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323 lines
12 KiB
323 lines
12 KiB
#ifndef Magnum_Trade_AbstractSceneConverter_h |
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#define Magnum_Trade_AbstractSceneConverter_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Trade::AbstractSceneConverter, enum @ref Magnum::Trade::SceneConverterFeature, enum set @ref Magnum::Trade::SceneConverterFeatures |
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* @m_since{2020,06} |
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*/ |
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#include <Corrade/PluginManager/AbstractManagingPlugin.h> |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Trade/Trade.h" |
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#include "Magnum/Trade/visibility.h" |
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namespace Magnum { namespace Trade { |
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/** |
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@brief Features supported by a scene converter |
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@m_since{2020,06} |
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@see @ref SceneConverterFeatures, @ref AbstractSceneConverter::features() |
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*/ |
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enum class SceneConverterFeature: UnsignedByte { |
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/** |
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* Convert a mesh with |
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* @ref AbstractSceneConverter::convert(const MeshData&). |
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*/ |
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ConvertMesh = 1 << 0, |
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/** |
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* Convert a mesh in-place with |
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* @ref AbstractSceneConverter::convertInPlace(MeshData&). |
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*/ |
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ConvertMeshInPlace = 1 << 1, |
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/** |
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* Converting a mesh to a file with |
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* @ref AbstractSceneConverter::convertToFile(const std::string&, const MeshData&). |
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*/ |
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ConvertMeshToFile = 1 << 2, |
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/** |
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* Converting a mesh to raw data with |
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* @ref AbstractSceneConverter::convertToData(const MeshData&). Implies |
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* @ref SceneConverterFeature::ConvertMeshToFile. |
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*/ |
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ConvertMeshToData = ConvertMeshToFile|(1 << 3) |
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}; |
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/** |
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@brief Features supported by a scene converter |
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@m_since{2020,06} |
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@see @ref AbstractSceneConverter::features() |
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*/ |
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typedef Containers::EnumSet<SceneConverterFeature> SceneConverterFeatures; |
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CORRADE_ENUMSET_OPERATORS(SceneConverterFeatures) |
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/** @debugoperatorenum{SceneConverterFeature} */ |
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MAGNUM_TRADE_EXPORT Debug& operator<<(Debug& debug, SceneConverterFeature value); |
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/** @debugoperatorenum{SceneConverterFeatures} */ |
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MAGNUM_TRADE_EXPORT Debug& operator<<(Debug& debug, SceneConverterFeatures value); |
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/** |
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@brief Scene converter flag |
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@m_since{2020,06} |
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@see @ref SceneConverterFlags, @ref AbstractSceneConverter::setFlags() |
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*/ |
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enum class SceneConverterFlag: UnsignedByte { |
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/** |
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* Print verbose diagnostic during import. By default the importer only |
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* prints messages on error or when some operation might cause unexpected |
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* data modification or loss. |
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*/ |
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Verbose = 1 << 0 |
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/** @todo Y flip */ |
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}; |
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/** |
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@brief Scene converter flags |
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@m_since{2020,06} |
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@see @ref AbstractImporter::setFlags() |
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*/ |
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typedef Containers::EnumSet<SceneConverterFlag> SceneConverterFlags; |
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CORRADE_ENUMSET_OPERATORS(SceneConverterFlags) |
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/** |
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@debugoperatorenum{SceneConverterFlag} |
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@m_since{2020,06} |
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*/ |
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MAGNUM_TRADE_EXPORT Debug& operator<<(Debug& debug, SceneConverterFlag value); |
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/** |
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@debugoperatorenum{SceneConverterFlags} |
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@m_since{2020,06} |
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*/ |
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MAGNUM_TRADE_EXPORT Debug& operator<<(Debug& debug, SceneConverterFlags value); |
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/** |
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@brief Base for scene converter plugins |
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@m_since{2020,06} |
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Provides functionality for converting meshes and other scene data between |
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various formats or performing optimizations and other operations on them. See |
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@ref plugins for more information and `*SceneConverter` classes in the |
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@ref Trade namespace for available scene converter plugins. |
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@section Trade-AbstractSceneConverter-data-dependency Data dependency |
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The instances returned from various functions *by design* have no dependency on |
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the importer instance and neither on the dynamic plugin module. In other words, |
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you don't need to keep the importer instance (or the plugin manager instance) |
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around in order to have the `*Data` instances valid. Moreover, all |
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@ref Corrade::Containers::Array instances returned through @ref MeshData and |
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others are only allowed to have default deleters --- this is to avoid potential |
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dangling function pointer calls when destructing such instances after the |
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plugin module has been unloaded. |
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@section Trade-AbstractSceneConverter-subclassing Subclassing |
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The plugin needs to implement the @ref doFeatures() function and one or more of |
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@ref doConvert(), @ref doConvertInPlace(), @ref doConvertToData() or |
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@ref doConvertToFile() functions based on what features are supported. |
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You don't need to do most of the redundant sanity checks, these things are |
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checked by the implementation: |
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- The function @ref doConvert(const MeshData&) is called only if |
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@ref SceneConverterFeature::ConvertMesh is supported. |
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- The function @ref doConvertInPlace(MeshData&) is called only if |
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@ref SceneConverterFeature::ConvertMeshInPlace is supported. |
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- The function @ref doConvertToData(const MeshData&) is called only if |
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@ref SceneConverterFeature::ConvertMeshToData is supported. |
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- The function @ref doConvertToFile(const std::string&, const MeshData&) is |
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called only if @ref SceneConverterFeature::ConvertMeshToFile is supported. |
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@m_class{m-block m-warning} |
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@par Dangling function pointers on plugin unload |
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As @ref Trade-AbstractSceneConverter-data-dependency "mentioned above", |
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@ref Corrade::Containers::Array instances returned from plugin |
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implementations are not allowed to use anything else than the default |
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deleter or the deleter used by @ref Trade::ArrayAllocator, otherwise this |
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could cause dangling function pointer call on array destruction if the |
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plugin gets unloaded before the array is destroyed. This is asserted by the |
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base implementation on return. |
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*/ |
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class MAGNUM_TRADE_EXPORT AbstractSceneConverter: public PluginManager::AbstractManagingPlugin<AbstractSceneConverter> { |
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public: |
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/** |
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* @brief Plugin interface |
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* |
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* @code{.cpp} |
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* "cz.mosra.magnum.Trade.AbstractSceneConverter/0.1" |
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* @endcode |
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*/ |
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static std::string pluginInterface(); |
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#ifndef CORRADE_PLUGINMANAGER_NO_DYNAMIC_PLUGIN_SUPPORT |
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/** |
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* @brief Plugin search paths |
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* |
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* Looks into `magnum/sceneconverters/` or `magnum-d/sceneconverters/` |
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* next to the dynamic @ref Trade library, next to the executable and |
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* elsewhere according to the rules documented in |
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* @ref Corrade::PluginManager::implicitPluginSearchPaths(). The search |
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* directory can be also hardcoded using the `MAGNUM_PLUGINS_DIR` CMake |
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* variables, see @ref building for more information. |
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* |
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* Not defined on platforms without |
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* @ref CORRADE_PLUGINMANAGER_NO_DYNAMIC_PLUGIN_SUPPORT "dynamic plugin support". |
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*/ |
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static std::vector<std::string> pluginSearchPaths(); |
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#endif |
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/** @brief Default constructor */ |
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explicit AbstractSceneConverter(); |
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/** @brief Constructor with access to plugin manager */ |
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explicit AbstractSceneConverter(PluginManager::Manager<AbstractSceneConverter>& manager); |
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/** @brief Plugin manager constructor */ |
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explicit AbstractSceneConverter(PluginManager::AbstractManager& manager, const std::string& plugin); |
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/** @brief Features supported by this converter */ |
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SceneConverterFeatures features() const; |
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/** @brief Converter flags */ |
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SceneConverterFlags flags() const { return _flags; } |
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/** |
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* @brief Set converter flags |
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* |
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* Some flags can be set only if the converter supports particular |
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* features, see documentation of each @ref SceneConverterFlag for more |
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* information. By default no flags are set. |
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*/ |
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void setFlags(SceneConverterFlags flags); |
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/** |
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* @brief Convert a mesh |
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* |
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* Depending on the plugin, can perform for example vertex format |
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* conversion, overdraw optimization or decimation / subdivision. |
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* Available only if @ref SceneConverterFeature::ConvertMesh is |
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* supported. |
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* @see @ref features(), @ref convertInPlace(MeshData&) |
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*/ |
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Containers::Optional<MeshData> convert(const MeshData& mesh); |
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/** |
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* @brief Convert a mesh in-place |
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* |
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* Depending on the plugin, can perform for example index buffer |
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* reordering for better vertex cache use or overdraw optimization. |
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* Available only if @ref SceneConverterFeature::ConvertMeshInPlace is |
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* supported. Returns @cpp true @ce if the operation succeeded. On |
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* failure the function prints an error message and returns |
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* @cpp false @ce, @p mesh is guaranteed to stay unchanged. |
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* @see @ref features(), @ref convert(const MeshData&) |
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*/ |
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bool convertInPlace(MeshData& mesh); |
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/** |
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* @brief Convert a mesh to a raw data |
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* |
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* Depending on the plugin, can convert the mesh to a file format that |
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* can be saved to disk. Available only if |
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* @ref SceneConverterFeature::ConvertMeshToData is supported. On |
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* failure the function prints an error message and returns |
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* @cpp nullptr @ce. |
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* @see @ref features(), @ref convertToFile() |
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*/ |
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Containers::Array<char> convertToData(const MeshData& mesh); |
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/** |
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* @brief Convert a mesh to a file |
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* |
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* Available only if @ref SceneConverterFeature::ConvertMeshToFile or |
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* @ref SceneConverterFeature::ConvertMeshToData is supported. Returns |
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* @cpp true @ce on success, prints an error message and returns |
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* @cpp false @ce otherwise. |
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* @see @ref features(), @ref convertToData() |
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*/ |
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bool convertToFile(const std::string& filename, const MeshData& mesh); |
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private: |
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/** |
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* @brief Implementation of @ref features() |
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* |
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* The implementation is expected to support at least one feature. |
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*/ |
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virtual SceneConverterFeatures doFeatures() const = 0; |
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/** |
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* @brief Implementation for @ref setFlags() |
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* |
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* Useful when the converter needs to modify some internal state on |
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* flag setup. Default implementation does nothing and this |
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* function doesn't need to be implemented --- the flags are available |
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* through @ref flags(). |
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* |
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* To reduce the amount of error checking on user side, this function |
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* isn't expected to fail --- if a flag combination is invalid / |
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* unsuported, error reporting should be delayed to various conversion |
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* functions, where the user is expected to do error handling anyway. |
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*/ |
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virtual void doSetFlags(SceneConverterFlags flags); |
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/** @brief Implementation of @ref convert(const MeshData&) */ |
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virtual Containers::Optional<MeshData> doConvert(const MeshData& mesh); |
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/** @brief Implementation of @ref convertInPlace(MeshData&) */ |
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virtual bool doConvertInPlace(MeshData& mesh); |
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/** @brief Implementation of @ref convertToData(const MeshData&) */ |
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virtual Containers::Array<char> doConvertToData(const MeshData& mesh); |
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/** |
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* @brief Implementation of @ref convertToFile(const std::string&, const MeshData&) |
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* |
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* If @ref SceneConverterFeature::ConvertMeshToData is supported, |
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* default implementation calls @ref doConvertToData(const MeshData&) |
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* and saves the result to given file. |
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*/ |
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virtual bool doConvertToFile(const std::string& filename, const MeshData& mesh); |
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SceneConverterFlags _flags; |
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}; |
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}} |
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#endif
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