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1982 lines
69 KiB
1982 lines
69 KiB
#ifndef Magnum_Platform_GlfwApplication_h |
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#define Magnum_Platform_GlfwApplication_h |
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/* |
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Copyright © 2016 Jonathan Hale <squareys@googlemail.com> |
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Copyright © 2019, 2020 Marco Melorio <m.melorio@icloud.com> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Platform::GlfwApplication, macro @ref MAGNUM_GLFWAPPLICATION_MAIN() |
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*/ |
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#include <string> |
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#include <Corrade/Containers/ArrayView.h> |
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#include <Corrade/Containers/Optional.h> |
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#include <Corrade/Containers/Pointer.h> |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Tags.h" |
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#include "Magnum/Math/Vector4.h" |
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#include "Magnum/Platform/Platform.h" |
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#ifdef MAGNUM_TARGET_GL |
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#include "Magnum/GL/GL.h" |
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#endif |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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#define GLFW_INCLUDE_NONE |
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#endif |
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#include <GLFW/glfw3.h> |
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namespace Magnum { namespace Platform { |
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namespace Implementation { |
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enum class GlfwDpiScalingPolicy: UnsignedByte; |
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} |
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/** @nosubgrouping |
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@brief GLFW application |
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@m_keywords{Application} |
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Application using the [GLFW](http://glfw.org) toolkit. Supports keyboard and |
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mouse handling with support for changing cursor and mouse tracking and warping. |
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Available on all platforms where GLFW is ported. |
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@m_class{m-block m-success} |
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@thirdparty This library makes use of [GLFW](https://www.glfw.org/), released |
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under the @m_class{m-label m-success} **zlib/libpng license** |
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([license text](https://www.glfw.org/license.html), |
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[choosealicense.com](https://choosealicense.com/licenses/zlib/)). |
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Attribution is appreciated but not required. |
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@section Platform-GlfwApplication-bootstrap Bootstrap application |
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Fully contained base application using @ref GlfwApplication along with CMake |
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setup is available in `base-glfw` branch of |
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[Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap) repository, |
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download it as [tar.gz](https://github.com/mosra/magnum-bootstrap/archive/base-glfw.tar.gz) |
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or [zip](https://github.com/mosra/magnum-bootstrap/archive/base-glfw.zip) file. |
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After extracting the downloaded archive you can build and run the application |
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with these four commands: |
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@code{.sh} |
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mkdir build && cd build |
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cmake .. |
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cmake --build . |
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./src/MyApplication # or ./src/Debug/MyApplication |
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@endcode |
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See @ref cmake for more information. |
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@section Platform-GlfwApplication-usage General usage |
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This application library depends on the [GLFW](http://glfw.org) library and is |
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built if `WITH_GLFWAPPLICATION` is enabled when building Magnum. To use this |
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library with CMake, put |
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[FindGLFW.cmake](https://github.com/mosra/magnum/blob/master/modules/FindGLFW.cmake) |
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into your `modules/` directory, request the `GlfwApplication` component of the |
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`Magnum` package and link to the `Magnum::GlfwApplication` target: |
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@code{.cmake} |
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find_package(Magnum REQUIRED GlfwApplication) |
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# ... |
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target_link_libraries(your-app PRIVATE Magnum::GlfwApplication) |
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@endcode |
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Additionally, if you're using Magnum as a CMake subproject, bundle the |
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[glfw repository](https://github.com/glfw/glfw) and do the following |
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* *before* calling @cmake find_package() @ce to ensure it's enabled, as the |
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library is not built by default. If you want to use system-installed GLFW, omit |
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the first part and point `CMAKE_PREFIX_PATH` to its installation dir if |
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necessary. |
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@code{.cmake} |
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add_subdirectory(glfw) |
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set(WITH_GLFWAPPLICATION ON CACHE BOOL "" FORCE) |
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add_subdirectory(magnum EXCLUDE_FROM_ALL) |
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@endcode |
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If no other application is requested, you can also use the generic |
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`Magnum::Application` alias to simplify porting. Again, see @ref building and |
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@ref cmake for more information. |
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In C++ code you need to implement at least @ref drawEvent() to be able to draw |
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on the screen. The subclass can be then used directly in @cpp main() @ce |
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--- see convenience macro @ref MAGNUM_GLFWAPPLICATION_MAIN(). See @ref platform |
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for more information. |
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@code{.cpp} |
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class MyApplication: public Platform::GlfwApplication { |
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// implement required methods... |
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}; |
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MAGNUM_GLFWAPPLICATION_MAIN(MyApplication) |
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@endcode |
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If no other application header is included, this class is also aliased to |
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@cpp Platform::Application @ce and the macro is aliased to |
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@cpp MAGNUM_APPLICATION_MAIN() @ce to simplify porting. |
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@section Platform-GlfwApplication-dpi DPI awareness |
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DPI awareness behavior is consistent with @ref Sdl2Application except that iOS |
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or Emscripten specifics don't apply here. In addition, on Windows, GLFW is |
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implicitly advertising DPI awareness, so the manifest file described in |
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@ref platforms-windows-hidpi doesn't necessarily need to be supplied. See |
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@ref Platform-Sdl2Application-dpi "Sdl2Application DPI awareness documentation" |
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for more information. |
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*/ |
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class GlfwApplication { |
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public: |
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/** @brief Application arguments */ |
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struct Arguments { |
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/** @brief Constructor */ |
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/*implicit*/ constexpr Arguments(int& argc, char** argv) noexcept: argc{argc}, argv{argv} {} |
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int& argc; /**< @brief Argument count */ |
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char** argv; /**< @brief Argument values */ |
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}; |
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class Configuration; |
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#ifdef MAGNUM_TARGET_GL |
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class GLConfiguration; |
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#endif |
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class ExitEvent; |
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class ViewportEvent; |
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class InputEvent; |
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class KeyEvent; |
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class MouseEvent; |
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class MouseMoveEvent; |
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class MouseScrollEvent; |
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class TextInputEvent; |
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#ifdef MAGNUM_TARGET_GL |
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/** |
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* @brief Construct with given configuration for OpenGL context |
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* @param arguments Application arguments |
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* @param configuration Application configuration |
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* @param glConfiguration OpenGL context configuration |
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* |
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* Creates application with default or user-specified configuration. |
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* See @ref Configuration for more information. The program exits if |
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* the context cannot be created, see @ref tryCreate() for an |
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* alternative. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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*/ |
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explicit GlfwApplication(const Arguments& arguments, const Configuration& configuration, const GLConfiguration& glConfiguration); |
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#endif |
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/** |
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* @brief Construct with given configuration |
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* |
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* If @ref Configuration::WindowFlag::Contextless is present or Magnum |
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* was not built with @ref MAGNUM_TARGET_GL, this creates a window |
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* without any GPU context attached, leaving that part on the user. |
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* |
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* If none of the flags is present and Magnum was built with |
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* @ref MAGNUM_TARGET_GL, this is equivalent to calling |
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* @ref GlfwApplication(const Arguments&, const Configuration&, const GLConfiguration&) |
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* with default-constructed @ref GLConfiguration. |
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* |
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* See also @ref building-features for more information. |
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*/ |
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explicit GlfwApplication(const Arguments& arguments, const Configuration& configuration); |
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/** |
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* @brief Construct with default configuration |
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* |
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* Equivalent to calling @ref GlfwApplication(const Arguments&, const Configuration&) |
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* with default-constructed @ref Configuration. |
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*/ |
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explicit GlfwApplication(const Arguments& arguments); |
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/** |
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* @brief Construct without creating a window |
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* @param arguments Application arguments |
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* |
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* Unlike above, the window is not created and must be created later |
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* with @ref create() or @ref tryCreate(). |
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*/ |
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explicit GlfwApplication(const Arguments& arguments, NoCreateT); |
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/** @brief Copying is not allowed */ |
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GlfwApplication(const GlfwApplication&) = delete; |
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/** @brief Moving is not allowed */ |
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GlfwApplication(GlfwApplication&&) = delete; |
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/** @brief Copying is not allowed */ |
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GlfwApplication& operator=(const GlfwApplication&) = delete; |
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/** @brief Moving is not allowed */ |
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GlfwApplication& operator=(GlfwApplication&&) = delete; |
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/** |
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* @brief Execute main loop |
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* @return Value for returning from @cpp main() @ce |
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* |
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* Calls @ref mainLoopIteration() in a loop until @ref exit() is |
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* called. See @ref MAGNUM_GLFWAPPLICATION_MAIN() for usage |
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* information. |
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*/ |
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int exec(); |
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/** |
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* @brief Run one iteration of application main loop |
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* @return @cpp false @ce if @ref exit() was called and the application |
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* should exit, @cpp true @ce otherwise |
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* @m_since_latest |
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* |
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* Called internally from @ref exec(). If you want to have better |
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* control over how the main loop behaves, you can call this function |
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* yourself from your own `main()` function instead of it being called |
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* automatically from @ref exec() / @ref MAGNUM_GLFWAPPLICATION_MAIN(). |
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*/ |
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bool mainLoopIteration(); |
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/** |
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* @brief Exit application main loop |
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* @param exitCode The exit code the application should return |
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*/ |
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void exit(int exitCode = 0) { |
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glfwSetWindowShouldClose(_window, true); |
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_exitCode = exitCode; |
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} |
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/** |
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* @brief Underlying window handle |
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* |
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* Use in case you need to call GLFW functionality directly. |
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*/ |
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GLFWwindow* window() { return _window; } |
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protected: |
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/* Nobody will need to have (and delete) GlfwApplication*, thus this is |
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faster than public pure virtual destructor */ |
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~GlfwApplication(); |
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#ifdef MAGNUM_TARGET_GL |
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/** |
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* @brief Create a window with given configuration for OpenGL context |
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* @param configuration Application configuration |
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* @param glConfiguration OpenGL context configuration |
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* |
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* Must be called only if the context wasn't created by the constructor |
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* itself, i.e. when passing @ref NoCreate to it. Error message is |
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* printed and the program exits if the context cannot be created, see |
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* @ref tryCreate() for an alternative. |
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* |
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* On desktop GL, if version is not specified in @p glConfiguration, |
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* the application first tries to create core context (OpenGL 3.2+) and |
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* if that fails, falls back to compatibility OpenGL 2.1 context. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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*/ |
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void create(const Configuration& configuration, const GLConfiguration& glConfiguration); |
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#endif |
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/** |
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* @brief Create a window with given configuration |
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* |
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* If @ref Configuration::WindowFlag::Contextless is present or Magnum |
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* was not built with @ref MAGNUM_TARGET_GL, this creates a window |
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* without any GPU context attached, leaving that part on the user. |
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* |
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* If none of the flags is present and Magnum was built with |
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* @ref MAGNUM_TARGET_GL, this is equivalent to calling |
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* @ref create(const Configuration&, const GLConfiguration&) with |
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* default-constructed @ref GLConfiguration. |
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* |
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* See also @ref building-features for more information. |
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*/ |
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void create(const Configuration& configuration); |
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/** |
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* @brief Create a window with default configuration and OpenGL context |
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* |
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* Equivalent to calling @ref create(const Configuration&) with |
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* default-constructed @ref Configuration. |
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*/ |
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void create(); |
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#ifdef MAGNUM_TARGET_GL |
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/** |
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* @brief Try to create context with given configuration for OpenGL context |
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* |
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* Unlike @ref create(const Configuration&, const GLConfiguration&) |
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* returns @cpp false @ce if the context cannot be created, |
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* @cpp true @ce otherwise. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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*/ |
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bool tryCreate(const Configuration& configuration, const GLConfiguration& glConfiguration); |
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#endif |
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/** |
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* @brief Try to create context with given configuration |
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* |
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* Unlike @ref create(const Configuration&) returns @cpp false @ce if |
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* the context cannot be created, @cpp true @ce otherwise. |
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*/ |
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bool tryCreate(const Configuration& configuration); |
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/** @{ @name Screen handling */ |
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public: |
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/** |
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* @brief Window size |
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* |
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* Window size to which all input event coordinates can be related. |
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* Note that, especially on HiDPI systems, it may be different from |
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* @ref framebufferSize(). Expects that a window is already created. |
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* See @ref Platform-GlfwApplication-dpi for more information. |
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* @see @ref dpiScaling() |
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*/ |
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Vector2i windowSize() const; |
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/** |
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* @brief Set window size |
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* @param size The size, in screen coordinates |
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* @m_since_latest |
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* |
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* To make the sizing work independently of the display DPI, @p size is |
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* internally multiplied with @ref dpiScaling() before getting applied. |
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* Expects that a window is already created. |
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* @see @ref setMinWindowSize(), @ref setMaxWindowSize() |
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*/ |
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void setWindowSize(const Vector2i& size); |
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#if GLFW_VERSION_MAJOR*100 + GLFW_VERSION_MINOR >= 302 || defined(DOXYGEN_GENERATING_OUTPUT) |
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/** |
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* @brief Set window minimum size |
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* @param size The minimum size, in screen coordinates |
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* @m_since{2019,10} |
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* |
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* If a value is set to @cpp -1 @ce, it will disable/remove the |
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* corresponding limit. To make the sizing work independently of the |
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* display DPI, @p size is internally multiplied with @ref dpiScaling() |
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* before getting applied. Expects that a window is already created. |
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* @note Supported since GLFW 3.2. |
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* @see @ref setMaxWindowSize(), @ref setWindowSize() |
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*/ |
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void setMinWindowSize(const Vector2i& size = {-1, -1}); |
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/** |
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* @brief Set window maximum size |
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* @param size The maximum size, in screen coordinates |
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* @m_since{2019,10} |
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* |
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* If a value is set to @cpp -1 @ce, it will disable/remove the |
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* corresponding limit. To make the sizing work independently of the |
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* display DPI, @p size is internally multiplied with @ref dpiScaling() |
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* before getting applied. Expects that a window is already created. |
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* @note Supported since GLFW 3.2. |
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* @see @ref setMinWindowSize(), @ref setMaxWindowSize() |
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*/ |
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void setMaxWindowSize(const Vector2i& size = {-1, -1}); |
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#endif |
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#if defined(MAGNUM_TARGET_GL) || defined(DOXYGEN_GENERATING_OUTPUT) |
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/** |
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* @brief Framebuffer size |
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* |
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* Size of the default framebuffer. Note that, especially on HiDPI |
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* systems, it may be different from @ref windowSize(). Expects that a |
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* window is already created. See @ref Platform-GlfwApplication-dpi for |
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* more information. |
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* |
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* @note This function is available only if Magnum is compiled with |
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* @ref MAGNUM_TARGET_GL enabled (done by default). See |
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* @ref building-features for more information. |
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* |
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* @see @ref dpiScaling() |
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*/ |
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Vector2i framebufferSize() const; |
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#endif |
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/** |
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* @brief DPI scaling |
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* |
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* How the content should be scaled relative to system defaults for |
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* given @ref windowSize(). If a window is not created yet, returns |
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* zero vector, use @ref dpiScaling(const Configuration&) for |
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* calculating a value independently. See @ref Platform-GlfwApplication-dpi |
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* for more information. |
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* @see @ref framebufferSize() |
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*/ |
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Vector2 dpiScaling() const { return _dpiScaling; } |
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/** |
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* @brief DPI scaling for given configuration |
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* |
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* Calculates DPI scaling that would be used when creating a window |
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* with given @p configuration. Takes into account DPI scaling policy |
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* and custom scaling specified on the command-line. See |
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* @ref Platform-GlfwApplication-dpi for more information. |
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*/ |
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Vector2 dpiScaling(const Configuration& configuration); |
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/** |
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* @brief Set window title |
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* @m_since{2019,10} |
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* |
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* The @p title is expected to be encoded in UTF-8. |
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*/ |
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void setWindowTitle(const std::string& title); |
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#if GLFW_VERSION_MAJOR*100 + GLFW_VERSION_MINOR >= 302 || defined(DOXYGEN_GENERATING_OUTPUT) |
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/** |
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* @brief Set window icon |
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* @m_since_latest |
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* |
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* The @p images are expected to be with origin at bottom left (which |
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* is the default for imported images) and in one of |
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* @ref PixelFormat::RGB8Unorm, @ref PixelFormat::RGB8Srgb, |
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* @ref PixelFormat::RGBA8Unorm or @ref PixelFormat::RGBA8Srgb formats. |
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* If you have just one image, you can use |
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* @ref setWindowIcon(const ImageView2D&) instead. |
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* @note Available since GLFW 3.2. The function has no effect on macOS |
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* / Wayland, see @m_class{m-doc-external} [glfwSetWindowIcon()](https://www.glfw.org/docs/latest/group__window.html#gadd7ccd39fe7a7d1f0904666ae5932dc5) |
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* for more information. |
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*/ |
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void setWindowIcon(std::initializer_list<ImageView2D> images); |
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/** |
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* @overload |
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* @m_since_latest |
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*/ |
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void setWindowIcon(const ImageView2D& image); |
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#endif |
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/** |
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* @brief Swap buffers |
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* |
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* Paints currently rendered framebuffer on screen. |
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*/ |
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void swapBuffers() { glfwSwapBuffers(_window); } |
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/** |
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* @brief Set swap interval |
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* |
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* Set @cpp 0 @ce for no VSync, @cpp 1 @ce for enabled VSync. Some |
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* platforms support @cpp -1 @ce for late swap tearing. Default is |
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* driver-dependent. |
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* |
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* @note Unlike SDL2, GLFW doesn't provide any getter for the swap |
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* interval, so this class doesn't provide any equivalent to |
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* @ref Sdl2Application::swapInterval(). |
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*/ |
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void setSwapInterval(Int interval); |
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/** @copydoc Sdl2Application::redraw() */ |
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void redraw(); |
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private: |
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/** |
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* @brief Viewport event |
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* |
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* Called when window size changes. The default implementation does |
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* nothing. If you want to respond to size changes, you should pass the |
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* new size to @ref GL::DefaultFramebuffer::setViewport() (if using |
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* OpenGL) and possibly elsewhere (to |
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* @ref SceneGraph::Camera::setViewport(), other framebuffers...). |
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* |
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* Note that this function might not get called at all if the window |
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* size doesn't change. You should configure the initial state of your |
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* cameras, framebuffers etc. in application constructor rather than |
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* relying on this function to be called. Size of the window can be |
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* retrieved using @ref windowSize(), size of the backing framebuffer |
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* via @ref framebufferSize() and DPI scaling using @ref dpiScaling(). |
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* See @ref Platform-GlfwApplication-dpi for detailed info about these |
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* values. |
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*/ |
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virtual void viewportEvent(ViewportEvent& event); |
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|
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#ifdef MAGNUM_BUILD_DEPRECATED |
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/** @brief @copybrief viewportEvent(ViewportEvent&) |
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* @m_deprecated_since{2018,10} Use @ref viewportEvent(ViewportEvent&) |
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* instead. To preserve backwards compatibility, this function is |
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* called from @ref viewportEvent(ViewportEvent&) with |
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* @ref ViewportEvent::windowSize() passed to @p size. Overriding |
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* the new function will cause this function to not be called |
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* anymore. |
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*/ |
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virtual CORRADE_DEPRECATED("use viewportEvent(ViewportEvent&) instead") void viewportEvent(const Vector2i& size); |
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#endif |
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|
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/** @copydoc Sdl2Application::drawEvent() */ |
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virtual void drawEvent() = 0; |
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|
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/* Since 1.8.17, the original short-hand group closing doesn't work |
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anymore. FFS. */ |
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/** |
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* @} |
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*/ |
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|
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/** @{ @name Keyboard handling */ |
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|
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/** @copydoc Sdl2Application::keyPressEvent() */ |
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virtual void keyPressEvent(KeyEvent& event); |
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|
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/** @copydoc Sdl2Application::keyReleaseEvent() */ |
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virtual void keyReleaseEvent(KeyEvent& event); |
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|
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/* Since 1.8.17, the original short-hand group closing doesn't work |
|
anymore. FFS. */ |
|
/** |
|
* @} |
|
*/ |
|
|
|
/** @{ @name Mouse handling */ |
|
|
|
public: |
|
/** |
|
* @brief Cursor type |
|
* @m_since_latest |
|
* |
|
* @see @ref setCursor() |
|
*/ |
|
enum class Cursor: UnsignedInt { |
|
Arrow, /**< Arrow */ |
|
TextInput, /**< Text input */ |
|
Crosshair, /**< Crosshair */ |
|
|
|
/* Checking for GLFW_RESIZE_NWSE_CURSOR being defined instead of a |
|
version check because older Git clones have version set to 3.4 |
|
but don't contain those defines. All new cursors were added in |
|
the same commit, so it's okay to test for just one define. */ |
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || defined(GLFW_RESIZE_NWSE_CURSOR) |
|
/** |
|
* Double arrow pointing northwest and southeast |
|
* @note Available since GLFW 3.4. |
|
*/ |
|
ResizeNWSE, |
|
|
|
/** |
|
* Double arrow pointing northeast and southwest |
|
* @note Available since GLFW 3.4. |
|
*/ |
|
ResizeNESW, |
|
#endif |
|
|
|
ResizeWE, /**< Double arrow pointing west and east */ |
|
ResizeNS, /**< Double arrow pointing north and south */ |
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || defined(GLFW_RESIZE_NWSE_CURSOR) |
|
/** |
|
* Four pointed arrow pointing north, south, east, and west |
|
* @note Available since GLFW 3.4. |
|
*/ |
|
ResizeAll, |
|
|
|
/** |
|
* Slashed circle or crossbones |
|
* @note Available since GLFW 3.4. |
|
*/ |
|
No, |
|
#endif |
|
|
|
Hand, /**< Hand */ |
|
Hidden, /**< Hidden */ |
|
HiddenLocked /**< Hidden and locked */ |
|
}; |
|
|
|
/** |
|
* @brief Set cursor type |
|
* @m_since_latest |
|
* |
|
* Default is @ref Cursor::Arrow. |
|
*/ |
|
void setCursor(Cursor cursor); |
|
|
|
/** |
|
* @brief Get current cursor type |
|
* @m_since_latest |
|
*/ |
|
Cursor cursor(); |
|
|
|
/** |
|
* @brief Warp mouse cursor to given coordinates |
|
* @m_since_latest |
|
*/ |
|
void warpCursor(const Vector2i& position) { |
|
glfwSetCursorPos(_window, Double(position.x()), Double(position.y())); |
|
} |
|
|
|
private: |
|
/** @copydoc Sdl2Application::mousePressEvent() */ |
|
virtual void mousePressEvent(MouseEvent& event); |
|
|
|
/** @copydoc Sdl2Application::mouseReleaseEvent() */ |
|
virtual void mouseReleaseEvent(MouseEvent& event); |
|
|
|
/** |
|
* @brief Mouse move event |
|
* |
|
* Called when any mouse button is pressed and mouse is moved. Default |
|
* implementation does nothing. |
|
*/ |
|
virtual void mouseMoveEvent(MouseMoveEvent& event); |
|
|
|
/** @copydoc Sdl2Application::mouseScrollEvent() */ |
|
virtual void mouseScrollEvent(MouseScrollEvent& event); |
|
|
|
/* Since 1.8.17, the original short-hand group closing doesn't work |
|
anymore. FFS. */ |
|
/** |
|
* @} |
|
*/ |
|
|
|
/** @{ @name Text input handling */ |
|
public: |
|
/** |
|
* @brief Whether text input is active |
|
* |
|
* If text input is active, text input events go to |
|
* @ref textInputEvent(). |
|
* @see @ref startTextInput(), @ref stopTextInput() |
|
*/ |
|
bool isTextInputActive() const; |
|
|
|
/** |
|
* @brief Start text input |
|
* |
|
* Starts text input that will go to @ref textInputEvent(). |
|
* @see @ref stopTextInput(), @ref isTextInputActive() |
|
*/ |
|
void startTextInput(); |
|
|
|
/** |
|
* @brief Stop text input |
|
* |
|
* Stops text input that went to @ref textInputEvent(). |
|
* @see @ref startTextInput(), @ref isTextInputActive(), |
|
* @ref textInputEvent() |
|
*/ |
|
void stopTextInput(); |
|
|
|
private: |
|
/** |
|
* @brief Text input event |
|
* |
|
* Called when text input is active and the text is being input. |
|
* @see @ref isTextInputActive() |
|
*/ |
|
virtual void textInputEvent(TextInputEvent& event); |
|
|
|
/* Since 1.8.17, the original short-hand group closing doesn't work |
|
anymore. FFS. */ |
|
/** |
|
* @} |
|
*/ |
|
|
|
/** @{ @name Special events */ |
|
|
|
/** |
|
* @brief Exit event |
|
* |
|
* If implemented, it allows the application to react to an application |
|
* exit (for example to save its internal state) and suppress it as |
|
* well (for example to show a exit confirmation dialog). The default |
|
* implementation calls @ref ExitEvent::setAccepted() on @p event, |
|
* which tells the application that it's safe to exit. |
|
*/ |
|
virtual void exitEvent(ExitEvent& event); |
|
|
|
/* Since 1.8.17, the original short-hand group closing doesn't work |
|
anymore. FFS. */ |
|
/** |
|
* @} |
|
*/ |
|
|
|
private: |
|
enum class Flag: UnsignedByte; |
|
typedef Containers::EnumSet<Flag> Flags; |
|
CORRADE_ENUMSET_FRIEND_OPERATORS(Flags) |
|
|
|
void setupCallbacks(); |
|
|
|
GLFWcursor* _cursors[8]{}; |
|
Cursor _cursor = Cursor::Arrow; |
|
|
|
/* These are saved from command-line arguments */ |
|
bool _verboseLog{}; |
|
Implementation::GlfwDpiScalingPolicy _commandLineDpiScalingPolicy{}; |
|
Vector2 _commandLineDpiScaling; |
|
|
|
Vector2 _dpiScaling; |
|
GLFWwindow* _window{nullptr}; |
|
Flags _flags; |
|
#ifdef MAGNUM_TARGET_GL |
|
Containers::Pointer<Platform::GLContext> _context; |
|
#endif |
|
int _exitCode = 0; |
|
|
|
Vector2i _minWindowSize, _maxWindowSize; |
|
Vector2i _previousMouseMovePosition{-1}; |
|
}; |
|
|
|
#ifdef MAGNUM_TARGET_GL |
|
/** |
|
@brief OpenGL context configuration |
|
|
|
The created window is always with a double-buffered OpenGL context. |
|
|
|
@note This function is available only if Magnum is compiled with |
|
@ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features |
|
for more information. |
|
|
|
@see @ref GlfwApplication(), @ref create(), @ref tryCreate() |
|
*/ |
|
class GlfwApplication::GLConfiguration { |
|
public: |
|
/** |
|
* @brief Context flag |
|
* |
|
* @see @ref Flags, @ref setFlags(), @ref GL::Context::Flag |
|
*/ |
|
enum class Flag: UnsignedByte { |
|
#ifndef MAGNUM_TARGET_GLES |
|
/** |
|
* Forward compatible context |
|
* |
|
* @requires_gl Core/compatibility profile distinction and forward |
|
* compatibility applies only to desktop GL. |
|
*/ |
|
ForwardCompatible = 1 << 0, |
|
#endif |
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || defined(GLFW_CONTEXT_NO_ERROR) |
|
/** |
|
* Specifies whether errors should be generated by the context. |
|
* If enabled, situations that would have generated errors instead |
|
* cause undefined behavior. |
|
* |
|
* @note Supported since GLFW 3.2. |
|
*/ |
|
NoError = 1 << 1, |
|
#endif |
|
|
|
/** |
|
* Debug context. Enabled automatically if the |
|
* `--magnum-gpu-validation` @ref GL-Context-command-line "command-line option" |
|
* is present. |
|
*/ |
|
Debug = 1 << 2, |
|
|
|
Stereo = 1 << 3 /**< Stereo rendering */ |
|
}; |
|
|
|
/** |
|
* @brief Context flags |
|
* |
|
* @see @ref setFlags(), @ref GL::Context::Flags |
|
*/ |
|
typedef Containers::EnumSet<Flag> Flags; |
|
|
|
explicit GLConfiguration(); |
|
~GLConfiguration(); |
|
|
|
/** @brief Context flags */ |
|
Flags flags() const { return _flags; } |
|
|
|
/** |
|
* @brief Set context flags |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @ref Flag::ForwardCompatible on desktop GL and no flags |
|
* on OpenGL ES. |
|
* @see @ref addFlags(), @ref clearFlags(), @ref GL::Context::flags() |
|
*/ |
|
GLConfiguration& setFlags(Flags flags) { |
|
_flags = flags; |
|
return *this; |
|
} |
|
|
|
/** |
|
* @brief Add context flags |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Unlike @ref setFlags(), ORs the flags with existing instead of |
|
* replacing them. Useful for preserving the defaults. |
|
* @see @ref clearFlags() |
|
*/ |
|
GLConfiguration& addFlags(Flags flags) { |
|
_flags |= flags; |
|
return *this; |
|
} |
|
|
|
/** |
|
* @brief Clear context flags |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Unlike @ref setFlags(), ANDs the inverse of @p flags with existing |
|
* instead of replacing them. Useful for removing default flags. |
|
* @see @ref addFlags() |
|
*/ |
|
GLConfiguration& clearFlags(Flags flags) { |
|
_flags &= ~flags; |
|
return *this; |
|
} |
|
|
|
/** @brief Context version */ |
|
GL::Version version() const { return _version; } |
|
|
|
/** |
|
* @brief Set context version |
|
* |
|
* If requesting version greater or equal to OpenGL 3.2, core profile |
|
* is used. The created context will then have any version which is |
|
* backwards-compatible with requested one. Default is |
|
* @ref GL::Version::None, i.e. any provided version is used. |
|
*/ |
|
GLConfiguration& setVersion(GL::Version version) { |
|
_version = version; |
|
return *this; |
|
} |
|
|
|
/** @brief Color buffer size */ |
|
Vector4i colorBufferSize() const { return _colorBufferSize; } |
|
|
|
/** |
|
* @brief Set color buffer size |
|
* |
|
* Default is @cpp {8, 8, 8, 0} @ce (8-bit-per-channel RGB, no alpha). |
|
* @see @ref setDepthBufferSize(), @ref setStencilBufferSize() |
|
*/ |
|
GLConfiguration& setColorBufferSize(const Vector4i& size) { |
|
_colorBufferSize = size; |
|
return *this; |
|
} |
|
|
|
/** @brief Depth buffer size */ |
|
Int depthBufferSize() const { return _depthBufferSize; } |
|
|
|
/** |
|
* @brief Set depth buffer size |
|
* |
|
* Default is @cpp 24 @ce bits. |
|
* @see @ref setColorBufferSize(), @ref setStencilBufferSize() |
|
*/ |
|
GLConfiguration& setDepthBufferSize(Int size) { |
|
_depthBufferSize = size; |
|
return *this; |
|
} |
|
|
|
/** @brief Stencil buffer size */ |
|
Int stencilBufferSize() const { return _stencilBufferSize; } |
|
|
|
/** |
|
* @brief Set stencil buffer size |
|
* |
|
* Default is @cpp 0 @ce bits (i.e., no stencil buffer). |
|
* @see @ref setColorBufferSize(), @ref setDepthBufferSize() |
|
*/ |
|
GLConfiguration& setStencilBufferSize(Int size) { |
|
_stencilBufferSize = size; |
|
return *this; |
|
} |
|
|
|
/** @brief Sample count */ |
|
Int sampleCount() const { return _sampleCount; } |
|
|
|
/** |
|
* @brief Set sample count |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @cpp 0 @ce, thus no multisampling. The actual sample |
|
* count is ignored, GLFW either enables it or disables. See also |
|
* @ref GL::Renderer::Feature::Multisampling. |
|
*/ |
|
GLConfiguration& setSampleCount(Int count) { |
|
_sampleCount = count; |
|
return *this; |
|
} |
|
|
|
/** @brief sRGB-capable default framebuffer */ |
|
bool isSrgbCapable() const { return _srgbCapable; } |
|
|
|
/** |
|
* @brief Set sRGB-capable default framebuffer |
|
* |
|
* Default is @cpp false @ce. See also |
|
* @ref GL::Renderer::Feature::FramebufferSrgb. |
|
* @return Reference to self (for method chaining) |
|
*/ |
|
GLConfiguration& setSrgbCapable(bool enabled) { |
|
_srgbCapable = enabled; |
|
return *this; |
|
} |
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
/** |
|
* @brief @copybrief isSrgbCapable() |
|
* @m_deprecated_since{2018,10} Use @ref isSrgbCapable() instead. |
|
*/ |
|
CORRADE_DEPRECATED("use isSrgbCapable() instead") bool isSRGBCapable() const { return isSrgbCapable(); } |
|
|
|
/** |
|
* @brief @copybrief setSrgbCapable() |
|
* @m_deprecated_since{2018,10} Use @ref setSrgbCapable() instead. |
|
*/ |
|
CORRADE_DEPRECATED("use setSrgbCapable() instead") GLConfiguration& setSRGBCapable(bool enabled) { |
|
return setSrgbCapable(enabled); |
|
} |
|
#endif |
|
|
|
private: |
|
Vector4i _colorBufferSize; |
|
Int _depthBufferSize, _stencilBufferSize; |
|
Int _sampleCount; |
|
GL::Version _version; |
|
Flags _flags; |
|
bool _srgbCapable; |
|
}; |
|
|
|
CORRADE_ENUMSET_OPERATORS(GlfwApplication::GLConfiguration::Flags) |
|
#endif |
|
|
|
namespace Implementation { |
|
enum class GlfwDpiScalingPolicy: UnsignedByte { |
|
/* Using 0 for an "unset" value */ |
|
|
|
#ifdef CORRADE_TARGET_APPLE |
|
Framebuffer = 1, |
|
#endif |
|
|
|
#ifndef CORRADE_TARGET_APPLE |
|
Virtual = 2, |
|
|
|
Physical = 3, |
|
#endif |
|
|
|
Default |
|
#ifdef CORRADE_TARGET_APPLE |
|
= Framebuffer |
|
#else |
|
= Virtual |
|
#endif |
|
}; |
|
} |
|
|
|
/** |
|
@brief Configuration |
|
|
|
@see @ref GlfwApplication(), @ref create(), @ref tryCreate() |
|
*/ |
|
class GlfwApplication::Configuration { |
|
public: |
|
/** |
|
* @brief Window flag |
|
* |
|
* @see @ref WindowFlags, @ref setWindowFlags() |
|
*/ |
|
enum class WindowFlag: UnsignedShort { |
|
Fullscreen = 1 << 0, /**< Fullscreen window */ |
|
Resizable = 1 << 1, /**< Resizable window */ |
|
Hidden = 1 << 2, /**< Hidden window */ |
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || defined(GLFW_MAXIMIZED) |
|
/** |
|
* Maximized window |
|
* |
|
* @note Supported since GLFW 3.2. |
|
*/ |
|
Maximized = 1 << 3, |
|
#endif |
|
|
|
Minimized = 1 << 4, /**< Minimized window */ |
|
Floating = 1 << 5, /**< Window floating above others, top-most */ |
|
|
|
/** |
|
* Automatically iconify (minimize) if fullscreen window loses |
|
* input focus |
|
*/ |
|
AutoIconify = 1 << 6, |
|
|
|
Focused = 1 << 7, /**< Window has input focus */ |
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || defined(GLFW_NO_API) |
|
/** |
|
* Do not create any GPU context. Use together with |
|
* @ref GlfwApplication(const Arguments&), |
|
* @ref GlfwApplication(const Arguments&, const Configuration&), |
|
* @ref create(const Configuration&) or |
|
* @ref tryCreate(const Configuration&) to prevent implicit |
|
* creation of an OpenGL context. |
|
* |
|
* @note Supported since GLFW 3.2. |
|
*/ |
|
Contextless = 1 << 8 |
|
#endif |
|
}; |
|
|
|
/** |
|
* @brief Window flags |
|
* |
|
* @see @ref setWindowFlags() |
|
*/ |
|
typedef Containers::EnumSet<WindowFlag> WindowFlags; |
|
|
|
/** |
|
* @brief DPI scaling policy |
|
* |
|
* DPI scaling policy when requesting a particular window size. Can |
|
* be overriden on command-line using `--magnum-dpi-scaling` or via |
|
* the `MAGNUM_DPI_SCALING` environment variable. |
|
* @see @ref setSize(), @ref Platform-Sdl2Application-dpi |
|
*/ |
|
#ifdef DOXYGEN_GENERATING_OUTPUT |
|
enum class DpiScalingPolicy: UnsignedByte { |
|
/** |
|
* Framebuffer DPI scaling. The window will have the same size as |
|
* requested, but the framebuffer size will be different. Supported |
|
* only on macOS and iOS and is also the only supported value |
|
* there. |
|
*/ |
|
Framebuffer, |
|
|
|
/** |
|
* Virtual DPI scaling. Scales the window based on UI scaling |
|
* setting in the system. Falls back to |
|
* @ref DpiScalingPolicy::Physical on platforms that don't support |
|
* it. Supported only on desktop platforms (except macOS) and it's |
|
* the default there. |
|
* |
|
* Equivalent to `--magnum-dpi-scaling virtual` passed on |
|
* command-line. |
|
*/ |
|
Virtual, |
|
|
|
/** |
|
* Physical DPI scaling. Takes the requested window size as a |
|
* physical size that a window would have on platform's default DPI |
|
* and scales it to have the same size on given display physical |
|
* DPI. On platforms that don't have a concept of a window it |
|
* causes the framebuffer to match screen pixels 1:1 without any |
|
* scaling. Supported on desktop platforms except macOS and on |
|
* mobile and web. Default on mobile and web. |
|
* |
|
* Equivalent to `--magnum-dpi-scaling physical` passed on |
|
* command-line. |
|
*/ |
|
Physical, |
|
|
|
/** |
|
* Default policy for current platform. Alias to one of |
|
* @ref DpiScalingPolicy::Framebuffer, @ref DpiScalingPolicy::Virtual |
|
* or @ref DpiScalingPolicy::Physical depending on platform. See |
|
* @ref Platform-Sdl2Application-dpi for details. |
|
*/ |
|
Default |
|
}; |
|
#else |
|
typedef Implementation::GlfwDpiScalingPolicy DpiScalingPolicy; |
|
#endif |
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
/** |
|
* @brief Cursor mode |
|
* |
|
* @m_deprecated_since_latest Use @ref GlfwApplication::setCursor() |
|
* instead. |
|
*/ |
|
enum class CORRADE_DEPRECATED_ENUM("use GlfwApplication::setCursor() instead") CursorMode: Int { |
|
/** |
|
* Visible unconstrained cursor |
|
* |
|
* @m_deprecated_since_latest Use @ref GlfwApplication::setCursor() |
|
* with @ref Cursor::Arrow (or any other) instead. |
|
*/ |
|
Normal CORRADE_DEPRECATED_ENUM("use GlfwApplication::setCursor() with Cursor::Arrow instead") = GLFW_CURSOR_NORMAL, |
|
|
|
/** |
|
* Hidden cursor |
|
* |
|
* @m_deprecated_since_latest Use @ref GlfwApplication::setCursor() |
|
* with @ref Cursor::Hidden instead. |
|
*/ |
|
Hidden CORRADE_DEPRECATED_ENUM("use GlfwApplication::setCursor() with Cursor::Hidden instead") = GLFW_CURSOR_HIDDEN, |
|
|
|
/** |
|
* Cursor hidden and locked window |
|
* |
|
* @m_deprecated_since_latest Use @ref GlfwApplication::setCursor() |
|
* with @ref Cursor::HiddenLocked instead. |
|
*/ |
|
Disabled CORRADE_DEPRECATED_ENUM("use GlfwApplication::setCursor() with Cursor::HiddenLocked instead") = GLFW_CURSOR_DISABLED |
|
}; |
|
#endif |
|
|
|
/*implicit*/ Configuration(); |
|
~Configuration(); |
|
|
|
/** @brief Window title */ |
|
std::string title() const { return _title; } |
|
|
|
/** |
|
* @brief Set window title |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @cpp "Magnum GLFW Application" @ce. |
|
*/ |
|
Configuration& setTitle(std::string title) { |
|
_title = std::move(title); |
|
return *this; |
|
} |
|
|
|
/** @brief Window size */ |
|
Vector2i size() const { return _size; } |
|
|
|
/** |
|
* @brief DPI scaling policy |
|
* |
|
* If @ref dpiScaling() is non-zero, it has a priority over this value. |
|
* The `--magnum-dpi-scaling` command-line option has a priority over |
|
* any application-set value. |
|
* @see @ref setSize(const Vector2i&, DpiScalingPolicy) |
|
*/ |
|
DpiScalingPolicy dpiScalingPolicy() const { return _dpiScalingPolicy; } |
|
|
|
/** |
|
* @brief Custom DPI scaling |
|
* |
|
* If zero, then @ref dpiScalingPolicy() has a priority over this |
|
* value. The `--magnum-dpi-scaling` command-line option has a priority |
|
* over any application-set value. |
|
* @see @ref setSize(const Vector2i&, const Vector2&) |
|
* @todo change this on a DPI change event (GLFW 3.3 has a callback: |
|
* https://github.com/mosra/magnum/issues/243#issuecomment-388384089) |
|
*/ |
|
Vector2 dpiScaling() const { return _dpiScaling; } |
|
|
|
/** |
|
* @brief Set window size |
|
* @param size Desired window size |
|
* @param dpiScalingPolicy Policy based on which DPI scaling will be set |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @cpp {800, 600} @ce. See @ref Platform-GlfwApplication-dpi |
|
* for more information. |
|
* @see @ref setSize(const Vector2i&, const Vector2&) |
|
*/ |
|
Configuration& setSize(const Vector2i& size, DpiScalingPolicy dpiScalingPolicy = DpiScalingPolicy::Default) { |
|
_size = size; |
|
_dpiScalingPolicy = dpiScalingPolicy; |
|
return *this; |
|
} |
|
|
|
/** |
|
* @brief Set window size with custom DPI scaling |
|
* @param size Desired window size |
|
* @param dpiScaling Custom DPI scaling value |
|
* |
|
* Compared to @ref setSize(const Vector2i&, DpiScalingPolicy) which |
|
* autodetects the DPI scaling value according to given policy, this |
|
* function sets the DPI scaling directly. The resulting |
|
* @ref GlfwApplication::windowSize() is @cpp size*dpiScaling @ce and |
|
* @ref GlfwApplication::dpiScaling() is @p dpiScaling. |
|
*/ |
|
Configuration& setSize(const Vector2i& size, const Vector2& dpiScaling) { |
|
_size = size; |
|
_dpiScaling = dpiScaling; |
|
return *this; |
|
} |
|
|
|
/** @brief Window flags */ |
|
WindowFlags windowFlags() const { |
|
return _windowFlags; |
|
} |
|
|
|
/** |
|
* @brief Set window flags |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @ref WindowFlag::Focused. |
|
*/ |
|
Configuration& setWindowFlags(WindowFlags windowFlags) { |
|
_windowFlags = windowFlags; |
|
return *this; |
|
} |
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
/** |
|
* @brief Cursor mode |
|
* |
|
* @m_deprecated_since_latest Use @ref GlfwApplication::cursor() |
|
* instead. |
|
*/ |
|
CORRADE_IGNORE_DEPRECATED_PUSH |
|
CORRADE_DEPRECATED("use GlfwApplication::cursor() instead") CursorMode cursorMode() const { |
|
return _cursorMode; |
|
} |
|
CORRADE_IGNORE_DEPRECATED_POP |
|
|
|
/** |
|
* @brief Set cursor mode |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is @ref CursorMode::Normal. |
|
* |
|
* @m_deprecated_since_latest Use @ref GlfwApplication::setCursor() |
|
* instead. |
|
*/ |
|
CORRADE_IGNORE_DEPRECATED_PUSH |
|
CORRADE_DEPRECATED("use GlfwApplication::setCursor() instead") Configuration& setCursorMode(CursorMode cursorMode) { |
|
_cursorMode = cursorMode; |
|
return *this; |
|
} |
|
CORRADE_IGNORE_DEPRECATED_POP |
|
#endif |
|
|
|
private: |
|
std::string _title; |
|
Vector2i _size; |
|
WindowFlags _windowFlags; |
|
DpiScalingPolicy _dpiScalingPolicy; |
|
Vector2 _dpiScaling; |
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
CORRADE_IGNORE_DEPRECATED_PUSH |
|
CursorMode _cursorMode = CursorMode::Normal; |
|
CORRADE_IGNORE_DEPRECATED_POP |
|
#endif |
|
}; |
|
|
|
CORRADE_ENUMSET_OPERATORS(GlfwApplication::Configuration::WindowFlags) |
|
|
|
/** |
|
@brief Exit event |
|
|
|
@see @ref exitEvent() |
|
*/ |
|
class GlfwApplication::ExitEvent { |
|
public: |
|
/** @brief Copying is not allowed */ |
|
ExitEvent(const ExitEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
ExitEvent(ExitEvent&&) = delete; |
|
|
|
/** @brief Copying is not allowed */ |
|
ExitEvent& operator=(const ExitEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
ExitEvent& operator=(ExitEvent&&) = delete; |
|
|
|
/** @brief Whether the event is accepted */ |
|
bool isAccepted() const { return _accepted; } |
|
|
|
/** |
|
* @brief Set event as accepted |
|
* |
|
* If the event is ignored (i.e., not set as accepted) in |
|
* @ref exitEvent(), the application won't exit. Default implementation |
|
* of @ref exitEvent() accepts the event. |
|
*/ |
|
void setAccepted(bool accepted = true) { _accepted = accepted; } |
|
|
|
private: |
|
friend GlfwApplication; |
|
|
|
explicit ExitEvent(): _accepted(false) {} |
|
|
|
bool _accepted; |
|
}; |
|
|
|
/** |
|
@brief Viewport event |
|
|
|
@see @ref viewportEvent() |
|
*/ |
|
class GlfwApplication::ViewportEvent { |
|
public: |
|
/** @brief Copying is not allowed */ |
|
ViewportEvent(const ViewportEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
ViewportEvent(ViewportEvent&&) = delete; |
|
|
|
/** @brief Copying is not allowed */ |
|
ViewportEvent& operator=(const ViewportEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
ViewportEvent& operator=(ViewportEvent&&) = delete; |
|
|
|
/** |
|
* @brief Window size |
|
* |
|
* On some platforms with HiDPI displays, window size can be different |
|
* from @ref framebufferSize(). See @ref Platform-GlfwApplication-dpi |
|
* for more information. |
|
* @see @ref GlfwApplication::windowSize() |
|
*/ |
|
Vector2i windowSize() const { return _windowSize; } |
|
|
|
#if defined(MAGNUM_TARGET_GL) || defined(DOXYGEN_GENERATING_OUTPUT) |
|
/** |
|
* @brief Framebuffer size |
|
* |
|
* On some platforms with HiDPI displays, framebuffer size can be |
|
* different from @ref windowSize(). See |
|
* @ref Platform-GlfwApplication-dpi for more information. |
|
* |
|
* @note This function is available only if Magnum is compiled with |
|
* @ref MAGNUM_TARGET_GL enabled (done by default). See |
|
* @ref building-features for more information. |
|
* |
|
* @see @ref GlfwApplication::framebufferSize(), @ref dpiScaling() |
|
*/ |
|
Vector2i framebufferSize() const { return _framebufferSize; } |
|
#endif |
|
|
|
/** |
|
* @brief DPI scaling |
|
* |
|
* On some platforms moving an app between displays can result in DPI |
|
* scaling value being changed in tandem with a window/framebuffer |
|
* size. Simply resizing a window doesn't change the DPI scaling value. |
|
* See @ref Platform-GlfwApplication-dpi for more information. |
|
* @see @ref GlfwApplication::dpiScaling(), @ref framebufferSize() |
|
*/ |
|
Vector2 dpiScaling() const { return _dpiScaling; } |
|
|
|
private: |
|
friend GlfwApplication; |
|
|
|
explicit ViewportEvent(const Vector2i& windowSize, |
|
#ifdef MAGNUM_TARGET_GL |
|
const Vector2i& framebufferSize, |
|
#endif |
|
const Vector2& dpiScaling): _windowSize{windowSize}, |
|
#ifdef MAGNUM_TARGET_GL |
|
_framebufferSize{framebufferSize}, |
|
#endif |
|
_dpiScaling{dpiScaling} {} |
|
|
|
const Vector2i _windowSize; |
|
#ifdef MAGNUM_TARGET_GL |
|
const Vector2i _framebufferSize; |
|
#endif |
|
const Vector2 _dpiScaling; |
|
}; |
|
|
|
/** |
|
@brief Base for input events |
|
|
|
@see @ref KeyEvent, @ref MouseEvent, @ref MouseMoveEvent, @ref keyPressEvent(), |
|
@ref mousePressEvent(), @ref mouseReleaseEvent(), @ref mouseMoveEvent() |
|
*/ |
|
class GlfwApplication::InputEvent { |
|
public: |
|
/** |
|
* @brief Modifier |
|
* |
|
* @see @ref Modifiers, @ref KeyEvent::modifiers(), |
|
* @ref MouseEvent::modifiers() |
|
*/ |
|
enum class Modifier: Int { |
|
/** |
|
* Shift |
|
* |
|
* @see @ref KeyEvent::Key::LeftShift, @ref KeyEvent::Key::RightShift |
|
*/ |
|
Shift = GLFW_MOD_SHIFT, |
|
|
|
/** |
|
* Ctrl |
|
* |
|
* @see @ref KeyEvent::Key::LeftCtrl, @ref KeyEvent::Key::RightCtrl |
|
*/ |
|
Ctrl = GLFW_MOD_CONTROL, |
|
|
|
/** |
|
* Alt |
|
* |
|
* @see @ref KeyEvent::Key::LeftAlt, @ref KeyEvent::Key::RightAlt |
|
*/ |
|
Alt = GLFW_MOD_ALT, |
|
|
|
/** |
|
* Super key (Windows/⌘) |
|
* |
|
* @see @ref KeyEvent::Key::LeftSuper, @ref KeyEvent::Key::RightSuper |
|
*/ |
|
Super = GLFW_MOD_SUPER |
|
}; |
|
|
|
/** |
|
* @brief Set of modifiers |
|
* |
|
* @see @ref KeyEvent::modifiers(), @ref MouseEvent::modifiers(), |
|
* @ref MouseMoveEvent::modifiers() |
|
*/ |
|
typedef Containers::EnumSet<Modifier> Modifiers; |
|
|
|
/** @brief Copying is not allowed */ |
|
InputEvent(const InputEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
InputEvent(InputEvent&&) = delete; |
|
|
|
/** @brief Copying is not allowed */ |
|
InputEvent& operator=(const InputEvent&) = delete; |
|
|
|
/** @brief Moving is not allowed */ |
|
InputEvent& operator=(InputEvent&&) = delete; |
|
|
|
/** @copydoc Sdl2Application::InputEvent::setAccepted() */ |
|
void setAccepted(bool accepted = true) { _accepted = accepted; } |
|
|
|
/** @copydoc Sdl2Application::InputEvent::isAccepted() */ |
|
bool isAccepted() const { return _accepted; } |
|
|
|
protected: |
|
explicit InputEvent(): _accepted(false) {} |
|
|
|
~InputEvent() = default; |
|
|
|
private: |
|
bool _accepted; |
|
}; |
|
|
|
CORRADE_ENUMSET_OPERATORS(GlfwApplication::InputEvent::Modifiers) |
|
|
|
/** |
|
@brief Key event |
|
|
|
@see @ref keyPressEvent(), @ref keyReleaseEvent() |
|
*/ |
|
class GlfwApplication::KeyEvent: public GlfwApplication::InputEvent { |
|
public: |
|
/** |
|
* @brief Key |
|
* |
|
* @see @ref key() |
|
*/ |
|
enum class Key: Int { |
|
Unknown = GLFW_KEY_UNKNOWN, /**< Unknown key */ |
|
|
|
/** |
|
* Left Shift |
|
* |
|
* @see @ref InputEvent::Modifier::Shift |
|
*/ |
|
LeftShift = GLFW_KEY_LEFT_SHIFT, |
|
|
|
/** |
|
* Right Shift |
|
* |
|
* @see @ref InputEvent::Modifier::Shift |
|
*/ |
|
RightShift = GLFW_KEY_RIGHT_SHIFT, |
|
|
|
/** |
|
* Left Ctrl |
|
* |
|
* @see @ref InputEvent::Modifier::Ctrl |
|
*/ |
|
LeftCtrl = GLFW_KEY_LEFT_CONTROL, |
|
|
|
/** |
|
* Right Ctrl |
|
* |
|
* @see @ref InputEvent::Modifier::Ctrl |
|
*/ |
|
RightCtrl = GLFW_KEY_RIGHT_CONTROL, |
|
|
|
/** |
|
* Left Alt |
|
* |
|
* @see @ref InputEvent::Modifier::Alt |
|
*/ |
|
LeftAlt = GLFW_KEY_LEFT_ALT, |
|
|
|
/** |
|
* Right Alt |
|
* |
|
* @see @ref InputEvent::Modifier::Alt |
|
*/ |
|
RightAlt = GLFW_KEY_RIGHT_ALT, |
|
|
|
/** |
|
* Left Super key (Windows/⌘) |
|
* |
|
* @see @ref InputEvent::Modifier::Super |
|
*/ |
|
LeftSuper = GLFW_KEY_LEFT_SUPER, |
|
|
|
/** |
|
* Right Super key (Windows/⌘) |
|
* |
|
* @see @ref InputEvent::Modifier::Super |
|
*/ |
|
RightSuper = GLFW_KEY_RIGHT_SUPER, |
|
|
|
/* no equivalent for Sdl2Application's AltGr */ |
|
|
|
Enter = GLFW_KEY_ENTER, /**< Enter */ |
|
Esc = GLFW_KEY_ESCAPE, /**< Escape */ |
|
|
|
Up = GLFW_KEY_UP, /**< Up arrow */ |
|
Down = GLFW_KEY_DOWN, /**< Down arrow */ |
|
Left = GLFW_KEY_LEFT, /**< Left arrow */ |
|
Right = GLFW_KEY_RIGHT, /**< Right arrow */ |
|
Home = GLFW_KEY_HOME, /**< Home */ |
|
End = GLFW_KEY_END, /**< End */ |
|
PageUp = GLFW_KEY_PAGE_UP, /**< Page up */ |
|
PageDown = GLFW_KEY_PAGE_DOWN, /**< Page down */ |
|
Backspace = GLFW_KEY_BACKSPACE, /**< Backspace */ |
|
Insert = GLFW_KEY_INSERT, /**< Insert */ |
|
Delete = GLFW_KEY_DELETE, /**< Delete */ |
|
|
|
F1 = GLFW_KEY_F1, /**< F1 */ |
|
F2 = GLFW_KEY_F2, /**< F2 */ |
|
F3 = GLFW_KEY_F3, /**< F3 */ |
|
F4 = GLFW_KEY_F4, /**< F4 */ |
|
F5 = GLFW_KEY_F5, /**< F5 */ |
|
F6 = GLFW_KEY_F6, /**< F6 */ |
|
F7 = GLFW_KEY_F7, /**< F7 */ |
|
F8 = GLFW_KEY_F8, /**< F8 */ |
|
F9 = GLFW_KEY_F9, /**< F9 */ |
|
F10 = GLFW_KEY_F10, /**< F10 */ |
|
F11 = GLFW_KEY_F11, /**< F11 */ |
|
F12 = GLFW_KEY_F12, /**< F12 */ |
|
|
|
Space = GLFW_KEY_SPACE, /**< Space */ |
|
Tab = GLFW_KEY_TAB, /**< Tab */ |
|
|
|
/** |
|
* Quote (<tt>'</tt>) |
|
* @m_since_latest |
|
*/ |
|
Quote = GLFW_KEY_APOSTROPHE, |
|
|
|
Comma = GLFW_KEY_COMMA, /**< Comma */ |
|
Period = GLFW_KEY_PERIOD, /**< Period */ |
|
Minus = GLFW_KEY_MINUS, /**< Minus */ |
|
/* Note: This may only be represented as SHIFT + = */ |
|
Plus = '+', /**< Plus */ |
|
Slash = GLFW_KEY_SLASH, /**< Slash */ |
|
/* Note: This may only be represented as SHIFT + 5 */ |
|
Percent = '%', /**< Percent */ |
|
Semicolon = GLFW_KEY_SEMICOLON, /**< Semicolon (`;`) */ |
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
/** Semicolon (`;`) |
|
* @m_deprecated_since{2019,01} Use @ref Key::Semicolon instead. |
|
*/ |
|
Smicolon CORRADE_DEPRECATED_ENUM("use Key::Semicolon instead") = Semicolon, |
|
#endif |
|
|
|
Equal = GLFW_KEY_EQUAL, /**< Equal */ |
|
|
|
/** |
|
* Left bracket (`[`) |
|
* @m_since_latest |
|
*/ |
|
LeftBracket = GLFW_KEY_LEFT_BRACKET, |
|
|
|
/** |
|
* Right bracket (`]`) |
|
* @m_since_latest |
|
*/ |
|
RightBracket = GLFW_KEY_RIGHT_BRACKET, |
|
|
|
/** |
|
* Backslash (`\`) |
|
* @m_since_latest |
|
*/ |
|
Backslash = GLFW_KEY_BACKSLASH, |
|
|
|
/** |
|
* Backquote (<tt>`</tt>) |
|
* @m_since_latest |
|
*/ |
|
Backquote = GLFW_KEY_GRAVE_ACCENT, |
|
|
|
/** |
|
* Non-US \#1 |
|
* @m_since_latest |
|
*/ |
|
World1 = GLFW_KEY_WORLD_1, |
|
|
|
/** |
|
* Non-US \#2 |
|
* @m_since_latest |
|
*/ |
|
World2 = GLFW_KEY_WORLD_2, |
|
|
|
Zero = GLFW_KEY_0, /**< Zero */ |
|
One = GLFW_KEY_1, /**< One */ |
|
Two = GLFW_KEY_2, /**< Two */ |
|
Three = GLFW_KEY_3, /**< Three */ |
|
Four = GLFW_KEY_4, /**< Four */ |
|
Five = GLFW_KEY_5, /**< Five */ |
|
Six = GLFW_KEY_6, /**< Six */ |
|
Seven = GLFW_KEY_7, /**< Seven */ |
|
Eight = GLFW_KEY_8, /**< Eight */ |
|
Nine = GLFW_KEY_9, /**< Nine */ |
|
|
|
A = GLFW_KEY_A, /**< Letter A */ |
|
B = GLFW_KEY_B, /**< Letter B */ |
|
C = GLFW_KEY_C, /**< Letter C */ |
|
D = GLFW_KEY_D, /**< Letter D */ |
|
E = GLFW_KEY_E, /**< Letter E */ |
|
F = GLFW_KEY_F, /**< Letter F */ |
|
G = GLFW_KEY_G, /**< Letter G */ |
|
H = GLFW_KEY_H, /**< Letter H */ |
|
I = GLFW_KEY_I, /**< Letter I */ |
|
J = GLFW_KEY_J, /**< Letter J */ |
|
K = GLFW_KEY_K, /**< Letter K */ |
|
L = GLFW_KEY_L, /**< Letter L */ |
|
M = GLFW_KEY_M, /**< Letter M */ |
|
N = GLFW_KEY_N, /**< Letter N */ |
|
O = GLFW_KEY_O, /**< Letter O */ |
|
P = GLFW_KEY_P, /**< Letter P */ |
|
Q = GLFW_KEY_Q, /**< Letter Q */ |
|
R = GLFW_KEY_R, /**< Letter R */ |
|
S = GLFW_KEY_S, /**< Letter S */ |
|
T = GLFW_KEY_T, /**< Letter T */ |
|
U = GLFW_KEY_U, /**< Letter U */ |
|
V = GLFW_KEY_V, /**< Letter V */ |
|
W = GLFW_KEY_W, /**< Letter W */ |
|
X = GLFW_KEY_X, /**< Letter X */ |
|
Y = GLFW_KEY_Y, /**< Letter Y */ |
|
Z = GLFW_KEY_Z, /**< Letter Z */ |
|
|
|
CapsLock = GLFW_KEY_CAPS_LOCK, /**< Caps lock */ |
|
ScrollLock = GLFW_KEY_SCROLL_LOCK, /**< Scroll lock */ |
|
NumLock = GLFW_KEY_NUM_LOCK, /**< Num lock */ |
|
PrintScreen = GLFW_KEY_PRINT_SCREEN,/**< Print screen */ |
|
Pause = GLFW_KEY_PAUSE, /**< Pause */ |
|
Menu = GLFW_KEY_MENU, /**< Menu */ |
|
|
|
NumZero = GLFW_KEY_KP_0, /**< Numpad zero */ |
|
NumOne = GLFW_KEY_KP_1, /**< Numpad one */ |
|
NumTwo = GLFW_KEY_KP_2, /**< Numpad two */ |
|
NumThree = GLFW_KEY_KP_3, /**< Numpad three */ |
|
NumFour = GLFW_KEY_KP_4, /**< Numpad four */ |
|
NumFive = GLFW_KEY_KP_5, /**< Numpad five */ |
|
NumSix = GLFW_KEY_KP_6, /**< Numpad six */ |
|
NumSeven = GLFW_KEY_KP_7, /**< Numpad seven */ |
|
NumEight = GLFW_KEY_KP_8, /**< Numpad eight */ |
|
NumNine = GLFW_KEY_KP_9, /**< Numpad nine */ |
|
NumDecimal = GLFW_KEY_KP_DECIMAL, /**< Numpad decimal */ |
|
NumDivide = GLFW_KEY_KP_DIVIDE, /**< Numpad divide */ |
|
NumMultiply = GLFW_KEY_KP_MULTIPLY, /**< Numpad multiply */ |
|
NumSubtract = GLFW_KEY_KP_SUBTRACT, /**< Numpad subtract */ |
|
NumAdd = GLFW_KEY_KP_ADD, /**< Numpad add */ |
|
NumEnter = GLFW_KEY_KP_ENTER, /**< Numpad enter */ |
|
NumEqual = GLFW_KEY_KP_EQUAL /**< Numpad equal */ |
|
}; |
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || GLFW_VERSION_MAJOR*100 + GLFW_VERSION_MINOR >= 302 |
|
/** |
|
* @brief Name for given key |
|
* |
|
* Human-readable localized UTF-8 name for given @p key, intended for |
|
* displaying to the user in e.g. key binding configuration. If there |
|
* is no name for given key, empty string is returned. |
|
* @see @ref keyName(Key) |
|
* @note Supported since GLFW 3.2. |
|
*/ |
|
static std::string keyName(Key key); |
|
#endif |
|
|
|
/** @copydoc Sdl2Application::KeyEvent::key() */ |
|
Key key() const { return _key; } |
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || GLFW_VERSION_MAJOR*100 + GLFW_VERSION_MINOR >= 302 |
|
/** |
|
* @brief Key name |
|
* |
|
* Human-readable localized UTF-8 name for the key returned by |
|
* @ref key(), intended for displaying to the user in e.g. |
|
* key binding configuration. If there is no name for that key, empty |
|
* string is returned. |
|
* @see @ref keyName(Key) |
|
* @note Supported since GLFW 3.2. |
|
*/ |
|
std::string keyName() const; |
|
#endif |
|
|
|
/** @brief Modifiers */ |
|
Modifiers modifiers() const { return _modifiers; } |
|
|
|
/** @copydoc Sdl2Application::KeyEvent::isRepeated() */ |
|
bool isRepeated() const { return _repeated; } |
|
|
|
private: |
|
friend GlfwApplication; |
|
|
|
explicit KeyEvent(Key key, Modifiers modifiers, bool repeated): _key{key}, _modifiers{modifiers}, _repeated{repeated} {} |
|
|
|
const Key _key; |
|
const Modifiers _modifiers; |
|
const bool _repeated; |
|
}; |
|
|
|
/** |
|
@brief Mouse event |
|
|
|
@see @ref MouseMoveEvent, @ref MouseScrollEvent, @ref mousePressEvent(), |
|
@ref mouseReleaseEvent() |
|
*/ |
|
class GlfwApplication::MouseEvent: public GlfwApplication::InputEvent { |
|
public: |
|
/** |
|
* @brief Mouse button |
|
* |
|
* @see @ref button() |
|
*/ |
|
enum class Button: int { |
|
Left = GLFW_MOUSE_BUTTON_LEFT, /**< Left button */ |
|
Middle = GLFW_MOUSE_BUTTON_MIDDLE, /**< Middle button */ |
|
Right = GLFW_MOUSE_BUTTON_RIGHT, /**< Right button */ |
|
Button1 = GLFW_MOUSE_BUTTON_1, /**< Mouse button 1 */ |
|
Button2 = GLFW_MOUSE_BUTTON_2, /**< Mouse button 2 */ |
|
Button3 = GLFW_MOUSE_BUTTON_3, /**< Mouse button 3 */ |
|
Button4 = GLFW_MOUSE_BUTTON_4, /**< Mouse button 4 */ |
|
Button5 = GLFW_MOUSE_BUTTON_5, /**< Mouse button 5 */ |
|
Button6 = GLFW_MOUSE_BUTTON_6, /**< Mouse button 6 */ |
|
Button7 = GLFW_MOUSE_BUTTON_7, /**< Mouse button 7 */ |
|
Button8 = GLFW_MOUSE_BUTTON_8, /**< Mouse button 8 */ |
|
}; |
|
|
|
/** @brief Button */ |
|
Button button() const { return _button; } |
|
|
|
/** @brief Position */ |
|
Vector2i position() const { return _position; } |
|
|
|
/** @brief Modifiers */ |
|
Modifiers modifiers() const { return _modifiers; } |
|
|
|
private: |
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friend GlfwApplication; |
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explicit MouseEvent(Button button, const Vector2i& position, Modifiers modifiers): _button{button}, _position{position}, _modifiers{modifiers} {} |
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const Button _button; |
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const Vector2i _position; |
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const Modifiers _modifiers; |
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}; |
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/** |
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@brief Mouse move event |
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|
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@see @ref MouseEvent, @ref MouseScrollEvent, @ref mouseMoveEvent() |
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*/ |
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class GlfwApplication::MouseMoveEvent: public GlfwApplication::InputEvent { |
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public: |
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/** |
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* @brief Mouse button |
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* |
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* @see @ref Buttons, @ref buttons() |
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*/ |
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enum class Button: UnsignedInt { |
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Left = 1 << GLFW_MOUSE_BUTTON_LEFT, /**< Left button */ |
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Middle = 1 << GLFW_MOUSE_BUTTON_MIDDLE, /**< Middle button */ |
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Right = 1 << GLFW_MOUSE_BUTTON_RIGHT /**< Right button */ |
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}; |
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/** |
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* @brief Set of mouse buttons |
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* |
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* @see @ref buttons() |
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*/ |
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typedef Containers::EnumSet<Button> Buttons; |
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|
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/** |
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* @brief Mouse buttons |
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* |
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* Lazily populated on first request. |
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*/ |
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Buttons buttons(); |
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|
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/** @brief Position */ |
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Vector2i position() const { return _position; } |
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|
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/** |
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* @brief Relative position |
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* @m_since{2019,10} |
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* |
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* Position relative to previous move event. Unlike |
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* @ref Sdl2Application, GLFW doesn't provide relative position |
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* directly, so this is calculated explicitly as a delta from previous |
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* move event position. |
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*/ |
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Vector2i relativePosition() const { return _relativePosition; } |
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|
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/** |
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* @brief Modifiers |
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* |
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* Lazily populated on first request. |
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*/ |
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Modifiers modifiers(); |
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|
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private: |
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friend GlfwApplication; |
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|
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explicit MouseMoveEvent(GLFWwindow* window, const Vector2i& position, const Vector2i& relativePosition): _window{window}, _position{position}, _relativePosition{relativePosition} {} |
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|
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GLFWwindow* const _window; |
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const Vector2i _position, _relativePosition; |
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Containers::Optional<Buttons> _buttons; |
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Containers::Optional<Modifiers> _modifiers; |
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}; |
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|
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CORRADE_ENUMSET_OPERATORS(GlfwApplication::MouseMoveEvent::Buttons) |
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/** |
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@brief Mouse scroll event |
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|
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@see @ref MouseEvent, @ref MouseMoveEvent, @ref mouseScrollEvent() |
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*/ |
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class GlfwApplication::MouseScrollEvent: public GlfwApplication::InputEvent { |
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public: |
|
/** @brief Scroll offset */ |
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Vector2 offset() const { return _offset; } |
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|
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/** |
|
* @brief Position |
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* |
|
* Lazily populated on first request. |
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*/ |
|
Vector2i position(); |
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|
|
/** |
|
* @brief Modifiers |
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* |
|
* Lazily populated on first request. |
|
*/ |
|
Modifiers modifiers(); |
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|
|
private: |
|
friend GlfwApplication; |
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|
|
explicit MouseScrollEvent(GLFWwindow* window, const Vector2& offset): _window{window}, _offset{offset} {} |
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|
|
GLFWwindow* const _window; |
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const Vector2 _offset; |
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Containers::Optional<Vector2i> _position; |
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Containers::Optional<Modifiers> _modifiers; |
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}; |
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|
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/** |
|
@brief Text input event |
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|
|
@see @ref textInputEvent() |
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*/ |
|
class GlfwApplication::TextInputEvent { |
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public: |
|
/** @brief Copying is not allowed */ |
|
TextInputEvent(const TextInputEvent&) = delete; |
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|
|
/** @brief Moving is not allowed */ |
|
TextInputEvent(TextInputEvent&&) = delete; |
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|
|
/** @brief Copying is not allowed */ |
|
TextInputEvent& operator=(const TextInputEvent&) = delete; |
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|
|
/** @brief Moving is not allowed */ |
|
TextInputEvent& operator=(TextInputEvent&&) = delete; |
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|
|
/** @brief Whether the event is accepted */ |
|
bool isAccepted() const { return _accepted; } |
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|
|
/** |
|
* @brief Set event as accepted |
|
* |
|
* If the event is ignored (i.e., not set as accepted), it might be |
|
* propagated elsewhere, for example to another screen when using |
|
* @ref BasicScreenedApplication "ScreenedApplication". By default is |
|
* each event ignored and thus propagated. |
|
*/ |
|
void setAccepted(bool accepted = true) { _accepted = accepted; } |
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|
|
/** @brief Input text in UTF-8 */ |
|
Containers::ArrayView<const char> text() const { return _text; } |
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|
|
private: |
|
friend GlfwApplication; |
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|
|
explicit TextInputEvent(Containers::ArrayView<const char> text): _text{text}, _accepted{false} {} |
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|
|
const Containers::ArrayView<const char> _text; |
|
bool _accepted; |
|
}; |
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|
|
/** @hideinitializer |
|
@brief Entry point for GLFW-based applications |
|
@param className Class name |
|
|
|
@m_keywords{MAGNUM_APPLICATION_MAIN()} |
|
|
|
See @ref Magnum::Platform::GlfwApplication "Platform::GlfwApplication" for |
|
usage information. This macro abstracts out platform-specific entry point code |
|
and is equivalent to the following, see @ref portability-applications for more |
|
information. |
|
|
|
@code{.cpp} |
|
int main(int argc, char** argv) { |
|
className app({argc, argv}); |
|
return app.exec(); |
|
} |
|
@endcode |
|
|
|
When no other application header is included this macro is also aliased to |
|
@cpp MAGNUM_APPLICATION_MAIN() @ce. |
|
*/ |
|
#define MAGNUM_GLFWAPPLICATION_MAIN(className) \ |
|
int main(int argc, char** argv) { \ |
|
className app({argc, argv}); \ |
|
return app.exec(); \ |
|
} |
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
#ifndef MAGNUM_APPLICATION_MAIN |
|
typedef GlfwApplication Application; |
|
typedef BasicScreen<GlfwApplication> Screen; |
|
typedef BasicScreenedApplication<GlfwApplication> ScreenedApplication; |
|
#define MAGNUM_APPLICATION_MAIN(className) MAGNUM_GLFWAPPLICATION_MAIN(className) |
|
#else |
|
#undef MAGNUM_APPLICATION_MAIN |
|
#endif |
|
#endif |
|
|
|
}} |
|
|
|
#endif
|
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|