mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1002 lines
41 KiB
1002 lines
41 KiB
/* |
|
This file is part of Magnum. |
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
|
Vladimír Vondruš <mosra@centrum.cz> |
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a |
|
copy of this software and associated documentation files (the "Software"), |
|
to deal in the Software without restriction, including without limitation |
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
and/or sell copies of the Software, and to permit persons to whom the |
|
Software is furnished to do so, subject to the following conditions: |
|
|
|
The above copyright notice and this permission notice shall be included |
|
in all copies or substantial portions of the Software. |
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
DEALINGS IN THE SOFTWARE. |
|
*/ |
|
|
|
#include <sstream> |
|
#include <Corrade/Containers/Optional.h> |
|
#include <Corrade/Containers/StridedArrayView.h> |
|
#include <Corrade/PluginManager/Manager.h> |
|
#include <Corrade/Utility/DebugStl.h> |
|
#include <Corrade/Utility/Directory.h> |
|
#include <Corrade/Utility/FormatStl.h> |
|
|
|
#include "Magnum/Image.h" |
|
#include "Magnum/ImageView.h" |
|
#include "Magnum/PixelFormat.h" |
|
#include "Magnum/DebugTools/CompareImage.h" |
|
#include "Magnum/GL/Mesh.h" |
|
#include "Magnum/GL/Framebuffer.h" |
|
#include "Magnum/GL/Renderer.h" |
|
#include "Magnum/GL/Renderbuffer.h" |
|
#include "Magnum/GL/RenderbufferFormat.h" |
|
#include "Magnum/GL/Texture.h" |
|
#include "Magnum/GL/TextureFormat.h" |
|
#include "Magnum/GL/OpenGLTester.h" |
|
#include "Magnum/Math/Color.h" |
|
#include "Magnum/Math/Matrix3.h" |
|
#include "Magnum/Math/Matrix4.h" |
|
#include "Magnum/MeshTools/Compile.h" |
|
#include "Magnum/Primitives/Circle.h" |
|
#include "Magnum/Primitives/UVSphere.h" |
|
#include "Magnum/Shaders/Flat.h" |
|
#include "Magnum/Trade/AbstractImporter.h" |
|
#include "Magnum/Trade/ImageData.h" |
|
#include "Magnum/Trade/MeshData.h" |
|
|
|
#include "configure.h" |
|
|
|
namespace Magnum { namespace Shaders { namespace Test { namespace { |
|
|
|
struct FlatGLTest: GL::OpenGLTester { |
|
explicit FlatGLTest(); |
|
|
|
template<UnsignedInt dimensions> void construct(); |
|
template<UnsignedInt dimensions> void constructMove(); |
|
|
|
template<UnsignedInt dimensions> void bindTextureNotEnabled(); |
|
template<UnsignedInt dimensions> void setAlphaMaskNotEnabled(); |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
template<UnsignedInt dimensions> void setObjectIdNotEnabled(); |
|
#endif |
|
|
|
void renderSetup(); |
|
void renderTeardown(); |
|
|
|
void renderDefaults2D(); |
|
void renderDefaults3D(); |
|
void renderColored2D(); |
|
void renderColored3D(); |
|
void renderSinglePixelTextured2D(); |
|
void renderSinglePixelTextured3D(); |
|
void renderTextured2D(); |
|
void renderTextured3D(); |
|
|
|
template<class T> void renderVertexColor2D(); |
|
template<class T> void renderVertexColor3D(); |
|
|
|
void renderAlphaSetup(); |
|
void renderAlphaTeardown(); |
|
|
|
void renderAlpha2D(); |
|
void renderAlpha3D(); |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
void renderObjectIdSetup(); |
|
void renderObjectIdTeardown(); |
|
|
|
void renderObjectId2D(); |
|
void renderObjectId3D(); |
|
#endif |
|
|
|
private: |
|
PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"}; |
|
std::string _testDir; |
|
|
|
GL::Renderbuffer _color{NoCreate}; |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
GL::Renderbuffer _objectId{NoCreate}; |
|
#endif |
|
GL::Framebuffer _framebuffer{NoCreate}; |
|
}; |
|
|
|
/* |
|
Rendering tests done on: |
|
|
|
- Mesa Intel |
|
- Mesa AMD |
|
- SwiftShader ES2/ES3 |
|
- ARM Mali (Huawei P10) ES2/ES3 |
|
- WebGL 1 / 2 (on Mesa Intel) |
|
- NVidia Windows |
|
- Intel Windows |
|
- AMD on macOS |
|
- iPhone 6 w/ iOS 12.4 |
|
*/ |
|
|
|
using namespace Math::Literals; |
|
|
|
constexpr struct { |
|
const char* name; |
|
Flat2D::Flags flags; |
|
} ConstructData[]{ |
|
{"", {}}, |
|
{"textured", Flat2D::Flag::Textured}, |
|
{"alpha mask", Flat2D::Flag::AlphaMask}, |
|
{"alpha mask + textured", Flat2D::Flag::AlphaMask|Flat2D::Flag::Textured}, |
|
{"vertex colors", Flat2D::Flag::VertexColor}, |
|
{"vertex colors + textured", Flat2D::Flag::VertexColor|Flat2D::Flag::Textured}, |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
{"object ID", Flat2D::Flag::ObjectId}, |
|
{"object ID + alpha mask + textured", Flat2D::Flag::ObjectId|Flat2D::Flag::AlphaMask|Flat2D::Flag::Textured} |
|
#endif |
|
}; |
|
|
|
const struct { |
|
const char* name; |
|
const char* expected2D; |
|
const char* expected3D; |
|
bool blending; |
|
Flat2D::Flags flags; |
|
Float threshold; |
|
} RenderAlphaData[] { |
|
/* All those deliberately have a non-white diffuse in order to match the |
|
expected data from textured() */ |
|
{"none", "FlatTestFiles/textured2D.tga", "FlatTestFiles/textured3D.tga", false, |
|
Flat2D::Flag::Textured, 0.0f}, |
|
{"blending", "FlatTestFiles/textured2D-alpha.tga", "FlatTestFiles/textured3D-alpha.tga", true, |
|
Flat2D::Flag::Textured, 0.0f}, |
|
{"masking 0.0", "FlatTestFiles/textured2D.tga", "FlatTestFiles/textured3D.tga", false, |
|
Flat2D::Flag::Textured, 0.0f}, |
|
{"masking 0.5", "FlatTestFiles/textured2D-alpha-mask0.5.tga", "FlatTestFiles/textured3D-alpha-mask0.5.tga", false, |
|
Flat2D::Flag::Textured|Flat2D::Flag::AlphaMask, 0.5f}, |
|
{"masking 1.0", "TestFiles/alpha-mask1.0.tga", "TestFiles/alpha-mask1.0.tga", false, |
|
Flat2D::Flag::Textured|Flat2D::Flag::AlphaMask, 1.0f} |
|
}; |
|
|
|
FlatGLTest::FlatGLTest() { |
|
addInstancedTests<FlatGLTest>({ |
|
&FlatGLTest::construct<2>, |
|
&FlatGLTest::construct<3>}, |
|
Containers::arraySize(ConstructData)); |
|
|
|
addTests<FlatGLTest>({ |
|
&FlatGLTest::constructMove<2>, |
|
&FlatGLTest::constructMove<3>, |
|
|
|
&FlatGLTest::bindTextureNotEnabled<2>, |
|
&FlatGLTest::bindTextureNotEnabled<3>, |
|
&FlatGLTest::setAlphaMaskNotEnabled<2>, |
|
&FlatGLTest::setAlphaMaskNotEnabled<3>, |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
&FlatGLTest::setObjectIdNotEnabled<2>, |
|
&FlatGLTest::setObjectIdNotEnabled<3> |
|
#endif |
|
}); |
|
|
|
addTests({&FlatGLTest::renderDefaults2D, |
|
&FlatGLTest::renderDefaults3D, |
|
&FlatGLTest::renderColored2D, |
|
&FlatGLTest::renderColored3D, |
|
&FlatGLTest::renderSinglePixelTextured2D, |
|
&FlatGLTest::renderSinglePixelTextured3D, |
|
&FlatGLTest::renderTextured2D, |
|
&FlatGLTest::renderTextured3D, |
|
&FlatGLTest::renderVertexColor2D<Color3>, |
|
&FlatGLTest::renderVertexColor2D<Color4>, |
|
&FlatGLTest::renderVertexColor3D<Color3>, |
|
&FlatGLTest::renderVertexColor3D<Color4>}, |
|
&FlatGLTest::renderSetup, |
|
&FlatGLTest::renderTeardown); |
|
|
|
addInstancedTests({&FlatGLTest::renderAlpha2D, |
|
&FlatGLTest::renderAlpha3D}, |
|
Containers::arraySize(RenderAlphaData), |
|
&FlatGLTest::renderAlphaSetup, |
|
&FlatGLTest::renderAlphaTeardown); |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
addTests({&FlatGLTest::renderObjectId2D, |
|
&FlatGLTest::renderObjectId3D}, |
|
&FlatGLTest::renderObjectIdSetup, |
|
&FlatGLTest::renderObjectIdTeardown); |
|
#endif |
|
|
|
/* Load the plugins directly from the build tree. Otherwise they're either |
|
static and already loaded or not present in the build tree */ |
|
#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME |
|
CORRADE_INTERNAL_ASSERT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
|
#endif |
|
#ifdef TGAIMPORTER_PLUGIN_FILENAME |
|
CORRADE_INTERNAL_ASSERT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
|
#endif |
|
|
|
#ifdef CORRADE_TARGET_APPLE |
|
if(Utility::Directory::isSandboxed() |
|
#if defined(CORRADE_TARGET_IOS) && defined(CORRADE_TESTSUITE_TARGET_XCTEST) |
|
/** @todo Fix this once I persuade CMake to run XCTest tests properly */ |
|
&& std::getenv("SIMULATOR_UDID") |
|
#endif |
|
) { |
|
_testDir = Utility::Directory::path(Utility::Directory::executableLocation()); |
|
} else |
|
#endif |
|
{ |
|
_testDir = SHADERS_TEST_DIR; |
|
} |
|
} |
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::construct() { |
|
setTestCaseTemplateName(std::to_string(dimensions)); |
|
|
|
auto&& data = ConstructData[testCaseInstanceId()]; |
|
setTestCaseDescription(data.name); |
|
|
|
Flat<dimensions> shader{data.flags}; |
|
CORRADE_COMPARE(shader.flags(), data.flags); |
|
CORRADE_VERIFY(shader.id()); |
|
{ |
|
#ifdef CORRADE_TARGET_APPLE |
|
CORRADE_EXPECT_FAIL("macOS drivers need insane amount of state to validate properly."); |
|
#endif |
|
CORRADE_VERIFY(shader.validate().first); |
|
} |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
} |
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::constructMove() { |
|
setTestCaseTemplateName(std::to_string(dimensions)); |
|
|
|
Flat<dimensions> a{Flat<dimensions>::Flag::Textured}; |
|
const GLuint id = a.id(); |
|
CORRADE_VERIFY(id); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
Flat<dimensions> b{std::move(a)}; |
|
CORRADE_COMPARE(b.id(), id); |
|
CORRADE_COMPARE(b.flags(), Flat<dimensions>::Flag::Textured); |
|
CORRADE_VERIFY(!a.id()); |
|
|
|
Flat<dimensions> c{NoCreate}; |
|
c = std::move(b); |
|
CORRADE_COMPARE(c.id(), id); |
|
CORRADE_COMPARE(c.flags(), Flat<dimensions>::Flag::Textured); |
|
CORRADE_VERIFY(!b.id()); |
|
} |
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::bindTextureNotEnabled() { |
|
setTestCaseTemplateName(std::to_string(dimensions)); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
|
|
GL::Texture2D texture; |
|
Flat<dimensions> shader; |
|
shader.bindTexture(texture); |
|
|
|
CORRADE_COMPARE(out.str(), "Shaders::Flat::bindTexture(): the shader was not created with texturing enabled\n"); |
|
} |
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::setAlphaMaskNotEnabled() { |
|
setTestCaseTemplateName(std::to_string(dimensions)); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
|
|
Flat<dimensions> shader; |
|
shader.setAlphaMask(0.75f); |
|
|
|
CORRADE_COMPARE(out.str(), |
|
"Shaders::Flat::setAlphaMask(): the shader was not created with alpha mask enabled\n"); |
|
} |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
template<UnsignedInt dimensions> void FlatGLTest::setObjectIdNotEnabled() { |
|
setTestCaseTemplateName(std::to_string(dimensions)); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
|
|
Flat<dimensions> shader; |
|
shader.setObjectId(33376); |
|
|
|
CORRADE_COMPARE(out.str(), |
|
"Shaders::Flat::setObjectId(): the shader was not created with object ID enabled\n"); |
|
} |
|
#endif |
|
|
|
constexpr Vector2i RenderSize{80, 80}; |
|
|
|
void FlatGLTest::renderSetup() { |
|
/* Pick a color that's directly representable on RGBA4 as well to reduce |
|
artifacts */ |
|
GL::Renderer::setClearColor(0x111111_rgbf); |
|
GL::Renderer::enable(GL::Renderer::Feature::FaceCulling); |
|
|
|
_color = GL::Renderbuffer{}; |
|
_color.setStorage( |
|
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) |
|
GL::RenderbufferFormat::RGBA8, |
|
#else |
|
GL::RenderbufferFormat::RGBA4, |
|
#endif |
|
RenderSize); |
|
_framebuffer = GL::Framebuffer{{{}, RenderSize}}; |
|
_framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, _color) |
|
.clear(GL::FramebufferClear::Color) |
|
.bind(); |
|
} |
|
|
|
void FlatGLTest::renderTeardown() { |
|
_framebuffer = GL::Framebuffer{NoCreate}; |
|
_color = GL::Renderbuffer{NoCreate}; |
|
} |
|
|
|
void FlatGLTest::renderDefaults2D() { |
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32)); |
|
|
|
Flat2D shader; |
|
circle.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/defaults.tga"), |
|
/* SwiftShader has 8 different pixels on the edges */ |
|
(DebugTools::CompareImageToFile{_manager, 238.0f, 0.2975f})); |
|
} |
|
|
|
void FlatGLTest::renderDefaults3D() { |
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32)); |
|
|
|
Flat3D shader; |
|
sphere.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/defaults.tga"), |
|
/* SwiftShader has 8 different pixels on the edges */ |
|
(DebugTools::CompareImageToFile{_manager, 238.0f, 0.2975f})); |
|
} |
|
|
|
void FlatGLTest::renderColored2D() { |
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32)); |
|
|
|
Flat2D shader; |
|
shader.setColor(0x9999ff_rgbf) |
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f})); |
|
|
|
circle.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
const Float maxThreshold = 0.0f, meanThreshold = 0.0f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 11.34f, meanThreshold = 0.51f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored2D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
void FlatGLTest::renderColored3D() { |
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32)); |
|
|
|
Flat3D shader; |
|
shader.setColor(0x9999ff_rgbf) |
|
.setTransformationProjectionMatrix( |
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)* |
|
Matrix4::translation(Vector3::zAxis(-2.15f))* |
|
Matrix4::rotationY(-15.0_degf)* |
|
Matrix4::rotationX(15.0_degf)); |
|
|
|
sphere.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has 5 different pixels on the edges */ |
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 170.0f, meanThreshold = 0.456f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored3D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
constexpr GL::TextureFormat TextureFormatRGB = |
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
GL::TextureFormat::RGB8 |
|
#else |
|
GL::TextureFormat::RGB |
|
#endif |
|
; |
|
constexpr GL::TextureFormat TextureFormatRGBA = |
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
GL::TextureFormat::RGBA8 |
|
#else |
|
GL::TextureFormat::RGBA |
|
#endif |
|
; |
|
|
|
void FlatGLTest::renderSinglePixelTextured2D() { |
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32, |
|
Primitives::CircleTextureCoords::Generate)); |
|
|
|
const Color4ub diffuseData[]{ 0x9999ff_rgb }; |
|
ImageView2D diffuseImage{PixelFormat::RGBA8Unorm, Vector2i{1}, diffuseData}; |
|
GL::Texture2D texture; |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGBA, Vector2i{1}) |
|
.setSubImage(0, {}, diffuseImage); |
|
|
|
Flat2D shader{Flat3D::Flag::Textured}; |
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f})) |
|
.bindTexture(texture); |
|
circle.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has 5 different pixels on the edges */ |
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 11.34f, meanThreshold = 0.51f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored2D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
void FlatGLTest::renderSinglePixelTextured3D() { |
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32, |
|
Primitives::UVSphereTextureCoords::Generate)); |
|
|
|
const Color4ub diffuseData[]{ 0x9999ff_rgb }; |
|
ImageView2D diffuseImage{PixelFormat::RGBA8Unorm, Vector2i{1}, diffuseData}; |
|
GL::Texture2D texture; |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGBA, Vector2i{1}) |
|
.setSubImage(0, {}, diffuseImage); |
|
|
|
Flat3D shader{Flat3D::Flag::Textured}; |
|
shader.setTransformationProjectionMatrix( |
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)* |
|
Matrix4::translation(Vector3::zAxis(-2.15f))* |
|
Matrix4::rotationY(-15.0_degf)* |
|
Matrix4::rotationX(15.0_degf)) |
|
.bindTexture(texture); |
|
sphere.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has 5 different pixels on the edges */ |
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 170.0f, meanThreshold = 0.456f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored3D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
void FlatGLTest::renderTextured2D() { |
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32, |
|
Primitives::CircleTextureCoords::Generate)); |
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter"); |
|
CORRADE_VERIFY(importer); |
|
|
|
GL::Texture2D texture; |
|
Containers::Optional<Trade::ImageData2D> image; |
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0))); |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGB, image->size()) |
|
.setSubImage(0, {}, *image); |
|
|
|
Flat2D shader{Flat2D::Flag::Textured}; |
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f})) |
|
/* Colorized. Case without a color (where it should be white) is tested |
|
in renderSinglePixelTextured() */ |
|
.setColor(0x9999ff_rgbf) |
|
.bindTexture(texture); |
|
circle.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has minor rounding errors, Apple A8 slightly more */ |
|
const Float maxThreshold = 2.334f, meanThreshold = 0.023f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 15.667f, meanThreshold = 3.254f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/textured2D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
void FlatGLTest::renderTextured3D() { |
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32, |
|
Primitives::UVSphereTextureCoords::Generate)); |
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter"); |
|
CORRADE_VERIFY(importer); |
|
|
|
GL::Texture2D texture; |
|
Containers::Optional<Trade::ImageData2D> image; |
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0))); |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGB, image->size()) |
|
.setSubImage(0, {}, *image); |
|
|
|
Flat3D shader{Flat3D::Flag::Textured}; |
|
shader.setTransformationProjectionMatrix( |
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)* |
|
Matrix4::translation(Vector3::zAxis(-2.15f))* |
|
Matrix4::rotationY(-15.0_degf)* |
|
Matrix4::rotationX(15.0_degf)) |
|
/* Colorized. Case without a color (where it should be white) is tested |
|
in renderSinglePixelTextured() */ |
|
.setColor(0x9999ff_rgbf) |
|
.bindTexture(texture); |
|
sphere.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has 5 different pixels on the edges */ |
|
const Float maxThreshold = 139.0f, meanThreshold = 0.087f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 139.0f, meanThreshold = 2.896f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/textured3D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
template<class T> void FlatGLTest::renderVertexColor2D() { |
|
setTestCaseTemplateName(T::Size == 3 ? "Color3" : "Color4"); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
Trade::MeshData circleData = Primitives::circle2DSolid(32, |
|
Primitives::CircleTextureCoords::Generate); |
|
|
|
/* Highlight a quarter */ |
|
Containers::Array<T> colorData{Containers::DirectInit, circleData.vertexCount(), 0x999999_rgbf}; |
|
for(std::size_t i = 8; i != 16; ++i) |
|
colorData[i + 1] = 0xffff99_rgbf*1.5f; |
|
|
|
GL::Buffer colors; |
|
colors.setData(colorData); |
|
GL::Mesh circle = MeshTools::compile(circleData); |
|
circle.addVertexBuffer(colors, 0, GL::Attribute<Shaders::Flat2D::Color3::Location, T>{}); |
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter"); |
|
CORRADE_VERIFY(importer); |
|
|
|
GL::Texture2D texture; |
|
Containers::Optional<Trade::ImageData2D> image; |
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0))); |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGB, image->size()) |
|
.setSubImage(0, {}, *image); |
|
|
|
Flat2D shader{Flat2D::Flag::Textured|Flat2D::Flag::VertexColor}; |
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f})) |
|
.setColor(0x9999ff_rgbf) |
|
.bindTexture(texture); |
|
circle.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has minor rounding errors. ARM Mali / Apple A8 a bit more */ |
|
const Float maxThreshold = 3.334f, meanThreshold = 0.064f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's worse */ |
|
const Float maxThreshold = 15.334f, meanThreshold = 4.355f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/vertexColor2D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
template<class T> void FlatGLTest::renderVertexColor3D() { |
|
setTestCaseTemplateName(T::Size == 3 ? "Color3" : "Color4"); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
Trade::MeshData sphereData = Primitives::uvSphereSolid(16, 32, |
|
Primitives::UVSphereTextureCoords::Generate); |
|
|
|
/* Highlight the middle rings */ |
|
Containers::Array<T> colorData{Containers::DirectInit, sphereData.vertexCount(), 0x999999_rgbf}; |
|
for(std::size_t i = 6*33; i != 9*33; ++i) |
|
colorData[i + 1] = 0xffff99_rgbf*1.5f; |
|
|
|
GL::Buffer colors; |
|
colors.setData(colorData); |
|
GL::Mesh sphere = MeshTools::compile(sphereData); |
|
sphere.addVertexBuffer(colors, 0, GL::Attribute<Shaders::Flat3D::Color4::Location, T>{}); |
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter"); |
|
CORRADE_VERIFY(importer); |
|
|
|
GL::Texture2D texture; |
|
Containers::Optional<Trade::ImageData2D> image; |
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0))); |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGB, image->size()) |
|
.setSubImage(0, {}, *image); |
|
|
|
Flat3D shader{Flat3D::Flag::Textured|Flat3D::Flag::VertexColor}; |
|
shader.setTransformationProjectionMatrix( |
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)* |
|
Matrix4::translation(Vector3::zAxis(-2.15f))* |
|
Matrix4::rotationY(-15.0_degf)* |
|
Matrix4::rotationX(15.0_degf)) |
|
.setColor(0x9999ff_rgbf) |
|
.bindTexture(texture); |
|
sphere.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has some minor differences on the edges, Apple A8 more */ |
|
const Float maxThreshold = 76.67f, meanThreshold = 0.138f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's worse */ |
|
const Float maxThreshold = 76.67f, meanThreshold = 3.908f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/vertexColor3D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
void FlatGLTest::renderAlphaSetup() { |
|
renderSetup(); |
|
if(RenderAlphaData[testCaseInstanceId()].blending) |
|
GL::Renderer::enable(GL::Renderer::Feature::Blending); |
|
GL::Renderer::setBlendFunction(GL::Renderer::BlendFunction::SourceAlpha, GL::Renderer::BlendFunction::OneMinusSourceAlpha); |
|
GL::Renderer::setBlendEquation(GL::Renderer::BlendEquation::Add); |
|
} |
|
|
|
void FlatGLTest::renderAlphaTeardown() { |
|
if(RenderAlphaData[testCaseInstanceId()].blending) |
|
GL::Renderer::disable(GL::Renderer::Feature::Blending); |
|
renderTeardown(); |
|
} |
|
|
|
void FlatGLTest::renderAlpha2D() { |
|
auto&& data = RenderAlphaData[testCaseInstanceId()]; |
|
setTestCaseDescription(data.name); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
Containers::Optional<Trade::ImageData2D> image; |
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter"); |
|
CORRADE_VERIFY(importer); |
|
|
|
GL::Texture2D texture; |
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join({_testDir, "TestFiles", "diffuse-alpha-texture.tga"})) && (image = importer->image2D(0))); |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGBA, image->size()) |
|
.setSubImage(0, {}, *image); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32, |
|
Primitives::CircleTextureCoords::Generate)); |
|
|
|
Flat2D shader{data.flags}; |
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f})) |
|
.setColor(0x9999ff_rgbf) |
|
.bindTexture(texture); |
|
|
|
if(data.flags & Flat3D::Flag::AlphaMask) |
|
shader.setAlphaMask(data.threshold); |
|
|
|
circle.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* Minor differences between opaque and diffuse, not sure why */ |
|
const Float maxThreshold = 24.34f, meanThreshold = 0.305f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 31.34f, meanThreshold = 3.945f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, data.expected2D), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
void FlatGLTest::renderAlpha3D() { |
|
auto&& data = RenderAlphaData[testCaseInstanceId()]; |
|
setTestCaseDescription(data.name); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
Containers::Optional<Trade::ImageData2D> image; |
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter"); |
|
CORRADE_VERIFY(importer); |
|
|
|
GL::Texture2D texture; |
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join({_testDir, "TestFiles", "diffuse-alpha-texture.tga"})) && (image = importer->image2D(0))); |
|
texture.setMinificationFilter(GL::SamplerFilter::Linear) |
|
.setMagnificationFilter(GL::SamplerFilter::Linear) |
|
.setWrapping(GL::SamplerWrapping::ClampToEdge) |
|
.setStorage(1, TextureFormatRGBA, image->size()) |
|
.setSubImage(0, {}, *image); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32, |
|
Primitives::UVSphereTextureCoords::Generate)); |
|
|
|
Flat3D shader{data.flags}; |
|
shader.setTransformationProjectionMatrix( |
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)* |
|
Matrix4::translation(Vector3::zAxis(-2.15f))* |
|
Matrix4::rotationY(-15.0_degf)* |
|
Matrix4::rotationX(15.0_degf)) |
|
.setColor(0x9999ff_rgbf) |
|
.bindTexture(texture); |
|
|
|
if(data.flags & Flat3D::Flag::AlphaMask) |
|
shader.setAlphaMask(data.threshold); |
|
|
|
/* For proper Z order draw back faces first and then front faces */ |
|
GL::Renderer::setFaceCullingMode(GL::Renderer::PolygonFacing::Front); |
|
sphere.draw(shader); |
|
GL::Renderer::setFaceCullingMode(GL::Renderer::PolygonFacing::Back); |
|
sphere.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* Minor differences between opaque and diffuse, not sure why. SwiftShader |
|
has 5 different pixels on the edges. */ |
|
const Float maxThreshold = 139.0f, meanThreshold = 0.280f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 139.0f, meanThreshold = 4.587f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join({_testDir, data.expected3D}), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
} |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
void FlatGLTest::renderObjectIdSetup() { |
|
GL::Renderer::enable(GL::Renderer::Feature::FaceCulling); |
|
|
|
_color = GL::Renderbuffer{}; |
|
_color.setStorage(GL::RenderbufferFormat::RGBA8, RenderSize); |
|
_objectId = GL::Renderbuffer{}; |
|
_objectId.setStorage(GL::RenderbufferFormat::R32UI, RenderSize); |
|
_framebuffer = GL::Framebuffer{{{}, RenderSize}}; |
|
_framebuffer |
|
.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, _color) |
|
.attachRenderbuffer(GL::Framebuffer::ColorAttachment{1}, _objectId) |
|
.mapForDraw({ |
|
{Flat3D::ColorOutput, GL::Framebuffer::ColorAttachment{0}}, |
|
{Flat3D::ObjectIdOutput, GL::Framebuffer::ColorAttachment{1}} |
|
}) |
|
/* Pick a color that's directly representable on RGBA4 as well to |
|
reduce artifacts (well, and this needs to be consistent with other |
|
tests that *need* to run on WebGL 1) */ |
|
.clearColor(0, 0x111111_rgbf) |
|
.clearColor(1, Vector4ui{27}) |
|
.bind(); |
|
} |
|
|
|
void FlatGLTest::renderObjectIdTeardown() { |
|
_color = GL::Renderbuffer{NoCreate}; |
|
_objectId = GL::Renderbuffer{NoCreate}; |
|
_framebuffer = GL::Framebuffer{NoCreate}; |
|
} |
|
|
|
void FlatGLTest::renderObjectId2D() { |
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Draw), GL::Framebuffer::Status::Complete); |
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32)); |
|
|
|
Flat2D shader{Flat3D::Flag::ObjectId}; |
|
shader.setColor(0x9999ff_rgbf) |
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f})) |
|
.setObjectId(47523); |
|
|
|
circle.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
/* Color output should have no difference -- same as in colored2D() */ |
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
const Float maxThreshold = 0.0f, meanThreshold = 0.0f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 11.34f, meanThreshold = 0.51f; |
|
#endif |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored2D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
|
|
/* Object ID -- no need to verify the whole image, just check that pixels |
|
on known places have expected values. SwiftShader insists that the read |
|
format has to be 32bit, so the renderbuffer format is that too to make |
|
it the same (ES3 Mesa complains if these don't match). */ |
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{1}); |
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
|
Image2D image = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::R32UI}); |
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
/* Outside of the object, cleared to 27 */ |
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[10][10], 27); |
|
/* Inside of the object. Verify that it can hold 16 bits at least. */ |
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[40][46], 47523); |
|
} |
|
|
|
void FlatGLTest::renderObjectId3D() { |
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Draw), GL::Framebuffer::Status::Complete); |
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32)); |
|
|
|
Flat3D shader{Flat3D::Flag::ObjectId}; |
|
shader.setColor(0x9999ff_rgbf) |
|
.setTransformationProjectionMatrix( |
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)* |
|
Matrix4::translation(Vector3::zAxis(-2.15f))* |
|
Matrix4::rotationY(-15.0_degf)* |
|
Matrix4::rotationX(15.0_degf)) |
|
.setObjectId(48526); |
|
|
|
sphere.draw(shader); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImageImporter plugins not found."); |
|
|
|
/* Color output should have no difference -- same as in colored3D() */ |
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) |
|
/* SwiftShader has 5 different pixels on the edges */ |
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f; |
|
#else |
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */ |
|
const Float maxThreshold = 170.0f, meanThreshold = 0.456f; |
|
#endif |
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{0}); |
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
|
CORRADE_COMPARE_WITH( |
|
/* Dropping the alpha channel, as it's always 1.0 */ |
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()), |
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored3D.tga"), |
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold})); |
|
|
|
/* Object ID -- no need to verify the whole image, just check that pixels |
|
on known places have expected values. SwiftShader insists that the read |
|
format has to be 32bit, so the renderbuffer format is that too to make |
|
it the same (ES3 Mesa complains if these don't match). */ |
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{1}); |
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
|
Image2D image = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::R32UI}); |
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
/* Outside of the object, cleared to 27 */ |
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[10][10], 27); |
|
/* Inside of the object. Verify that it can hold 16 bits at least. */ |
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[40][46], 48526); |
|
} |
|
#endif |
|
|
|
}}}} |
|
|
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::FlatGLTest)
|
|
|