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91 lines
4.5 KiB
91 lines
4.5 KiB
# |
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# This file is part of Magnum. |
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# |
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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# 2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a |
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# copy of this software and associated documentation files (the "Software"), |
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# to deal in the Software without restriction, including without limitation |
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# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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# and/or sell copies of the Software, and to permit persons to whom the |
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# Software is furnished to do so, subject to the following conditions: |
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# |
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# The above copyright notice and this permission notice shall be included |
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# in all copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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# DEALINGS IN THE SOFTWARE. |
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# |
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# IDE folder in VS, Xcode etc. CMake 3.12+, older versions have only the FOLDER |
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# property that would have to be set on each target separately. |
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set(CMAKE_FOLDER "Magnum/SceneTools/Test") |
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if(CORRADE_TARGET_EMSCRIPTEN OR CORRADE_TARGET_ANDROID) |
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set(SCENETOOLS_TEST_DIR ".") |
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set(SCENETOOLS_TEST_OUTPUT_DIR "write") |
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else() |
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set(SCENETOOLS_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}) |
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set(SCENETOOLS_TEST_OUTPUT_DIR ${CMAKE_CURRENT_BINARY_DIR}) |
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endif() |
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# Executable testing is implemented on Unix platforms only at the moment, so |
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# don't even provide the filename elsewhere. |
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if(MAGNUM_WITH_SCENECONVERTER AND CORRADE_TARGET_UNIX) |
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set(SCENECONVERTER_EXECUTABLE_FILENAME $<TARGET_FILE:magnum-sceneconverter>) |
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endif() |
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# First replace ${} variables, then $<> generator expressions |
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake |
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${CMAKE_CURRENT_BINARY_DIR}/configure.h.in) |
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file(GENERATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/configure.h |
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INPUT ${CMAKE_CURRENT_BINARY_DIR}/configure.h.in) |
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corrade_add_test(SceneToolsCombineTest CombineTest.cpp LIBRARIES MagnumTrade) |
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corrade_add_test(SceneToolsConvertToSingleFun___Test ConvertToSingleFunctionObjectsTest.cpp LIBRARIES MagnumTrade) |
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corrade_add_test(SceneToolsFlattenMeshHierarchyTest FlattenMeshHierarchyTest.cpp LIBRARIES MagnumSceneToolsTestLib) |
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corrade_add_test(SceneToolsOrderClusterParentsTest OrderClusterParentsTest.cpp LIBRARIES MagnumSceneToolsTestLib) |
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corrade_add_test(SceneToolsSceneConverterTest SceneConverterTest.cpp |
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LIBRARIES |
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MagnumSceneTools |
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# Link the same static plugins as for the magnum-sceneconverter |
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# executable so plugin existence checks are consistent between the two |
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${MAGNUM_SCENECONVERTER_STATIC_PLUGINS} |
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FILES |
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SceneConverterTestFiles/broken-mesh.obj |
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SceneConverterTestFiles/broken-scene.gltf |
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SceneConverterTestFiles/empty.gltf |
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SceneConverterTestFiles/info-animations.txt |
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SceneConverterTestFiles/info-cameras.txt |
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SceneConverterTestFiles/info-images.txt |
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SceneConverterTestFiles/info-lights.txt |
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SceneConverterTestFiles/info-materials.txt |
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SceneConverterTestFiles/info-meshes-bounds.txt |
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SceneConverterTestFiles/info-meshes.txt |
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SceneConverterTestFiles/info-objects.txt |
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SceneConverterTestFiles/info-references.txt |
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SceneConverterTestFiles/info-scenes-objects.txt |
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SceneConverterTestFiles/info-scenes.txt |
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SceneConverterTestFiles/info-skins.txt |
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SceneConverterTestFiles/info-textures.txt |
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SceneConverterTestFiles/point.obj |
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SceneConverterTestFiles/quad-duplicates-fuzzy.obj |
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SceneConverterTestFiles/quad-duplicates.obj |
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SceneConverterTestFiles/quad-duplicates.ply |
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SceneConverterTestFiles/quad-normals-texcoords.obj |
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SceneConverterTestFiles/quad.obj |
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SceneConverterTestFiles/quad.ply |
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SceneConverterTestFiles/two-triangles-transformed.bin |
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SceneConverterTestFiles/two-triangles-transformed.gltf |
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SceneConverterTestFiles/two-triangles.obj) |
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target_include_directories(SceneToolsSceneConverterTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>) |
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if(MAGNUM_WITH_SCENECONVERTER AND CORRADE_TARGET_UNIX) |
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add_dependencies(SceneToolsSceneConverterTest magnum-sceneconverter) |
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endif()
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