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121 lines
3.6 KiB
121 lines
3.6 KiB
/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include <TestSuite/Tester.h> |
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#include "Physics/ObjectShapeGroup.h" |
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#include "Physics/ObjectShape.h" |
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#include "Physics/Point.h" |
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#include "Physics/Sphere.h" |
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#include "SceneGraph/MatrixTransformation3D.h" |
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#include "SceneGraph/Scene.h" |
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namespace Magnum { namespace Physics { namespace Test { |
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class ObjectShapeTest: public Corrade::TestSuite::Tester { |
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public: |
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ObjectShapeTest(); |
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void clean(); |
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void firstCollision(); |
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}; |
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typedef SceneGraph::Scene<SceneGraph::MatrixTransformation3D<>> Scene3D; |
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typedef SceneGraph::Object<SceneGraph::MatrixTransformation3D<>> Object3D; |
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ObjectShapeTest::ObjectShapeTest() { |
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addTests(&ObjectShapeTest::clean, |
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&ObjectShapeTest::firstCollision); |
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} |
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void ObjectShapeTest::clean() { |
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Scene3D scene; |
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ObjectShapeGroup3D group; |
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Object3D a(&scene); |
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ObjectShape3D* shape = new ObjectShape3D(&a, &group); |
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shape->setShape(Physics::Point3D({1.0f, -2.0f, 3.0f})); |
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a.scale(Vector3(-2.0f)); |
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Object3D b(&scene); |
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new ObjectShape3D(&b, &group); |
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/* Everything is dirty at the beginning */ |
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CORRADE_VERIFY(group.isDirty()); |
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CORRADE_VERIFY(a.isDirty()); |
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CORRADE_VERIFY(b.isDirty()); |
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/* Cleaning object will not clean anything other */ |
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a.setClean(); |
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CORRADE_VERIFY(group.isDirty()); |
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CORRADE_VERIFY(!a.isDirty()); |
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CORRADE_VERIFY(b.isDirty()); |
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/* Verify that the feature was actually cleaned */ |
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CORRADE_COMPARE(static_cast<const Physics::Point3D*>(shape->shape())->transformedPosition(), |
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Vector3(-2.0f, 4.0f, -6.0f)); |
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/* Setting group clean will clean whole group */ |
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a.setDirty(); |
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group.setClean(); |
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CORRADE_VERIFY(!group.isDirty()); |
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CORRADE_VERIFY(!a.isDirty()); |
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CORRADE_VERIFY(!b.isDirty()); |
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/* Setting object dirty will set also the group, but not other objects */ |
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b.setDirty(); |
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CORRADE_VERIFY(group.isDirty()); |
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CORRADE_VERIFY(!a.isDirty()); |
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CORRADE_VERIFY(b.isDirty()); |
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} |
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void ObjectShapeTest::firstCollision() { |
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Scene3D scene; |
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ObjectShapeGroup3D group; |
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Object3D a(&scene); |
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ObjectShape3D* aShape = new ObjectShape3D(&a, &group); |
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aShape->setShape(Physics::Sphere3D({1.0f, -2.0f, 3.0f}, 1.5f)); |
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Object3D b(&scene); |
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ObjectShape3D* bShape = new ObjectShape3D(&b, &group); |
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bShape->setShape(Physics::Point3D({3.0f, -2.0f, 3.0f})); |
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Object3D c(&scene); |
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ObjectShape3D* cShape = new ObjectShape3D(&c, &group); |
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/* No-op if the object has no shape */ |
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CORRADE_VERIFY(group.isDirty()); |
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CORRADE_VERIFY(!group.firstCollision(cShape)); |
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CORRADE_VERIFY(group.isDirty()); |
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/* No collisions initially */ |
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CORRADE_VERIFY(!group.firstCollision(aShape)); |
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CORRADE_VERIFY(!group.firstCollision(bShape)); |
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CORRADE_VERIFY(!group.isDirty()); |
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/* Move point into sphere */ |
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b.translate(Vector3::xAxis(-1.0f)); |
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/* Collision */ |
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CORRADE_VERIFY(group.isDirty()); |
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CORRADE_VERIFY(group.firstCollision(aShape) == bShape); |
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CORRADE_VERIFY(group.firstCollision(bShape) == aShape); |
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CORRADE_VERIFY(!group.isDirty()); |
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} |
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}}} |
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CORRADE_TEST_MAIN(Magnum::Physics::Test::ObjectShapeTest)
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