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276 lines
14 KiB
276 lines
14 KiB
#ifndef Magnum_Platform_ScreenedApplication_hpp |
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#define Magnum_Platform_ScreenedApplication_hpp |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief @ref compilation-speedup-hpp "Template implementation" for @ref ScreenedApplication.h and @ref Screen.h |
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*/ |
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#include "Magnum/Platform/Screen.h" |
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#include "Magnum/Platform/ScreenedApplication.h" |
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namespace Magnum { namespace Platform { |
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namespace Implementation { |
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template<class Application, bool implements> void ApplicationKeyEventMixin<Application, implements>::callKeyPressEvent(KeyEvent&, Containers::LinkedList<BasicScreen<Application>>&) {} |
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template<class Application> void ApplicationKeyEventMixin<Application, true>::callKeyPressEvent(typename Application::KeyEvent& event, Containers::LinkedList<BasicScreen<Application>>& screens) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens.first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->keyPressEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application, bool implements> void ApplicationKeyEventMixin<Application, implements>::callKeyReleaseEvent(KeyEvent&, Containers::LinkedList<BasicScreen<Application>>&) {} |
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template<class Application> void ApplicationKeyEventMixin<Application, true>::callKeyReleaseEvent(typename Application::KeyEvent& event, Containers::LinkedList<BasicScreen<Application>>& screens) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens.first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->keyReleaseEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application, bool implements> void ApplicationMouseScrollEventMixin<Application, implements>::callMouseScrollEvent(MouseScrollEvent&, Containers::LinkedList<BasicScreen<Application>>&) {} |
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template<class Application> void ApplicationMouseScrollEventMixin<Application, true>::callMouseScrollEvent(typename Application::MouseScrollEvent& event, Containers::LinkedList<BasicScreen<Application>>& screens) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens.first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->mouseScrollEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application, bool implements> void ApplicationTextInputEventMixin<Application, implements>::callTextInputEvent(TextInputEvent&, Containers::LinkedList<BasicScreen<Application>>&) {} |
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template<class Application> void ApplicationTextInputEventMixin<Application, true>::callTextInputEvent(typename Application::TextInputEvent& event, Containers::LinkedList<BasicScreen<Application>>& screens) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens.first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->textInputEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application, bool implements> void ApplicationTextEditingEventMixin<Application, implements>::callTextEditingEvent(TextEditingEvent&, Containers::LinkedList<BasicScreen<Application>>&) {} |
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template<class Application> void ApplicationTextEditingEventMixin<Application, |
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true>::callTextEditingEvent(typename Application::TextEditingEvent& event, Containers::LinkedList<BasicScreen<Application>>& screens) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens.first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->textEditingEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application> void ScreenKeyEventMixin<Application, |
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true>::keyPressEvent(KeyEvent&) {} |
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template<class Application> void ScreenKeyEventMixin<Application, |
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true>::keyReleaseEvent(KeyEvent&) {} |
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template<class Application> void ScreenMouseScrollEventMixin<Application, |
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true>::mouseScrollEvent(MouseScrollEvent&) {} |
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template<class Application> void ScreenTextInputEventMixin<Application, |
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true>::textInputEvent(TextInputEvent&) {} |
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template<class Application> void ScreenTextEditingEventMixin<Application, |
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true>::textEditingEvent(TextEditingEvent&) {} |
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} |
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template<class Application> BasicScreen<Application>::BasicScreen() = default; |
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template<class Application> BasicScreen<Application>::BasicScreen(BasicScreenedApplication<Application>& application, PropagatedEvents events) { |
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/* A superset of this (together with focusEvent()) is done in |
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BasicScreenedApplication::addScreen() as well. Keep in sync. */ |
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application.Containers::template LinkedList<BasicScreen<Application>>::insert(this); |
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redraw(); |
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setPropagatedEvents(events); |
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} |
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template<class Application> BasicScreen<Application>::~BasicScreen() = default; |
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template<class Application> BasicScreenedApplication<Application>& BasicScreen<Application>::application() { |
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BasicScreenedApplication<Application>* application = Containers::LinkedListItem<BasicScreen<Application>, BasicScreenedApplication<Application>>::list(); |
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CORRADE_ASSERT(application, "Platform::Screen::application(): the screen is not added to any application", *application); |
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return *application; |
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} |
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template<class Application> const BasicScreenedApplication<Application>& BasicScreen<Application>::application() const { |
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const BasicScreenedApplication<Application>* application = Containers::LinkedListItem<BasicScreen<Application>, BasicScreenedApplication<Application>>::list(); |
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CORRADE_ASSERT(application, "Platform::Screen::application(): the screen is not added to any application", *application); |
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return *application; |
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} |
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template<class Application> void BasicScreen<Application>::redraw() { |
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BasicScreenedApplication<Application>* application = Containers::LinkedListItem<BasicScreen<Application>, BasicScreenedApplication<Application>>::list(); |
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CORRADE_ASSERT(application, "Platform::Screen::redraw(): the screen is not added to any application", ); |
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application->redraw(); |
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} |
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template<class Application> void BasicScreen<Application>::focusEvent() {} |
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template<class Application> void BasicScreen<Application>::blurEvent() {} |
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template<class Application> void BasicScreen<Application>::viewportEvent(ViewportEvent& event) { |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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CORRADE_IGNORE_DEPRECATED_PUSH |
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viewportEvent(event.windowSize()); |
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CORRADE_IGNORE_DEPRECATED_POP |
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#else |
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static_cast<void>(event); |
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#endif |
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} |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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template<class Application> void BasicScreen<Application>::viewportEvent(const Vector2i&) {} |
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#endif |
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template<class Application> void BasicScreen<Application>::mousePressEvent(MouseEvent&) {} |
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template<class Application> void BasicScreen<Application>::mouseReleaseEvent(MouseEvent&) {} |
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template<class Application> void BasicScreen<Application>::mouseMoveEvent(MouseMoveEvent&) {} |
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#ifdef MAGNUM_TARGET_GL |
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template<class Application> BasicScreenedApplication<Application>::BasicScreenedApplication(const typename Application::Arguments& arguments, const typename Application::Configuration& configuration, const typename Application::GLConfiguration& glConfiguration): Application(arguments, configuration, glConfiguration) {} |
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#endif |
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template<class Application> BasicScreenedApplication<Application>::BasicScreenedApplication(const typename Application::Arguments& arguments, const typename Application::Configuration& configuration): Application(arguments, configuration) {} |
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template<class Application> BasicScreenedApplication<Application>::BasicScreenedApplication(const typename Application::Arguments& arguments, NoCreateT): Application(arguments, NoCreate) {} |
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template<class Application> BasicScreenedApplication<Application>::~BasicScreenedApplication() = default; |
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template<class Application> BasicScreenedApplication<Application>& BasicScreenedApplication<Application>::addScreen(BasicScreen<Application>& screen) { |
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CORRADE_ASSERT(!screen.hasApplication(), |
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"Platform::ScreenedApplication::addScreen(): screen already added to an application", *this); |
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/* A subset of this (except focusEvent()) is done in |
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BasicScreen(BasicScreenedApplication&, PropagatedEvents) as well. Keep |
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in sync. */ |
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Containers::LinkedList<BasicScreen<Application>>::insert(&screen); |
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if(screens().first() == &screen) screen.focusEvent(); |
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Application::redraw(); |
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return *this; |
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} |
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template<class Application> BasicScreenedApplication<Application>& BasicScreenedApplication<Application>::removeScreen(BasicScreen<Application>& screen) { |
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CORRADE_ASSERT(screen.hasApplication() && &screen.application() == this, |
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"Platform::ScreenedApplication::removeScreen(): screen not owned by this application", *this); |
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screen.blurEvent(); |
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Containers::LinkedList<BasicScreen<Application>>::erase(&screen); |
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Application::redraw(); |
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return *this; |
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} |
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template<class Application> BasicScreenedApplication<Application>& BasicScreenedApplication<Application>::focusScreen(BasicScreen<Application>& screen) { |
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CORRADE_ASSERT(screen.hasApplication() && &screen.application() == this, |
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"Platform::ScreenedApplication::focusScreen(): screen not owned by this application", *this); |
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/* Already focused, nothing to do */ |
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if(screens().first() == &screen) return *this; |
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screens().first()->blurEvent(); |
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Containers::LinkedList<BasicScreen<Application>>::move(&screen, screens().first()); |
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screen.focusEvent(); |
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Application::redraw(); |
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return *this; |
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} |
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template<class Application> void BasicScreenedApplication<Application>::globalViewportEvent(typename Application::ViewportEvent&) {} |
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template<class Application> void BasicScreenedApplication<Application>::viewportEvent(typename Application::ViewportEvent& event) { |
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/* Call global event before all other (to resize framebuffer first) */ |
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globalViewportEvent(event); |
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for(BasicScreen<Application>& s: *this) s.viewportEvent(event); |
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} |
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template<class Application> void BasicScreenedApplication<Application>::drawEvent() { |
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/* Back-to-front rendering */ |
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for(BasicScreen<Application>* s = screens().last(); s; s = s->nextNearerScreen()) |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Draw) s->drawEvent(); |
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/* Call global event after all other (to swap buffers last) */ |
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globalDrawEvent(); |
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} |
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template<class Application> void BasicScreenedApplication<Application>::keyPressEvent(typename BasicScreenedApplication<Application>::KeyEvent& event) { |
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this->callKeyPressEvent(event, screens()); |
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} |
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template<class Application> void BasicScreenedApplication<Application>::keyReleaseEvent(typename BasicScreenedApplication<Application>::KeyEvent& event) { |
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this->callKeyReleaseEvent(event, screens()); |
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} |
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template<class Application> void BasicScreenedApplication<Application>::mousePressEvent(typename Application::MouseEvent& event) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens().first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->mousePressEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application> void BasicScreenedApplication<Application>::mouseReleaseEvent(typename Application::MouseEvent& event) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens().first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->mouseReleaseEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application> void BasicScreenedApplication<Application>::mouseMoveEvent(typename Application::MouseMoveEvent& event) { |
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/* Front-to-back event propagation, stop when the event gets accepted */ |
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for(BasicScreen<Application>* s = screens().first(); s; s = s->nextFartherScreen()) { |
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if(s->propagatedEvents() & Implementation::PropagatedScreenEvent::Input) { |
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s->mouseMoveEvent(event); |
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if(event.isAccepted()) break; |
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} |
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} |
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} |
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template<class Application> void BasicScreenedApplication<Application>::mouseScrollEvent(typename BasicScreenedApplication<Application>::MouseScrollEvent& event) { |
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this->callMouseScrollEvent(event, screens()); |
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} |
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template<class Application> void BasicScreenedApplication<Application>::textInputEvent(typename BasicScreenedApplication<Application>::TextInputEvent& event) { |
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this->callTextInputEvent(event, screens()); |
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} |
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template<class Application> void BasicScreenedApplication<Application>::textEditingEvent(typename BasicScreenedApplication<Application>::TextEditingEvent& event) { |
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this->callTextEditingEvent(event, screens()); |
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} |
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}} |
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#endif
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