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496 lines
21 KiB
496 lines
21 KiB
#ifndef Magnum_Trade_PbrSpecularGlossinessMaterialData_h |
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#define Magnum_Trade_PbrSpecularGlossinessMaterialData_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Trade::PbrSpecularGlossinessMaterialData |
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* @m_since_latest |
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*/ |
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#include "Magnum/Trade/MaterialData.h" |
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namespace Magnum { namespace Trade { |
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/** |
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@brief PBR specular/glossiness material data |
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@m_since_latest |
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See @ref Trade-MaterialData-usage-types for more information about how to use |
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this class. |
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@see @ref AbstractImporter::material(), @ref PhongMaterialData, |
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@ref FlatMaterialData, @ref PbrMetallicRoughnessMaterialData, |
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@ref PbrClearCoatMaterialData, @ref MaterialType::PbrSpecularGlossiness |
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*/ |
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class MAGNUM_TRADE_EXPORT PbrSpecularGlossinessMaterialData: public MaterialData { |
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public: |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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/* Allow constructing subclasses directly. While not used in the |
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general Importer workflow, it allows users to create instances with |
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desired convenience APIs easier (and simplifies testing). It's |
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however hidden from the docs as constructing instances this way |
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isn't really common and it would add a lot of noise. */ |
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using MaterialData::MaterialData; |
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#endif |
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/** |
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* @brief Whether the material has a specular texture |
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* |
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* Returns @cpp true @ce if any of the |
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* @ref MaterialAttribute::SpecularTexture or |
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* @ref MaterialAttribute::SpecularGlossinessTexture attributes is |
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* present, @cpp false @ce otherwise. |
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* @see @ref hasGlossinessTexture(), |
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* @ref hasSpecularGlossinessTexture() |
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*/ |
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bool hasSpecularTexture() const; |
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/** |
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* @brief Whether the material has a glossiness texture |
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* |
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* Returns @cpp true @ce if any of the |
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* @ref MaterialAttribute::GlossinessTexture or |
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* @ref MaterialAttribute::SpecularGlossinessTexture attributes is |
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* present, @cpp false @ce otherwise. |
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* @see @ref hasSpecularTexture(), |
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* @ref hasSpecularGlossinessTexture() |
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*/ |
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bool hasGlossinessTexture() const; |
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/** |
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* @brief Whether the material has a combined specular/glossiness texture |
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* |
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* Returns @cpp true @ce if either the |
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* @ref MaterialAttribute::SpecularGlossinessTexture attribute is |
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* present or both @ref MaterialAttribute::SpecularTexture and |
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* @ref MaterialAttribute::GlossinessTexture are present, point to |
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* the same texture ID and @ref MaterialAttribute::GlossinessTextureSwizzle |
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* is set to @ref MaterialTextureSwizzle::A, and ddditionally |
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* @ref MaterialAttribute::SpecularTextureMatrix and |
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* @ref MaterialAttribute::GlossinessTextureMatrix are both either not |
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* present or have the same value, and |
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* @ref MaterialAttribute::SpecularTextureCoordinates and |
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* @ref MaterialAttribute::GlossinessTextureCoordinates are both either |
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* not present or have the same value; @cpp false @ce otherwise. |
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* |
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* In other words, if this function returns @cpp true @ce, |
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* @ref specularTexture(), @ref specularTextureMatrix() and |
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* @ref specularTextureCoordinates() return values common for both |
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* specular and glossiness texture, and the two are packed together |
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* with specular occupying the RGB channels and glossiness the alpha. |
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* @see @ref hasSpecularTexture(), @ref hasGlossinessTexture() |
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*/ |
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bool hasSpecularGlossinessTexture() const; |
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/** |
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* @brief Whether the material has texture transformation |
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* |
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* Returns @cpp true @ce if any of the |
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* @ref MaterialAttribute::DiffuseTextureMatrix, |
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* @ref MaterialAttribute::SpecularTextureMatrix, |
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* @ref MaterialAttribute::GlossinessTextureMatrix, |
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* @ref MaterialAttribute::NormalTextureMatrix, |
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* @ref MaterialAttribute::OcclusionTextureMatrix, |
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* @ref MaterialAttribute::EmissiveTextureMatrix or |
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* @ref MaterialAttribute::TextureMatrix attributes is present, |
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* @cpp false @ce otherwise. |
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* @see @ref hasCommonTextureTransformation() |
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*/ |
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bool hasTextureTransformation() const; |
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/** |
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* @brief Whether the material has a common transformation for all textures |
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* |
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* Returns @cpp true @ce if, for each texture that is present, |
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* @ref diffuseTextureMatrix(), @ref specularTextureMatrix(), |
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* @ref glossinessTextureMatrix(), @ref normalTextureMatrix(), |
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* @ref occlusionTextureMatrix() and @ref emissiveTextureMatrix() have |
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* the same value, @cpp false @ce otherwise. In particular, returns |
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* @cpp true @ce also if there's no texture transformation at all. Use |
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* @ref hasTextureTransformation() to distinguish that case. |
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*/ |
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bool hasCommonTextureTransformation() const; |
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/** |
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* @brief Whether the material uses extra texture coordinate sets |
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* |
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* Returns @cpp true @ce if any of the |
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* @ref MaterialAttribute::DiffuseTextureCoordinates, |
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* @ref MaterialAttribute::SpecularTextureCoordinates, |
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* @ref MaterialAttribute::GlossinessTextureCoordinates, |
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* @ref MaterialAttribute::NormalTextureCoordinates, |
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* @ref MaterialAttribute::OcclusionTextureCoordinates, |
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* @ref MaterialAttribute::EmissiveTextureCoordinates or |
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* @ref MaterialAttribute::TextureCoordinates attributes is present and |
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* has a non-zero value, @cpp false @ce otherwise. |
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*/ |
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bool hasTextureCoordinates() const; |
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/** |
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* @brief Whether the material has a common coordinate set for all textures |
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* |
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* Returns @cpp true @ce if, for each texture that is present, |
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* @ref diffuseTextureCoordinates(), @ref specularTextureCoordinates(), |
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* @ref glossinessTextureCoordinates(), @ref normalTextureCoordinates(), |
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* @ref occlusionTextureCoordinates() and @ref emissiveTextureCoordinates() |
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* have the same value, @cpp false @ce otherwise. In particular, |
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* returns @cpp true @ce also if there's no extra texture coordinate |
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* set used at all. Use @ref hasTextureCoordinates() to distinguish |
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* that case. |
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*/ |
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bool hasCommonTextureCoordinates() const; |
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/** |
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* @brief Base color |
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* |
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* Convenience access to the @ref MaterialAttribute::DiffuseColor |
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* attribute. If not present, the default is @cpp 0xffffffff_srgbaf @ce. |
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* |
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* If the material has @ref MaterialAttribute::DiffuseTexture, the |
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* color and texture is meant to be multiplied together. |
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*/ |
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Color4 diffuseColor() const; |
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/** |
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* @brief Base color texture ID |
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* |
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* Available only if @ref MaterialAttribute::DiffuseTexture is |
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* present. Meant to be multiplied with @ref diffuseColor(). |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt diffuseTexture() const; |
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/** |
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* @brief Base color texture coordinate transformation matrix |
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* |
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* Convenience access to the @ref MaterialAttribute::DiffuseTextureMatrix |
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* / @ref MaterialAttribute::TextureMatrix attributes. If neither is |
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* present, the default is an identity matrix. Available only if the |
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* material has @ref MaterialAttribute::DiffuseTexture. |
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* @see @ref hasAttribute() |
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*/ |
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Matrix3 diffuseTextureMatrix() const; |
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/** |
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* @brief Base color texture coordinate set |
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* |
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* Convenience access to the @ref MaterialAttribute::DiffuseTextureCoordinates |
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* / @ref MaterialAttribute::TextureCoordinates attributes. If neither is |
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* present, the default is @cpp 0 @ce. Available only if the material |
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* has @ref MaterialAttribute::DiffuseTexture. |
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* @see @ref hasAttribute() |
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*/ |
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UnsignedInt diffuseTextureCoordinates() const; |
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/** |
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* @brief Specular color |
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* |
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* Convenience access to the @ref MaterialAttribute::SpecularColor |
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* attribute. If not present, the default is @cpp 0xffffff00_srgbaf @ce. |
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* |
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* If the material has a specular texture, the color and texture is |
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* meant to be multiplied together. |
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* @see @ref hasSpecularTexture() |
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*/ |
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Color4 specularColor() const; |
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/** |
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* @brief Specular texture ID |
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* |
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* Available only if either @ref MaterialAttribute::SpecularTexture or |
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* @ref MaterialAttribute::SpecularGlossinessTexture is present. Meant |
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* to be multiplied with @ref specularColor(). |
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* @see @ref hasSpecularTexture(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt specularTexture() const; |
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/** |
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* @brief Specular texture swizzle |
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* |
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* If @ref MaterialAttribute::SpecularGlossinessTexture is present, |
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* returns always @ref MaterialTextureSwizzle::RGB. Otherwise returns |
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* the @ref MaterialAttribute::SpecularTextureSwizzle attribute, or |
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* @ref MaterialTextureSwizzle::RGB if it's not present. Available only |
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* if the material has a specular texture. |
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* @see @ref hasSpecularTexture() |
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*/ |
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MaterialTextureSwizzle specularTextureSwizzle() const; |
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/** |
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* @brief Specular texture coordinate transformation matrix |
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* |
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* Convenience access to the @ref MaterialAttribute::SpecularTextureMatrix |
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* / @ref MaterialAttribute::TextureMatrix attributes. If neither is |
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* present, the default is an identity matrix. Available only if the |
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* material has a specular texture. |
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* @see @ref hasSpecularTexture() |
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*/ |
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Matrix3 specularTextureMatrix() const; |
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/** |
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* @brief Specular texture coordinate set |
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* |
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* Convenience access to the @ref MaterialAttribute::SpecularTextureCoordinates |
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* / @ref MaterialAttribute::TextureCoordinates attributes. If neither is |
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* present, the default is @cpp 0 @ce. Available only if the material |
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* has a specular texture. |
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* @see @ref hasSpecularTexture() |
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*/ |
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UnsignedInt specularTextureCoordinates() const; |
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/** |
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* @brief Glossiness factor |
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* |
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* Convenience access to the @ref MaterialAttribute::Glossiness |
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* attribute. If not present, the default is @cpp 1.0f @ce. |
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* |
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* If the material has a glossiness texture, the factor and texture is |
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* meant to be multiplied together. |
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* @see @ref hasGlossinessTexture() |
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*/ |
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Float glossiness() const; |
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/** |
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* @brief Glossiness texture ID |
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* |
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* Available only if either @ref MaterialAttribute::GlossinessTexture or |
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* @ref MaterialAttribute::SpecularGlossinessTexture is present. Meant |
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* to be multiplied with @ref glossiness(). |
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* @see @ref hasGlossinessTexture(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt glossinessTexture() const; |
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/** |
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* @brief Glossiness texture swizzle |
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* |
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* If @ref MaterialAttribute::SpecularGlossinessTexture is present, |
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* returns always @ref MaterialTextureSwizzle::A. Otherwise returns the |
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* @ref MaterialAttribute::GlossinessTextureSwizzle attribute, or |
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* @ref MaterialTextureSwizzle::R if it's not present. Available only |
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* if the material has a glossiness texture. |
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* @see @ref hasGlossinessTexture() |
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*/ |
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MaterialTextureSwizzle glossinessTextureSwizzle() const; |
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/** |
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* @brief Glossiness texture coordinate transformation matrix |
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* |
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* Convenience access to the @ref MaterialAttribute::GlossinessTextureMatrix |
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* / @ref MaterialAttribute::TextureMatrix attributes. If neither is |
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* present, the default is an identity matrix. Available only if the |
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* material has a glossiness texture. |
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* @see @ref hasGlossinessTexture() |
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*/ |
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Matrix3 glossinessTextureMatrix() const; |
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/** |
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* @brief Glossiness texture coordinate set |
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* |
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* Convenience access to the @ref MaterialAttribute::GlossinessTextureCoordinates |
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* / @ref MaterialAttribute::TextureCoordinates attributes. If neither is |
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* present, the default is @cpp 0 @ce. Available only if the material |
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* has a glossiness texture. |
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* @see @ref hasGlossinessTexture() |
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*/ |
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UnsignedInt glossinessTextureCoordinates() const; |
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/** |
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* @brief Normal texture ID |
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* |
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* Available only if @ref MaterialAttribute::NormalTexture is present. |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt normalTexture() const; |
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/** |
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* @brief Normal texture scale |
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* |
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* Convenience access to the @ref MaterialAttribute::NormalTextureScale |
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* attribute. If not present, the default is @cpp 1.0f @ce. |
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* Available only if @ref MaterialAttribute::NormalTexture is present. |
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* @see @ref hasAttribute() |
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*/ |
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Float normalTextureScale() const; |
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/** |
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* @brief Normal texture swizzle |
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* |
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* Convenience access to the |
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* @ref MaterialAttribute::NormalTextureSwizzle attribute. If not |
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* present, the default is @ref MaterialTextureSwizzle::RGB. Available |
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* only if @ref MaterialAttribute::NormalTexture is present. |
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* @see @ref hasAttribute() |
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*/ |
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MaterialTextureSwizzle normalTextureSwizzle() const; |
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/** |
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* @brief Normal texture coordinate transformation matrix |
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* |
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* Convenience access to the @ref MaterialAttribute::NormalTextureMatrix |
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* / @ref MaterialAttribute::TextureMatrix attributes. If neither is |
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* present, the default is an identity matrix. Available only if the |
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* material has @ref MaterialAttribute::NormalTexture. |
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* @see @ref hasAttribute() |
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*/ |
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Matrix3 normalTextureMatrix() const; |
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/** |
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* @brief Normal texture coordinate set |
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* |
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* Convenience access to the @ref MaterialAttribute::NormalTextureCoordinates |
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* / @ref MaterialAttribute::TextureCoordinates attributes. If neither is |
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* present, the default is @cpp 0 @ce. Available only if the material |
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* has @ref MaterialAttribute::NormalTexture. |
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* @see @ref hasAttribute() |
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*/ |
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UnsignedInt normalTextureCoordinates() const; |
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/** |
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* @brief Occlusion texture ID |
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* |
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* Available only if @ref MaterialAttribute::OcclusionTexture is present. |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt occlusionTexture() const; |
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/** |
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* @brief Occlusion texture strength |
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* |
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* Convenience access to the @ref MaterialAttribute::OcclusionTextureStrength |
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* attribute. If not present, the default is @cpp 1.0f @ce. |
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* Available only if @ref MaterialAttribute::OcclusionTexture is |
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* present. |
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* @see @ref hasAttribute() |
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*/ |
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Float occlusionTextureStrength() const; |
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/** |
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* @brief Occlusion texture swizzle |
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* |
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* Convenience access to the |
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* @ref MaterialAttribute::OcclusionTextureSwizzle attribute. If not |
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* present, the default is @ref MaterialTextureSwizzle::R. Available |
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* only if @ref MaterialAttribute::OcclusionTexture is present. |
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* @see @ref hasAttribute() |
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*/ |
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MaterialTextureSwizzle occlusionTextureSwizzle() const; |
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/** |
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* @brief Occlusion texture coordinate transformation matrix |
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* |
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* Convenience access to the @ref MaterialAttribute::OcclusionTextureMatrix |
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* / @ref MaterialAttribute::TextureMatrix attributes. If neither is |
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* present, the default is an identity matrix. Available only if the |
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* material has @ref MaterialAttribute::OcclusionTexture. |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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Matrix3 occlusionTextureMatrix() const; |
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/** |
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* @brief Occlusion texture coordinate set |
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* |
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* Convenience access to the @ref MaterialAttribute::OcclusionTextureCoordinates |
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* / @ref MaterialAttribute::TextureCoordinates attributes. If neither is |
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* present, the default is @cpp 0 @ce. Available only if the material |
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* has @ref MaterialAttribute::OcclusionTexture. |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt occlusionTextureCoordinates() const; |
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/** |
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* @brief Emissive color |
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* |
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* Convenience access to the @ref MaterialAttribute::EmissiveColor |
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* attribute. If not present, the default is @cpp 0x000000_srgbf @ce |
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* (i.e, no emission). |
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* |
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* If the material has @ref MaterialAttribute::EmissiveTexture, the |
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* color and texture is meant to be multiplied together. |
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*/ |
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Color3 emissiveColor() const; |
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/** |
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* @brief Emissive texture ID |
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* |
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* Available only if @ref MaterialAttribute::EmissiveTexture is present. |
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* Meant to be multiplied with @ref emissiveColor(). |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt emissiveTexture() const; |
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/* No EmissiveTextureSwizzle attribute right now (implicitly RGB) */ |
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/** |
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* @brief Emissive texture coordinate transformation matrix |
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* |
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* Convenience access to the @ref MaterialAttribute::EmissiveTextureMatrix |
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* / @ref MaterialAttribute::TextureMatrix attributes. If neither is |
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* present, the default is an identity matrix. Available only if the |
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* material has @ref MaterialAttribute::EmissiveTexture. |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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Matrix3 emissiveTextureMatrix() const; |
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/** |
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* @brief Emissive texture coordinate set |
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* |
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* Convenience access to the @ref MaterialAttribute::EmissiveTextureCoordinates |
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* / @ref MaterialAttribute::TextureCoordinates attributes. If neither |
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* is present, the default is @cpp 0 @ce. Available only if the |
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* material has @ref MaterialAttribute::EmissiveTexture. |
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* @see @ref hasAttribute(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt emissiveTextureCoordinates() const; |
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/** |
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* @brief Common texture coordinate transformation matrix for all textures |
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* |
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* Expects that @ref hasCommonTextureTransformation() is @cpp true @ce; |
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* returns a coordinate set index that's the same for all of |
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* @ref diffuseTextureMatrix(), @ref specularTextureMatrix(), |
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* @ref glossinessTextureMatrix(), @ref normalTextureMatrix(), |
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* @ref occlusionTextureMatrix() and @ref emissiveTextureMatrix() where |
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* a texture is present. If no texture is present, returns an identity |
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* matrix. |
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*/ |
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Matrix3 commonTextureMatrix() const; |
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/** |
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* @brief Common texture coordinate set index for all textures |
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* |
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* Expects that @ref hasCommonTextureCoordinates() is @cpp true @ce; |
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* returns a coordinate set index that's the same for all of |
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* @ref diffuseTextureCoordinates(), @ref specularTextureCoordinates(), |
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* @ref glossinessTextureCoordinates(), @ref normalTextureCoordinates(), |
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* @ref occlusionTextureCoordinates() and @ref emissiveTextureCoordinates() |
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* where a texture is present. If no texture is present, returns |
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* @cpp 0 @ce. |
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*/ |
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UnsignedInt commonTextureCoordinates() const; |
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}; |
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}} |
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#endif
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