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163 lines
6.2 KiB
163 lines
6.2 KiB
#ifndef Magnum_Vk_Framebuffer_h |
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#define Magnum_Vk_Framebuffer_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022, 2023, 2024, 2025, 2026 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Vk::Framebuffer |
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* @m_since_latest |
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*/ |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Tags.h" |
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#include "Magnum/Vk/Handle.h" |
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#include "Magnum/Vk/Vk.h" |
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#include "Magnum/Vk/Vulkan.h" |
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#include "Magnum/Vk/visibility.h" |
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namespace Magnum { namespace Vk { |
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/** |
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@brief Framebuffer |
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@m_since_latest |
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Wraps a @type_vk_keyword{Framebuffer}, which connects a @ref RenderPass |
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together with concrete @ref ImageView "ImageViews" for attachments. |
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@section Vk-Framebuffer-creation Framebuffer creation |
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A framebuffer is created using @ref FramebufferCreateInfo that takes a |
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previously-created @ref RenderPass together with @ref ImageView "ImageViews" |
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onto @ref Image "Images" of desired sizes and compatible formats for all its attachments: |
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@snippet Vk.cpp Framebuffer-creation |
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*/ |
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class MAGNUM_VK_EXPORT Framebuffer { |
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public: |
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/** |
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* @brief Wrap existing Vulkan handle |
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* @param device Vulkan device the framebuffer is created on |
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* @param handle The @type_vk{Framebuffer} handle |
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* @param size Width, height and layer count of the |
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* framebuffer. Available through @ref size() afterwards. |
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* @param flags Handle flags |
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* |
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* The @p handle is expected to be originating from @p device. The |
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* @p size parameter is used for convenience @ref RenderPass recording |
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* later. If it's unknown, pass a default-constructed value --- you |
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* will then be able to only being a render pass by specifying a |
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* concrete size in @ref RenderPassBeginInfo. |
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* |
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* Unlike a framebuffer created using a constructor, the Vulkan |
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* framebuffer is by default not deleted on destruction, use @p flags |
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* for different behavior. |
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* @see @ref release() |
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*/ |
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static Framebuffer wrap(Device& device, VkFramebuffer handle, const Vector3i& size, HandleFlags flags = {}); |
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/** |
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* @brief Constructor |
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* @param device Vulkan device to create the framebuffer on |
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* @param info Framebuffer creation info |
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* |
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* @see @fn_vk_keyword{CreateFramebuffer} |
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*/ |
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explicit Framebuffer(Device& device, const FramebufferCreateInfo& info); |
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/** |
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* @brief Construct without creating the framebuffer |
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* |
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* The constructed instance is equivalent to moved-from state. Useful |
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* in cases where you will overwrite the instance later anyway. Move |
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* another object over it to make it useful. |
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*/ |
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explicit Framebuffer(NoCreateT); |
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/** @brief Copying is not allowed */ |
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Framebuffer(const Framebuffer&) = delete; |
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/** @brief Move constructor */ |
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Framebuffer(Framebuffer&& other) noexcept; |
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/** |
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* @brief Destructor |
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* |
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* Destroys associated @type_vk{Framebuffer} handle, unless the |
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* instance was created using @ref wrap() without |
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* @ref HandleFlag::DestroyOnDestruction specified. |
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* @see @fn_vk_keyword{DestroyFramebuffer}, @ref release() |
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*/ |
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~Framebuffer(); |
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/** @brief Copying is not allowed */ |
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Framebuffer& operator=(const Framebuffer&) = delete; |
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/** @brief Move assignment */ |
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Framebuffer& operator=(Framebuffer&& other) noexcept; |
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/** @brief Underlying @type_vk{Framebuffer} handle */ |
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VkFramebuffer handle() { return _handle; } |
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/** @overload */ |
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operator VkFramebuffer() { return _handle; } |
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/** @brief Handle flags */ |
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HandleFlags handleFlags() const { return _flags; } |
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/** @brief Framebuffer size */ |
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Vector3i size() const; |
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/** |
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* @brief Release the underlying Vulkan framebuffer |
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* |
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* Releases ownership of the Vulkan framebuffer and returns its handle |
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* so @fn_vk{DestroyFramebuffer} is not called on destruction. The |
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* internal state is then equivalent to moved-from state. |
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* @see @ref wrap() |
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*/ |
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VkFramebuffer release(); |
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private: |
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/* Can't be a reference because of the NoCreate constructor */ |
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Device* _device; |
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VkFramebuffer _handle; |
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HandleFlags _flags; |
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/* This is probably extremely stupid and will fire back later, |
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nevertheless -- on 64bit there's 7 padding bytes after flags, which |
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we can reuse to store framebuffer size. According to gpuinfo.org, |
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maxFramebufferWidth/Height is 32768 in late 2020, which fits into |
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16 bits, and a framebuffer of that size is 4 GB of memory. I don't |
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expect this growing over 64k (16 GB) anytime soon. |
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Additionally (which is probably also stupid), this is not using |
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Vector3us but instead a plain array to avoid the include |
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dependency. */ |
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UnsignedShort _size[3]; |
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}; |
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}} |
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#endif
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