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Vladimír Vondruš 4a983566e6 Buffer-related limit queries. 13 years ago
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BufferState.cpp Using CORRADE_ASSERT_UNREACHABLE() instead of CORRADE_ASSERT(false). 13 years ago
BufferState.h Buffer-related limit queries. 13 years ago
FramebufferState.h Framebuffer-related limit queries. 13 years ago
MeshState.h Mesh-related limit queries. 13 years ago
RendererState.h Deinlined heavy functions and removed redundant `inline` everywhere else. 13 years ago
ShaderProgramState.h Shader-related limit queries. 13 years ago
ShaderState.h Shader-related limit queries. 13 years ago
State.cpp Shader-related limit queries. 13 years ago
State.h Shader-related limit queries. 13 years ago
TextureState.cpp De-inline TextureState constructor/destructor. 13 years ago
TextureState.h De-inline TextureState constructor/destructor. 13 years ago