |
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Extensions::WEBGL::draw_buffers::string(); |
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/* The EXT implementation is exposed in Emscripten */ |
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drawBuffersImplementation = &AbstractFramebuffer::drawBuffersImplementationEXT; |
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} else drawBuffersImplementation = nullptr; |
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#endif |
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#endif |
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/* Implementation-specific color read format/type implementation */ |
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#ifndef MAGNUM_TARGET_GLES |
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/* Get(Named)FramebufferParameteriv() supports querying |
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GL_IMPLEMENTATION_COLOR_READ_{FORMAT,TYPE} since GL 4.5. No |
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corresponding extension enabling this, only a mention of Bug 12360 |
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that's supposed to have more information about this. But the Khronos |
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bugzilla is lost to internet history now and everything gets redirected |
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to the mostly-empty GitHub issue tracker (and it doesn't even have the |
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old bugs imported), so this is all I got. The whole thing is a |
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clusterfuck: |
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- ES3.1 adds GetFramebufferParameteriv() but it *doesn't* allow |
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GL_IMPLEMENTATION_COLOR_READ_FORMAT to be used with it. ES3.2 |
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doesn't fix that omission either. Funnily enough, most drivers |
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(including NV, Mesa and SwiftShader) support such a query, the only |
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driver which doesn't (and thus matches the spec) is on my Huawei |
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P10. What. |
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- Intel implementation on Windows, even though supporting 4.5 and |
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DSA, returns absolute garbage on everything except the most basic |
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GetInteger query |
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- NVidia returns broken values when calling the DSA code path |
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- Mesa needs the framebuffer to be bound even for DSA queries */ |
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if(context.isVersionSupported(Version::GL450) |
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#ifdef CORRADE_TARGET_WINDOWS |
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&& !((context.detectedDriver() & Context::DetectedDriver::IntelWindows) && |
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!context.isDriverWorkaroundDisabled("intel-windows-implementation-color-read-format-completely-broken"_s)) |
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#endif |
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) { |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>() |
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&& !((context.detectedDriver() & Context::DetectedDriver::NVidia) && !context.isDriverWorkaroundDisabled("nv-implementation-color-read-format-dsa-broken"_s)) |
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) { |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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if((context.detectedDriver() & Context::DetectedDriver::Mesa) && !context.isDriverWorkaroundDisabled("mesa-implementation-color-read-format-dsa-explicit-binding"_s)) |
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implementationColorReadFormatTypeImplementation = &AbstractFramebuffer::implementationColorReadFormatTypeImplementationFramebufferDSAMesa; |
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else implementationColorReadFormatTypeImplementation = &AbstractFramebuffer::implementationColorReadFormatTypeImplementationFramebufferDSA; |
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} else { |
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implementationColorReadFormatTypeImplementation = &AbstractFramebuffer::implementationColorReadFormatTypeImplementationFramebuffer; |
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} |
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} else |
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#endif |
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{ |
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implementationColorReadFormatTypeImplementation = &AbstractFramebuffer::implementationColorReadFormatTypeImplementationGlobal; |
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} |
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/* Framebuffer reading implementation in desktop/ES */ |
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#ifndef MAGNUM_TARGET_WEBGL |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::robustness>()) |
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#else |
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if(context.isExtensionSupported<Extensions::EXT::robustness>()) |
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#endif |
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{ |
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#ifndef MAGNUM_TARGET_GLES |
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extensions[Extensions::ARB::robustness::Index] = |
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Extensions::ARB::robustness::string(); |
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#else |
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extensions[Extensions::EXT::robustness::Index] = |
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Extensions::EXT::robustness::string(); |
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#endif |
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readImplementation = &AbstractFramebuffer::readImplementationRobustness; |
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} else readImplementation = &AbstractFramebuffer::readImplementationDefault; |
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/* Framebuffer reading in WebGL */ |
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#else |
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readImplementation = &AbstractFramebuffer::readImplementationDefault; |
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#endif |
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/* Multisample renderbuffer storage implementation */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) { |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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renderbufferStorageMultisampleImplementation = &Renderbuffer::storageMultisampleImplementationDSA; |
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} else |
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#endif |
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{ |
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#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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if(context.isExtensionSupported<Extensions::ANGLE::framebuffer_multisample>()) { |
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extensions[Extensions::ANGLE::framebuffer_multisample::Index] = |
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Extensions::ANGLE::framebuffer_multisample::string(); |
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renderbufferStorageMultisampleImplementation = &Renderbuffer::storageMultisampleImplementationANGLE; |
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} else if (context.isExtensionSupported<Extensions::NV::framebuffer_multisample>()) { |
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extensions[Extensions::NV::framebuffer_multisample::Index] = |
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Extensions::NV::framebuffer_multisample::string(); |
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renderbufferStorageMultisampleImplementation = &Renderbuffer::storageMultisampleImplementationNV; |
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} else renderbufferStorageMultisampleImplementation = nullptr; |
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#elif !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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renderbufferStorageMultisampleImplementation = &Renderbuffer::storageMultisampleImplementationDefault; |
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#endif |
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} |
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/* Framebuffer invalidation implementation on desktop GL */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::invalidate_subdata>()) { |
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extensions[Extensions::ARB::invalidate_subdata::Index] = |
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Extensions::ARB::invalidate_subdata::string(); |
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if((context.detectedDriver() & Context::DetectedDriver::NVidia) && !context.isDriverWorkaroundDisabled("nv-framebuffer-invalidation-wants-draw-binding"_s)) { |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationNVidiaDrawFramebuffer; |
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invalidateSubImplementation = &AbstractFramebuffer::invalidateImplementationNVidiaDrawFramebuffer; |
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} else if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) { |
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/* Extension added above */ |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationDSA; |
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invalidateSubImplementation = &AbstractFramebuffer::invalidateImplementationDSA; |
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} else { |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationDefault; |
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invalidateSubImplementation = &AbstractFramebuffer::invalidateImplementationDefault; |
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} |
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} else { |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationNoOp; |
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invalidateSubImplementation = &AbstractFramebuffer::invalidateImplementationNoOp; |
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} |
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/* Framebuffer invalidation implementation on ES2. Yep, this is also |
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affected by the NVidia bug. */ |
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#elif defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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if(context.isExtensionSupported<Extensions::EXT::discard_framebuffer>()) { |
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extensions[Extensions::EXT::discard_framebuffer::Index] = |
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Extensions::EXT::discard_framebuffer::string(); |
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if((context.detectedDriver() & Context::DetectedDriver::NVidia) && !context.isDriverWorkaroundDisabled("nv-framebuffer-invalidation-wants-draw-binding"_s)) { |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationNVidiaDrawFramebuffer; |
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} else { |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationDefault; |
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} |
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} else { |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationNoOp; |
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} |
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/* Always available on ES3, except for NVidia bugs */ |
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#elif !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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#ifndef MAGNUM_TARGET_WEBGL |
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if((context.detectedDriver() & Context::DetectedDriver::NVidia) && !context.isDriverWorkaroundDisabled("nv-framebuffer-invalidation-wants-draw-binding"_s)) { |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationNVidiaDrawFramebuffer; |
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invalidateSubImplementation = &AbstractFramebuffer::invalidateImplementationNVidiaDrawFramebuffer; |
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} else |
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#endif |
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{ |
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invalidateImplementation = &AbstractFramebuffer::invalidateImplementationDefault; |
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invalidateSubImplementation = &AbstractFramebuffer::invalidateImplementationDefault; |
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} |
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#endif |
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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/* Attachment-less framebuffer implementation on desktop GL */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::framebuffer_no_attachments>()) { |
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extensions[Extensions::ARB::framebuffer_no_attachments::Index] = |
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Extensions::ARB::framebuffer_no_attachments::string(); |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) { |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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parameterImplementation = &Framebuffer::parameterImplementationDSA; |
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} else { |
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parameterImplementation = &Framebuffer::parameterImplementationDefault; |
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} |
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} |
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/* Attachment-less framebuffer implementation on ES3 */ |
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#else |
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if(context.isVersionSupported(Version::GLES310)) |
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parameterImplementation = &Framebuffer::parameterImplementationDefault; |
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/* Not available otherwise */ |
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#endif |
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else { |
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parameterImplementation = nullptr; |
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} |
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#endif |
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/* Blit implementation on desktop GL */ |
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#ifndef MAGNUM_TARGET_GLES |
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if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()) { |
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extensions[Extensions::ARB::direct_state_access::Index] = |
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Extensions::ARB::direct_state_access::string(); |
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blitImplementation = &AbstractFramebuffer::blitImplementationDSA; |
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|
|
} else blitImplementation = &AbstractFramebuffer::blitImplementationDefault; |
|
|
|
/* Blit implementation on ES2 */ |
|
#elif defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
|
if(context.isExtensionSupported<Extensions::ANGLE::framebuffer_blit>()) { |
|
extensions[Extensions::ANGLE::framebuffer_blit::Index] = |
|
Extensions::ANGLE::framebuffer_blit::string(); |
|
|
|
blitImplementation = &AbstractFramebuffer::blitImplementationANGLE; |
|
|
|
} else if(context.isExtensionSupported<Extensions::NV::framebuffer_blit>()) { |
|
extensions[Extensions::NV::framebuffer_blit::Index] = |
|
Extensions::NV::framebuffer_blit::string(); |
|
|
|
blitImplementation = &AbstractFramebuffer::blitImplementationNV; |
|
|
|
} else blitImplementation = nullptr; |
|
|
|
/* Always available on ES3 and WebGL 2 */ |
|
#elif !defined(MAGNUM_TARGET_GLES2) |
|
blitImplementation = &AbstractFramebuffer::blitImplementationDefault; |
|
#endif |
|
|
|
#if defined(MAGNUM_TARGET_WEBGL) && !defined(MAGNUM_TARGET_GLES2) |
|
static_cast<void>(context); |
|
static_cast<void>(extensions); |
|
#endif |
|
} |
|
|
|
void FramebufferState::reset() { |
|
readBinding = drawBinding = renderbufferBinding = State::DisengagedBinding; |
|
viewport = DisengagedViewport; |
|
} |
|
|
|
}}}
|
|
|